/***********************************************************************
* fstyle.h - Style attribute of a character *
* *
* This file is part of the FINAL CUT widget toolkit *
* *
* Copyright 2020 Markus Gans *
* *
* FINAL CUT is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* FINAL CUT is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* . *
***********************************************************************/
/* Standalone class
* ════════════════
*
* ▕▔▔▔▔▔▔▔▔▏
* ▕ FStyle ▏
* ▕▁▁▁▁▁▁▁▁▏
*/
#ifndef FSTYLE_H
#define FSTYLE_H
#if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT)
#error "Only can be included directly."
#endif
#include "final/fc.h"
#include "final/fstring.h"
#include "final/ftypes.h"
namespace finalcut
{
//----------------------------------------------------------------------
// class FStyle
//----------------------------------------------------------------------
class FStyle
{
public:
// Constructors
explicit FStyle (FAttribute attr = fc::Reset)
: attribute{attr}
{ }
// Accessor
FString getClassName() const
{ return "FStyle"; }
FColor getStyle() const
{ return attribute; }
// Mutators
void setStyle (const FStyle& style)
{ attribute = style.attribute; }
void setStyle (FAttribute attr)
{ attribute = attr; }
private:
// Data members
FAttribute attribute; // Save character attributes
};
} // namespace finalcut
#endif // FSTYLE_H