/*********************************************************************** * fmenulist.cpp - Menu item container base class * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2015-2018 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #include #include "final/fmenulist.h" namespace finalcut { //---------------------------------------------------------------------- // class FMenuList //---------------------------------------------------------------------- // constructor and destructor //---------------------------------------------------------------------- FMenuList::~FMenuList() // destructor { // delete all items if ( item_list.empty() ) return; std::vector::iterator iter; iter = item_list.begin(); while ( iter != item_list.end() ) { (*iter)->setSuperMenu(0); iter = item_list.erase(iter); } } // public methods of FMenuList //---------------------------------------------------------------------- void FMenuList::insert (FMenuItem* i) { item_list.push_back(i); } //---------------------------------------------------------------------- void FMenuList::remove (FMenuItem* i) { std::vector::iterator iter; if ( item_list.empty() ) return; iter = item_list.begin(); while ( iter != item_list.end() ) { if ( (*iter) == i ) { iter = item_list.erase(iter); i->setSuperMenu(0); break; } else ++iter; } } //---------------------------------------------------------------------- void FMenuList::remove (int pos) { if ( int(getCount()) < pos ) return; item_list.erase (item_list.begin() + pos - 1); } //---------------------------------------------------------------------- void FMenuList::clear() { item_list.clear(); } //---------------------------------------------------------------------- void FMenuList::selectFirstItem() { std::vector::const_iterator iter, end; iter = item_list.begin(); end = item_list.end(); if ( item_list.empty() ) return; if ( hasSelectedItem() ) unselectItem(); while ( iter != end ) { if ( (*iter)->isEnabled() && ! (*iter)->isSeparator() ) { // select first enabled item (*iter)->setSelected(); setSelectedItem(*iter); break; } ++iter; } } //---------------------------------------------------------------------- void FMenuList::unselectItem() { if ( hasSelectedItem() ) getSelectedItem()->unsetSelected(); setSelectedItem(0); } } // namespace finalcut