/*********************************************************************** * fvterm.cpp - Virtual terminal implementation * * * * This file is part of the FINAL CUT widget toolkit * * * * Copyright 2016-2020 Markus Gans * * * * FINAL CUT is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * FINAL CUT is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #if defined(__CYGWIN__) #include // need for ttyname_r #endif #include #include #include #include "final/fapplication.h" #include "final/fc.h" #include "final/fcharmap.h" #include "final/fcolorpair.h" #include "final/fkeyboard.h" #include "final/flog.h" #include "final/foptiattr.h" #include "final/foptimove.h" #include "final/fstyle.h" #include "final/fsystem.h" #include "final/fterm.h" #include "final/ftermdata.h" #include "final/ftermbuffer.h" #include "final/ftermcap.h" #include "final/ftypes.h" #include "final/fvterm.h" #include "final/fwidget.h" #include "final/fwindow.h" namespace finalcut { // global FVTerm object static FVTerm* init_object{nullptr}; // static class attributes bool FVTerm::draw_completed{false}; bool FVTerm::terminal_update_pending{false}; bool FVTerm::force_terminal_update{false}; bool FVTerm::no_terminal_updates{false}; bool FVTerm::cursor_hideable{false}; int FVTerm::skipped_terminal_update{}; uInt64 FVTerm::term_size_check_timeout{500000}; // 500 ms uInt FVTerm::erase_char_length{}; uInt FVTerm::repeat_char_length{}; uInt FVTerm::clr_bol_length{}; uInt FVTerm::clr_eol_length{}; uInt FVTerm::cursor_address_length{}; struct timeval FVTerm::last_term_size_check{}; std::queue* FVTerm::output_buffer{nullptr}; FPoint* FVTerm::term_pos{nullptr}; FSystem* FVTerm::fsystem{nullptr}; FTerm* FVTerm::fterm{nullptr}; FVTerm::FTermArea* FVTerm::vterm{nullptr}; FVTerm::FTermArea* FVTerm::vdesktop{nullptr}; FVTerm::FTermArea* FVTerm::active_area{nullptr}; FKeyboard* FVTerm::keyboard{nullptr}; FChar FVTerm::term_attribute{}; FChar FVTerm::next_attribute{}; FChar FVTerm::s_ch{}; FChar FVTerm::i_ch{}; //---------------------------------------------------------------------- // class FVTerm //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FVTerm::FVTerm() { if ( ! init_object ) init(); } //---------------------------------------------------------------------- FVTerm::~FVTerm() // destructor { if ( init_object == this ) finish(); } // Overloaded operators //---------------------------------------------------------------------- FVTerm& FVTerm::operator << (const FTermBuffer& term_buffer) { print (term_buffer); return *this; } // public methods of FVTerm //---------------------------------------------------------------------- FPoint FVTerm::getPrintCursor() { const auto& win = getPrintArea(); if ( win ) return { win->offset_left + win->cursor_x , win->offset_top + win->cursor_y }; return {0, 0}; } //---------------------------------------------------------------------- void FVTerm::setTermXY (int x, int y) const { // Sets the hardware cursor to the given (x,y) position if ( term_pos->getX() == x && term_pos->getY() == y ) return; const auto term_width = int(FTerm::getColumnNumber()); const auto term_height = int(FTerm::getLineNumber()); if ( x >= term_width && term_width > 0 ) { y += x / term_width; x %= term_width; } if ( term_pos->getY() >= term_height ) term_pos->setY(term_height - 1); if ( y >= term_height ) y = term_height - 1; const int term_x = term_pos->getX(); const int term_y = term_pos->getY(); const char* move_str = FTerm::moveCursorString (term_x, term_y, x, y); if ( move_str ) appendOutputBuffer(move_str); term_pos->setPoint(x, y); } //---------------------------------------------------------------------- void FVTerm::setTerminalUpdates (terminal_update refresh_state) const { if ( refresh_state == stop_terminal_updates ) { no_terminal_updates = true; } else if ( refresh_state == continue_terminal_updates || refresh_state == start_terminal_updates ) { no_terminal_updates = false; } if ( refresh_state == start_terminal_updates ) updateTerminal(); } //---------------------------------------------------------------------- void FVTerm::hideCursor (bool enable) const { // Hides or shows the input cursor on the terminal if ( ! cursor_hideable ) return; const char* visibility_str = FTerm::cursorsVisibilityString (enable); if ( ! visibility_str ) // Exit the function if the string is empty return; appendOutputBuffer(visibility_str); flush(); } //---------------------------------------------------------------------- void FVTerm::setPrintCursor (const FPoint& pos) { if ( auto win = getPrintArea() ) { win->cursor_x = pos.getX() - win->offset_left; win->cursor_y = pos.getY() - win->offset_top; } } //---------------------------------------------------------------------- FColor FVTerm::rgb2ColorIndex (uInt8 r, uInt8 g, uInt8 b) const { // Converts a 24-bit RGB color to a 256-color compatible approximation const FColor ri = (((r * 5) + 127) / 255) * 36; const FColor gi = (((g * 5) + 127) / 255) * 6; const FColor bi = (((b * 5) + 127) / 255); return 16 + ri + gi + bi; } //---------------------------------------------------------------------- void FVTerm::setNonBlockingRead (bool enable) { #if defined(__CYGWIN__) // Fixes problem with mouse input char termfilename[256]{}; if ( ttyname_r(1, termfilename, sizeof(termfilename)) ) termfilename[0] = '\0'; if ( std::strncmp(termfilename, "/dev/cons", 9) == 0 ) return; #endif uInt64 blocking_time = (enable) ? 5000 : 100000; // 5 or 100 ms FKeyboard::setReadBlockingTime (blocking_time); } //---------------------------------------------------------------------- void FVTerm::clearArea (int fillchar) { clearArea (vwin, fillchar); } //---------------------------------------------------------------------- void FVTerm::createVTerm (const FSize& size) { // initialize virtual terminal const FRect box{0, 0, size.getWidth(), size.getHeight()}; const FSize shadow{0, 0}; createArea (box, shadow, vterm); } //---------------------------------------------------------------------- void FVTerm::resizeVTerm (const FSize& size) const { // resize virtual terminal const FRect box{0, 0, size.getWidth(), size.getHeight()}; const FSize shadow{0, 0}; resizeArea (box, shadow, vterm); } //---------------------------------------------------------------------- void FVTerm::putVTerm() const { for (int i{0}; i < vterm->height; i++) { vterm->changes[i].xmin = 0; vterm->changes[i].xmax = uInt(vterm->width - 1); } updateTerminal(); } //---------------------------------------------------------------------- void FVTerm::updateTerminal() const { // Updates pending changes to the terminal if ( no_terminal_updates || FApplication::isQuit() ) return; if ( ! force_terminal_update ) { if ( ! draw_completed ) return; if ( keyboard->isInputDataPending() ) { terminal_update_pending = true; return; } } // Checks if VTerm has changes if ( ! hasPendingUpdates(vterm) ) return; for (uInt y{0}; y < uInt(vterm->height); y++) updateTerminalLine (y); vterm->has_changes = false; // sets the new input cursor position updateTerminalCursor(); } //---------------------------------------------------------------------- void FVTerm::addPreprocessingHandler ( const FVTerm* instance , const FPreprocessingFunction& function ) { if ( ! print_area ) FVTerm::getPrintArea(); if ( print_area ) { FVTermPreprocessing obj{ instance, function }; delPreprocessingHandler (instance); print_area->preproc_list.push_back(obj); } } //---------------------------------------------------------------------- void FVTerm::delPreprocessingHandler (const FVTerm* instance) { if ( ! print_area ) FVTerm::getPrintArea(); if ( ! print_area || print_area->preproc_list.empty() ) return; auto iter = print_area->preproc_list.begin(); while ( iter != print_area->preproc_list.end() ) { if ( iter->instance == instance ) iter = print_area->preproc_list.erase(iter); else ++iter; } } //---------------------------------------------------------------------- int FVTerm::print (const FString& s) { if ( s.isNull() ) return -1; auto area = getPrintArea(); if ( ! area ) return -1; return print (area, s); } //---------------------------------------------------------------------- int FVTerm::print (FTermArea* area, const FString& s) { if ( s.isNull() || ! area ) return -1; std::vector term_string{}; const wchar_t* p = s.wc_str(); if ( p ) { while ( *p ) { FChar nc{}; // next character nc.ch = *p; nc.fg_color = next_attribute.fg_color; nc.bg_color = next_attribute.bg_color; nc.attr.byte[0] = next_attribute.attr.byte[0]; nc.attr.byte[1] = next_attribute.attr.byte[1]; nc.attr.byte[2] = 0; nc.attr.byte[3] = 0; term_string.push_back(nc); p++; } // end of while return print (area, term_string); } return 0; } //---------------------------------------------------------------------- int FVTerm::print (const FTermBuffer& term_buffer) { if ( term_buffer.isEmpty() ) return -1; auto area = getPrintArea(); if ( ! area ) return -1; return print (area, term_buffer); } //---------------------------------------------------------------------- int FVTerm::print (FTermArea* area, const FTermBuffer& term_buffer) { const auto& term_string = term_buffer.getBuffer(); return print (area, term_string); } //---------------------------------------------------------------------- int FVTerm::print (const std::vector& term_string) { if ( term_string.empty() ) return 0; auto area = getPrintArea(); if ( ! area ) return -1; return print (area, term_string); } //---------------------------------------------------------------------- int FVTerm::print (FTermArea* area, const std::vector& term_string) { int len{0}; const auto tabstop = uInt(FTerm::getTabstop()); if ( ! area ) return -1; if ( term_string.empty() ) return 0; for (auto&& fchar : term_string) { bool printable_character{false}; switch ( fchar.ch ) { case '\n': area->cursor_y++; // fall through case '\r': area->cursor_x = 1; break; case '\t': area->cursor_x = int ( uInt(area->cursor_x) + tabstop - uInt(area->cursor_x) + 1 % tabstop ); break; case '\b': area->cursor_x--; break; case '\a': FTerm::beep(); break; default: print (area, fchar); // print next character printable_character = true; } if ( ! printable_character && printWrap(area) ) break; // end of area reached len++; } return len; } //---------------------------------------------------------------------- int FVTerm::print (wchar_t c) { auto area = getPrintArea(); if ( ! area ) return -1; return print (area, c); } //---------------------------------------------------------------------- int FVTerm::print (FTermArea* area, wchar_t c) { FChar nc{}; // next character if ( ! area ) return -1; nc.ch = wchar_t(c); nc.fg_color = next_attribute.fg_color; nc.bg_color = next_attribute.bg_color; nc.attr.byte[0] = next_attribute.attr.byte[0]; nc.attr.byte[1] = next_attribute.attr.byte[1]; nc.attr.byte[2] = 0; nc.attr.byte[3] = 0; return print (area, nc); } //---------------------------------------------------------------------- int FVTerm::print (FChar& term_char) { auto area = getPrintArea(); if ( ! area ) return -1; return print (area, term_char); } //---------------------------------------------------------------------- int FVTerm::print (FTermArea* area, const FChar& term_char) { auto fchar = term_char; return print (area, fchar); } //---------------------------------------------------------------------- int FVTerm::print (FTermArea* area, FChar& term_char) { if ( ! area ) return -1; const int ax = area->cursor_x - 1; const int ay = area->cursor_y - 1; const std::size_t char_width = getColumnWidth(term_char); // add column width if ( char_width == 0 && ! term_char.attr.bit.fullwidth_padding ) return 0; // Print term_char on area at position (ax, ay) printCharacterOnCoordinate (area, ax, ay, term_char); area->cursor_x++; area->has_changes = true; // Line break at right margin if ( area->cursor_x > area->width + area->right_shadow ) { area->cursor_x = 1; area->cursor_y++; } else if ( char_width == 2 ) printPaddingCharacter (area, term_char); // Prevent up scrolling if ( area->cursor_y > area->height + area->bottom_shadow ) { area->cursor_y--; return -1; } return 1; } //---------------------------------------------------------------------- void FVTerm::print (const FPoint& p) { setPrintCursor (p); } //---------------------------------------------------------------------- void FVTerm::print (const FStyle& style) { FAttribute attr = style.getStyle(); if ( attr == 0 ) setNormal(); else if ( (attr & fc::Bold) != 0 ) setBold(); else if ( (attr & fc::Dim) != 0 ) setDim(); else if ( (attr & fc::Italic) != 0 ) setItalic(); else if ( (attr & fc::Underline) != 0 ) setUnderline(); else if ( (attr & fc::Blink) != 0 ) setBlink(); else if ( (attr & fc::Reverse) != 0 ) setReverse(); else if ( (attr & fc::Standout) != 0 ) setStandout(); else if ( (attr & fc::Invisible) != 0 ) setInvisible(); else if ( (attr & fc::Protected) != 0 ) setProtected(); else if ( (attr & fc::CrossedOut) != 0 ) setCrossedOut(); else if ( (attr & fc::DoubleUnderline) != 0 ) setDoubleUnderline(); else if ( (attr & fc::Transparent) != 0 ) setTransparent(); else if ( (attr & fc::ColorOverlay) != 0 ) setColorOverlay(); else if ( (attr & fc::InheritBackground) != 0 ) setInheritBackground(); } //---------------------------------------------------------------------- void FVTerm::print (const FColorPair& pair) { setColor (pair.getForegroundColor(), pair.getBackgroundColor()); } //---------------------------------------------------------------------- void FVTerm::flush() { // Flush the output buffer if ( ! output_buffer ) return; while ( ! output_buffer->empty() ) { static const FTerm::defaultPutChar& FTermPutchar = FTerm::putchar(); if ( FTermPutchar ) { FTermPutchar (output_buffer->front()); output_buffer->pop(); } } std::fflush(stdout); } // protected methods of FVTerm //---------------------------------------------------------------------- FVTerm::FTermArea* FVTerm::getPrintArea() { // returns the print area of this object if ( print_area ) return print_area; else { if ( vwin ) { print_area = vwin; return print_area; } else if ( child_print_area ) { print_area = child_print_area; return print_area; } } return vdesktop; } //---------------------------------------------------------------------- void FVTerm::createArea ( const FRect& box , const FSize& shadow , FTermArea*& area ) { // initialize virtual window try { area = new FTermArea; } catch (const std::bad_alloc&) { badAllocOutput ("FTermArea"); return; } area->widget = reinterpret_cast(this); resizeArea (box, shadow, area); } //---------------------------------------------------------------------- void FVTerm::resizeArea ( const FRect& box , const FSize& shadow , FTermArea* area ) const { // Resize the virtual window to a new size. const int offset_left = box.getX(); const int offset_top = box.getY(); const auto width = int(box.getWidth()); const auto height = int(box.getHeight()); const auto rsw = int(shadow.getWidth()); const auto bsh = int(shadow.getHeight()); assert ( offset_top >= 0 ); assert ( width > 0 && width + rsw > 0 ); assert ( height > 0 && height + bsh > 0 ); assert ( rsw >= 0 ); assert ( bsh >= 0 ); if ( ! area ) return; if ( width == area->width && height == area->height && rsw == area->right_shadow && bsh == area->bottom_shadow ) { if ( offset_left != area->offset_left ) area->offset_left = offset_left; if ( offset_top != area->offset_top ) area->offset_top = offset_top; return; } bool realloc_success{false}; const std::size_t full_width = std::size_t(width) + std::size_t(rsw); const std::size_t full_height = std::size_t(height) + std::size_t(bsh); const std::size_t area_size = full_width * full_height; if ( area->height + area->bottom_shadow != int(full_height) ) { realloc_success = reallocateTextArea ( area , full_height , area_size ); } else if ( area->width + area->right_shadow != int(full_width) ) { realloc_success = reallocateTextArea (area, area_size); } else return; if ( ! realloc_success ) return; area->offset_left = offset_left; area->offset_top = offset_top; area->width = width; area->height = height; area->right_shadow = rsw; area->bottom_shadow = bsh; area->has_changes = false; const FSize size{full_width, full_height}; resetTextAreaToDefault (area, size); } //---------------------------------------------------------------------- void FVTerm::removeArea (FTermArea*& area) { // remove the virtual window if ( area == nullptr ) return; if ( area->changes != nullptr ) { delete[] area->changes; area->changes = nullptr; } if ( area->data != nullptr ) { delete[] area->data; area->data = nullptr; } delete area; area = nullptr; } //---------------------------------------------------------------------- void FVTerm::restoreVTerm (const FRect& box) { if ( ! vterm ) return; int x = box.getX() - 1; int y = box.getY() - 1; auto w = int(box.getWidth()); auto h = int(box.getHeight()); if ( x < 0 ) x = 0; if ( y < 0 ) y = 0; if ( x + w > vterm->width ) w = vterm->width - x; if ( w < 0 ) return; if ( y + h > vterm->height ) h = vterm->height - y; if ( h < 0 ) return; for (int ty{0}; ty < h; ty++) { const int ypos = y + ty; for (int tx{0}; tx < w; tx++) { const int xpos = x + tx; auto tc = &vterm->data[ypos * vterm->width + xpos]; // terminal character auto sc = generateCharacter(FPoint{xpos, ypos}); // shown character std::memcpy (tc, &sc, sizeof(*tc)); } if ( int(vterm->changes[ypos].xmin) > x ) vterm->changes[ypos].xmin = uInt(x); if ( int(vterm->changes[ypos].xmax) < x + w - 1 ) vterm->changes[ypos].xmax = uInt(x + w - 1); } vterm->has_changes = true; } //---------------------------------------------------------------------- bool FVTerm::updateVTermCursor (const FTermArea* area) const { if ( ! area ) return false; if ( ! isActive(area) ) return false; if ( ! area->visible ) return false; if ( area->input_cursor_visible ) { // area offset const int ax = area->offset_left; const int ay = area->offset_top; // area cursor position const int cx = area->input_cursor_x; const int cy = area->input_cursor_y; // terminal position const int x = ax + cx; const int y = ay + cy; if ( isInsideArea (FPoint{cx, cy}, area) && isInsideTerminal (FPoint{x, y}) && isCovered (FPoint{x, y}, area) == non_covered ) { vterm->input_cursor_x = x; vterm->input_cursor_y = y; vterm->input_cursor_visible = true; vterm->has_changes = true; return true; } } vterm->input_cursor_visible = false; return false; } //---------------------------------------------------------------------- void FVTerm::setAreaCursor ( const FPoint& pos , bool visible , FTermArea* area ) { if ( ! area ) return; area->input_cursor_x = pos.getX() - 1; area->input_cursor_y = pos.getY() - 1; area->input_cursor_visible = visible; } //---------------------------------------------------------------------- void FVTerm::getArea (const FPoint& pos, const FTermArea* area) { // Copies a block from the virtual terminal position to the given area if ( ! area ) return; const int ax = pos.getX() - 1; const int ay = pos.getY() - 1; int y_end{}; int length{}; if ( area->height + ay > vterm->height ) y_end = area->height - ay; else y_end = area->height; if ( area->width + ax > vterm->width ) length = vterm->width - ax; else length = area->width; for (int y{0}; y < y_end; y++) // line loop { const auto& tc = vterm->data[(ay + y) * vterm->width + ax]; // terminal character auto& ac = area->data[y * area->width]; // area character std::memcpy (&ac, &tc, sizeof(ac) * unsigned(length)); if ( int(area->changes[y].xmin) > 0 ) area->changes[y].xmin = 0; if ( int(area->changes[y].xmax) < length - 1 ) area->changes[y].xmax = uInt(length - 1); } } //---------------------------------------------------------------------- void FVTerm::getArea (const FRect& box, const FTermArea* area) { // Copies a block from the virtual terminal rectangle to the given area if ( ! area ) return; const int x = box.getX(); const int y = box.getY(); const auto w = int(box.getWidth()); const auto h = int(box.getHeight()); const int dx = x - area->offset_left + 1; const int dy = y - area->offset_top + 1; int y_end{}; int length{}; if ( x < 0 || y < 0 ) return; if ( y - 1 + h > vterm->height ) y_end = vterm->height - y + 1; else y_end = h - 1; if ( x - 1 + w > vterm->width ) length = vterm->width - x + 1; else length = w; if ( length < 1 ) return; for (int _y = 0; _y < y_end; _y++) // line loop { const int line_len = area->width + area->right_shadow; const auto& tc = vterm->data[(y + _y - 1) * vterm->width + x - 1]; // terminal character auto& ac = area->data[(dy + _y) * line_len + dx]; // area character std::memcpy (&ac, &tc, sizeof(ac) * unsigned(length)); if ( int(area->changes[dy + _y].xmin) > dx ) area->changes[dy + _y].xmin = uInt(dx); if ( int(area->changes[dy + _y].xmax) < dx + length - 1 ) area->changes[dy + _y].xmax = uInt(dx + length - 1); } } //---------------------------------------------------------------------- void FVTerm::putArea (const FTermArea* area) const { // Add area changes to the virtual terminal if ( ! area || ! area->visible ) return; int ax = area->offset_left; const int ay = area->offset_top; const int width = area->width + area->right_shadow; const int height = area->height + area->bottom_shadow; int ol{0}; // Outside left int y_end{}; // Call the preprocessing handler methods callPreprocessingHandler(area); if ( ax < 0 ) { ol = std::abs(ax); ax = 0; } if ( height + ay > vterm->height ) y_end = vterm->height - ay; else y_end = height; for (int y{0}; y < y_end; y++) // Line loop { bool modified{false}; auto line_xmin = int(area->changes[y].xmin); auto line_xmax = int(area->changes[y].xmax); if ( line_xmin > line_xmax ) continue; if ( ax == 0 ) line_xmin = ol; if ( width + ax - ol >= vterm->width ) line_xmax = vterm->width + ol - ax - 1; if ( ax + line_xmin >= vterm->width ) continue; for (int x = line_xmin; x <= line_xmax; x++) // Column loop { // Global terminal positions int tx = ax + x; const int ty = ay + y; if ( tx < 0 || ty < 0 ) continue; tx -= ol; if ( updateVTermCharacter(area, FPoint{x, y}, FPoint{tx, ty}) ) modified = true; if ( ! modified ) line_xmin++; // Don't update covered character } int _xmin = ax + line_xmin - ol; int _xmax = ax + line_xmax; if ( _xmin < int(vterm->changes[ay + y].xmin) ) vterm->changes[ay + y].xmin = uInt(_xmin); if ( _xmax >= vterm->width ) _xmax = vterm->width - 1; if ( _xmax > int(vterm->changes[ay + y].xmax) ) vterm->changes[ay + y].xmax = uInt(_xmax); area->changes[y].xmin = uInt(width); area->changes[y].xmax = 0; } vterm->has_changes = true; updateVTermCursor(area); } //---------------------------------------------------------------------- void FVTerm::putArea (const FPoint& pos, const FTermArea* area) { // Copies the given area block to the virtual terminal position if ( ! area || ! area->visible ) return; int ax = pos.getX() - 1; const int ay = pos.getY() - 1; const int width = area->width + area->right_shadow; const int height = area->height + area->bottom_shadow; int ol{0}; // outside left int y_end{}; int length{}; if ( ax < 0 ) { ol = std::abs(ax); ax = 0; } if ( ay + height > vterm->height ) y_end = vterm->height - ay; else y_end = height; if ( width - ol + ax > vterm->width ) length = vterm->width - ax; else length = width - ol; if ( length < 1 ) return; for (int y{0}; y < y_end; y++) // line loop { if ( area->changes[y].trans_count == 0 ) { // Line has only covered characters const auto& ac = area->data[y * width + ol]; // area character auto& tc = vterm->data[(ay + y) * vterm->width + ax]; // terminal character putAreaLine (&ac, &tc, length); } else { // Line has one or more transparent characters for (int x{0}; x < length; x++) // column loop { const int cx = ax + x; const int cy = ay + y; const auto& ac = area->data[y * width + ol + x]; // area character auto& tc = vterm->data[cy * vterm->width + cx]; // terminal character putAreaCharacter (FPoint{cx + 1, cy + 1}, area->widget, &ac, &tc); } } if ( ax < int(vterm->changes[ay + y].xmin) ) vterm->changes[ay + y].xmin = uInt(ax); if ( ax + length - 1 > int(vterm->changes[ay + y].xmax) ) vterm->changes[ay + y].xmax = uInt(ax + length - 1); } vterm->has_changes = true; } //---------------------------------------------------------------------- void FVTerm::scrollAreaForward (FTermArea* area) const { // Scrolls the entire area up line down if ( ! area ) return; if ( area->height <= 1 ) return; const int length = area->width; const int total_width = area->width + area->right_shadow; const int y_max = area->height - 1; for (int y{0}; y < y_max; y++) { const int pos1 = y * total_width; const int pos2 = (y + 1) * total_width; const auto& sc = area->data[pos2]; // source character auto& dc = area->data[pos1]; // destination character std::memcpy (&dc, &sc, sizeof(dc) * unsigned(length)); area->changes[y].xmin = 0; area->changes[y].xmax = uInt(area->width - 1); } // insert a new line below FChar nc{}; // next character std::size_t bottom_right = (y_max * total_width) - area->right_shadow - 1; const auto& lc = area->data[bottom_right]; // last character std::memcpy (&nc, &lc, sizeof(nc)); nc.ch = ' '; auto& dc = area->data[y_max * total_width]; // destination character std::fill_n (&dc, area->width, nc); area->changes[y_max].xmin = 0; area->changes[y_max].xmax = uInt(area->width - 1); area->has_changes = true; if ( area == vdesktop && TCAP(fc::t_scroll_forward) ) { setTermXY (0, vdesktop->height); FTerm::scrollTermForward(); putArea (FPoint{1, 1}, vdesktop); // avoid update lines from 0 to (y_max - 1) for (int y{0}; y < y_max; y++) { area->changes[y].xmin = uInt(area->width - 1); area->changes[y].xmax = 0; } } } //---------------------------------------------------------------------- void FVTerm::scrollAreaReverse (FTermArea* area) const { // Scrolls the entire area one line down if ( ! area ) return; if ( area->height <= 1 ) return; const int length = area->width; const int total_width = area->width + area->right_shadow; const int y_max = area->height - 1; for (int y = y_max; y > 0; y--) { const int pos1 = (y - 1) * total_width; const int pos2 = y * total_width; const auto& sc = area->data[pos1]; // source character auto& dc = area->data[pos2]; // destination character std::memcpy (&dc, &sc, sizeof(dc) * unsigned(length)); area->changes[y].xmin = 0; area->changes[y].xmax = uInt(area->width - 1); } // insert a new line above FChar nc{}; // next character const auto& lc = area->data[total_width]; // last character std::memcpy (&nc, &lc, sizeof(nc)); nc.ch = ' '; auto& dc = area->data[0]; // destination character std::fill_n (&dc, area->width, nc); area->changes[0].xmin = 0; area->changes[0].xmax = uInt(area->width - 1); area->has_changes = true; if ( area == vdesktop && TCAP(fc::t_scroll_reverse) ) { setTermXY (0, 0); FTerm::scrollTermReverse(); putArea (FPoint{1, 1}, vdesktop); // avoid update lines from 1 to y_max for (int y{1}; y <= y_max; y++) { area->changes[y].xmin = uInt(area->width - 1); area->changes[y].xmax = 0; } } } //---------------------------------------------------------------------- void FVTerm::clearArea (FTermArea* area, int fillchar) const { // Clear the area with the current attributes FChar nc{}; // next character // Current attributes with a space character std::memcpy (&nc, &next_attribute, sizeof(nc)); nc.ch = fillchar; if ( ! (area && area->data) ) { clearTerm (fillchar); return; } const auto w = uInt(area->width + area->right_shadow); if ( area->right_shadow == 0 ) { if ( clearFullArea(area, nc) ) return; } else clearAreaWithShadow(area, nc); for (int i{0}; i < area->height; i++) { area->changes[i].xmin = 0; area->changes[i].xmax = w - 1; if ( nc.attr.bit.transparent || nc.attr.bit.color_overlay || nc.attr.bit.inherit_background ) area->changes[i].trans_count = w; else if ( area->right_shadow != 0 ) area->changes[i].trans_count = uInt(area->right_shadow); else area->changes[i].trans_count = 0; } for (int i{0}; i < area->bottom_shadow; i++) { const int y = area->height + i; area->changes[y].xmin = 0; area->changes[y].xmax = w - 1; area->changes[y].trans_count = w; } area->has_changes = true; } //---------------------------------------------------------------------- void FVTerm::processTerminalUpdate() const { // Retains terminal updates if there are unprocessed inputs static constexpr int max_skip = 8; const auto& data = FTerm::getFTermData(); // Checks if the resizing of the terminal is not finished if ( data && data->hasTermResized() ) return; // Monitor whether the terminal size has changed if ( isTermSizeChanged() ) { raise (SIGWINCH); // Send SIGWINCH return; } // Update data on VTerm updateVTerm(); if ( ! terminal_update_pending && ! hasPendingUpdates(vterm) ) return; if ( ! keyboard->isInputDataPending() ) { updateTerminal(); terminal_update_pending = false; skipped_terminal_update = 0; } else if ( skipped_terminal_update > max_skip ) { force_terminal_update = true; updateTerminal(); force_terminal_update = false; terminal_update_pending = false; skipped_terminal_update = 0; } else skipped_terminal_update++; } //---------------------------------------------------------------------- void FVTerm::startDrawing() { // Pauses the terminal updates for the printing phase draw_completed = false; } //---------------------------------------------------------------------- void FVTerm::finishDrawing() { // After the printing phase is completed, the terminal will be updated draw_completed = true; } //---------------------------------------------------------------------- void FVTerm::initTerminal() { if ( fterm ) fterm->initTerminal(); // Get FKeyboard object keyboard = FTerm::getFKeyboard(); // Hide the input cursor cursor_hideable = FTerm::isCursorHideable(); hideCursor(); // Initialize character lengths init_characterLengths(FTerm::getFOptiMove()); } // private methods of FVTerm //---------------------------------------------------------------------- inline void FVTerm::resetTextAreaToDefault ( const FTermArea* area , const FSize& size ) const { FChar default_char; FLineChanges unchanged; default_char.ch = ' '; default_char.fg_color = fc::Default; default_char.bg_color = fc::Default; default_char.attr.byte[0] = 0; default_char.attr.byte[1] = 0; default_char.attr.byte[2] = 0; default_char.attr.byte[3] = 0; std::fill_n (area->data, size.getArea(), default_char); unchanged.xmin = uInt(size.getWidth()); unchanged.xmax = 0; unchanged.trans_count = 0; std::fill_n (area->changes, size.getHeight(), unchanged); } //---------------------------------------------------------------------- inline bool FVTerm::reallocateTextArea ( FTermArea* area , std::size_t height , std::size_t size ) { // Reallocate "height" lines for changes // and "size" bytes for the text area if ( area->changes != nullptr ) delete[] area->changes; if ( area->data != nullptr ) delete[] area->data; try { area->changes = new FLineChanges[height]; area->data = new FChar[size]; } catch (const std::bad_alloc&) { badAllocOutput ("FLineChanges[height] or FChar[size]"); return false; } return true; } //---------------------------------------------------------------------- inline bool FVTerm::reallocateTextArea (FTermArea* area, std::size_t size) { // Reallocate "size" bytes for the text area if ( area->data != nullptr ) delete[] area->data; try { area->data = new FChar[size]; } catch (const std::bad_alloc&) { badAllocOutput ("FChar[size]"); return false; } return true; } //---------------------------------------------------------------------- FVTerm::covered_state FVTerm::isCovered ( const FPoint& pos , const FTermArea* area ) { // Determines the covered state for the given position if ( ! area ) return non_covered; auto is_covered = non_covered; if ( FWidget::getWindowList() && ! FWidget::getWindowList()->empty() ) { bool found{ area == vdesktop }; for (auto& win_obj : *FWidget::getWindowList()) { const auto& win = win_obj->getVWin(); if ( ! (win && win->visible) ) continue; const int& win_x = win->offset_left; const int& win_y = win->offset_top; const FRect geometry { win_x , win_y , std::size_t(win->width) + std::size_t(win->right_shadow) , std::size_t(win->height) + std::size_t(win->bottom_shadow) }; if ( found && geometry.contains(pos) ) { const int width = win->width + win->right_shadow; const int& x = pos.getX(); const int& y = pos.getY(); const auto& tmp = &win->data[(y - win_y) * width + (x - win_x)]; if ( tmp->attr.bit.color_overlay ) { is_covered = half_covered; } else if ( ! tmp->attr.bit.transparent ) { is_covered = fully_covered; break; } } if ( area == win ) found = true; } } return is_covered; } //---------------------------------------------------------------------- void FVTerm::updateOverlappedColor ( const FTermArea* area , const FPoint& area_pos , const FPoint& terminal_pos ) { // Add the overlapping color to this character const int x = area_pos.getX(); const int y = area_pos.getY(); const int tx = terminal_pos.getX(); const int ty = terminal_pos.getY(); const int width = area->width + area->right_shadow; // Area character const auto& ac = area->data[y * width + x]; // Terminal character auto& tc = vterm->data[ty * vterm->width + tx]; // New character FChar nc{}; std::memcpy (&nc, &ac, sizeof(nc)); // Overlapped character auto oc = getOverlappedCharacter (terminal_pos + FPoint{1, 1}, area->widget); nc.fg_color = oc.fg_color; nc.bg_color = oc.bg_color; nc.attr.bit.reverse = false; nc.attr.bit.standout = false; if ( nc.ch == fc::LowerHalfBlock || nc.ch == fc::UpperHalfBlock || nc.ch == fc::LeftHalfBlock || nc.ch == fc::RightHalfBlock || nc.ch == fc::MediumShade || nc.ch == fc::FullBlock ) nc.ch = ' '; nc.attr.bit.no_changes = bool(tc.attr.bit.printed && tc == nc); std::memcpy (&tc, &nc, sizeof(tc)); } //---------------------------------------------------------------------- void FVTerm::updateOverlappedCharacter ( const FTermArea* area , const FPoint& terminal_pos ) { // Restore one character on vterm // Terminal character const int tx = terminal_pos.getX(); const int ty = terminal_pos.getY(); auto tc = &vterm->data[ty * vterm->width + tx]; // Overlapped character auto oc = getCoveredCharacter (terminal_pos + FPoint{1, 1}, area->widget); oc.attr.bit.no_changes = bool(tc->attr.bit.printed && *tc == oc); std::memcpy (tc, &oc, sizeof(*tc)); } //---------------------------------------------------------------------- void FVTerm::updateShadedCharacter ( const FTermArea* area , const FPoint& area_pos , const FPoint& terminal_pos ) { // Get covered character + add the current color const int x = area_pos.getX(); const int y = area_pos.getY(); const int tx = terminal_pos.getX(); const int ty = terminal_pos.getY(); const int width = area->width + area->right_shadow; // Area character const auto& ac = area->data[y * width + x]; // Terminal character auto& tc = vterm->data[ty * vterm->width + tx]; // Overlapped character auto oc = getCoveredCharacter (terminal_pos + FPoint{1, 1}, area->widget); oc.fg_color = ac.fg_color; oc.bg_color = ac.bg_color; oc.attr.bit.reverse = false; oc.attr.bit.standout = false; if ( oc.ch == fc::LowerHalfBlock || oc.ch == fc::UpperHalfBlock || oc.ch == fc::LeftHalfBlock || oc.ch == fc::RightHalfBlock || oc.ch == fc::MediumShade || oc.ch == fc::FullBlock ) oc.ch = ' '; oc.attr.bit.no_changes = bool(tc.attr.bit.printed && tc == oc); std::memcpy (&tc, &oc, sizeof(tc)); } //---------------------------------------------------------------------- void FVTerm::updateInheritBackground ( const FTermArea* area , const FPoint& area_pos , const FPoint& terminal_pos ) { // Add the covered background to this character const int x = area_pos.getX(); const int y = area_pos.getY(); const int tx = terminal_pos.getX(); const int ty = terminal_pos.getY(); const int width = area->width + area->right_shadow; // Area character const auto& ac = area->data[y * width + x]; // Terminal character auto& tc = vterm->data[ty * vterm->width + tx]; // New character FChar nc{}; std::memcpy (&nc, &ac, sizeof(nc)); // Covered character auto cc = getCoveredCharacter (terminal_pos + FPoint{1, 1}, area->widget); nc.bg_color = cc.bg_color; nc.attr.bit.no_changes = bool(tc.attr.bit.printed && tc == nc); std::memcpy (&tc, &nc, sizeof(tc)); } //---------------------------------------------------------------------- void FVTerm::updateCharacter ( const FTermArea* area , const FPoint& area_pos , const FPoint& terminal_pos ) { // Copy a area character to the virtual terminal const int x = area_pos.getX(); const int y = area_pos.getY(); const int tx = terminal_pos.getX(); const int ty = terminal_pos.getY(); const int width = area->width + area->right_shadow; // Area character const auto& ac = area->data[y * width + x]; // Terminal character auto& tc = vterm->data[ty * vterm->width + tx]; std::memcpy (&tc, &ac, sizeof(tc)); if ( tc.attr.bit.printed && tc == ac ) tc.attr.bit.no_changes = true; else tc.attr.bit.no_changes = false; } //---------------------------------------------------------------------- bool FVTerm::updateVTermCharacter ( const FTermArea* area , const FPoint& area_pos , const FPoint& terminal_pos ) { const int x = area_pos.getX(); const int y = area_pos.getY(); const int width = area->width + area->right_shadow; // Area character const auto& ac = area->data[y * width + x]; // Get covered state const auto is_covered = isCovered(terminal_pos, area); if ( is_covered == fully_covered ) return false; if ( is_covered == half_covered ) { updateOverlappedColor(area, area_pos, terminal_pos); } else if ( ac.attr.bit.transparent ) // Transparent { updateOverlappedCharacter(area, terminal_pos); } else // Not transparent { if ( ac.attr.bit.color_overlay ) // Transparent shadow { updateShadedCharacter (area, area_pos, terminal_pos); } else if ( ac.attr.bit.inherit_background ) { updateInheritBackground (area, area_pos, terminal_pos); } else // Default { updateCharacter (area, area_pos, terminal_pos); } } return true; } //---------------------------------------------------------------------- void FVTerm::updateVTerm() const { // Updates the character data from all areas to VTerm if ( hasPendingUpdates(vdesktop) ) { putArea(vdesktop); vdesktop->has_changes = false; } const FWidget* widget = vterm->widget; if ( ! widget || ! widget->getWindowList() || widget->getWindowList()->empty() ) return; for (auto&& window : *(widget->getWindowList())) { auto v_win = window->getVWin(); if ( ! (v_win && v_win->visible) ) continue; if ( hasPendingUpdates(v_win) ) { putArea(v_win); v_win->has_changes = false; } else if ( hasChildAreaChanges(v_win) ) { putArea(v_win); // and call the child area processing handler there clearChildAreaChanges(v_win); } } } //---------------------------------------------------------------------- void FVTerm::callPreprocessingHandler (const FTermArea* area) { // Call preprocessing handler if ( area->preproc_list.empty() ) return; for (auto&& pcall : area->preproc_list) { // call the preprocessing handler auto preprocessingHandler = pcall.function; preprocessingHandler(); } } //---------------------------------------------------------------------- bool FVTerm::hasChildAreaChanges (FTermArea* area) const { if ( ! area ) return false; return std::any_of ( area->preproc_list.begin() , area->preproc_list.end() , [] (const FVTermPreprocessing& pcall) { return pcall.instance && pcall.instance->child_print_area && pcall.instance->child_print_area->has_changes; } ); } //---------------------------------------------------------------------- void FVTerm::clearChildAreaChanges (const FTermArea* area) const { if ( ! area ) return; for (auto&& pcall : area->preproc_list) { if ( pcall.instance && pcall.instance->child_print_area ) pcall.instance->child_print_area->has_changes = false; } } //---------------------------------------------------------------------- bool FVTerm::isInsideArea (const FPoint& pos, const FTermArea* area) { // Check whether the coordinates are within the area const auto aw = std::size_t(area->width); const auto ah = std::size_t(area->height); FRect area_geometry{0, 0, aw, ah}; if ( area_geometry.contains(pos) ) return true; else return false; } //---------------------------------------------------------------------- FChar FVTerm::generateCharacter (const FPoint& pos) { // Generates characters for a given position considering all areas const int x = pos.getX(); const int y = pos.getY(); auto sc = &vdesktop->data[y * vdesktop->width + x]; // shown character if ( ! FWidget::getWindowList() || FWidget::getWindowList()->empty() ) return *sc; for (auto& win_obj : *FWidget::getWindowList()) { const auto& win = win_obj->getVWin(); if ( ! win || ! win->visible ) continue; const int win_x = win->offset_left; const int win_y = win->offset_top; const FRect geometry { win_x, win_y , std::size_t(win->width) + std::size_t(win->right_shadow) , std::size_t(win->height) + std::size_t(win->bottom_shadow) }; // Window is visible and contains current character if ( geometry.contains(x, y) ) { const int line_len = win->width + win->right_shadow; auto tmp = &win->data[(y - win_y) * line_len + (x - win_x)]; if ( ! tmp->attr.bit.transparent ) // Current character not transparent { if ( tmp->attr.bit.color_overlay ) // Transparent shadow { // Keep the current vterm character if ( sc != &s_ch ) std::memcpy (&s_ch, sc, sizeof(s_ch)); s_ch.fg_color = tmp->fg_color; s_ch.bg_color = tmp->bg_color; s_ch.attr.bit.reverse = false; s_ch.attr.bit.standout = false; if ( s_ch.ch == fc::LowerHalfBlock || s_ch.ch == fc::UpperHalfBlock || s_ch.ch == fc::LeftHalfBlock || s_ch.ch == fc::RightHalfBlock || s_ch.ch == fc::MediumShade || s_ch.ch == fc::FullBlock ) s_ch.ch = ' '; sc = &s_ch; } else if ( tmp->attr.bit.inherit_background ) { // Add the covered background to this character std::memcpy (&i_ch, tmp, sizeof(i_ch)); i_ch.bg_color = sc->bg_color; // Last background color sc = &i_ch; } else // Default sc = tmp; } } } return *sc; } //---------------------------------------------------------------------- FChar FVTerm::getCharacter ( character_type char_type , const FPoint& pos , FVTerm* obj ) { // Gets the overlapped or the covered character for a given position const int x = pos.getX() - 1; const int y = pos.getY() - 1; int xx = ( x > 0 ) ? x : 0; int yy = ( y > 0 ) ? y : 0; if ( xx >= vterm->width ) xx = vterm->width - 1; if ( yy >= vterm->height ) yy = vterm->height - 1; auto cc = &vdesktop->data[yy * vdesktop->width + xx]; // covered character if ( ! FWidget::getWindowList() || FWidget::getWindowList()->empty() ) return *cc; // Get the window layer of this object const auto& w = static_cast(obj); const int layer = FWindow::getWindowLayer(w); for (auto&& win_obj : *FWidget::getWindowList()) { bool significant_char{false}; // char_type can be "overlapped_character" // or "covered_character" if ( char_type == covered_character ) significant_char = bool(layer >= FWindow::getWindowLayer(win_obj)); else significant_char = bool(layer < FWindow::getWindowLayer(win_obj)); if ( obj && win_obj != obj && significant_char ) { const auto& win = win_obj->getVWin(); if ( ! win || ! win->visible ) continue; const FRect geometry { win->offset_left, win->offset_top , std::size_t(win->width) + std::size_t(win->right_shadow) , std::size_t(win->height) + std::size_t(win->bottom_shadow) }; // Window visible and contains current character if ( geometry.contains(x, y) ) getAreaCharacter (FPoint{x, y}, win, cc); } else if ( char_type == covered_character ) break; } return *cc; } //---------------------------------------------------------------------- FChar FVTerm::getCoveredCharacter (const FPoint& pos, FVTerm* obj) { // Gets the covered character for a given position return getCharacter (covered_character, pos, obj); } //---------------------------------------------------------------------- FChar FVTerm::getOverlappedCharacter (const FPoint& pos, FVTerm* obj) { // Gets the overlapped character for a given position return getCharacter (overlapped_character, pos, obj); } //---------------------------------------------------------------------- void FVTerm::init() { init_object = this; vterm = nullptr; vdesktop = nullptr; fsystem = FTerm::getFSystem(); try { fterm = new FTerm(); term_pos = new FPoint(-1, -1); output_buffer = new std::queue; } catch (const std::bad_alloc&) { badAllocOutput ("FTerm, FPoint, or std::queue"); return; } // Presetting of the current locale for full-width character support. // The final setting is made later in FTerm::init_locale(). std::setlocale (LC_ALL, ""); // term_attribute stores the current state of the terminal term_attribute.ch = '\0'; term_attribute.fg_color = fc::Default; term_attribute.bg_color = fc::Default; term_attribute.attr.byte[0] = 0; term_attribute.attr.byte[1] = 0; term_attribute.attr.byte[2] = 0; term_attribute.attr.byte[3] = 0; // next_attribute contains the state of the next printed character std::memcpy (&next_attribute, &term_attribute, sizeof(next_attribute)); // Create virtual terminal FRect term_geometry {0, 0, FTerm::getColumnNumber(), FTerm::getLineNumber()}; createVTerm (term_geometry.getSize()); // Create virtual desktop area FSize shadow_size{0, 0}; createArea (term_geometry, shadow_size, vdesktop); vdesktop->visible = true; active_area = vdesktop; // Initialize the last terminal size check time last_term_size_check.tv_sec = 0; last_term_size_check.tv_usec = 0; } //---------------------------------------------------------------------- void FVTerm::init_characterLengths (const FOptiMove* optimove) { if ( optimove ) { cursor_address_length = optimove->getCursorAddressLength(); erase_char_length = optimove->getEraseCharsLength(); repeat_char_length = optimove->getRepeatCharLength(); clr_bol_length = optimove->getClrBolLength(); clr_eol_length = optimove->getClrEolLength(); } else { cursor_address_length = INT_MAX; erase_char_length = INT_MAX; repeat_char_length = INT_MAX; clr_bol_length = INT_MAX; clr_eol_length = INT_MAX; } } //---------------------------------------------------------------------- void FVTerm::finish() { // Show the input cursor showCursor(); // Clear the terminal setNormal(); if ( FTerm::hasAlternateScreen() && FTerm::getFTermData()->isInAlternateScreen() ) clearTerm(); flush(); if ( output_buffer ) delete output_buffer; // remove virtual terminal + virtual desktop area removeArea (vdesktop); removeArea (vterm); if ( term_pos ) delete term_pos; if ( fterm ) delete fterm; init_object = nullptr; } //---------------------------------------------------------------------- void FVTerm::putAreaLine (const FChar* ac, FChar* tc, int length) { // copy "length" characters from area to terminal std::memcpy (tc, ac, sizeof(*tc) * unsigned(length)); } //---------------------------------------------------------------------- void FVTerm::putAreaCharacter ( const FPoint& pos, FVTerm* obj , const FChar* ac , FChar* tc ) { if ( ac->attr.bit.transparent ) // Transparent { // Restore one character on vterm FChar ch = getCoveredCharacter (pos, obj); std::memcpy (tc, &ch, sizeof(*tc)); } else // Mot transparent { if ( ac->attr.bit.color_overlay ) // Transparent shadow { // Get covered character + add the current color FChar ch = getCoveredCharacter (pos, obj); ch.fg_color = ac->fg_color; ch.bg_color = ac->bg_color; ch.attr.bit.reverse = false; ch.attr.bit.standout = false; if ( ch.ch == fc::LowerHalfBlock || ch.ch == fc::UpperHalfBlock || ch.ch == fc::LeftHalfBlock || ch.ch == fc::RightHalfBlock || ch.ch == fc::MediumShade || ch.ch == fc::FullBlock ) ch.ch = ' '; std::memcpy (tc, &ch, sizeof(*tc)); } else if ( ac->attr.bit.inherit_background ) { // Add the covered background to this character FChar ch{}; std::memcpy (&ch, ac, sizeof(ch)); FChar cc = getCoveredCharacter (pos, obj); ch.bg_color = cc.bg_color; std::memcpy (tc, &ch, sizeof(*tc)); } else // Default std::memcpy (tc, ac, sizeof(*tc)); } } //---------------------------------------------------------------------- void FVTerm::getAreaCharacter ( const FPoint& pos, const FTermArea* area , FChar*& cc ) { const int area_x = area->offset_left; const int area_y = area->offset_top; const int line_len = area->width + area->right_shadow; const int x = pos.getX(); const int y = pos.getY(); auto& tmp = area->data[(y - area_y) * line_len + (x - area_x)]; // Current character not transparent if ( ! tmp.attr.bit.transparent ) { if ( tmp.attr.bit.color_overlay ) // transparent shadow { // Keep the current vterm character std::memcpy (&s_ch, cc, sizeof(s_ch)); s_ch.fg_color = tmp.fg_color; s_ch.bg_color = tmp.bg_color; s_ch.attr.bit.reverse = false; s_ch.attr.bit.standout = false; cc = &s_ch; } else if ( tmp.attr.bit.inherit_background ) { // Add the covered background to this character std::memcpy (&i_ch, &tmp, sizeof(i_ch)); i_ch.bg_color = cc->bg_color; // last background color cc = &i_ch; } else // default cc = &tmp; } } //---------------------------------------------------------------------- bool FVTerm::clearTerm (int fillchar) const { // Clear the real terminal and put cursor at home const auto& cl = TCAP(fc::t_clear_screen); const auto& cd = TCAP(fc::t_clr_eos); const auto& cb = TCAP(fc::t_clr_eol); const bool ut = FTermcap::background_color_erase; auto next = &next_attribute; const bool normal = FTerm::isNormal(next); appendAttributes(next); if ( ! ( (cl || cd || cb) && (normal || ut) ) || fillchar != ' ' ) { return false; } if ( cl ) // Clear screen { appendOutputBuffer (cl); term_pos->setPoint(0, 0); } else if ( cd ) // Clear to end of screen { setTermXY (0, 0); appendOutputBuffer (cd); term_pos->setPoint(-1, -1); } else if ( cb ) // Clear to end of line { term_pos->setPoint(-1, -1); for (int i{0}; i < int(FTerm::getLineNumber()); i++) { setTermXY (0, i); appendOutputBuffer (cb); } setTermXY (0, 0); } flush(); return true; } //---------------------------------------------------------------------- bool FVTerm::clearFullArea (const FTermArea* area, FChar& nc) const { // Clear area const int area_size = area->width * area->height; std::fill_n (area->data, area_size, nc); if ( area != vdesktop ) // Is the area identical to the desktop? return false; // Try to clear the terminal rapidly with a control sequence if ( clearTerm (nc.ch) ) { nc.attr.bit.printed = true; std::fill_n (vterm->data, area_size, nc); } else { for (int i{0}; i < vdesktop->height; i++) { vdesktop->changes[i].xmin = 0; vdesktop->changes[i].xmax = uInt(vdesktop->width) - 1; vdesktop->changes[i].trans_count = 0; } vdesktop->has_changes = true; } return true; } //---------------------------------------------------------------------- void FVTerm::clearAreaWithShadow (const FTermArea* area, const FChar& nc) { FChar t_char = nc; const int total_width = area->width + area->right_shadow; t_char.attr.bit.transparent = true; for (int y{0}; y < area->height; y++) { const int pos = y * total_width; // Clear area std::fill_n (&area->data[pos], total_width, nc); // Make right shadow transparent std::fill_n (&area->data[pos + area->width], area->right_shadow, t_char); } // Make bottom shadow transparent for (int y{0}; y < area->bottom_shadow; y++) { const int pos = total_width * (y + area->height); std::fill_n (&area->data[pos], total_width, t_char); } } //---------------------------------------------------------------------- bool FVTerm::canClearToEOL (uInt xmin, uInt y) { // Is the line from xmin to the end of the line blank? // => clear to end of line FTermArea*& vt = vterm; const auto& ce = TCAP(fc::t_clr_eol); auto min_char = &vt->data[y * uInt(vt->width) + xmin]; if ( ce && min_char->ch == ' ' ) { uInt beginning_whitespace = 1; const bool normal = FTerm::isNormal(min_char); const bool& ut = FTermcap::background_color_erase; for (uInt x = xmin + 1; x < uInt(vt->width); x++) { auto ch = &vt->data[y * uInt(vt->width) + x]; if ( *min_char == *ch ) beginning_whitespace++; else break; } if ( beginning_whitespace == uInt(vt->width) - xmin && (ut || normal) && clr_eol_length < beginning_whitespace ) return true; } return false; } //---------------------------------------------------------------------- bool FVTerm::canClearLeadingWS (uInt& xmin, uInt y) { // Line has leading whitespace // => clear from xmin to beginning of line FTermArea*& vt = vterm; const auto& cb = TCAP(fc::t_clr_bol); auto first_char = &vt->data[y * uInt(vt->width)]; if ( cb && first_char->ch == ' ' ) { uInt leading_whitespace = 1; const bool normal = FTerm::isNormal(first_char); const bool& ut = FTermcap::background_color_erase; for (uInt x{1}; x < uInt(vt->width); x++) { auto ch = &vt->data[y * uInt(vt->width) + x]; if ( *first_char == *ch ) leading_whitespace++; else break; } if ( leading_whitespace > xmin && (ut || normal) && clr_bol_length < leading_whitespace ) { xmin = leading_whitespace - 1; return true; } } return false; } //---------------------------------------------------------------------- bool FVTerm::canClearTrailingWS (uInt& xmax, uInt y) { // Line has trailing whitespace // => clear from xmax to end of line FTermArea*& vt = vterm; const auto& ce = TCAP(fc::t_clr_eol); auto last_char = &vt->data[(y + 1) * uInt(vt->width) - 1]; if ( ce && last_char->ch == ' ' ) { uInt trailing_whitespace = 1; const bool normal = FTerm::isNormal(last_char); const bool& ut = FTermcap::background_color_erase; for (uInt x = uInt(vt->width) - 1; x > 0 ; x--) { auto ch = &vt->data[y * uInt(vt->width) + x]; if ( *last_char == *ch ) trailing_whitespace++; else break; } if ( trailing_whitespace > uInt(vt->width) - xmax && (ut || normal) && clr_bol_length < trailing_whitespace ) { xmax = uInt(vt->width) - trailing_whitespace; return true; } } return false; } //---------------------------------------------------------------------- bool FVTerm::skipUnchangedCharacters (uInt& x, uInt xmax, uInt y) const { // Skip characters without changes if it is faster than redrawing FTermArea*& vt = vterm; auto print_char = &vt->data[y * uInt(vt->width) + x]; print_char->attr.bit.printed = true; if ( print_char->attr.bit.no_changes ) { uInt count{1}; for (uInt i = x + 1; i <= xmax; i++) { auto ch = &vt->data[y * uInt(vt->width) + i]; if ( ch->attr.bit.no_changes ) count++; else break; } if ( count > cursor_address_length ) { setTermXY (int(x + count), int(y)); x = x + count - 1; return true; } } return false; } //---------------------------------------------------------------------- void FVTerm::printRange ( uInt xmin, uInt xmax, uInt y , bool draw_trailing_ws ) const { for (uInt x = xmin; x <= xmax; x++) { FTermArea*& vt = vterm; const auto& ec = TCAP(fc::t_erase_chars); const auto& rp = TCAP(fc::t_repeat_char); auto print_char = &vt->data[y * uInt(vt->width) + x]; print_char->attr.bit.printed = true; replaceNonPrintableFullwidth (x, print_char); // skip character with no changes if ( skipUnchangedCharacters(x, xmax, y) ) continue; // Erase character if ( ec && print_char->ch == ' ' ) { exit_state erase_state = \ eraseCharacters(x, xmax, y, draw_trailing_ws); if ( erase_state == line_completely_printed ) break; } else if ( rp ) // Repeat one character n-fold { repeatCharacter(x, xmax, y); } else // General character output { bool min_and_not_max( x == xmin && xmin != xmax ); printCharacter (x, y, min_and_not_max, print_char); } } } //---------------------------------------------------------------------- inline void FVTerm::replaceNonPrintableFullwidth ( uInt x , FChar*& print_char ) const { // Replace non-printable full-width characters that are truncated // from the right or left terminal side if ( x == 0 && isFullWidthPaddingChar(print_char) ) { print_char->ch = fc::SingleLeftAngleQuotationMark; // ‹ print_char->attr.bit.fullwidth_padding = false; } else if ( x == uInt(vterm->width - 1) && isFullWidthChar(print_char) ) { print_char->ch = fc::SingleRightAngleQuotationMark; // › print_char->attr.bit.char_width = 1; } } //---------------------------------------------------------------------- void FVTerm::printCharacter ( uInt& x, uInt y, bool min_and_not_max , FChar*& print_char) const { // General character output on terminal if ( x < uInt(vterm->width - 1) && isFullWidthChar(print_char) ) { printFullWidthCharacter (x, y, print_char); } else if ( x > 0 && x < uInt(vterm->width - 1) && isFullWidthPaddingChar(print_char) ) { printFullWidthPaddingCharacter (x, y, print_char); } else if ( x > 0 && min_and_not_max ) { printHalfCovertFullWidthCharacter (x, y, print_char); } else { // Print a half-width character appendCharacter (print_char); markAsPrinted (x, y); } } //---------------------------------------------------------------------- void FVTerm::printFullWidthCharacter ( uInt& x, uInt y , FChar*& print_char ) const { const auto vt = vterm; auto next_char = &vt->data[y * uInt(vt->width) + x + 1]; if ( print_char->attr.byte[0] == next_char->attr.byte[0] && print_char->attr.byte[1] == next_char->attr.byte[1] && print_char->fg_color == next_char->fg_color && print_char->bg_color == next_char->bg_color && isFullWidthChar(print_char) && isFullWidthPaddingChar(next_char) ) { // Print a full-width character appendCharacter (print_char); markAsPrinted (x, y); skipPaddingCharacter (x, y, print_char); } else { // Print ellipses for the 1st full-width character column appendAttributes (print_char); appendOutputBuffer (fc::HorizontalEllipsis); term_pos->x_ref()++; markAsPrinted (x, y); if ( isFullWidthPaddingChar(next_char) ) { // Print ellipses for the 2nd full-width character column x++; appendAttributes (next_char); appendOutputBuffer (fc::HorizontalEllipsis); term_pos->x_ref()++; markAsPrinted (x, y); } } } //---------------------------------------------------------------------- void FVTerm::printFullWidthPaddingCharacter ( uInt& x, uInt y , FChar*& print_char) const { const auto vt = vterm; auto prev_char = &vt->data[y * uInt(vt->width) + x - 1]; if ( print_char->attr.byte[0] == prev_char->attr.byte[0] && print_char->attr.byte[1] == prev_char->attr.byte[1] && print_char->fg_color == prev_char->fg_color && print_char->bg_color == prev_char->bg_color && isFullWidthChar(prev_char) && isFullWidthPaddingChar(print_char) ) { // Move cursor one character to the left const auto& le = TCAP(fc::t_cursor_left); const auto& LE = TCAP(fc::t_parm_left_cursor); if ( le ) appendOutputBuffer (le); else if ( LE ) appendOutputBuffer (FTermcap::encodeParameter(LE, 1, 0, 0, 0, 0, 0, 0, 0, 0)); else { skipPaddingCharacter (x, y, prev_char); return; } // Print a full-width character x--; term_pos->x_ref()--; appendCharacter (prev_char); markAsPrinted (x, y); skipPaddingCharacter (x, y, prev_char); } else { // Print ellipses for the 1st full-width character column appendAttributes (print_char); appendOutputBuffer (fc::HorizontalEllipsis); term_pos->x_ref()++; markAsPrinted (x, y); } } //---------------------------------------------------------------------- void FVTerm::printHalfCovertFullWidthCharacter ( uInt& x, uInt y , FChar*& print_char ) const { const auto vt = vterm; auto prev_char = &vt->data[y * uInt(vt->width) + x - 1]; if ( isFullWidthChar(prev_char) && ! isFullWidthPaddingChar(print_char) ) { // Move cursor one character to the left const auto& le = TCAP(fc::t_cursor_left); const auto& LE = TCAP(fc::t_parm_left_cursor); if ( le ) appendOutputBuffer (le); else if ( LE ) appendOutputBuffer (FTermcap::encodeParameter(LE, 1, 0, 0, 0, 0, 0, 0, 0, 0)); if ( le || LE ) { // Print ellipses for the 1st full-width character column x--; term_pos->x_ref()--; appendAttributes (prev_char); appendOutputBuffer (fc::HorizontalEllipsis); term_pos->x_ref()++; markAsPrinted (x, y); x++; } } // Print a half-width character appendCharacter (print_char); markAsPrinted (x, y); } //---------------------------------------------------------------------- inline void FVTerm::skipPaddingCharacter ( uInt& x, uInt y , const FChar* const& print_char ) const { if ( isFullWidthChar(print_char) ) // full-width character { x++; // Skip the following padding character term_pos->x_ref()++; markAsPrinted (x, y); } } //---------------------------------------------------------------------- FVTerm::exit_state FVTerm::eraseCharacters ( uInt& x, uInt xmax, uInt y , bool draw_trailing_ws ) const { // Erase a number of characters to draw simple whitespaces const auto& vt = vterm; const auto& ec = TCAP(fc::t_erase_chars); auto print_char = &vt->data[y * uInt(vt->width) + x]; if ( ! ec || print_char->ch != ' ' ) return not_used; uInt whitespace{1}; const bool normal = FTerm::isNormal(print_char); for (uInt i = x + 1; i <= xmax; i++) { auto ch = &vt->data[y * uInt(vt->width) + i]; if ( *print_char == *ch ) whitespace++; else break; } if ( whitespace == 1 ) { appendCharacter (print_char); markAsPrinted (x, y); } else { const uInt start_pos = x; const bool& ut = FTermcap::background_color_erase; if ( whitespace > erase_char_length + cursor_address_length && (ut || normal) ) { appendAttributes (print_char); appendOutputBuffer (FTermcap::encodeParameter(ec, whitespace, 0, 0, 0, 0, 0, 0, 0, 0)); if ( x + whitespace - 1 < xmax || draw_trailing_ws ) setTermXY (int(x + whitespace), int(y)); else return line_completely_printed; x = x + whitespace - 1; } else { x--; for (uInt i{0}; i < whitespace; i++) { appendCharacter (print_char); x++; } } markAsPrinted (start_pos, x, y); } return used; } //---------------------------------------------------------------------- FVTerm::exit_state FVTerm::repeatCharacter (uInt& x, uInt xmax, uInt y) const { // Repeat one character n-fold const auto& vt = vterm; const auto& rp = TCAP(fc::t_repeat_char); auto print_char = &vt->data[y * uInt(vt->width) + x]; if ( ! rp ) return not_used; uInt repetitions{1}; for (uInt i = x + 1; i <= xmax; i++) { auto ch = &vt->data[y * uInt(vt->width) + i]; if ( *print_char == *ch ) repetitions++; else break; } if ( repetitions == 1 ) { appendCharacter (print_char); markAsPrinted (x, y); } else { const uInt start_pos = x; if ( repetitions > repeat_char_length && print_char->ch < 128 ) { newFontChanges (print_char); charsetChanges (print_char); appendAttributes (print_char); appendOutputBuffer (FTermcap::encodeParameter(rp, print_char->ch, repetitions, 0, 0, 0, 0, 0, 0, 0)); term_pos->x_ref() += int(repetitions); x = x + repetitions - 1; } else { x--; for (uInt i{0}; i < repetitions; i++) { appendCharacter (print_char); x++; } } markAsPrinted (start_pos, x, y); } return used; } //---------------------------------------------------------------------- inline bool FVTerm::isFullWidthChar (const FChar* const& ch) const { return bool(ch->attr.bit.char_width == 2); } //---------------------------------------------------------------------- inline bool FVTerm::isFullWidthPaddingChar (const FChar* const& ch) const { return ch->attr.bit.fullwidth_padding; } //---------------------------------------------------------------------- void FVTerm::cursorWrap() { // Wrap the cursor const auto& vt = vterm; if ( term_pos->getX() >= vt->width ) { if ( term_pos->getY() == vt->height - 1 ) term_pos->x_ref()--; else { if ( FTermcap::eat_nl_glitch ) { term_pos->setPoint(-1, -1); } else if ( FTermcap::automatic_right_margin ) { term_pos->setX(0); term_pos->y_ref()++; } else term_pos->x_ref()--; } } } //---------------------------------------------------------------------- bool FVTerm::printWrap (FTermArea* area) const { bool end_of_area{false}; const int width = area->width; const int height = area->height; const int rsh = area->right_shadow; const int bsh = area->bottom_shadow; // Line break at right margin if ( area->cursor_x > width + rsh ) { area->cursor_x = 1; area->cursor_y++; } // Prevent up scrolling if ( area->cursor_y > height + bsh ) { area->cursor_y--; end_of_area = true; } return end_of_area; } //---------------------------------------------------------------------- inline void FVTerm::printCharacterOnCoordinate ( FTermArea* area , const int& ax , const int& ay , const FChar& ch) const { if ( area->cursor_x <= 0 || area->cursor_y <= 0 || ax >= area->width + area->right_shadow || ay >= area->height + area->bottom_shadow ) return; const int line_len = area->width + area->right_shadow; auto& ac = area->data[ay * line_len + ax]; // area character if ( ac != ch ) // compare with an overloaded operator { if ( ( ! ac.attr.bit.transparent && ch.attr.bit.transparent ) || ( ! ac.attr.bit.color_overlay && ch.attr.bit.color_overlay ) || ( ! ac.attr.bit.inherit_background && ch.attr.bit.inherit_background ) ) { // add one transparent character form line area->changes[ay].trans_count++; } if ( ( ac.attr.bit.transparent && ! ch.attr.bit.transparent ) || ( ac.attr.bit.color_overlay && ! ch.attr.bit.color_overlay ) || ( ac.attr.bit.inherit_background && ! ch.attr.bit.inherit_background ) ) { // remove one transparent character from line area->changes[ay].trans_count--; } // copy character to area std::memcpy (&ac, &ch, sizeof(ac)); if ( ax < int(area->changes[ay].xmin) ) area->changes[ay].xmin = uInt(ax); if ( ax > int(area->changes[ay].xmax) ) area->changes[ay].xmax = uInt(ax); } } //---------------------------------------------------------------------- void FVTerm::printPaddingCharacter (FTermArea* area, const FChar& term_char) { // Creates a padding-character from the current character (term_char) // and prints it. It is a placeholder for the column after // a full-width character. FChar pc; // padding character // Copy character to padding character std::memcpy (&pc, &term_char, sizeof(pc)); if ( FTerm::getEncoding() == fc::UTF8 ) { pc.ch = 0; pc.attr.bit.fullwidth_padding = true; pc.attr.bit.char_width = 0; } else { pc.ch = '.'; pc.attr.bit.char_width = 1; } // Print the padding-character print (area, pc); } //---------------------------------------------------------------------- void FVTerm::updateTerminalLine (uInt y) const { // Updates pending changes from line y to the terminal const auto& vt = vterm; uInt& xmin = vt->changes[y].xmin; uInt& xmax = vt->changes[y].xmax; if ( xmin <= xmax ) // Line has changes { bool draw_leading_ws = false; bool draw_trailing_ws = false; const auto& ce = TCAP(fc::t_clr_eol); auto first_char = &vt->data[y * uInt(vt->width)]; auto last_char = &vt->data[(y + 1) * uInt(vt->width) - 1]; auto min_char = &vt->data[y * uInt(vt->width) + xmin]; // Clear rest of line bool is_eol_clean = canClearToEOL (xmin, y); if ( ! is_eol_clean ) { // leading whitespace draw_leading_ws = canClearLeadingWS (xmin, y); // trailing whitespace draw_trailing_ws = canClearTrailingWS (xmax, y); } setTermXY (int(xmin), int(y)); if ( is_eol_clean ) { appendAttributes (min_char); appendOutputBuffer (ce); markAsPrinted (xmin, uInt(vt->width - 1), y); } else { if ( draw_leading_ws ) { const auto& cb = TCAP(fc::t_clr_bol); appendAttributes (first_char); appendOutputBuffer (cb); markAsPrinted (0, xmin, y); } printRange (xmin, xmax, y, draw_trailing_ws); if ( draw_trailing_ws ) { appendAttributes (last_char); appendOutputBuffer (ce); markAsPrinted (xmax + 1, uInt(vt->width - 1), y); } } // Reset line changes xmin = uInt(vt->width); xmax = 0; } cursorWrap(); } //---------------------------------------------------------------------- bool FVTerm::updateTerminalCursor() const { // Updates the input cursor visibility and the position if ( vterm && vterm->input_cursor_visible ) { const int x = vterm->input_cursor_x; const int y = vterm->input_cursor_y; if ( isInsideTerminal(FPoint{x, y}) ) { setTermXY (x, y); showCursor(); return true; } } else hideCursor(); return false; } //---------------------------------------------------------------------- bool FVTerm::isInsideTerminal (const FPoint& pos) const { // Check whether the coordinates are within the virtual terminal const FRect term_geometry {0, 0, FTerm::getColumnNumber(), FTerm::getLineNumber()}; if ( term_geometry.contains(pos) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FVTerm::isTermSizeChanged() const { if ( ! isTermSizeCheckTimeout() ) return false; FObject::getCurrentTime (&last_term_size_check); const auto& data = FTerm::getFTermData(); if ( ! data ) return false; const auto& old_term_geometry = data->getTermGeometry(); FTerm::detectTermSize(); auto term_geometry = data->getTermGeometry(); term_geometry.move (-1, -1); if ( old_term_geometry.getSize() != term_geometry.getSize() ) return true; return false; } //---------------------------------------------------------------------- inline bool FVTerm::isTermSizeCheckTimeout() { return FObject::isTimeout (&last_term_size_check, term_size_check_timeout); } //---------------------------------------------------------------------- inline bool FVTerm::hasPendingUpdates (const FTermArea* area) { return ( area && area->has_changes ) ? true : false; } //---------------------------------------------------------------------- inline void FVTerm::markAsPrinted (uInt pos, uInt line) { // Marks a character as printed vterm->data[line * uInt(vterm->width) + pos].attr.bit.printed = true; } //---------------------------------------------------------------------- inline void FVTerm::markAsPrinted (uInt from, uInt to, uInt line) { // Marks characters in the specified range [from .. to] as printed for (uInt x = from; x <= to; x++) vterm->data[line * uInt(vterm->width) + x].attr.bit.printed = true; } //---------------------------------------------------------------------- inline void FVTerm::newFontChanges (FChar*& next_char) { // NewFont special cases if ( ! FTerm::isNewFont() ) return; if ( next_char->ch == fc::LowerHalfBlock ) { next_char->ch = fc::UpperHalfBlock; next_char->attr.bit.reverse = true; } else if ( isReverseNewFontchar(next_char->ch) ) next_char->attr.bit.reverse = true; // Show in reverse video } //---------------------------------------------------------------------- inline void FVTerm::charsetChanges (FChar*& next_char) { const wchar_t& ch = next_char->ch; next_char->encoded_char = ch; if ( FTerm::getEncoding() == fc::UTF8 ) return; const wchar_t ch_enc = FTerm::charEncode(ch); if ( ch_enc == ch ) return; if ( ch_enc == 0 ) { next_char->encoded_char = wchar_t(FTerm::charEncode(ch, fc::ASCII)); return; } next_char->encoded_char = ch_enc; if ( FTerm::getEncoding() == fc::VT100 ) next_char->attr.bit.alt_charset = true; else if ( FTerm::getEncoding() == fc::PC ) { next_char->attr.bit.pc_charset = true; if ( FTerm::isPuttyTerminal() ) return; if ( FTerm::isXTerminal() && ch_enc < 0x20 ) // Character 0x00..0x1f { if ( FTerm::hasUTF8() ) next_char->encoded_char = int(FTerm::charEncode(ch, fc::ASCII)); else { next_char->encoded_char += 0x5f; next_char->attr.bit.alt_charset = true; } } } } //---------------------------------------------------------------------- inline void FVTerm::appendCharacter (FChar*& next_char) const { const int term_width = vterm->width - 1; const int term_height = vterm->height - 1; if ( term_pos->getX() == term_width && term_pos->getY() == term_height ) appendLowerRight (next_char); else appendChar (next_char); term_pos->x_ref()++; } //---------------------------------------------------------------------- inline void FVTerm::appendChar (FChar*& next_char) const { newFontChanges (next_char); charsetChanges (next_char); appendAttributes (next_char); characterFilter (next_char); appendOutputBuffer (next_char->encoded_char); } //---------------------------------------------------------------------- inline void FVTerm::appendAttributes (FChar*& next_attr) const { auto term_attr = &term_attribute; // generate attribute string for the next character const char* attr_str = FTerm::changeAttribute (term_attr, next_attr); if ( attr_str ) appendOutputBuffer (attr_str); } //---------------------------------------------------------------------- int FVTerm::appendLowerRight (FChar*& screen_char) const { const auto& SA = TCAP(fc::t_enter_am_mode); const auto& RA = TCAP(fc::t_exit_am_mode); if ( ! FTermcap::automatic_right_margin ) { appendChar (screen_char); } else if ( SA && RA ) { appendOutputBuffer (RA); appendChar (screen_char); appendOutputBuffer (SA); } else { const auto& IC = TCAP(fc::t_parm_ich); const auto& im = TCAP(fc::t_enter_insert_mode); const auto& ei = TCAP(fc::t_exit_insert_mode); const auto& ip = TCAP(fc::t_insert_padding); const auto& ic = TCAP(fc::t_insert_character); const int x = int(FTerm::getColumnNumber()) - 2; const int y = int(FTerm::getLineNumber()) - 1; setTermXY (x, y); appendChar (screen_char); term_pos->x_ref()++; setTermXY (x, y); screen_char--; if ( IC ) { appendOutputBuffer (FTermcap::encodeParameter(IC, 1, 0, 0, 0, 0, 0, 0, 0, 0)); appendChar (screen_char); } else if ( im && ei ) { appendOutputBuffer (im); appendChar (screen_char); if ( ip ) appendOutputBuffer (ip); appendOutputBuffer (ei); } else if ( ic ) { appendOutputBuffer (ic); appendChar (screen_char); if ( ip ) appendOutputBuffer (ip); } } return screen_char->ch; } //---------------------------------------------------------------------- inline void FVTerm::characterFilter (FChar*& next_char) { charSubstitution& sub_map = fterm->getCharSubstitutionMap(); if ( sub_map.find(next_char->encoded_char) != sub_map.end() ) next_char->encoded_char = sub_map[next_char->encoded_char]; } //---------------------------------------------------------------------- inline void FVTerm::appendOutputBuffer (const std::string& s) { const char* const& c_string = s.c_str(); FTermcap::paddingPrint (c_string, 1, appendOutputBuffer); } //---------------------------------------------------------------------- inline void FVTerm::appendOutputBuffer (const char s[]) { FTermcap::paddingPrint (s, 1, appendOutputBuffer); } //---------------------------------------------------------------------- int FVTerm::appendOutputBuffer (int ch) { // append method for unicode character output_buffer->push(ch); if ( output_buffer->size() >= TERMINAL_OUTPUT_BUFFER_SIZE ) flush(); return ch; } } // namespace finalcut