/*********************************************************************** * fstyle.h - Style attribute of a character * * * * This file is part of the FINAL CUT widget toolkit * * * * Copyright 2020 Markus Gans * * * * FINAL CUT is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * FINAL CUT is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ /* Standalone class * ════════════════ * * ▕▔▔▔▔▔▔▔▔▏ * ▕ FStyle ▏ * ▕▁▁▁▁▁▁▁▁▏ */ #ifndef FSTYLE_H #define FSTYLE_H #if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT) #error "Only can be included directly." #endif #include "final/fc.h" #include "final/fstring.h" #include "final/ftypes.h" namespace finalcut { //---------------------------------------------------------------------- // class FStyle //---------------------------------------------------------------------- class FStyle { public: // Constructors explicit FStyle (FAttribute attr = fc::Reset) : attribute{attr} { } // Accessor FString getClassName() const { return "FStyle"; } FColor getStyle() const { return attribute; } // Mutators void setStyle (const FStyle& style) { attribute = style.attribute; } void setStyle (FAttribute attr) { attribute = attr; } private: // Data members FAttribute attribute; // Save character attributes }; } // namespace finalcut #endif // FSTYLE_H