/************************************************************************ * fdialog.h - Widget FDialog * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2012-2017 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * ************************************************************************/ /* Inheritance diagram * ═══════════════════ * * ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FObject ▏ ▕ FTerm ▏ * ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏ * ▲ ▲ * │ │ * └─────┬─────┘ * │ * ▕▔▔▔▔▔▔▔▔▏ * ▕ FVTerm ▏ * ▕▁▁▁▁▁▁▁▁▏ * ▲ * │ * ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FWidget ▏ * ▕▁▁▁▁▁▁▁▁▁▏ * ▲ * │ * ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FWindow ▏ * ▕▁▁▁▁▁▁▁▁▁▏ * ▲ * │ * ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FDialog ▏ * ▕▁▁▁▁▁▁▁▁▁▏ */ #ifndef FDIALOG_H #define FDIALOG_H #include "final/fmenu.h" #include "final/fmenuitem.h" #include "final/ftooltip.h" #include "final/fwindow.h" //---------------------------------------------------------------------- // class FDialog //---------------------------------------------------------------------- #pragma pack(push) #pragma pack(1) class FDialog : public FWindow { public: // Using-declaration using FWindow::setResizeable; using FWindow::move; using FWindow::setPos; // Enumeration enum DialogCode { Reject = 0, Accept = 1 }; // Constructors explicit FDialog (FWidget* = 0); FDialog (const FString&, FWidget* = 0); // Destructor virtual ~FDialog(); // Accessors virtual const char* getClassName() const; FString getText() const; // Mutators bool setDialogWidget (bool); bool setDialogWidget(); bool unsetDialogWidget(); bool setModal (bool); bool setModal(); bool unsetModal(); bool setResizeable (bool); bool setScrollable (bool); bool setScrollable(); bool unsetScrollable(); void setText (const FString&); // Inquiries bool isModal(); bool isScrollable(); // Methods void show(); void hide(); int exec(); void setPos (int, int, bool = true); void move (int, int); void setSize (int, int, bool = true); void activateDialog(); // Event handlers void onKeyPress (FKeyEvent*); void onMouseDown (FMouseEvent*); void onMouseUp (FMouseEvent*); void onMouseMove (FMouseEvent*); void onMouseDoubleClick (FMouseEvent*); void onAccel (FAccelEvent*); void onWindowActive (FEvent*); void onWindowInactive (FEvent*); void onWindowRaised (FEvent*); void onWindowLowered (FEvent*); protected: // Methods virtual void done (int); virtual void draw(); void drawDialogShadow(); // Event handlers virtual void onShow (FShowEvent*); virtual void onHide (FHideEvent*); virtual void onClose (FCloseEvent*); private: // Using-declaration using FWidget::drawBorder; // Disable copy constructor FDialog (const FDialog&); // Disable assignment operator (=) FDialog& operator = (const FDialog&); // Methods void init(); virtual void drawBorder(); void drawTitleBar(); void leaveMenu(); void openMenu(); void selectFirstMenuItem(); void setZoomItem(); static void addDialog (FWidget*); static void delDialog (FWidget*); // Callback methods void cb_move (FWidget*, data_ptr); void cb_zoom (FWidget*, data_ptr); void cb_close (FWidget*, data_ptr); // Data Members FString tb_text; // title bar text int result_code; bool zoom_button_pressed; bool zoom_button_active; FPoint titlebar_click_pos; FPoint resize_click_pos; FRect save_geometry; // required by keyboard move/size FMenu* dialog_menu; FMenuItem* dgl_menuitem; FMenuItem* move_size_item; FMenuItem* zoom_item; FMenuItem* close_item; FToolTip* tooltip; // Friend function from FMenu friend void FMenu::hideSuperMenus(); }; #pragma pack(pop) // FDialog inline functions //---------------------------------------------------------------------- inline const char* FDialog::getClassName() const { return "FDialog"; } //---------------------------------------------------------------------- inline FString FDialog::getText() const { return tb_text; } //---------------------------------------------------------------------- inline bool FDialog::setDialogWidget() { return setDialogWidget(true); } //---------------------------------------------------------------------- inline bool FDialog::unsetDialogWidget() { return setDialogWidget(false); } //---------------------------------------------------------------------- inline bool FDialog::setModal() { return setModal(true); } //---------------------------------------------------------------------- inline bool FDialog::unsetModal() { return setModal(false); } //---------------------------------------------------------------------- inline bool FDialog::setScrollable() { return setScrollable(true); } //---------------------------------------------------------------------- inline bool FDialog::unsetScrollable() { return setScrollable(false); } //---------------------------------------------------------------------- inline void FDialog::setText (const FString& txt) { tb_text = txt; } //---------------------------------------------------------------------- inline bool FDialog::isModal() { return ((flags & fc::modal) != 0); } //---------------------------------------------------------------------- inline bool FDialog::isScrollable() { return ((flags & fc::scrollable) != 0); } #endif // FDIALOG_H