/***********************************************************************
* transparent.cpp - Demonstrates transparent windows *
* *
* This file is part of the Final Cut widget toolkit *
* *
* Copyright 2016-2018 Markus Gans *
* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* . *
***********************************************************************/
#include
//----------------------------------------------------------------------
// class Transparent
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class Transparent : public finalcut::FDialog
{
public:
// Typedef and Enumeration
typedef enum ttype
{
transparent = 0,
shadow = 1,
inherit_background = 2
} trans_type;
// Constructor
explicit Transparent (finalcut::FWidget* = 0, trans_type = transparent);
// Destructor
~Transparent();
private:
// Disable copy constructor
Transparent (const Transparent&);
// Disable assignment operator (=)
Transparent& operator = (const Transparent&);
// Method
virtual void draw();
// Event handlers
virtual void onKeyPress (finalcut::FKeyEvent* ev);
// Data Members
trans_type type;
};
#pragma pack(pop)
//----------------------------------------------------------------------
Transparent::Transparent ( finalcut::FWidget* parent
, Transparent::trans_type tt )
: finalcut::FDialog(parent)
, type(tt)
{
setStatusbarMessage("Press Q to quit");
}
//----------------------------------------------------------------------
Transparent::~Transparent()
{ }
//----------------------------------------------------------------------
void Transparent::draw()
{
finalcut::FDialog::draw();
if ( isMonochron() )
setReverse(true);
if ( type == shadow )
{
setColor(wc.shadow_bg, wc.shadow_fg);
setTransShadow();
}
else if ( type == inherit_background )
{
if ( getMaxColor() > 8 )
setColor(finalcut::fc::Blue, finalcut::fc::Black);
else
setColor(finalcut::fc::Green, finalcut::fc::Black);
setInheritBackground();
}
else
setTransparent();
finalcut::FString line(getClientWidth(), wchar_t('.'));
for (int n = 1; n <= int(getClientHeight()); n++)
{
setPrintPos (2, 2 + n);
print(line);
}
if ( type == shadow )
unsetTransShadow();
else if ( type == inherit_background )
unsetInheritBackground();
else
unsetTransparent();
if ( isMonochron() )
setReverse(false);
}
//----------------------------------------------------------------------
void Transparent::onKeyPress (finalcut::FKeyEvent* ev)
{
if ( ! ev )
return;
if ( ev->key() == 'q' && getParentWidget() )
{
if ( getParentWidget()->close() )
ev->accept();
else
ev->ignore();
}
else
finalcut::FDialog::onKeyPress(ev);
}
//----------------------------------------------------------------------
// class MainWindow
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class MainWindow : public finalcut::FDialog
{
public:
// Constructor
explicit MainWindow (finalcut::FWidget* = 0);
// Destructor
~MainWindow();
private:
// Disable copy constructor
MainWindow (const MainWindow&);
// Disable assignment operator (=)
MainWindow& operator = (const MainWindow&);
virtual void draw();
// Event handlers
virtual void onClose (finalcut::FCloseEvent*);
virtual void onShow (finalcut::FShowEvent*);
virtual void onTimer (finalcut::FTimerEvent*);
virtual void onKeyPress (finalcut::FKeyEvent* ev)
{
if ( ! ev )
return;
if ( ev->key() == 'q' )
{
close();
ev->accept();
}
else
finalcut::FDialog::onKeyPress(ev);
}
// Data Members
finalcut::FString line1;
finalcut::FString line2;
Transparent transpwin;
Transparent shadowwin;
Transparent ibg;
finalcut::FStatusBar status_bar;
};
#pragma pack(pop)
//----------------------------------------------------------------------
MainWindow::MainWindow (finalcut::FWidget* parent)
: FDialog(parent)
, line1()
, line2()
, transpwin(this)
, shadowwin(this, Transparent::shadow)
, ibg(this, Transparent::inherit_background)
, status_bar(this)
{
line1 = " .-. .-. .-.";
line2 = "`._.' `._.' `._.' ";
transpwin.setText("transparent");
transpwin.setGeometry (6, 3, 29, 12);
transpwin.unsetTransparentShadow();
shadowwin.setText("shadow");
shadowwin.setGeometry (46, 11, 29, 12);
shadowwin.unsetTransparentShadow();
ibg.setText("inherit background");
ibg.setGeometry (42, 3, 29, 7);
ibg.unsetTransparentShadow();
// Statusbar at the bottom
status_bar.setMessage("Press Q to quit");
addAccelerator('q');
unsetTransparentShadow();
activateDialog();
}
//----------------------------------------------------------------------
MainWindow::~MainWindow()
{ }
//----------------------------------------------------------------------
void MainWindow::draw()
{
finalcut::FDialog::draw();
if ( isMonochron() )
setReverse(true);
setColor();
setPrintPos (2, 4);
print(line1);
setPrintPos (2, 5);
print(line2);
if ( isMonochron() )
setReverse(false);
updateTerminal();
}
//----------------------------------------------------------------------
void MainWindow::onClose (finalcut::FCloseEvent* ev)
{
finalcut::FApplication::closeConfirmationDialog (this, ev);
}
//----------------------------------------------------------------------
void MainWindow::onShow (finalcut::FShowEvent*)
{
addTimer(100);
}
//----------------------------------------------------------------------
void MainWindow::onTimer (finalcut::FTimerEvent*)
{
wchar_t first_Char[2];
std::size_t length = line1.getLength();
first_Char[0] = line1[0];
first_Char[1] = line2[0];
line1 = line1.right(length - 1) + first_Char[0];
line2 = line2.right(length - 1) + first_Char[1];
redraw();
flush_out();
}
//----------------------------------------------------------------------
// main part
//----------------------------------------------------------------------
int main (int argc, char* argv[])
{
// Create the application object
finalcut::FApplication app (argc, argv);
// Create main dialog object
MainWindow main_dlg (&app);
main_dlg.setText ("non-transparent");
main_dlg.setGeometry (8, 16, 26, 7);
// Set dialog main_dlg as main widget
app.setMainWidget (&main_dlg);
// Show and start the application
main_dlg.show();
return app.exec();
}