// File: fvterm.cpp // Provides: class FVTerm #include "fapp.h" #include "fvterm.h" #include "fwidget.h" #include "fwindow.h" // global FVTerm object static FVTerm* init_object = 0; // static class attributes bool FVTerm::hidden_cursor; bool FVTerm::terminal_update_complete; bool FVTerm::terminal_update_pending; bool FVTerm::force_terminal_update; bool FVTerm::stop_terminal_updates; int FVTerm::skipped_terminal_update = 0; std::queue* FVTerm::output_buffer = 0; FPoint* FVTerm::term_pos = 0; FVTerm::term_area* FVTerm::vterm = 0; FVTerm::term_area* FVTerm::vdesktop = 0; FVTerm::term_area* FVTerm::active_area = 0; FVTerm::termcap_map* FVTerm::tcap = 0; FTermcap::tcap_map* FTermcap::tcap = 0; FVTerm::char_data FVTerm::term_attribute; FVTerm::char_data FVTerm::next_attribute; //---------------------------------------------------------------------- // class FVTerm //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FVTerm::FVTerm (FVTerm* parent) : FObject(parent) , print_area(0) , child_print_area(0) , vwin(0) { terminal_update_complete = false; if ( ! parent ) { init(); } } //---------------------------------------------------------------------- FVTerm::~FVTerm() // destructor { if ( init_object == this ) { finish(); } } // public methods of FVTerm //---------------------------------------------------------------------- FPoint FVTerm::getPrintCursor() { term_area* win = getPrintArea(); if ( win ) return FPoint ( win->x_offset + win->cursor_x , win->y_offset + win->cursor_y ); return FPoint(0,0); } //---------------------------------------------------------------------- void FVTerm::setTermXY (register int x, register int y) { // Sets the hardware cursor to the given (x,y) position int term_x, term_y, term_width, term_height; char* move_str; if ( term_pos->getX() == x && term_pos->getY() == y ) return; term_width = getColumnNumber(); term_height = getLineNumber(); if ( x >= term_width ) { y += x / term_width; x %= term_width; } if ( term_pos->getY() >= term_height ) term_pos->setY(term_height - 1); if ( y >= term_height ) y = term_height - 1; term_x = term_pos->getX(); term_y = term_pos->getY(); move_str = moveCursor (term_x, term_y, x, y); if ( move_str ) appendOutputBuffer(move_str); flush_out(); term_pos->setPoint(x,y); } //---------------------------------------------------------------------- bool FVTerm::hideCursor (bool on) { // Hides or shows the input cursor on the terminal if ( on == hidden_cursor ) return hidden_cursor; if ( on ) { char* hide_str = disableCursor(); if ( hide_str ) { appendOutputBuffer (hide_str); hidden_cursor = true; // global } } else { char* show_str = enableCursor(); if ( show_str ) { appendOutputBuffer (show_str); hidden_cursor = false; } } flush_out(); if ( ! hidden_cursor && isLinuxTerm() ) setConsoleCursor (getConsoleCursor(), false); return hidden_cursor; } //---------------------------------------------------------------------- void FVTerm::setPrintCursor (register int x, register int y) { term_area* win = getPrintArea(); if ( win ) { win->cursor_x = x - win->x_offset; win->cursor_y = y - win->y_offset; } } //---------------------------------------------------------------------- void FVTerm::clearArea (int fillchar) { clearArea (vwin, fillchar); } //---------------------------------------------------------------------- void FVTerm::createVTerm (const FRect& r) { // initialize virtual terminal const FPoint shadow(0,0); createArea (r, shadow, vterm); } //---------------------------------------------------------------------- void FVTerm::createVTerm (int width, int height) { // initialize virtual terminal createArea (0, 0, width, height, 0, 0, vterm); } //---------------------------------------------------------------------- void FVTerm::resizeVTerm (const FRect& r) { const FPoint shadow(0,0); resizeArea (r, shadow, vterm); } //---------------------------------------------------------------------- void FVTerm::resizeVTerm (int width, int height) { resizeArea (0, 0, width, height, 0, 0, vterm); } //---------------------------------------------------------------------- void FVTerm::putVTerm() { for (int i=0; i < vterm->height; i++) { vterm->changes[i].xmin = 0; vterm->changes[i].xmax = uInt(vterm->width - 1); } updateTerminal(); } //---------------------------------------------------------------------- void FVTerm::updateTerminal (bool on) { stop_terminal_updates = bool(! on); if ( on ) updateTerminal(); } //---------------------------------------------------------------------- void FVTerm::updateTerminal() { // Updates pending changes to the terminal if ( stop_terminal_updates || static_cast(init_object)->isQuit() ) return; if ( ! force_terminal_update ) { if ( ! terminal_update_complete ) return; if ( isInputDataPending() ) { terminal_update_pending = true; return; } } // Update data on VTerm updateVTerm(); for (register uInt y=0; y < uInt(vterm->height); y++) updateTerminalLine (y); // sets the new input cursor position updateTerminalCursor(); } //---------------------------------------------------------------------- int FVTerm::printf (const wchar_t* format, ...) { assert ( format != 0 ); const int buf_size = 1024; wchar_t buffer[buf_size]; va_list args; va_start (args, format); std::vswprintf (buffer, buf_size, format, args); va_end (args); FString str(buffer); return print(str); } //---------------------------------------------------------------------- int FVTerm::printf (const char* format, ...) { assert ( format != 0 ); int len; char buf[512]; char* buffer; va_list args; buffer = buf; va_start (args, format); len = std::vsnprintf (buffer, sizeof(buf), format, args); va_end (args); if ( len >= int(sizeof(buf)) ) { buffer = new char[len+1](); va_start (args, format); std::vsnprintf (buffer, uLong(len+1), format, args); va_end (args); } FString str(buffer); int ret = print(str); if ( buffer != buf ) delete[] buffer; return ret; } //---------------------------------------------------------------------- int FVTerm::print (const std::wstring& s) { assert ( ! s.empty() ); return print (FString(s)); } //---------------------------------------------------------------------- int FVTerm::print (term_area* area, const std::wstring& s) { assert ( area != 0 ); assert ( ! s.empty() ); return print (area, FString(s)); } //---------------------------------------------------------------------- int FVTerm::print (const wchar_t* s) { assert ( s != 0 ); return print (FString(s)); } //---------------------------------------------------------------------- int FVTerm::print (term_area* area, const wchar_t* s) { assert ( area != 0 ); assert ( s != 0 ); return print (area, FString(s)); } //---------------------------------------------------------------------- int FVTerm::print (const char* s) { assert ( s != 0 ); FString str(s); return print(str); } //---------------------------------------------------------------------- int FVTerm::print (term_area* area, const char* s) { assert ( area != 0 ); assert ( s != 0 ); FString str(s); return print(area, str); } //---------------------------------------------------------------------- int FVTerm::print (const std::string& s) { assert ( ! s.empty() ); return print (FString(s)); } //---------------------------------------------------------------------- int FVTerm::print (term_area* area, const std::string& s) { assert ( area != 0 ); assert ( ! s.empty() ); return print (area, FString(s)); } //---------------------------------------------------------------------- int FVTerm::print (FString& s) { assert ( ! s.isNull() ); term_area* area = getPrintArea(); if ( ! area ) { if ( vdesktop ) area = vdesktop; else return -1; } return print (area, s); } //---------------------------------------------------------------------- int FVTerm::print (term_area* area, FString& s) { assert ( ! s.isNull() ); register int len = 0; const wchar_t* p; uInt tabstop = getTabstop(); if ( ! area ) return -1; p = s.wc_str(); if ( p ) { if ( *p ) area->has_changes = true; while ( *p ) { int width, height, rsh, bsh; width = area->width; height = area->height; rsh = area->right_shadow; bsh = area->bottom_shadow; switch ( *p ) { case '\n': area->cursor_y++; case '\r': area->cursor_x = 1; break; case '\t': area->cursor_x = short ( uInt(area->cursor_x) + tabstop - uInt(area->cursor_x) + 1 % tabstop ); break; case '\b': area->cursor_x--; break; case '\a': beep(); break; default: { int ax = area->cursor_x - 1; int ay = area->cursor_y - 1; char_data nc; // next character nc.code = *p; nc.fg_color = next_attribute.fg_color; nc.bg_color = next_attribute.bg_color; nc.bold = next_attribute.bold; nc.dim = next_attribute.dim; nc.italic = next_attribute.italic; nc.underline = next_attribute.underline; nc.blink = next_attribute.blink; nc.reverse = next_attribute.reverse; nc.standout = next_attribute.standout; nc.invisible = next_attribute.invisible; nc.protect = next_attribute.protect; nc.crossed_out = next_attribute.crossed_out; nc.dbl_underline = next_attribute.dbl_underline; nc.alt_charset = next_attribute.alt_charset; nc.pc_charset = next_attribute.pc_charset; nc.transparent = next_attribute.transparent; nc.trans_shadow = next_attribute.trans_shadow; nc.inherit_bg = next_attribute.inherit_bg; nc.no_changes = false; nc.printed = false; if ( area && area->cursor_x > 0 && area->cursor_y > 0 && ax < area->width + area->right_shadow && ay < area->height + area->bottom_shadow ) { char_data* ac; // area character int line_len = area->width + area->right_shadow; ac = &area->text[ay * line_len + ax]; if ( *ac != nc ) // compare with an overloaded operator { if ( ( ! ac->transparent && nc.transparent ) || ( ! ac->trans_shadow && nc.trans_shadow ) || ( ! ac->inherit_bg && nc.inherit_bg ) ) { // add one transparent character form line area->changes[ay].trans_count++; } else if ( ( ac->transparent && ! nc.transparent ) || ( ac->trans_shadow && ! nc.trans_shadow ) || ( ac->inherit_bg && ! nc.inherit_bg ) ) { // remove one transparent character from line area->changes[ay].trans_count--; } // copy character to area std::memcpy (ac, &nc, sizeof(nc)); if ( ax < short(area->changes[ay].xmin) ) area->changes[ay].xmin = uInt(ax); if ( ax > short(area->changes[ay].xmax) ) area->changes[ay].xmax = uInt(ax); } } area->cursor_x++; } } if ( area->cursor_x > width + rsh ) { area->cursor_x = 1; area->cursor_y++; } if ( area->cursor_y > height + bsh ) { area->cursor_y--; break; } p++; len++; } // end of while } return len; } //---------------------------------------------------------------------- int FVTerm::print (register int c) { term_area* area = getPrintArea(); if ( ! area ) { if ( vdesktop ) area = vdesktop; else return -1; } return print (area, c); } //---------------------------------------------------------------------- int FVTerm::print (term_area* area, register int c) { char_data nc; // next character int width, height, rsh, bsh, ax, ay; if ( ! area ) return -1; width = area->width; height = area->height; rsh = area->right_shadow; bsh = area->bottom_shadow; ax = area->cursor_x - 1; ay = area->cursor_y - 1; nc.code = c; nc.fg_color = next_attribute.fg_color; nc.bg_color = next_attribute.bg_color; nc.bold = next_attribute.bold; nc.dim = next_attribute.dim; nc.italic = next_attribute.italic; nc.underline = next_attribute.underline; nc.blink = next_attribute.blink; nc.reverse = next_attribute.reverse; nc.standout = next_attribute.standout; nc.invisible = next_attribute.invisible; nc.protect = next_attribute.protect; nc.crossed_out = next_attribute.crossed_out; nc.dbl_underline = next_attribute.dbl_underline; nc.alt_charset = next_attribute.alt_charset; nc.pc_charset = next_attribute.pc_charset; nc.transparent = next_attribute.transparent; nc.trans_shadow = next_attribute.trans_shadow; nc.inherit_bg = next_attribute.inherit_bg; nc.no_changes = false; nc.printed = false; if ( area->cursor_x > 0 && area->cursor_y > 0 && ax < area->width + area->right_shadow && ay < area->height + area->bottom_shadow ) { char_data* ac; // area character int line_len = area->width + area->right_shadow; ac = &area->text[ay * line_len + ax]; if ( *ac != nc ) // compare with an overloaded operator { if ( ( ! ac->transparent && nc.transparent ) || ( ! ac->trans_shadow && nc.trans_shadow ) || ( ! ac->inherit_bg && nc.inherit_bg ) ) { // add one transparent character form line area->changes[ay].trans_count++; } if ( ( ac->transparent && ! nc.transparent ) || ( ac->trans_shadow && ! nc.trans_shadow ) || ( ac->inherit_bg && ! nc.inherit_bg ) ) { // remove one transparent character from line area->changes[ay].trans_count--; } // copy character to area std::memcpy (ac, &nc, sizeof(nc)); if ( ax < short(area->changes[ay].xmin) ) area->changes[ay].xmin = uInt(ax); if ( ax > short(area->changes[ay].xmax) ) area->changes[ay].xmax = uInt(ax); } } area->cursor_x++; area->has_changes = true; if ( area->cursor_x > width + rsh ) { area->cursor_x = 1; area->cursor_y++; } if ( area->cursor_y > height + bsh ) { area->cursor_y--; return -1; } return 1; } // protected methods of FVTerm //---------------------------------------------------------------------- FVTerm::term_area* FVTerm::getPrintArea() { // returns the print area of this object if ( print_area ) return print_area; else { FVTerm* obj = static_cast(this); FVTerm* p_obj = static_cast(obj->getParent()); while ( ! obj->vwin && ! obj->child_print_area && p_obj ) { obj = p_obj; p_obj = static_cast(p_obj->getParent()); } if ( obj->vwin ) { print_area = obj->vwin; return print_area; } else if ( obj->child_print_area ) { print_area = obj->child_print_area; return print_area; } } return vdesktop; } //---------------------------------------------------------------------- void FVTerm::createArea ( const FRect& r , const FPoint& p , term_area*& area ) { createArea ( r.getX() , r.getY() , r.getWidth() , r.getHeight() , p.getX() , p.getY() , area ); } //---------------------------------------------------------------------- void FVTerm::createArea ( int x_offset, int y_offset , int width, int height , int rsw, int bsh , term_area*& area ) { // initialize virtual window area = new term_area; area->x_offset = 0; area->y_offset = 0; area->width = -1; area->height = -1; area->right_shadow = 0; area->bottom_shadow = 0; area->cursor_x = 0; area->cursor_y = 0; area->input_cursor_x = -1; area->input_cursor_y = -1; area->input_cursor_visible = false; area->has_changes = false; area->changes = 0; area->text = 0; area->visible = false; area->widget = static_cast(this); resizeArea (x_offset, y_offset, width, height, rsw, bsh, area); } //---------------------------------------------------------------------- void FVTerm::resizeArea ( const FRect& r , const FPoint& p , term_area* area ) { resizeArea ( r.getX() , r.getY() , r.getWidth() , r.getHeight() , p.getX() , p.getY() , area ); } //---------------------------------------------------------------------- void FVTerm::resizeArea ( int x_offset, int y_offset , int width, int height , int rsw, int bsh , term_area* area ) { int area_size; char_data default_char; line_changes unchanged; if ( ! area ) return; area_size = (width+rsw) * (height+bsh); if ( area->height + area->bottom_shadow != height + bsh ) { if ( area->changes != 0 ) delete[] area->changes; if ( area->text != 0 ) delete[] area->text; area->changes = new line_changes[height + bsh]; area->text = new char_data[area_size]; } else if ( area->width + area->right_shadow != width + rsw ) { if ( area->text != 0 ) delete[] area->text; area->text = new char_data[area_size]; } else return; area->x_offset = x_offset; area->y_offset = y_offset; area->width = width; area->height = height; area->right_shadow = rsw; area->bottom_shadow = bsh; area->has_changes = false; default_char.code = ' '; default_char.fg_color = fc::Default; default_char.bg_color = fc::Default; default_char.bold = 0; default_char.dim = 0; default_char.italic = 0; default_char.underline = 0; default_char.blink = 0; default_char.reverse = 0; default_char.standout = 0; default_char.invisible = 0; default_char.protect = 0; default_char.crossed_out = 0; default_char.dbl_underline = 0; default_char.alt_charset = 0; default_char.pc_charset = 0; default_char.transparent = 0; default_char.trans_shadow = 0; default_char.inherit_bg = 0; default_char.no_changes = 0; std::fill_n (area->text, area_size, default_char); unchanged.xmin = uInt(width+rsw); unchanged.xmax = 0; unchanged.trans_count = 0; std::fill_n (area->changes, height+bsh, unchanged); } //---------------------------------------------------------------------- void FVTerm::removeArea (term_area*& area) { // remove the virtual window if ( area != 0 ) { if ( area->changes != 0 ) { delete[] area->changes; area->changes = 0; } if ( area->text != 0 ) { delete[] area->text; area->text = 0; } delete area; area = 0; } } //---------------------------------------------------------------------- void FVTerm::restoreVTerm (const FRect& box) { restoreVTerm ( box.getX() , box.getY() , box.getWidth() , box.getHeight() ); } //---------------------------------------------------------------------- void FVTerm::restoreVTerm (int x, int y, int w, int h) { char_data* tc; // terminal character char_data* sc; // shown character char_data s_ch; // shadow character char_data i_ch; // inherit background character FWidget* widget; x--; y--; if ( x < 0 ) x = 0; if ( y < 0 ) y = 0; if ( w < 0 || h < 0 ) return; if ( x+w > vterm->width ) w = vterm->width - x; if ( w < 0 ) return; if ( y+h > vterm->height ) h = vterm->height - y; if ( h < 0 ) return; widget = static_cast(vterm->widget); for (register int ty=0; ty < h; ty++) { for (register int tx=0; tx < w; tx++) { tc = &vterm->text[(y+ty) * vterm->width + (x+tx)]; sc = &vdesktop->text[(y+ty) * vdesktop->width + (x+tx)]; if ( widget->window_list && ! widget->window_list->empty() ) { FWidget::widgetList::const_iterator iter, end; iter = widget->window_list->begin(); end = widget->window_list->end(); for (; iter != end; ++iter) { term_area* win = (*iter)->getVWin(); if ( ! win ) continue; if ( ! win->visible ) continue; int win_x = win->x_offset; int win_y = win->y_offset; FRect geometry ( win_x , win_y , win->width + win->right_shadow , win->height + win->bottom_shadow ); // window visible and contains current character if ( geometry.contains(tx+x, ty+y) ) { char_data* tmp; int line_len = win->width + win->right_shadow; tmp = &win->text[(ty+y-win_y) * line_len + (tx+x-win_x)]; if ( ! tmp->transparent ) // current character not transparent { if ( tmp->trans_shadow ) // transparent shadow { // keep the current vterm character std::memcpy (&s_ch, sc, sizeof(char_data)); s_ch.fg_color = tmp->fg_color; s_ch.bg_color = tmp->bg_color; s_ch.reverse = false; s_ch.standout = false; if ( s_ch.code == fc::LowerHalfBlock || s_ch.code == fc::UpperHalfBlock || s_ch.code == fc::LeftHalfBlock || s_ch.code == fc::RightHalfBlock || s_ch.code == fc::MediumShade || s_ch.code == fc::FullBlock ) s_ch.code = ' '; sc = &s_ch; } else if ( tmp->inherit_bg ) { // add the covered background to this character std::memcpy (&i_ch, tmp, sizeof(char_data)); i_ch.bg_color = sc->bg_color; // last background color; sc = &i_ch; } else // default sc = tmp; } } } } std::memcpy (tc, sc, sizeof(char_data)); if ( short(vterm->changes[y+ty].xmin) > x ) vterm->changes[y+ty].xmin = uInt(x); if ( short(vterm->changes[y+ty].xmax) < x+w-1 ) vterm->changes[y+ty].xmax = uInt(x+w-1); } } } //---------------------------------------------------------------------- FVTerm::covered_state FVTerm::isCovered ( const FPoint& pos , term_area* area ) { return isCovered (pos.getX(), pos.getY(), area); } //---------------------------------------------------------------------- FVTerm::covered_state FVTerm::isCovered ( int x, int y , term_area* area ) { bool found; covered_state is_covered; FWidget* w; if ( ! area ) return non_covered; is_covered = non_covered; found = bool(area == vdesktop); w = static_cast(area->widget); if ( w->window_list && ! w->window_list->empty() ) { FWidget::widgetList::const_iterator iter, end; iter = w->window_list->begin(); end = w->window_list->end(); for (; iter != end; ++iter) { term_area* win = (*iter)->getVWin(); if ( ! win ) continue; if ( ! win->visible ) continue; int win_x = win->x_offset; int win_y = win->y_offset; FRect geometry ( win_x , win_y , win->width + win->right_shadow , win->height + win->bottom_shadow ); if ( found && geometry.contains(x,y) ) { char_data* tmp; int line_len = win->width + win->right_shadow; tmp = &win->text[(y-win_y) * line_len + (x-win_x)]; if ( tmp->trans_shadow ) { is_covered = half_covered; } else if ( ! tmp->transparent ) { is_covered = fully_covered; break; } } if ( area == win ) found = true; } } return is_covered; } //---------------------------------------------------------------------- void FVTerm::updateVTerm() { // Updates the character data from all areas to VTerm if ( vdesktop && vdesktop->has_changes ) { updateVTerm(vdesktop); vdesktop->has_changes = false; } FWidget* widget = static_cast(vterm->widget); if ( ! widget->window_list || widget->window_list->empty() ) return; FWidget::widgetList::const_iterator iter, end; iter = widget->window_list->begin(); end = widget->window_list->end(); for (; iter != end; ++iter) { term_area* win = (*iter)->getVWin(); if ( ! win ) continue; if ( ! win->visible ) continue; if ( win->has_changes ) { updateVTerm(win); win->has_changes = false; } } } //---------------------------------------------------------------------- void FVTerm::updateVTerm (term_area* area) { // Update area data on VTerm int ax, ay, aw, ah, rsh, bsh, y_end, ol; char_data* tc; // terminal character char_data* ac; // area character if ( ! area ) return; if ( ! area->visible ) return; ax = area->x_offset; ay = area->y_offset; aw = area->width; ah = area->height; rsh = area->right_shadow; bsh = area->bottom_shadow; ol = 0; // outside left if ( ax < 0 ) { ol = std::abs(ax); ax = 0; } if ( ah + bsh + ay > vterm->height ) y_end = vterm->height - ay; else y_end = ah + bsh; for (int y=0; y < y_end; y++) // line loop { int line_xmin = int(area->changes[y].xmin); int line_xmax = int(area->changes[y].xmax); if ( line_xmin <= line_xmax ) { int _xmin, _xmax; bool modified = false; if ( ax == 0 ) line_xmin = ol; if ( aw + rsh + ax - ol >= vterm->width ) line_xmax = vterm->width + ol - ax - 1; if ( ax + line_xmin >= vterm->width ) continue; for (int x=line_xmin; x <= line_xmax; x++) // column loop { int gx, gy, line_len; covered_state is_covered; // global terminal positions gx = ax + x; gy = ay + y; if ( gx < 0 || gy < 0 ) continue; line_len = aw + rsh; ac = &area->text[y * line_len + x]; tc = &vterm->text[gy * vterm->width + gx - ol]; is_covered = isCovered(gx-ol, gy, area); // get covered state if ( is_covered != fully_covered ) { if ( is_covered == half_covered ) { // add the overlapping color to this character char_data ch, oc; std::memcpy (&ch, ac, sizeof(char_data)); oc = getOverlappedCharacter (gx+1 - ol, gy+1, area->widget); ch.fg_color = oc.fg_color; ch.bg_color = oc.bg_color; ch.reverse = false; ch.standout = false; if ( ch.code == fc::LowerHalfBlock || ch.code == fc::UpperHalfBlock || ch.code == fc::LeftHalfBlock || ch.code == fc::RightHalfBlock || ch.code == fc::MediumShade || ch.code == fc::FullBlock ) ch.code = ' '; ch.no_changes = bool(tc->printed && *tc == ch); std::memcpy (tc, &ch, sizeof(char_data)); } else if ( ac->transparent ) // transparent { // restore one character on vterm char_data ch; ch = getCoveredCharacter (gx+1 - ol, gy+1, area->widget); ch.no_changes = bool(tc->printed && *tc == ch); std::memcpy (tc, &ch, sizeof(char_data)); } else // not transparent { if ( ac->trans_shadow ) // transparent shadow { // get covered character + add the current color char_data ch; ch = getCoveredCharacter (gx+1 - ol, gy+1, area->widget); ch.fg_color = ac->fg_color; ch.bg_color = ac->bg_color; ch.reverse = false; ch.standout = false; if ( ch.code == fc::LowerHalfBlock || ch.code == fc::UpperHalfBlock || ch.code == fc::LeftHalfBlock || ch.code == fc::RightHalfBlock || ch.code == fc::MediumShade || ch.code == fc::FullBlock ) ch.code = ' '; ch.no_changes = bool(tc->printed && *tc == ch); std::memcpy (tc, &ch, sizeof(char_data)); } else if ( ac->inherit_bg ) { // add the covered background to this character char_data ch, cc; std::memcpy (&ch, ac, sizeof(char_data)); cc = getCoveredCharacter (gx+1 - ol, gy+1, area->widget); ch.bg_color = cc.bg_color; ch.no_changes = bool(tc->printed && *tc == ch); std::memcpy (tc, &ch, sizeof(char_data)); } else // default { if ( tc->printed && *tc == *ac ) { std::memcpy (tc, ac, sizeof(char_data)); tc->no_changes = true; } else { std::memcpy (tc, ac, sizeof(char_data)); tc->no_changes = false; } } } modified = true; } else if ( ! modified ) line_xmin++; // don't update covered character } _xmin = ax + line_xmin - ol; _xmax = ax + line_xmax; if ( _xmin < short(vterm->changes[ay+y].xmin) ) vterm->changes[ay+y].xmin = uInt(_xmin); if ( _xmax >= vterm->width ) _xmax = vterm->width - 1; if ( _xmax > short(vterm->changes[ay+y].xmax) ) vterm->changes[ay+y].xmax = uInt(_xmax); area->changes[y].xmin = uInt(aw + rsh); area->changes[y].xmax = 0; } } updateVTermCursor(area); } //---------------------------------------------------------------------- bool FVTerm::updateVTermCursor (term_area* area) { if ( ! area ) return false; if ( area != active_area ) return false; if ( ! area->visible ) return false; if ( area->input_cursor_visible ) { int cx, cy, ax, ay, x, y; // area offset ax = area->x_offset; ay = area->y_offset; // area cursor position cx = area->input_cursor_x; cy = area->input_cursor_y; // terminal position x = ax + cx; y = ay + cy; if ( isInsideArea(cx, cy, area) && isInsideTerminal(x, y) && isCovered(x, y, area) == non_covered ) { vterm->input_cursor_x = x; vterm->input_cursor_y = y; vterm->input_cursor_visible = true; return true; } } vterm->input_cursor_visible = false; return false; } //---------------------------------------------------------------------- bool FVTerm::isInsideArea (int x, int y, term_area* area) { // Check whether the coordinates are within the area int ax, ay, aw, ah; ax = 0; ay = 0; aw = area->width; ah = area->height; FRect area_geometry(ax, ay, aw, ah); if ( area_geometry.contains(x,y) ) return true; else return false; } //---------------------------------------------------------------------- void FVTerm::setAreaCursor ( const FPoint& pos , bool visible , term_area* area ) { setAreaCursor (pos.getX(), pos.getY(), visible, area); } //---------------------------------------------------------------------- void FVTerm::setAreaCursor ( int x, int y , bool visible , term_area* area ) { if ( ! area ) return; area->input_cursor_x = x - 1; area->input_cursor_y = y - 1; area->input_cursor_visible = visible; } //---------------------------------------------------------------------- void FVTerm::getArea (const FPoint& pos, term_area* area) { return getArea (pos.getX(), pos.getY(), area); } //---------------------------------------------------------------------- void FVTerm::getArea (int ax, int ay, term_area* area) { // Copies a block from the virtual terminal position to the given area int y_end; int length; char_data* tc; // terminal character char_data* ac; // area character if ( ! area ) return; ax--; ay--; if ( area->height+ay > vterm->height ) y_end = area->height - ay; else y_end = area->height; if ( area->width+ax > vterm->width ) length = vterm->width - ax; else length = area->width; for (int y=0; y < y_end; y++) // line loop { tc = &vterm->text[(ay+y) * vterm->width + ax]; ac = &area->text[y * area->width]; std::memcpy (ac, tc, sizeof(char_data) * unsigned(length)); if ( short(area->changes[y].xmin) > 0 ) area->changes[y].xmin = 0; if ( short(area->changes[y].xmax) < length-1 ) area->changes[y].xmax = uInt(length-1); } } //---------------------------------------------------------------------- void FVTerm::getArea (const FRect& box, term_area* area) { getArea ( box.getX() , box.getY() , box.getWidth() , box.getHeight() , area ); } //---------------------------------------------------------------------- void FVTerm::getArea (int x, int y, int w, int h, term_area* area) { // Copies a block from the virtual terminal rectangle to the given area int y_end, length, dx, dy; char_data* tc; // terminal character char_data* ac; // area character if ( ! area ) return; dx = x - area->x_offset + 1; dy = y - area->y_offset + 1; if ( x < 0 || y < 0 ) return; if ( y-1+h > vterm->height ) y_end = vterm->height - y + 1; else y_end = h - 1; if ( x-1+w > vterm->width ) length = vterm->width - x + 1; else length = w; if ( length < 1 ) return; for (int _y=0; _y < y_end; _y++) // line loop { int line_len = area->width + area->right_shadow; tc = &vterm->text[(y+_y-1) * vterm->width + x-1]; ac = &area->text[(dy+_y) * line_len + dx]; std::memcpy (ac, tc, sizeof(char_data) * unsigned(length)); if ( short(area->changes[dy+_y].xmin) > dx ) area->changes[dy+_y].xmin = uInt(dx); if ( short(area->changes[dy+_y].xmax) < dx+length-1 ) area->changes[dy+_y].xmax = uInt(dx+length-1); } } //---------------------------------------------------------------------- void FVTerm::putArea (const FPoint& pos, term_area* area) { // Copies the given area block to the virtual terminal position if ( ! area ) return; if ( ! area->visible ) return; putArea (pos.getX(), pos.getY(), area); } //---------------------------------------------------------------------- void FVTerm::putArea (int ax, int ay, term_area* area) { // Copies the given area block to the virtual terminal position int aw, ah, rsh, bsh, y_end, length, ol; char_data* tc; // terminal character char_data* ac; // area character if ( ! area ) return; if ( ! area->visible ) return; ax--; ay--; aw = area->width; ah = area->height; rsh = area->right_shadow; bsh = area->bottom_shadow; ol = 0; // outside left if ( ax < 0 ) { ol = std::abs(ax); ax = 0; } if ( ay + ah + bsh > vterm->height ) y_end = vterm->height - ay; else y_end = ah + bsh; if ( aw + rsh - ol + ax > vterm->width ) length = vterm->width - ax; else length = aw + rsh - ol; if ( length < 1 ) return; for (register int y=0; y < y_end; y++) // line loop { int line_len = aw + rsh; if ( area->changes[y].trans_count == 0 ) { // Line has only covered characters tc = &vterm->text[(ay+y) * vterm->width + ax]; ac = &area->text[y * line_len + ol]; std::memcpy (tc, ac, sizeof(char_data) * unsigned(length)); } else { // Line has one or more transparent characters for (register int x=0; x < length; x++) // column loop { tc = &vterm->text[(ay+y) * vterm->width + (ax+x)]; ac = &area->text[y * line_len + ol + x]; if ( ac->transparent ) // transparent { // restore one character on vterm char_data ch; ch = getCoveredCharacter (ax+x+1, ay+y+1, area->widget); std::memcpy (tc, &ch, sizeof(char_data)); } else // not transparent { if ( ac->trans_shadow ) // transparent shadow { // get covered character + add the current color char_data ch; ch = getCoveredCharacter (ax+x+1, ay+y+1, area->widget); ch.fg_color = ac->fg_color; ch.bg_color = ac->bg_color; ch.reverse = false; ch.standout = false; if ( ch.code == fc::LowerHalfBlock || ch.code == fc::UpperHalfBlock || ch.code == fc::LeftHalfBlock || ch.code == fc::RightHalfBlock || ch.code == fc::MediumShade || ch.code == fc::FullBlock ) ch.code = ' '; std::memcpy (tc, &ch, sizeof(char_data)); } else if ( ac->inherit_bg ) { // add the covered background to this character char_data ch, cc; std::memcpy (&ch, ac, sizeof(char_data)); cc = getCoveredCharacter (ax+x+1, ay+y+1, area->widget); ch.bg_color = cc.bg_color; std::memcpy (tc, &ch, sizeof(char_data)); } else // default std::memcpy (tc, ac, sizeof(char_data)); } } } if ( ax < short(vterm->changes[ay+y].xmin) ) vterm->changes[ay+y].xmin = uInt(ax); if ( ax+length-1 > short(vterm->changes[ay+y].xmax) ) vterm->changes[ay+y].xmax = uInt(ax+length-1); } } //---------------------------------------------------------------------- void FVTerm::scrollAreaForward (term_area* area) { // Scrolls the entire area up line down int total_width; int length; int y_max; char_data nc; // next character char_data* lc; // last character char_data* sc; // source character char_data* dc; // destination character if ( ! area ) return; if ( area->height <= 1 ) return; length = area->width; total_width = area->width + area->right_shadow; y_max = area->height - 1; for (int y=0; y < y_max; y++) { int pos1 = y * total_width; int pos2 = (y+1) * total_width; sc = &area->text[pos2]; dc = &area->text[pos1]; std::memcpy (dc, sc, sizeof(char_data) * unsigned(length)); area->changes[y].xmin = 0; area->changes[y].xmax = uInt(area->width - 1); } // insert a new line below lc = &area->text[(y_max * total_width) - area->right_shadow - 1]; std::memcpy (&nc, lc, sizeof(char_data)); nc.code = ' '; dc = &area->text[y_max * total_width]; std::fill_n (dc, area->width, nc); area->changes[y_max].xmin = 0; area->changes[y_max].xmax = uInt(area->width - 1); area->has_changes = true; if ( area == vdesktop ) { if ( tcap[fc::t_scroll_forward].string ) { setTermXY (0, vdesktop->height); scrollTermForward(); putArea (1, 1, vdesktop); // avoid update lines from 0 to (y_max-1) for (int y=0; y < y_max; y++) { area->changes[y].xmin = uInt(area->width - 1); area->changes[y].xmax = 0; } } } } //---------------------------------------------------------------------- void FVTerm::scrollAreaReverse (term_area* area) { // Scrolls the entire area one line down int total_width; int length; int y_max; char_data nc; // next character char_data* lc; // last character char_data* sc; // source character char_data* dc; // destination character if ( ! area ) return; if ( area->height <= 1 ) return; length = area->width; total_width = area->width + area->right_shadow; y_max = area->height - 1; for (int y=y_max; y > 0; y--) { int pos1 = (y-1) * total_width; int pos2 = y * total_width; sc = &area->text[pos1]; dc = &area->text[pos2]; std::memcpy (dc, sc, sizeof(char_data) * unsigned(length)); area->changes[y].xmin = 0; area->changes[y].xmax = uInt(area->width - 1); } // insert a new line above lc = &area->text[total_width]; std::memcpy (&nc, lc, sizeof(char_data)); nc.code = ' '; dc = &area->text[0]; std::fill_n (dc, area->width, nc); area->changes[0].xmin = 0; area->changes[0].xmax = uInt(area->width - 1); area->has_changes = true; if ( area == vdesktop ) { if ( tcap[fc::t_scroll_reverse].string ) { setTermXY (0, 0); scrollTermReverse(); putArea (1, 1, vdesktop); // avoid update lines from 1 to y_max for (int y=1; y <= y_max; y++) { area->changes[y].xmin = uInt(area->width - 1); area->changes[y].xmax = 0; } } } } //---------------------------------------------------------------------- void FVTerm::clearArea (term_area* area, int fillchar) { // clear the area with the current attributes char_data nc; // next character int total_width; uInt w; // current attributes with a space character std::memcpy (&nc, &next_attribute, sizeof(char_data)); nc.code = fillchar; if ( ! (area && area->text) ) return; total_width = area->width + area->right_shadow; w = uInt(total_width); if ( area->right_shadow == 0 ) { int area_size = area->width * area->height; std::fill_n (area->text, area_size, nc); if ( area == vdesktop ) { if ( clearTerm (fillchar) ) { nc.printed = true; std::fill_n (vterm->text, area_size, nc); } else { for (int i=0; i < vdesktop->height; i++) { vdesktop->changes[i].xmin = 0; vdesktop->changes[i].xmax = uInt(vdesktop->width) - 1; vdesktop->changes[i].trans_count = 0; } vdesktop->has_changes = true; } return; } } else { char_data t_char = nc; t_char.transparent = true; for (int y=0; y < area->height; y++) { int pos = y * total_width; // area std::fill_n (&area->text[pos], total_width, nc); // right shadow std::fill_n (&area->text[pos+area->width], area->right_shadow, t_char); } // bottom shadow for (int y=0; y < area->bottom_shadow; y++) { int pos = total_width * (y + area->height); std::fill_n (&area->text[pos], total_width, t_char); } } for (int i=0; i < area->height; i++) { area->changes[i].xmin = 0; area->changes[i].xmax = w - 1; if ( nc.transparent || nc.trans_shadow || nc.inherit_bg ) area->changes[i].trans_count = w; else if ( area->right_shadow != 0 ) area->changes[i].trans_count = uInt(area->right_shadow); else area->changes[i].trans_count = 0; } for (int i=0; i < area->bottom_shadow; i++) { int y = area->height + i; area->changes[y].xmin = 0; area->changes[y].xmax = w - 1; area->changes[y].trans_count = w; } area->has_changes = true; } //---------------------------------------------------------------------- FVTerm::char_data FVTerm::getCharacter ( character_type type , const FPoint& pos , FVTerm* obj ) { // Gets the overlapped or the covered character for a given position return getCharacter (type, pos.getX(), pos.getY(), obj); } //---------------------------------------------------------------------- FVTerm::char_data FVTerm::getCharacter ( character_type char_type , int x , int y , FVTerm* obj ) { // Gets the overlapped or the covered character for the position (x,y) int xx, yy; char_data* cc; // covered character char_data s_ch; // shadow character char_data i_ch; // inherit background character FWidget* w; x--; y--; xx = x; yy = y; if ( xx < 0 ) xx = 0; if ( yy < 0 ) yy = 0; if ( xx >= vterm->width ) xx = vterm->width - 1; if ( yy >= vterm->height ) yy = vterm->height - 1; cc = &vdesktop->text[yy * vdesktop->width + xx]; w = static_cast(obj); if ( w->window_list && ! w->window_list->empty() ) { FWidget::widgetList::const_iterator iter, end; // get the window layer of this object int layer = FWindow::getWindowLayer(w); iter = w->window_list->begin(); end = w->window_list->end(); for (; iter != end; ++iter) { bool significant_char; // char_type can be "overlapped_character" // or "covered_character" if ( char_type == covered_character ) significant_char = bool(layer >= FWindow::getWindowLayer(*iter)); else significant_char = bool(layer < FWindow::getWindowLayer(*iter)); if ( obj && *iter != obj && significant_char ) { term_area* win = (*iter)->getVWin(); if ( ! win ) continue; if ( ! win->visible ) continue; int win_x = win->x_offset; int win_y = win->y_offset; FRect geometry ( win_x , win_y , win->width + win->right_shadow , win->height + win->bottom_shadow ); // window visible and contains current character if ( geometry.contains(x,y) ) { char_data* tmp; int line_len = win->width + win->right_shadow; tmp = &win->text[(y-win_y) * line_len + (x-win_x)]; // current character not transparent if ( ! tmp->transparent ) { if ( tmp->trans_shadow ) // transparent shadow { // keep the current vterm character std::memcpy (&s_ch, cc, sizeof(char_data)); s_ch.fg_color = tmp->fg_color; s_ch.bg_color = tmp->bg_color; s_ch.reverse = false; s_ch.standout = false; cc = &s_ch; } else if ( tmp->inherit_bg ) { // add the covered background to this character std::memcpy (&i_ch, tmp, sizeof(char_data)); i_ch.bg_color = cc->bg_color; // last background color cc = &i_ch; } else // default cc = tmp; } } } else if ( char_type == covered_character ) break; } } return *cc; } //---------------------------------------------------------------------- FVTerm::char_data FVTerm::getCoveredCharacter ( const FPoint& pos , FVTerm* obj ) { // Gets the covered character for a given position return getCharacter (covered_character, pos.getX(), pos.getY(), obj); } //---------------------------------------------------------------------- FVTerm::char_data FVTerm::getCoveredCharacter ( int x , int y , FVTerm* obj) { // Gets the covered character for the position (x,y) return getCharacter (covered_character, x, y, obj); } //---------------------------------------------------------------------- FVTerm::char_data FVTerm::getOverlappedCharacter ( const FPoint& pos , FVTerm* obj ) { // Gets the overlapped character for a given position return getCharacter (overlapped_character, pos.getX(), pos.getY(), obj); } //---------------------------------------------------------------------- FVTerm::char_data FVTerm::getOverlappedCharacter ( int x , int y , FVTerm* obj) { // Gets the overlapped character for the position (x,y) return getCharacter (overlapped_character, x, y, obj); } //---------------------------------------------------------------------- void FVTerm::processTerminalUpdate() { // Retains terminal updates if there are unprocessed inputs static const int max_skip = 8; if ( terminal_update_pending ) { if ( ! unprocessedInput() ) { updateTerminal(); terminal_update_pending = false; skipped_terminal_update = 0; } else if ( skipped_terminal_update > max_skip ) { force_terminal_update = true; updateTerminal(); force_terminal_update = false; terminal_update_pending = false; skipped_terminal_update = 0; } else skipped_terminal_update++; } } //---------------------------------------------------------------------- void FVTerm::startTerminalUpdate() { // Pauses the terminal updates for the printing phase terminal_update_complete = false; } //---------------------------------------------------------------------- void FVTerm::finishTerminalUpdate() { // After the printing phase is completed, the terminal will be updated terminal_update_complete = true; } //---------------------------------------------------------------------- void FVTerm::flush_out() { while ( ! output_buffer->empty() ) { Fputchar (output_buffer->front()); output_buffer->pop(); } std::fflush(stdout); } // private methods of FVTerm //---------------------------------------------------------------------- void FVTerm::init() { init_object = this; vterm = 0; vdesktop = 0; term_pos = new FPoint(-1,-1); output_buffer = new std::queue; // Preset to false hidden_cursor = \ terminal_update_pending = \ force_terminal_update = \ stop_terminal_updates = false; // term_attribute stores the current state of the terminal term_attribute.code = '\0'; term_attribute.fg_color = fc::Default; term_attribute.bg_color = fc::Default; term_attribute.bold = \ term_attribute.dim = \ term_attribute.italic = \ term_attribute.underline = \ term_attribute.blink = \ term_attribute.reverse = \ term_attribute.standout = \ term_attribute.invisible = \ term_attribute.protect = \ term_attribute.crossed_out = \ term_attribute.dbl_underline = \ term_attribute.alt_charset = \ term_attribute.pc_charset = \ term_attribute.transparent = \ term_attribute.trans_shadow = \ term_attribute.inherit_bg = \ term_attribute.no_changes = \ term_attribute.printed = false; // next_attribute contains the state of the next printed character std::memcpy (&next_attribute, &term_attribute, sizeof(char_data)); // receive the terminal capabilities tcap = FTermcap().getTermcapMap(); // create virtual terminal FRect term_geometry (0, 0, getColumnNumber(), getLineNumber()); createVTerm (term_geometry); // create virtual desktop area FPoint shadow_size(0,0); createArea (term_geometry, shadow_size, vdesktop); vdesktop->visible = true; active_area = vdesktop; // Hide the input cursor hideCursor(); } //---------------------------------------------------------------------- void FVTerm::finish() { // Show the input cursor showCursor(); // Clear the terminal setNormal(); clearTerm(); flush_out(); if ( output_buffer ) delete output_buffer; // remove virtual terminal + virtual desktop area removeArea (vdesktop); removeArea (vterm); if ( term_pos ) delete term_pos; } //---------------------------------------------------------------------- bool FVTerm::clearTerm (int fillchar) { // Clear the real terminal and put cursor at home char*& cl = tcap[fc::t_clear_screen].string; char*& cd = tcap[fc::t_clr_eos].string; char*& cb = tcap[fc::t_clr_eol].string; bool ut = FTermcap::background_color_erase; char_data* next = &next_attribute; bool normal = isNormal(next); appendAttributes(next); if ( ! ( (cl || cd || cb) && (normal || ut) ) || fillchar != ' ' ) { return false; } if ( cl ) { appendOutputBuffer (cl); term_pos->setPoint(0,0); } else if ( cd ) { setTermXY (0, 0); appendOutputBuffer (cd); term_pos->setPoint(-1,-1); } else if ( cb ) { term_pos->setPoint(-1,-1); for (int i=0; i < getLineNumber(); i++) { setTermXY (0, i); appendOutputBuffer (cb); } setTermXY (0,0); } flush_out(); return true; } //---------------------------------------------------------------------- void FVTerm::updateTerminalLine (uInt y) { // Updates pending changes from line y to the terminal term_area* vt = vterm; uInt& xmin = vt->changes[y].xmin; uInt& xmax = vt->changes[y].xmax; int term_width = vt->width - 1; int term_height = vt->height - 1; if ( xmin <= xmax ) { bool is_eol_clean = false; bool draw_leading_ws = false; bool draw_tailing_ws = false; char*& ce = tcap[fc::t_clr_eol].string; char*& cb = tcap[fc::t_clr_bol].string; char*& ec = tcap[fc::t_erase_chars].string; char*& rp = tcap[fc::t_repeat_char].string; bool ut = FTermcap::background_color_erase; char_data* first_char = &vt->text[y * uInt(vt->width)]; char_data* last_char = &vt->text[(y+1) * uInt(vt->width) - 1]; char_data* min_char = &vt->text[y * uInt(vt->width) + xmin]; // Is the line from xmin to the end of the line blank? if ( ce && min_char->code == ' ' ) { uInt beginning_whitespace = 1; bool normal = isNormal(min_char); for (uInt x=xmin+1; x < uInt(vt->width); x++) { char_data* ch = &vt->text[y * uInt(vt->width) + x]; if ( *min_char == *ch ) beginning_whitespace++; else break; } if ( beginning_whitespace == uInt(vt->width) - xmin && (ut || normal) && clr_eol_length < int(beginning_whitespace) ) is_eol_clean = true; } if ( ! is_eol_clean ) { // leading whitespace if ( cb && first_char->code == ' ' ) { uInt leading_whitespace = 1; bool normal = isNormal(first_char); for (uInt x=1; x < uInt(vt->width); x++) { char_data* ch = &vt->text[y * uInt(vt->width) + x]; if ( *first_char == *ch ) leading_whitespace++; else break; } if ( leading_whitespace > xmin && (ut || normal) && clr_bol_length < int(leading_whitespace) ) { draw_leading_ws = true; xmin = leading_whitespace - 1; } } // tailing whitespace if ( ce && last_char->code == ' ' ) { uInt tailing_whitespace = 1; bool normal = isNormal(last_char); for (uInt x=uInt(vt->width)-1; x > 0 ; x--) { char_data* ch = &vt->text[y * uInt(vt->width) + x]; if ( *last_char == *ch ) tailing_whitespace++; else break; } if ( tailing_whitespace > uInt(vt->width) - xmax && (ut || normal) && clr_bol_length < int(tailing_whitespace) ) { draw_tailing_ws = true; xmax = uInt(vt->width) - tailing_whitespace; } } } setTermXY (int(xmin), int(y)); if ( is_eol_clean ) { appendAttributes (min_char); appendOutputBuffer (ce); markAsPrinted (xmin, uInt(vt->width - 1), y); } else { if ( draw_leading_ws ) { appendAttributes (first_char); appendOutputBuffer (cb); markAsPrinted (0, xmin, y); } for (uInt x=xmin; x <= xmax; x++) { char_data* print_char; print_char = &vt->text[y * uInt(vt->width) + x]; print_char->printed = true; // skip character with no changes if ( print_char->no_changes ) { uInt count = 1; for (uInt i=x+1; i <= xmax; i++) { char_data* ch = &vt->text[y * uInt(vt->width) + i]; if ( ch->no_changes ) count++; else break; } if ( count > uInt(cursor_addres_lengths) ) { setTermXY (int(x + count), int(y)); x = x + count - 1; continue; } } // Erase a number of characters to draw simple whitespaces if ( ec && print_char->code == ' ' ) { uInt whitespace = 1; bool normal = isNormal(print_char); for (uInt i=x+1; i <= xmax; i++) { char_data* ch = &vt->text[y * uInt(vt->width) + i]; if ( *print_char == *ch ) whitespace++; else break; } if ( whitespace == 1 ) { appendCharacter (print_char); markAsPrinted (x, y); } else { uInt start_pos = x; if ( whitespace > uInt(erase_ch_length) + uInt(cursor_addres_lengths) && (ut || normal) ) { appendAttributes (print_char); appendOutputBuffer (tparm(ec, whitespace)); if ( x + whitespace - 1 < xmax || draw_tailing_ws ) setTermXY (int(x + whitespace), int(y)); else break; x = x + whitespace - 1; } else { x--; for (uInt i=0; i < whitespace; i++, x++) appendCharacter (print_char); } markAsPrinted (start_pos, x, y); } } else if ( rp ) // Repeat one character n-fold { uInt repetitions = 1; for (uInt i=x+1; i <= xmax; i++) { char_data* ch = &vt->text[y * uInt(vt->width) + i]; if ( *print_char == *ch ) repetitions++; else break; } if ( repetitions == 1 ) { appendCharacter (print_char); markAsPrinted (x, y); } else { uInt start_pos = x; if ( repetitions > uInt(repeat_char_length) && print_char->code < 128 ) { newFontChanges (print_char); charsetChanges (print_char); appendAttributes (print_char); appendOutputBuffer (tparm(rp, print_char->code, repetitions)); term_pos->x_ref() += short(repetitions); x = x + repetitions - 1; } else { x--; for (uInt i=0; i < repetitions; i++, x++) appendCharacter (print_char); } markAsPrinted (start_pos, x, y); } } else // General character output { appendCharacter (print_char); markAsPrinted (x, y); } } if ( draw_tailing_ws ) { appendAttributes (last_char); appendOutputBuffer (ce); markAsPrinted (xmax+1, uInt(vt->width - 1), y); } } // Reset line changes xmin = uInt(vt->width); xmax = 0; } // cursor wrap if ( term_pos->getX() > term_width ) { if ( term_pos->getY() == term_height ) term_pos->x_ref()--; else { if ( FTermcap::eat_nl_glitch ) { term_pos->setPoint(-1,-1); } else if ( FTermcap::automatic_right_margin ) { term_pos->setX(0); term_pos->y_ref()++; } else term_pos->x_ref()--; } } } //---------------------------------------------------------------------- bool FVTerm::updateTerminalCursor() { // Updates the input cursor visibility and the position if ( vterm && vterm->input_cursor_visible ) { int x = vterm->input_cursor_x; int y = vterm->input_cursor_y; if ( isInsideTerminal(x, y) ) { setTermXY (x,y); showCursor(); return true; } } else hideCursor(); return false; } //---------------------------------------------------------------------- bool FVTerm::isInsideTerminal (int x, int y) { // Check whether the coordinates are within the virtual terminal FRect term_geometry (0, 0, getColumnNumber(), getLineNumber()); if ( term_geometry.contains(x,y) ) return true; else return false; } //---------------------------------------------------------------------- inline void FVTerm::markAsPrinted (uInt pos, uInt line) { // Marks a character as printed vterm->text[line * uInt(vterm->width) + pos].printed = true; } //---------------------------------------------------------------------- inline void FVTerm::markAsPrinted (uInt from, uInt to, uInt line) { // Marks characters in the specified range [from .. to] as printed for (uInt x=from; x <= to; x++) vterm->text[line * uInt(vterm->width) + x].printed = true; } //---------------------------------------------------------------------- inline void FVTerm::newFontChanges (char_data*& next_char) { // NewFont special cases if ( NewFont ) { switch ( next_char->code ) { case fc::LowerHalfBlock: next_char->code = fc::UpperHalfBlock; // fall through case fc::NF_rev_left_arrow2: case fc::NF_rev_right_arrow2: case fc::NF_rev_border_corner_upper_right: case fc::NF_rev_border_line_right: case fc::NF_rev_border_line_vertical_left: case fc::NF_rev_border_corner_lower_right: case fc::NF_rev_up_arrow2: case fc::NF_rev_down_arrow2: case fc::NF_rev_up_arrow1: case fc::NF_rev_down_arrow1: case fc::NF_rev_left_arrow1: case fc::NF_rev_right_arrow1: case fc::NF_rev_menu_button1: case fc::NF_rev_menu_button2: case fc::NF_rev_up_pointing_triangle1: case fc::NF_rev_down_pointing_triangle1: case fc::NF_rev_up_pointing_triangle2: case fc::NF_rev_down_pointing_triangle2: case fc::NF_rev_menu_button3: case fc::NF_rev_border_line_right_and_left: // swap foreground and background color std::swap (next_char->fg_color, next_char->bg_color); break; default: break; } } } //---------------------------------------------------------------------- inline void FVTerm::charsetChanges (char_data*& next_char) { if ( Encoding == fc::UTF8 ) return; uInt code = uInt(next_char->code); uInt ch = charEncode(code); if ( ch != code ) { if ( ch == 0 ) { next_char->code = int(charEncode(code, fc::ASCII)); return; } next_char->code = int(ch); if ( Encoding == fc::VT100 ) next_char->alt_charset = true; else if ( Encoding == fc::PC ) { next_char->pc_charset = true; if ( isXTerminal() && hasUTF8() && ch < 0x20 ) // Character 0x00..0x1f next_char->code = int(charEncode(code, fc::ASCII)); } } } //---------------------------------------------------------------------- inline void FVTerm::appendCharacter (char_data*& next_char) { int term_width = vterm->width - 1; int term_height = vterm->height - 1; if ( term_pos->getX() == term_width && term_pos->getY() == term_height ) appendLowerRight (next_char); else appendChar (next_char); term_pos->x_ref()++; } //---------------------------------------------------------------------- inline void FVTerm::appendChar (char_data*& next_char) { newFontChanges (next_char); charsetChanges (next_char); appendAttributes (next_char); appendOutputBuffer (next_char->code); } //---------------------------------------------------------------------- inline void FVTerm::appendAttributes (char_data*& next_attr) { char* attr_str; char_data* term_attr = &term_attribute; // generate attribute string for the next character attr_str = changeAttribute (term_attr, next_attr); if ( attr_str ) appendOutputBuffer (attr_str); } //---------------------------------------------------------------------- int FVTerm::appendLowerRight (char_data*& screen_char) { char* SA = tcap[fc::t_enter_am_mode].string; char* RA = tcap[fc::t_exit_am_mode].string; if ( ! FTermcap::automatic_right_margin ) { appendChar (screen_char); } else if ( SA && RA ) { appendOutputBuffer (RA); appendChar (screen_char); appendOutputBuffer (SA); } else { int x, y; char* IC = tcap[fc::t_parm_ich].string; char* im = tcap[fc::t_enter_insert_mode].string; char* ei = tcap[fc::t_exit_insert_mode].string; char* ip = tcap[fc::t_insert_padding].string; char* ic = tcap[fc::t_insert_character].string; x = getColumnNumber() - 2; y = getLineNumber() - 1; setTermXY (x, y); appendChar (screen_char); term_pos->x_ref()++; setTermXY (x, y); screen_char--; if ( IC ) { appendOutputBuffer (tparm(IC, 1)); appendChar (screen_char); } else if ( im && ei ) { appendOutputBuffer (im); appendChar (screen_char); if ( ip ) appendOutputBuffer (ip); appendOutputBuffer (ei); } else if ( ic ) { appendOutputBuffer (ic); appendChar (screen_char); if ( ip ) appendOutputBuffer (ip); } } return screen_char->code; } //---------------------------------------------------------------------- inline void FVTerm::appendOutputBuffer (std::string& s) { const char* c_string = s.c_str(); tputs (c_string, 1, appendOutputBuffer); } //---------------------------------------------------------------------- inline void FVTerm::appendOutputBuffer (const char* s) { tputs (s, 1, appendOutputBuffer); } //---------------------------------------------------------------------- int FVTerm::appendOutputBuffer (int ch) { output_buffer->push(ch); if ( output_buffer->size() >= TERMINAL_OUTPUT_BUFFER_SIZE ) flush_out(); return ch; }