/***********************************************************************
* dialog.cpp - A FDialog example *
* *
* This file is part of the FINAL CUT widget toolkit *
* *
* Copyright 2015-2020 Markus Gans *
* *
* FINAL CUT is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* FINAL CUT is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* . *
***********************************************************************/
#include
using finalcut::FPoint;
using finalcut::FSize;
// function prototype
void cb_quit (const finalcut::FWidget*, FDataPtr);
//----------------------------------------------------------------------
// callback function
//----------------------------------------------------------------------
void cb_quit (const finalcut::FWidget*, FDataPtr data)
{
auto& app = *(static_cast(data));
app.quit();
}
//----------------------------------------------------------------------
// main part
//----------------------------------------------------------------------
int main (int argc, char* argv[])
{
// Create the application object
finalcut::FApplication app{argc, argv};
// Create a simple dialog box
finalcut::FDialog dgl{&app};
dgl.setText ("FDialog");
dgl.setGeometry (FPoint{4, 3}, FSize{41, 11});
// Create text labels
finalcut::FLabel label_1{&dgl};
finalcut::FLabel label_2{&dgl};
label_1 << finalcut::fc::BlackUpPointingTriangle
<< std::wstring{L"\n"}
<< finalcut::fc::BoxDrawingsUpAndRight
<< finalcut::FString{2, finalcut::fc::BoxDrawingsHorizontal}
<< " Double click the title bar button,";
label_2 << "press Q on the keyboard,\n"
<< "or push the button below to exit\n"
<< "the program.";
label_1.setGeometry (FPoint{1, 1}, FSize{38, 2});
label_2.setGeometry (FPoint{5, 3}, FSize{34, 3});
// Create the quit button
finalcut::FButton btn{"&Quit", &dgl};
btn.setGeometry (FPoint{16, 7}, FSize{9, 1});
// Connect the button signal "clicked" with the callback function
btn.addCallback
(
"clicked",
&cb_quit,
&app
);
// Set dialog object as main widget
finalcut::FWidget::setMainWidget(&dgl);
// Show and start the application
dgl.show();
return app.exec();
}