// File: fobject.h // Provides: class FObject // // Base class // ══════════ // // ▕▔▔▔▔▔▔▔▔▔▏ // ▕ FObject ▏ // ▕▁▁▁▁▁▁▁▁▁▏ #ifndef _FOBJECT_H #define _FOBJECT_H #include // need for gettimeofday #include #include #include #include "fevent.h" #define null NULL typedef unsigned char uChar; typedef unsigned int uInt; typedef unsigned long uLong; typedef unsigned char uInt8; typedef unsigned short uInt16; typedef unsigned int uInt32; typedef u_int64_t uInt64; typedef signed int sInt; typedef signed long sLong; typedef signed char sInt8; typedef signed short sInt16; typedef signed int sInt32; typedef int64_t sInt64; typedef long double lDouble; //---------------------------------------------------------------------- // class FObject //---------------------------------------------------------------------- #pragma pack(push) #pragma pack(1) class FObject { public: struct timer_data { int id; timeval interval; timeval timeout; FObject* object; }; // Typedef typedef std::list FObjectList; // Constructor explicit FObject (FObject* = 0); // Destructor virtual ~FObject(); // Accessors virtual const char* getClassName() const; FObject* getParent() const; FObjectList getChildren() const; int numOfChildren() const; // Inquiries bool hasParent() const; bool hasChildren() const; bool isTimerInUpdating() const; // Methods void removeParent(); void addChild (FObject*); void delChild (FObject*); // Timer methods static void getCurrentTime (timeval&); int addTimer (int); bool delTimer (int); bool delOwnTimer(); bool delAllTimer(); protected: // Typedef typedef std::vector TimerList; // Event handler virtual bool event (FEvent*); virtual void onTimer (FTimerEvent*); // Data Members static TimerList* timer_list; private: // Disable copy constructor FObject (const FObject&); // Disable assignment operator (=) FObject& operator = (const FObject&); // Data Members FObject* parent_obj; FObjectList children_list; bool has_parent; static bool timer_modify_lock; }; #pragma pack(pop) //---------------------------------------------------------------------- inline const char* FObject::getClassName() const { return "FObject"; } //---------------------------------------------------------------------- inline FObject* FObject::getParent() const { return parent_obj; } //---------------------------------------------------------------------- inline FObject::FObjectList FObject::getChildren() const { return children_list; } //---------------------------------------------------------------------- inline int FObject::numOfChildren() const { return int(children_list.size()); } //---------------------------------------------------------------------- inline bool FObject::hasParent() const { return has_parent; } //---------------------------------------------------------------------- inline bool FObject::hasChildren() const { return bool( ! children_list.empty() ); } //---------------------------------------------------------------------- inline bool FObject::isTimerInUpdating() const { return timer_modify_lock; } //---------------------------------------------------------------------- inline void FObject::removeParent() { parent_obj = 0; } //---------------------------------------------------------------------- // Operator functions for timeval //---------------------------------------------------------------------- static inline timeval operator + (const timeval& t1, const timeval& t2) { timeval tmp; tmp.tv_sec = t1.tv_sec + t2.tv_sec; if ( (tmp.tv_usec = t1.tv_usec + t2.tv_usec) >= 1000000 ) { tmp.tv_sec++; tmp.tv_usec -= 1000000; } return tmp; } //---------------------------------------------------------------------- static inline timeval operator - (const timeval& t1, const timeval& t2) { timeval tmp; tmp.tv_sec = t1.tv_sec - t2.tv_sec; if ( (tmp.tv_usec = t1.tv_usec - t2.tv_usec) < 0 ) { tmp.tv_sec--; tmp.tv_usec += 1000000; } return tmp; } //---------------------------------------------------------------------- static inline timeval& operator += (timeval& t1, const timeval& t2) { t1.tv_sec += t2.tv_sec; if ( (t1.tv_usec += t2.tv_usec) >= 1000000 ) { t1.tv_sec++; t1.tv_usec -= 1000000; } return t1; } //---------------------------------------------------------------------- static inline bool operator < (const timeval& t1, const timeval& t2) { return (t1.tv_sec < t2.tv_sec) || (t1.tv_sec == t2.tv_sec && t1.tv_usec < t2.tv_usec); } #endif // _FOBJECT_H