/*********************************************************************** * fbuttongroup.h - The FButtonGroup widget organizes FToggleButton * * widgets in a group. * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2014-2019 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ /* Inheritance diagram * ═══════════════════ * * ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FTerm ▏ * ▕▁▁▁▁▁▁▁▁▁▏ * ▲ * │ * ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FVTerm ▏ ▕ FObject ▏ * ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏ * ▲ ▲ * │ │ * └─────┬─────┘ * │ * ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FWidget ▏ * ▕▁▁▁▁▁▁▁▁▁▏ * ▲ * │ * ▕▔▔▔▔▔▔▔▔▔▔▔▔▔▔▏ * ▕ FButtonGroup ▏ * ▕▁▁▁▁▁▁▁▁▁▁▁▁▁▁▏ */ #ifndef FBUTTONGROUP_H #define FBUTTONGROUP_H #if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT) #error "Only can be included directly." #endif #include "final/fscrollview.h" #include "final/fwidgetcolors.h" namespace finalcut { // class forward declaration class FToggleButton; //---------------------------------------------------------------------- // class FButtonGroup //---------------------------------------------------------------------- class FButtonGroup : public FScrollView { public: // Constructors explicit FButtonGroup (FWidget* = nullptr); explicit FButtonGroup (const FString&, FWidget* = nullptr); // Disable copy constructor FButtonGroup (const FButtonGroup&) = delete; // Destructor virtual ~FButtonGroup(); // Disable assignment operator (=) FButtonGroup& operator = (const FButtonGroup&) = delete; // Accessor const FString getClassName() const override; FToggleButton* getFirstButton(); FToggleButton* getLastButton(); FToggleButton* getButton (int) const; std::size_t getCount() const; FString& getText(); // Mutator bool setEnable(bool) override; bool setEnable() override; bool unsetEnable() override; bool setDisable() override; void setText (const FString&); // Inquiries bool isChecked(int) const; bool hasFocusedButton() const; bool hasCheckedButton() const; // Methods void hide() override; void insert (FToggleButton*); void remove (FToggleButton*); void checkScrollSize (FToggleButton*); void checkScrollSize (const FRect&); // Event handlers void onMouseDown (FMouseEvent*) override; void onAccel (FAccelEvent*) override; void onFocusIn (FFocusEvent*) override; protected: // Mutator void setHotkeyAccelerator(); // Methods void draw() override; void drawLabel(); private: // Constants static constexpr std::size_t NOT_SET = static_cast(-1); // Inquiries bool isRadioButton (const FToggleButton*) const; // Methods void init(); void drawText (const FString&, std::size_t); void directFocus(); // Callback method void cb_buttonToggled (FWidget*, FDataPtr); // Data members FString text{}; FObjectList buttonlist{}; }; // FButtonGroup inline functions //---------------------------------------------------------------------- inline const FString FButtonGroup::getClassName() const { return "FButtonGroup"; } //---------------------------------------------------------------------- inline bool FButtonGroup::setEnable() { return setEnable(true); } //---------------------------------------------------------------------- inline bool FButtonGroup::unsetEnable() { return setEnable(false); } //---------------------------------------------------------------------- inline bool FButtonGroup::setDisable() { return setEnable(false); } //---------------------------------------------------------------------- inline std::size_t FButtonGroup::getCount() const { return buttonlist.size(); } //---------------------------------------------------------------------- inline FString& FButtonGroup::getText() { return text; } } // namespace finalcut #endif // FBUTTONGROUP_H