// File: timer.cpp #include "final.h" //---------------------------------------------------------------------- // class timer //---------------------------------------------------------------------- class timer : public FWidget { public: // Constructor explicit timer (FWidget* = 0); protected: // Method void draw(); // Event handlers void onTimer (FTimerEvent*); void onAccel (FAccelEvent*); }; //---------------------------------------------------------------------- timer::timer (FWidget* parent) : FWidget(parent) { addTimer (60000); // 1-minute timer int id = addTimer (50); // 50-millisecond timer addTimer (1000); // 1-second timer delTimer (id); addTimer (250); // 250-millisecond timer resetXTermForeground(); resetXTermBackground(); wc.term_fg = fc::Default; wc.term_bg = fc::Default; } //---------------------------------------------------------------------- void timer::draw() { setPrintPos (1,1); print ("---------------\n"); print ("Press Q to quit\n"); print ("---------------\n"); setAreaCursor (1, 4, true, vdesktop); } //---------------------------------------------------------------------- void timer::onTimer (FTimerEvent* ev) { bool is_last_line = false; int timer_id = ev->timerId(); if ( getPrintPos().getY() == getLineNumber() ) is_last_line = true; setColor (short(1 + timer_id), fc::Default); printf ("timer event, id %d\n", timer_id ); if ( is_last_line ) { scrollAreaForward (vdesktop); if ( ! scrollTermForward() ) putArea (getTermPos(), vdesktop); } setAreaCursor (1, getPrintPos().getY(), true, vdesktop); } //---------------------------------------------------------------------- void timer::onAccel (FAccelEvent* ev) { quit(); ev->accept(); } //---------------------------------------------------------------------- // main part //---------------------------------------------------------------------- int main (int argc, char* argv[]) { FApplication app(argc, argv); app.setForegroundColor(fc::Default); app.setBackgroundColor(fc::Default); timer t(&app); t.addAccelerator('q'); app.setMainWidget(&t); t.show(); return app.exec(); }