// File: fbuttongroup.cpp // Provides: class FButtonGroup #include "fapp.h" #include "fbuttongroup.h" #include "fstatusbar.h" #include "ftogglebutton.h" //---------------------------------------------------------------------- // class FButtonGroup //---------------------------------------------------------------------- // constructor and destructor //---------------------------------------------------------------------- FButtonGroup::FButtonGroup(FWidget* parent) : FWidget(parent) , text() , border(true) , buttonlist() { init(); } //---------------------------------------------------------------------- FButtonGroup::FButtonGroup (const FString& txt, FWidget* parent) : FWidget(parent) , text(txt) , border(true) , buttonlist() { init(); setText(txt); } //---------------------------------------------------------------------- FButtonGroup::~FButtonGroup() // destructor { FButtonGroup::FButtonList::iterator iter; if ( buttonlist.empty() ) return; iter = buttonlist.begin(); while ( iter != buttonlist.end() ) { (*iter)->setGroup(0); iter = buttonlist.erase(iter); } } // private methods of FButtonGroup //---------------------------------------------------------------------- void FButtonGroup::init() { top_padding = 1; left_padding = 1; bottom_padding = 1; right_padding = 1; if ( isEnabled() ) flags |= ACTIVE; foregroundColor = wc.label_fg; backgroundColor = wc.label_bg; buttonlist.clear(); // no buttons yet } //---------------------------------------------------------------------- bool FButtonGroup::isRadioButton(FToggleButton* button) const { return bool ( strcmp ( button->getClassName(), const_cast("FRadioButton") ) == 0 ); } //---------------------------------------------------------------------- void FButtonGroup::directFocus() { if ( ! hasFocusedButton() ) { bool found_checked = false; if ( hasCheckedButton() && ! buttonlist.empty() ) { FButtonGroup::FButtonList::const_iterator iter, end; iter = buttonlist.begin(); end = buttonlist.end(); while ( iter != end ) { if ( (*iter)->isChecked() ) { if ( isRadioButton(*iter) ) { found_checked = true; FWidget* focused_widget = getFocusWidget(); FFocusEvent out (FocusOut_Event); FApplication::queueEvent(focused_widget, &out); (*iter)->setFocus(); if ( focused_widget ) focused_widget->redraw(); getFocusWidget()->redraw(); } break; } ++iter; } } if ( ! found_checked ) { FWidget* focused_widget = getFocusWidget(); FFocusEvent out (FocusOut_Event); FApplication::queueEvent(focused_widget, &out); focusFirstChild(); if ( focused_widget ) focused_widget->redraw(); getFocusWidget()->redraw(); } } if ( statusBar() ) { statusBar()->drawMessage(); updateTerminal(); flush_out(); } } // protected methods of FButtonGroup //---------------------------------------------------------------------- void FButtonGroup::draw() { setUpdateVTerm(false); setColor (foregroundColor, backgroundColor); if ( border ) drawBorder(); drawLabel(); setUpdateVTerm(true); } //---------------------------------------------------------------------- uChar FButtonGroup::getHotkey() { uInt length; if ( text.isEmpty() ) return 0; length = text.getLength(); for (uInt i=0; i < length; i++) { try { if ( (i+1 < length) && (text[i] == '&') ) return uChar(text[++i]); } catch (const std::out_of_range&) { return 0;; } } return 0; } //---------------------------------------------------------------------- void FButtonGroup::setHotkeyAccelerator() { int hotkey = getHotkey(); if ( hotkey ) { if ( isalpha(hotkey) || isdigit(hotkey) ) { addAccelerator (tolower(hotkey), this); addAccelerator (toupper(hotkey), this); // Meta + hotkey addAccelerator (0x20000e0 + tolower(hotkey), this); } else addAccelerator (getHotkey(), this); } else delAccelerator(this); } //---------------------------------------------------------------------- void FButtonGroup::drawLabel() { wchar_t* LabelText; register wchar_t* src; register wchar_t* dest; FString txt; uInt length; int hotkeypos; bool isActive, isNoUnderline; if ( text.isNull() || text.isEmpty() ) return; txt = " " + text + " "; length = txt.getLength(); hotkeypos = -1; LabelText = new wchar_t[length+1]; src = const_cast(txt.wc_str()); dest = const_cast(LabelText); isActive = ((flags & ACTIVE) != 0); isNoUnderline = ((flags & NO_UNDERLINE) != 0); // find hotkey position in string // + generate a new string without the '&'-sign for (uInt i=0; i < length; i++) { if ( (i < length) && (txt[i] == '&') && (hotkeypos == -1) ) { hotkeypos = int(i); i++; src++; } *dest++ = *src++; } if ( hotkeypos != -1 ) length--; if ( border ) gotoxy (xpos+xmin, ypos+ymin-1); else gotoxy (xpos+xmin-2, ypos+ymin-1); if ( isEnabled() ) setColor(wc.label_emphasis_fg, wc.label_bg); else setColor(wc.label_inactive_fg, wc.label_inactive_bg); for (int z=0; z < int(length); z++) { if ( (z == hotkeypos) && isActive ) { setColor (wc.label_hotkey_fg, wc.label_hotkey_bg); if ( ! isNoUnderline ) setUnderline(); print ( LabelText[z] ); if ( ! isNoUnderline ) unsetUnderline(); setColor (wc.label_emphasis_fg, wc.label_bg); } else print ( LabelText[z] ); } delete[] LabelText; } // public methods of FButtonGroup //---------------------------------------------------------------------- void FButtonGroup::hide() { int fg, bg, size; char* blank; FWidget::hide(); if ( ! buttonlist.empty() ) { FButtonGroup::FButtonList::const_iterator iter, end; iter = buttonlist.begin(); end = buttonlist.end(); while ( iter != end ) { (*iter)->hide(); ++iter; } } fg = parentWidget()->getForegroundColor(); bg = parentWidget()->getBackgroundColor(); setColor (fg, bg); size = width; blank = new char[size+1]; memset(blank, ' ', uLong(size)); blank[size] = '\0'; for (int y=0; y < height; y++) { gotoxy (xpos+xmin-1, ypos+ymin-1+y); print (blank); } delete[] blank; } //---------------------------------------------------------------------- void FButtonGroup::insert(FToggleButton* button) { if ( button->group() ) button->group()->remove(button); // setChecked the first FRadioButton if ( buttonlist.size() == 1 && isRadioButton(*buttonlist.begin()) ) (*buttonlist.begin())->setChecked(); button->setGroup(this); buttonlist.push_back(button); button->addCallback ( "toggled", _METHOD_CALLBACK (this, &FButtonGroup::cb_buttonToggled) ); } //---------------------------------------------------------------------- void FButtonGroup::remove(FToggleButton* button) { FButtonGroup::FButtonList::iterator iter; if ( buttonlist.empty() ) return; iter = buttonlist.begin(); while ( iter != buttonlist.end() ) { if ( (*iter) == button ) { iter = buttonlist.erase(iter); button->setGroup(0); button->delCallback(this); break; } else ++iter; } } //---------------------------------------------------------------------- void FButtonGroup::cb_buttonToggled (FWidget* widget, void*) { FToggleButton* button = static_cast(widget); FButtonGroup::FButtonList::const_iterator iter, end; if ( ! button->isChecked() ) return; if ( buttonlist.empty() ) return; iter = buttonlist.begin(); end = buttonlist.end(); while ( iter != end ) { if ( (*iter) != button && (*iter)->isChecked() && isRadioButton(*iter) ) { (*iter)->unsetChecked(); if ( (*iter)->isVisible() && (*iter)->isShown() ) (*iter)->redraw(); } ++iter; } } //---------------------------------------------------------------------- FToggleButton* FButtonGroup::getFirstButton() { if ( ! buttonlist.empty() ) { FButtonGroup::FButtonList::const_iterator iter, end; iter = buttonlist.begin(); end = buttonlist.end(); while ( iter != end ) { if ( (*iter)->isEnabled() && (*iter)->acceptFocus() ) return (*iter); ++iter; } } return 0; } //---------------------------------------------------------------------- FToggleButton* FButtonGroup::getLastButton() { if ( ! buttonlist.empty() ) { FButtonGroup::FButtonList::const_iterator iter, begin; begin = buttonlist.begin(); iter = buttonlist.end(); do { --iter; if ( (*iter)->isEnabled() && (*iter)->acceptFocus() ) return (*iter); } while ( iter != begin ); } return 0; } //---------------------------------------------------------------------- bool FButtonGroup::hasFocusedButton() { if ( ! buttonlist.empty() ) { FButtonGroup::FButtonList::const_iterator iter, end; iter = buttonlist.begin(); end = buttonlist.end(); while ( iter != end ) { if ( (*iter)->hasFocus() ) return true; ++iter; } } return false; } //---------------------------------------------------------------------- bool FButtonGroup::hasCheckedButton() { if ( ! buttonlist.empty() ) { FButtonGroup::FButtonList::const_iterator iter, end; iter = buttonlist.begin(); end = buttonlist.end(); while ( iter != end ) { if ( (*iter)->isChecked() ) return true; ++iter; } } return false; } //---------------------------------------------------------------------- void FButtonGroup::onMouseDown (FMouseEvent* ev) { if ( ev->getButton() != LeftButton ) return; directFocus(); } //---------------------------------------------------------------------- void FButtonGroup::onAccel (FAccelEvent*) { directFocus(); } //---------------------------------------------------------------------- void FButtonGroup::onFocusIn (FFocusEvent* in_ev) { if ( hasCheckedButton() && ! buttonlist.empty() ) { FButtonGroup::FButtonList::const_iterator iter, end; iter = buttonlist.begin(); end = buttonlist.end(); while ( iter != end ) { if ( (*iter)->isChecked() ) { if ( isRadioButton(*iter) ) { in_ev->ignore(); FWidget* prev_element = getFocusWidget(); (*iter)->setFocus(); prev_element->redraw(); (*iter)->redraw(); } break; } ++iter; } } if ( in_ev->isAccepted() ) { if ( in_ev->getFocusType() == FocusNextWidget ) { in_ev->ignore(); FWidget* prev_element = getFocusWidget(); focusFirstChild(); prev_element->redraw(); getFocusWidget()->redraw(); } else if ( in_ev->getFocusType() == FocusPreviousWidget ) { in_ev->ignore(); FWidget* prev_element = getFocusWidget(); focusLastChild(); prev_element->redraw(); getFocusWidget()->redraw(); } } if ( statusBar() ) { statusBar()->drawMessage(); updateTerminal(); flush_out(); } } //---------------------------------------------------------------------- void FButtonGroup::onFocusOut (FFocusEvent*) { } //---------------------------------------------------------------------- bool FButtonGroup::setEnable (bool on) { FWidget::setEnable(on); if ( on ) { flags |= ACTIVE; setHotkeyAccelerator(); } else { flags &= ~ACTIVE; delAccelerator (this); } return on; } //---------------------------------------------------------------------- bool FButtonGroup::setBorder(bool on) { if ( on ) border = true; else border = false; return on; } //---------------------------------------------------------------------- void FButtonGroup::setText (const FString& txt) { text = txt; if ( isEnabled() ) { delAccelerator (this); setHotkeyAccelerator(); } }