/*********************************************************************** * fmenu.h - Widget FMenu * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2015-2017 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ /* Inheritance diagram * ═══════════════════ * * ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FTerm ▏ * ▕▁▁▁▁▁▁▁▁▁▏ * ▲ * │ * ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FVTerm ▏ ▕ FObject ▏ * ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏ * ▲ ▲ * │ │ *▕▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▏ * └─────┬─────┘ ┌ - -▕ FRadioMenuItem ▏ * │ : ▕▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▏ * ▕▔▔▔▔▔▔▔▔▔▏ : * ▕ FWidget ▏ : *▕▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▏ * ▕▁▁▁▁▁▁▁▁▁▏ ├ - -▕ FCheckMenuItem ▏ * ▲ : ▕▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▏ * │ 1 : * ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▔▔▏- ┘ ▕▔▔▔▔▔▔▔▔▔▔▔▏ * ▕ FWindow ▏ ▕ FMenuList ▏- - - -▕ FMenuItem ▏ * ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▁▁▏1 *▕▁▁▁▁▁▁▁▁▁▁▁▏ * ▲ ▲ 1: * │ │ : * └─────┬─────┘ : * │ 1 : * ▕▔▔▔▔▔▔▔▏- - - ┘ ▕▔▔▔▔▔▔▔▔▔▔▔▏ * ▕ FMenu ▏- - - - - - - -▕ FMenuItem ▏ * ▕▁▁▁▁▁▁▁▏1 1▕▁▁▁▁▁▁▁▁▁▁▁▏ */ #ifndef FMENU_H #define FMENU_H #if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT) #error "Only can be included directly." #endif #include "final/fwindow.h" #include "final/fmenubar.h" #include "final/fmenulist.h" #include "final/fmenuitem.h" //---------------------------------------------------------------------- // class FMenu //---------------------------------------------------------------------- #pragma pack(push) #pragma pack(1) class FMenu : public FWindow, public FMenuList { public: // Constructor explicit FMenu (FWidget* = 0); FMenu (const FString&, FWidget* = 0); // Destructor virtual ~FMenu(); // Accessors virtual const char* getClassName() const; FString getText() const; FMenuItem* getItem() const; // Mutators bool setEnable(bool); bool setEnable(); bool unsetEnable(); bool setDisable(); void setSelected(); void unsetSelected(); bool setMenuWidget (bool); bool setMenuWidget(); bool unsetMenuWidget(); void setStatusbarMessage (const FString&); void setMenu (FMenu*); void setText (const FString&); // Inquiries bool isEnabled() const; bool isSelected() const; bool hasHotkey() const; bool hasMenu() const; // Methods void show(); void hide(); // Event handlers void onKeyPress (FKeyEvent*); void onMouseDown (FMouseEvent*); void onMouseUp (FMouseEvent*); void onMouseMove (FMouseEvent*); void onAccel (FAccelEvent*); // Callback method void cb_menuitem_toggled (FWidget*, data_ptr); private: // Typedef typedef struct { uChar focus_changed : 1; uChar hide_sub_menu : 1; uChar mouse_over_menu : 1; uChar mouse_over_submenu : 1; uChar mouse_over_supermenu : 1; uChar mouse_over_menubar : 1; uChar : 2; // padding bits } mouseStates; typedef struct { wchar_t* text; int length; int hotkeypos; bool no_underline; } menuText; // Constants static const bool SELECT_ITEM = true; // Disable copy constructor FMenu (const FMenu&); // Disable assignment operator (=) FMenu& operator = (const FMenu&); // Accessors FWidget* getSuperMenu() const; // Mutators void setSuperMenu (FWidget*); // Inquiries bool isWindowsMenu (FWidget*) const; bool isMenuBar (FWidget*) const; bool isMenu (FWidget*) const; bool isRadioMenuItem (FWidget*) const; bool isSubMenu() const; bool isMouseOverMenu (const FPoint&); bool isMouseOverSubMenu (const FPoint&); bool isMouseOverSuperMenu (const FPoint&); bool isMouseOverMenuBar (const FPoint&); // Methods void init(FWidget*); void calculateDimensions(); void adjustItems(); int adjustX(int); void openSubMenu (FMenu*, bool = false); void closeOpenedSubMenu(); void hideSubMenus(); void hideSuperMenus(); bool mouseDownOverList (FPoint); bool mouseUpOverList (FPoint); bool mouseMoveOverList (FPoint, mouseStates&); void mouseUpOverBorder(); void mouseMoveOverBorder (mouseStates&); void passEventToSubMenu (FMouseEvent*& ev); void passEventToSuperMenu (FMouseEvent*& ev); void passEventToMenuBar (FMouseEvent*& ev); bool containsMenuStructure (const FPoint&); bool containsMenuStructure (int, int); FMenu* superMenuAt (const FPoint&); FMenu* superMenuAt (int, int); bool selectNextItem(); bool selectPrevItem(); void keypressMenuBar (FKeyEvent*); bool hotkeyMenu (FKeyEvent*); int getHotkeyPos (wchar_t[], wchar_t[], uInt); void draw(); void drawItems(); void drawSeparator (int); void drawMenuLine (FMenuItem*, int); void drawCheckMarkPrefix (FMenuItem*); void drawMenuText (menuText&); void drawSubMenuIndicator (int&); void drawAcceleratorKey (int&, int); void drawTrailingSpaces (int); void setLineAttributes (FMenuItem*, int); void setCursorToHotkeyPosition (FMenuItem*); void keyUp(); void keyDown(); void keyLeft (FKeyEvent*); void keyRight (FKeyEvent*); void keyEnter(); void keyEscape(); void processActivate(); // Friend classes friend class FApplication; friend class FCheckMenuItem; friend class FDialog; friend class FMenuBar; friend class FMenuItem; friend class FRadioMenuItem; // Data Members FMenuItem* item; FWidget* super_menu; FMenu* opened_sub_menu; FMenu* shown_sub_menu; uInt max_item_width; int hotkeypos; bool mouse_down; bool has_checkable_items; }; #pragma pack(pop) // FMenu inline functions //---------------------------------------------------------------------- inline const char* FMenu::getClassName() const { return "FMenu"; } //---------------------------------------------------------------------- inline FString FMenu::getText() const { return item->getText(); } //---------------------------------------------------------------------- inline FMenuItem* FMenu::getItem() const { return item; } //---------------------------------------------------------------------- inline bool FMenu::setEnable(bool on) { return item->setEnable(on); } //---------------------------------------------------------------------- inline bool FMenu::setEnable() { return item->setEnable(); } //---------------------------------------------------------------------- inline bool FMenu::unsetEnable() { return item->unsetEnable(); } //---------------------------------------------------------------------- inline bool FMenu::setDisable() { return item->setDisable(); } //---------------------------------------------------------------------- inline void FMenu::setSelected() { item->setSelected(); } //---------------------------------------------------------------------- inline void FMenu::unsetSelected() { item->unsetSelected(); } //---------------------------------------------------------------------- inline bool FMenu::setMenuWidget() { return setMenuWidget(true); } //---------------------------------------------------------------------- inline bool FMenu::unsetMenuWidget() { return setMenuWidget(false); } //---------------------------------------------------------------------- inline void FMenu::setMenu (FMenu* m) { item->setMenu(m); } //---------------------------------------------------------------------- inline void FMenu::setText (const FString& txt) { item->setText(txt); } //---------------------------------------------------------------------- inline bool FMenu::isEnabled() const { return item->isEnabled(); } //---------------------------------------------------------------------- inline bool FMenu::isSelected() const { return item->isSelected(); } //---------------------------------------------------------------------- inline bool FMenu::hasHotkey() const { return item->hasHotkey(); } //---------------------------------------------------------------------- inline bool FMenu::hasMenu() const { return item->hasMenu(); } //---------------------------------------------------------------------- inline FWidget* FMenu::getSuperMenu() const { return super_menu; } //---------------------------------------------------------------------- inline void FMenu::setSuperMenu (FWidget* smenu) { super_menu = smenu; } //---------------------------------------------------------------------- inline bool FMenu::containsMenuStructure (const FPoint& p) { return containsMenuStructure (p.getX(), p.getY()); } //---------------------------------------------------------------------- inline FMenu* FMenu::superMenuAt (const FPoint& p) { return superMenuAt (p.getX(), p.getY()); } //---------------------------------------------------------------------- inline void FMenu::onAccel (FAccelEvent* ev) { item->onAccel(ev); } #endif // FMENU_H