/*********************************************************************** * fcheckbox.cpp - Widget FCheckBox * * * * This file is part of the FINAL CUT widget toolkit * * * * Copyright 2014-2020 Markus Gans * * * * FINAL CUT is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * FINAL CUT is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #include "final/fc.h" #include "final/fcheckbox.h" namespace finalcut { //---------------------------------------------------------------------- // class FCheckBox //---------------------------------------------------------------------- // constructor and destructor //---------------------------------------------------------------------- FCheckBox::FCheckBox(FWidget* parent) : FToggleButton{parent} { init(); } //---------------------------------------------------------------------- FCheckBox::FCheckBox (const FString& txt, FWidget* parent) : FToggleButton{txt, parent} { init(); } //---------------------------------------------------------------------- FCheckBox::~FCheckBox() // destructor { } // private methods of FCheckBox //---------------------------------------------------------------------- void FCheckBox::init() { setLabelOffsetPos(4); setButtonWidth(4); setVisibleCursor(); } //---------------------------------------------------------------------- void FCheckBox::draw() { if ( ! isVisible() ) return; drawCheckButton(); drawLabel(); FToggleButton::draw(); } //---------------------------------------------------------------------- void FCheckBox::drawCheckButton() { print() << FPoint{1, 1}; setColor(); if ( FTerm::isMonochron() ) { if ( hasFocus() ) setReverse(false); else setReverse(true); } if ( isChecked() ) drawChecked(); else drawUnchecked(); if ( FTerm::isMonochron() ) setReverse(false); } //---------------------------------------------------------------------- inline void FCheckBox::drawChecked() { if ( FTerm::isNewFont() ) print (CHECKBOX_ON); else { print ('['); print (fc::Times); // Times × print (']'); } } //---------------------------------------------------------------------- inline void FCheckBox::drawUnchecked() { if ( FTerm::isNewFont() ) print (CHECKBOX); else { print ('['); print (' '); print (']'); } } } // namespace finalcut