/***********************************************************************
* fcolorpair.h - Foreground and background color of a character *
* *
* This file is part of the Final Cut widget toolkit *
* *
* Copyright 2019 Markus Gans *
* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* . *
***********************************************************************/
/* Standalone class
* ════════════════
*
* ▕▔▔▔▔▔▔▔▔▔▔▔▔▏
* ▕ FClassName ▏
* ▕▁▁▁▁▁▁▁▁▁▁▁▁▏
*/
#ifndef FCOLORPAIR_H
#define FCOLORPAIR_H
#if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT)
#error "Only can be included directly."
#endif
#include "final/fc.h"
#include "final/ftypes.h"
namespace finalcut
{
//----------------------------------------------------------------------
// class FColorPair
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FColorPair
{
public:
// Constructors
explicit FColorPair (FColor fg = fc::Default, FColor bg = fc::Default)
: fg_color(fg)
, bg_color(bg)
{ }
// Copy constructor
FColorPair (const FColorPair& pair)
: fg_color(pair.fg_color)
, bg_color(pair.bg_color)
{ }
// Destructor
~FColorPair() = default;
// Assignment operator (=)
FColorPair& operator = (const FColorPair& pair)
{
fg_color = pair.fg_color;
bg_color = pair.bg_color;
return *this;
}
// Accessor
const char* getClassName() const
{ return "FColorPair"; }
// Methods
void swap()
{
std::swap (fg_color, bg_color);
}
// Data Members
FColor fg_color; // Foreground color
FColor bg_color; // Background color
};
#pragma pack(pop)
} // namespace finalcut
#endif // FCOLORPAIR_H