/************************************************************************ * fmenulist.h - Menu item container base class * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2015-2017 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * ************************************************************************/ /* Base class * ══════════ * * ▕▔▔▔▔▔▔▔▔▔▔▔▏1 *▕▔▔▔▔▔▔▔▔▔▔▔▏ * ▕ FMenuList ▏- - - -▕ FMenuItem ▏ * ▕▁▁▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▁▁▏ * :1 * : *▕▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▏ * ├- - - - - - -▕ FRadioMenuItem ▏ * : ▕▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▏ * : * : *▕▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▏ * └- - - - - - -▕ FCheckMenuItem ▏ * ▕▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▏ */ #ifndef FMENULIST_H #define FMENULIST_H #if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT) #error "Only can be included directly." #endif #include #include "final/fmenuitem.h" #include "final/fwidget.h" //---------------------------------------------------------------------- // class FMenuList //---------------------------------------------------------------------- #pragma pack(push) #pragma pack(1) class FMenuList { public: // Constructor explicit FMenuList(); // Destructor virtual ~FMenuList(); // Accessors virtual const char* getClassName() const; uInt getCount() const; FMenuItem* getItem (int) const; FMenuItem* getSelectedItem() const; // Mutators void enableItem (int); void disableItem (int); void setSelectedItem (FMenuItem*); // Inquiries bool isSelected (int) const; bool hasSelectedItem() const; // Methods virtual void insert (FMenuItem*); virtual void remove (FMenuItem*); void remove (int); void clear(); void selectFirstItem(); void unselectItem(); protected: FMenuItem* selected_item; std::vector item_list; private: // Disable copy constructor FMenuList (const FMenuList&); // Disable assignment operator (=) FMenuList& operator = (const FMenuList&); }; #pragma pack(pop) // FMenuList inline functions //---------------------------------------------------------------------- inline const char* FMenuList::getClassName() const { return "FMenuList"; } //---------------------------------------------------------------------- inline uInt FMenuList::getCount() const { return uInt(item_list.size()); } //---------------------------------------------------------------------- inline FMenuItem* FMenuList::getItem (int index) const { return ( index > 0 ) ? item_list[uInt(index - 1)] : 0; } //---------------------------------------------------------------------- inline FMenuItem* FMenuList::getSelectedItem() const { return selected_item; } //---------------------------------------------------------------------- inline void FMenuList::enableItem (int index) { item_list[uInt(index - 1)]->setEnable(); } //---------------------------------------------------------------------- inline void FMenuList::disableItem (int index) { item_list[uInt(index - 1)]->unsetEnable(); } //---------------------------------------------------------------------- inline void FMenuList::setSelectedItem (FMenuItem* menuitem) { selected_item = menuitem; } //---------------------------------------------------------------------- inline bool FMenuList::isSelected(int index) const { return ( index > 0 ) ? item_list[uInt(index - 1)]->isSelected() : false; } //---------------------------------------------------------------------- inline bool FMenuList::hasSelectedItem() const { return selected_item; } #endif // FMENULIST_H