/*********************************************************************** * flog.cpp - Interface of the FINAL CUT logger * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2020 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #include "final/flog.h" namespace finalcut { //---------------------------------------------------------------------- // class FLog //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FLog::FLog() { } //---------------------------------------------------------------------- FLog::~FLog() // destructor { FLog::sync(); } // public methods of FLog //---------------------------------------------------------------------- FLog& FLog::operator << (LogLevel l) { using namespace std::placeholders; sync(); switch ( l ) { case Info: current_log = std::bind(&FLog::info, this, _1); break; case Warn: current_log = std::bind(&FLog::warn, this, _1); break; case Error: current_log = std::bind(&FLog::error, this, _1); break; case Debug: current_log = std::bind(&FLog::debug, this, _1); break; } return *this; } // protected methods of FLog //---------------------------------------------------------------------- int FLog::sync() { if ( ! str().empty() ) { current_log (str()); str(""); } return 0; } } // namespace finalcut