/*********************************************************************** * foptiattr.cpp - Sets video attributes in optimized order * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2016-2017 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #include #include "final/foptiattr.h" //---------------------------------------------------------------------- // class FOptiAttr //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FOptiAttr::FOptiAttr() : F_enter_bold_mode() , F_exit_bold_mode() , F_enter_dim_mode() , F_exit_dim_mode() , F_enter_italics_mode() , F_exit_italics_mode() , F_enter_underline_mode() , F_exit_underline_mode() , F_enter_blink_mode() , F_exit_blink_mode() , F_enter_reverse_mode() , F_exit_reverse_mode() , F_enter_standout_mode() , F_exit_standout_mode() , F_enter_secure_mode() , F_exit_secure_mode() , F_enter_protected_mode() , F_exit_protected_mode() , F_enter_crossed_out_mode() , F_exit_crossed_out_mode() , F_enter_dbl_underline_mode() , F_exit_dbl_underline_mode() , F_set_attributes() , F_exit_attribute_mode() , F_enter_alt_charset_mode() , F_exit_alt_charset_mode() , F_enter_pc_charset_mode() , F_exit_pc_charset_mode() , F_set_a_foreground() , F_set_a_background() , F_set_foreground() , F_set_background() , F_set_color_pair() , F_orig_pair() , F_orig_colors() , on() , off() , max_color(1) , attr_without_color(0) , ansi_default_color(false) , monochron(true) , fake_reverse(false) , cygwin_terminal(false) , attr_ptr(attr_buf) { attr_buf[0] = '\0'; } //---------------------------------------------------------------------- FOptiAttr::~FOptiAttr() // destructor { } // public methods of FOptiAttr //---------------------------------------------------------------------- void FOptiAttr::set_enter_bold_mode (char*& cap) { if ( cap ) { F_enter_bold_mode.cap = cap; F_enter_bold_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_bold_mode (char*& cap) { if ( cap ) { F_exit_bold_mode.cap = cap; F_exit_bold_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_dim_mode (char*& cap) { if ( cap ) { F_enter_dim_mode.cap = cap; F_enter_dim_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_dim_mode (char*& cap) { if ( cap ) { F_exit_dim_mode.cap = cap; F_exit_dim_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_italics_mode (char*& cap) { if ( cap ) { F_enter_italics_mode.cap = cap; F_enter_italics_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_italics_mode (char*& cap) { if ( cap ) { F_exit_italics_mode.cap = cap; F_exit_italics_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_underline_mode (char*& cap) { if ( cap ) { F_enter_underline_mode.cap = cap; F_enter_underline_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_underline_mode (char*& cap) { if ( cap ) { F_exit_underline_mode.cap = cap; F_exit_underline_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_blink_mode (char*& cap) { if ( cap ) { F_enter_blink_mode.cap = cap; F_enter_blink_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_blink_mode (char*& cap) { if ( cap ) { F_exit_blink_mode.cap = cap; F_exit_blink_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_reverse_mode (char*& cap) { if ( cap ) { F_enter_reverse_mode.cap = cap; F_enter_reverse_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_reverse_mode (char*& cap) { if ( cap ) { F_exit_reverse_mode.cap = cap; F_exit_reverse_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_secure_mode (char*& cap) { if ( cap ) { F_enter_secure_mode.cap = cap; F_enter_secure_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_secure_mode (char*& cap) { if ( cap ) { F_exit_secure_mode.cap = cap; F_exit_secure_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_protected_mode (char*& cap) { if ( cap ) { F_enter_protected_mode.cap = cap; F_enter_protected_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_protected_mode (char*& cap) { if ( cap ) { F_exit_protected_mode.cap = cap; F_exit_protected_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_crossed_out_mode (char*& cap) { if ( cap ) { F_enter_crossed_out_mode.cap = cap; F_enter_crossed_out_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_crossed_out_mode (char*& cap) { if ( cap ) { F_exit_crossed_out_mode.cap = cap; F_exit_crossed_out_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_dbl_underline_mode (char*& cap) { if ( cap ) { F_enter_dbl_underline_mode.cap = cap; F_enter_dbl_underline_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_dbl_underline_mode (char*& cap) { if ( cap ) { F_exit_dbl_underline_mode.cap = cap; F_exit_dbl_underline_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_standout_mode (char*& cap) { if ( cap ) { F_enter_standout_mode.cap = cap; F_enter_standout_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_standout_mode (char*& cap) { if ( cap ) { F_exit_standout_mode.cap = cap; F_exit_standout_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_set_attributes (char*& cap) { if ( cap ) { F_set_attributes.cap = cap; F_set_attributes.caused_reset = true; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_attribute_mode (char*& cap) { if ( cap ) { F_exit_attribute_mode.cap = cap; F_exit_attribute_mode.caused_reset = true; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_alt_charset_mode (char*& cap) { if ( cap ) { F_enter_alt_charset_mode.cap = cap; F_enter_alt_charset_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_alt_charset_mode (char*& cap) { if ( cap ) { F_exit_alt_charset_mode.cap = cap; F_exit_alt_charset_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_pc_charset_mode (char*& cap) { if ( cap ) { F_enter_pc_charset_mode.cap = cap; F_enter_pc_charset_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_pc_charset_mode (char*& cap) { if ( cap ) { F_exit_pc_charset_mode.cap = cap; F_exit_pc_charset_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_a_foreground_color (char*& cap) { if ( cap ) { F_set_a_foreground.cap = cap; F_set_a_foreground.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_a_background_color (char*& cap) { if ( cap ) { F_set_a_background.cap = cap; F_set_a_background.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_foreground_color (char*& cap) { if ( cap ) { F_set_foreground.cap = cap; F_set_foreground.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_background_color (char*& cap) { if ( cap ) { F_set_background.cap = cap; F_set_background.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_term_color_pair (char*& cap) { if ( cap ) { F_set_color_pair.cap = cap; F_set_color_pair.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_orig_pair (char*& cap) { if ( cap ) { F_orig_pair.cap = cap; F_orig_pair.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_orig_orig_colors (char*& cap) { if ( cap ) { F_orig_colors.cap = cap; F_orig_colors.caused_reset = false; } } //---------------------------------------------------------------------- bool FOptiAttr::isNormal (char_data*& ch) { return hasNoAttribute(ch) && ! hasColor(ch); } //---------------------------------------------------------------------- void FOptiAttr::init() { if ( max_color < 8 ) monochron = true; else monochron = false; if ( caused_reset_attributes(F_exit_bold_mode.cap) ) F_exit_bold_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_dim_mode.cap) ) F_exit_dim_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_italics_mode.cap) ) F_exit_italics_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_blink_mode.cap) ) F_exit_blink_mode.caused_reset = true; if ( caused_reset_attributes ( F_exit_underline_mode.cap , all_tests & ~same_like_ue) ) F_exit_underline_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_reverse_mode.cap) ) F_exit_reverse_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_secure_mode.cap) ) F_exit_secure_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_protected_mode.cap) ) F_exit_protected_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_crossed_out_mode.cap) ) F_exit_crossed_out_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_dbl_underline_mode.cap) ) F_exit_dbl_underline_mode.caused_reset = true; if ( caused_reset_attributes ( F_exit_standout_mode.cap , all_tests & ~same_like_se) ) F_exit_standout_mode.caused_reset = true; } //---------------------------------------------------------------------- short FOptiAttr::vga2ansi (register short color) { // VGA | ANSI // i R G B | i B G R //---------+--------- // 0 0 0 0 | 0 0 0 0 i = intensity bit // 0 0 0 1 | 0 1 0 0 R = red // 0 0 1 0 | 0 0 1 0 G = green // 0 0 1 1 | 0 1 1 0 B = blue // 0 1 0 0 | 0 0 0 1 // 0 1 0 1 | 0 1 0 1 // 0 1 1 0 | 0 0 1 1 // 0 1 1 1 | 0 1 1 1 // 1 0 0 0 | 1 0 0 0 // 1 0 0 1 | 1 1 0 0 // 1 0 1 0 | 1 0 1 0 // 1 0 1 1 | 1 1 1 0 // 1 1 0 0 | 1 0 0 1 // 1 1 0 1 | 1 1 0 1 // 1 1 1 0 | 1 0 1 1 // 1 1 1 1 | 1 1 1 1 if ( color >= 0 && color < 16 ) { static const short lookup_table[] = { 0, 4, 2, 6, 1, 5, 3, 7, 8, 12, 10, 14, 9, 13, 11, 15 }; color = lookup_table[color]; } return color; } //---------------------------------------------------------------------- char* FOptiAttr::changeAttribute (char_data*& term, char_data*& next) { fake_reverse = false; attr_buf[0] = '\0'; if ( ! (term && next) ) return attr_buf; prevent_no_color_video_attributes (next); detectSwitchOn (term, next); detectSwitchOff (term, next); // Simulate invisible characters if ( ! F_enter_secure_mode.cap && next->attr.bit.invisible ) next->code = ' '; // look for no changes if ( ! ( switchOn() || switchOff() || colorChange(term, next) ) ) return 0; if ( cygwin_terminal && (term->fg_color > 7 || term->bg_color > 7) ) { // reset blink and bold mode from colors > 7 char* rst = const_cast(CSI "m"); append_sequence (rst); reset(term); } if ( hasNoAttribute(next) ) { if ( hasAttribute(term) ) { if ( F_exit_attribute_mode.cap ) { unsetTermAttributes(term); if ( off.attr.bit.pc_charset ) unsetTermPCcharset(term); if ( off.attr.bit.alt_charset ) unsetTermAltCharset(term); } else setAttributesOff(term); } if ( colorChange(term, next) ) change_color (term, next); } else if ( F_set_attributes.cap && ! term->attr.bit.pc_charset ) { if ( switchOn() || switchOff() ) setTermAttributes ( term , next->attr.bit.standout , next->attr.bit.underline , next->attr.bit.reverse , next->attr.bit.blink , next->attr.bit.dim , next->attr.bit.bold , next->attr.bit.invisible , next->attr.bit.protect , next->attr.bit.alt_charset ); if ( off.attr.bit.pc_charset ) unsetTermPCcharset(term); if ( next->attr.bit.italic ) setTermItalic(term); if ( next->attr.bit.crossed_out ) setTermCrossedOut(term); if ( next->attr.bit.dbl_underline ) setTermDoubleUnderline(term); if ( next->attr.bit.pc_charset ) setTermPCcharset(term); if ( colorChange(term, next) ) { change_color(term, next); if ( cygwin_terminal ) { if ( next->attr.bit.bold ) setTermBold(term); if ( next->attr.bit.reverse ) setTermReverse(term); if ( next->attr.bit.standout ) setTermStandout(term); } } } else { setAttributesOff(term); detectSwitchOff (term, next); if ( switchOff() ) unsetTermAttributes(term); if ( colorChange(term, next) ) change_color (term, next); detectSwitchOn (term, next); setAttributesOn(term); } if ( term && fake_reverse ) term->attr.bit.reverse = true; return attr_buf; } // private methods of FOptiAttr //---------------------------------------------------------------------- inline bool FOptiAttr::setTermBold (char_data*& term) { if ( term && append_sequence(F_enter_bold_mode.cap) ) return (term->attr.bit.bold = true ); else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermBold (char_data*& term) { // Back to normal intensity (turns off bold + dim) if ( append_sequence(F_exit_bold_mode.cap) ) { if ( F_exit_bold_mode.caused_reset ) reset(term); else { term->attr.bit.bold = false; term->attr.bit.dim = false; } return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermDim (char_data*& term) { if ( term && append_sequence(F_enter_dim_mode.cap) ) return (term->attr.bit.dim = true); else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermDim (char_data*& term) { // Back to normal intensity (turns off bold + dim) if ( term && append_sequence(F_exit_dim_mode.cap) ) { if ( F_exit_dim_mode.caused_reset ) reset(term); else { term->attr.bit.bold = false; term->attr.bit.dim = false; } return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermItalic (char_data*& term) { if ( term && append_sequence(F_enter_italics_mode.cap) ) return (term->attr.bit.italic = true); else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermItalic (char_data*& term) { if ( term && append_sequence(F_exit_italics_mode.cap) ) { if ( F_exit_italics_mode.caused_reset ) reset(term); else term->attr.bit.italic = false; return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermUnderline (char_data*& term) { if ( term && append_sequence(F_enter_underline_mode.cap) ) return (term->attr.bit.underline = true); else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermUnderline (char_data*& term) { // Turns off every underlining if ( term && append_sequence(F_exit_underline_mode.cap) ) { if ( F_exit_underline_mode.caused_reset ) reset(term); else { term->attr.bit.underline = false; term->attr.bit.dbl_underline = false; } return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermBlink (char_data*& term) { if ( term && append_sequence(F_enter_blink_mode.cap) ) return (term->attr.bit.blink = true); else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermBlink (char_data*& term) { if ( term && append_sequence(F_exit_blink_mode.cap) ) { if ( F_exit_blink_mode.caused_reset ) reset(term); else term->attr.bit.blink = false; return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermReverse (char_data*& term) { if ( term && append_sequence(F_enter_reverse_mode.cap) ) return (term->attr.bit.reverse = true); else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermReverse (char_data*& term) { if ( term && append_sequence(F_exit_reverse_mode.cap) ) { if ( F_exit_reverse_mode.caused_reset ) reset(term); else term->attr.bit.reverse = false; return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermStandout (char_data*& term) { if ( term && append_sequence(F_enter_standout_mode.cap) ) return (term->attr.bit.standout = true); else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermStandout (char_data*& term) { if ( term && append_sequence(F_exit_standout_mode.cap) ) { if ( F_exit_standout_mode.caused_reset ) reset(term); else term->attr.bit.standout = false; return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermInvisible (char_data*& term) { if ( term && append_sequence(F_enter_secure_mode.cap) ) return (term->attr.bit.invisible = true); else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermInvisible (char_data*& term) { if ( term && append_sequence(F_exit_secure_mode.cap) ) { if ( F_exit_secure_mode.caused_reset ) reset(term); else term->attr.bit.invisible = false; return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermProtected (char_data*& term) { if ( term && append_sequence(F_enter_protected_mode.cap) ) return (term->attr.bit.protect = true); else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermProtected (char_data*& term) { if ( term && append_sequence(F_exit_protected_mode.cap) ) { if ( F_exit_protected_mode.caused_reset ) reset(term); else term->attr.bit.protect = false; return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermCrossedOut (char_data*& term) { if ( term && append_sequence(F_enter_crossed_out_mode.cap) ) return (term->attr.bit.crossed_out = true); else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermCrossedOut (char_data*& term) { if ( term && append_sequence(F_exit_crossed_out_mode.cap) ) { if ( F_exit_crossed_out_mode.caused_reset ) reset(term); else term->attr.bit.crossed_out = false; return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermDoubleUnderline (char_data*& term) { if ( term && append_sequence(F_enter_dbl_underline_mode.cap) ) return (term->attr.bit.dbl_underline = true); else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermDoubleUnderline (char_data*& term) { // Turns off every underlining if ( term && append_sequence(F_exit_dbl_underline_mode.cap) ) { if ( F_exit_dbl_underline_mode.caused_reset ) reset(term); else { term->attr.bit.underline = false; term->attr.bit.dbl_underline = false; } return true; } else return false; } //---------------------------------------------------------------------- bool FOptiAttr::setTermAttributes ( char_data*& term , bool p1, bool p2, bool p3 , bool p4, bool p5, bool p6 , bool p7, bool p8, bool p9 ) { if ( term && F_set_attributes.cap ) { char* sgr = tparm ( F_set_attributes.cap , p1, p2, p3, p4, p5, p6, p7, p8, p9 ); append_sequence (sgr); resetColor(term); term->attr.bit.standout = p1; term->attr.bit.underline = p2; term->attr.bit.reverse = p3; term->attr.bit.blink = p4; term->attr.bit.dim = p5; term->attr.bit.bold = p6; term->attr.bit.invisible = p7; term->attr.bit.protect = p8; term->attr.bit.alt_charset = p9; term->attr.bit.pc_charset = false; term->attr.bit.italic = false; term->attr.bit.crossed_out = false; term->attr.bit.dbl_underline = false; return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermAttributes (char_data*& term) { if ( term && replace_sequence(F_exit_attribute_mode.cap) ) { reset(term); return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermAltCharset (char_data*& term) { if ( term && append_sequence(F_enter_alt_charset_mode.cap) ) { term->attr.bit.alt_charset = true; return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermAltCharset (char_data*& term) { if ( term && append_sequence(F_exit_alt_charset_mode.cap) ) { term->attr.bit.alt_charset = false; return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermPCcharset (char_data*& term) { if ( term && append_sequence(F_enter_pc_charset_mode.cap) ) { term->attr.bit.pc_charset = true; return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermPCcharset (char_data*& term) { if ( term && append_sequence(F_exit_pc_charset_mode.cap) ) { term->attr.bit.pc_charset = false; return true; } else return false; } //---------------------------------------------------------------------- bool FOptiAttr::setTermDefaultColor (char_data*& term) { if ( ! term ) return false; if ( append_sequence(F_orig_pair.cap) ) { term->fg_color = Default; term->bg_color = Default; return true; } else if ( append_sequence(F_orig_colors.cap) ) { term->fg_color = Default; term->bg_color = Default; return true; } else if ( ansi_default_color ) { char* sgr_39_49 = const_cast(CSI "39;49m"); append_sequence (sgr_39_49); term->fg_color = Default; term->bg_color = Default; return true; } else return false; } //---------------------------------------------------------------------- void FOptiAttr::setAttributesOn (char_data*& term) { if ( on.attr.bit.alt_charset ) setTermAltCharset(term); if ( on.attr.bit.pc_charset ) setTermPCcharset(term); if ( on.attr.bit.bold ) setTermBold(term); if ( on.attr.bit.dim ) setTermDim(term); if ( on.attr.bit.italic ) setTermItalic(term); if ( on.attr.bit.underline ) setTermUnderline(term); if ( on.attr.bit.blink ) setTermBlink(term); if ( on.attr.bit.reverse ) setTermReverse(term); if ( on.attr.bit.standout ) setTermStandout(term); if ( on.attr.bit.invisible ) setTermInvisible(term); if ( on.attr.bit.protect ) setTermProtected(term); if ( on.attr.bit.crossed_out ) setTermCrossedOut(term); if ( on.attr.bit.dbl_underline ) setTermDoubleUnderline(term); } //---------------------------------------------------------------------- void FOptiAttr::setAttributesOff (char_data*& term) { if ( off.attr.bit.pc_charset ) unsetTermPCcharset(term); if ( off.attr.bit.alt_charset ) unsetTermAltCharset(term); if ( off.attr.bit.bold ) unsetTermBold(term); if ( off.attr.bit.dim ) unsetTermDim(term); if ( off.attr.bit.italic ) unsetTermItalic(term); if ( off.attr.bit.underline ) unsetTermUnderline(term); if ( off.attr.bit.blink ) unsetTermBlink(term); if ( off.attr.bit.reverse ) unsetTermReverse(term); if ( off.attr.bit.standout ) unsetTermStandout(term); if ( off.attr.bit.invisible ) unsetTermInvisible(term); if ( off.attr.bit.protect ) unsetTermProtected(term); if ( off.attr.bit.crossed_out ) unsetTermCrossedOut(term); if ( off.attr.bit.dbl_underline ) unsetTermDoubleUnderline(term); } //---------------------------------------------------------------------- bool FOptiAttr::hasColor (char_data*& attr) { if ( attr && attr->fg_color < 0 && attr->bg_color < 0 ) return false; else return true; } //---------------------------------------------------------------------- bool FOptiAttr::hasAttribute (char_data*& attr) { if ( attr ) { return attr->attr.bit.bold == 1 || attr->attr.bit.dim == 1 || attr->attr.bit.italic == 1 || attr->attr.bit.underline == 1 || attr->attr.bit.blink == 1 || attr->attr.bit.reverse == 1 || attr->attr.bit.standout == 1 || attr->attr.bit.invisible == 1 || attr->attr.bit.protect == 1 || attr->attr.bit.crossed_out == 1 || attr->attr.bit.dbl_underline == 1 || attr->attr.bit.alt_charset == 1 || attr->attr.bit.pc_charset == 1; } return false; } //---------------------------------------------------------------------- bool FOptiAttr::hasNoAttribute (char_data*& attr) { return ! hasAttribute(attr); } //---------------------------------------------------------------------- inline bool FOptiAttr::colorChange (char_data*& term, char_data*& next) { if ( term && next ) { return bool ( fake_reverse || term->fg_color != next->fg_color || term->bg_color != next->bg_color ); } return false; } //---------------------------------------------------------------------- inline void FOptiAttr::resetColor (char_data*& attr) { if ( attr ) { attr->fg_color = Default; attr->bg_color = Default; } } //---------------------------------------------------------------------- inline void FOptiAttr::prevent_no_color_video_attributes (char_data*& attr) { // ignore attributes which can not combined with a color enum attr_modes { standout_mode = 1, underline_mode = 2, reverse_mode = 4, blink_mode = 8, dim_mode = 16, bold_mode = 32, invisible_mode = 64, protected_mode = 128, alt_charset_mode = 256, horizontal_mode = 512, left_mode = 1024, low_mode = 2048, right_mode = 4096, top_mode = 8192, vertical_mode = 16384, italic_mode = 32768, no_mode = 65536 }; if ( ! attr ) return; if ( hasColor(attr) && attr_without_color > 0 ) { for (int bit = 1; bit < no_mode; bit <<= 1) { switch ( bit & attr_without_color ) { case standout_mode: if ( attr->attr.bit.standout ) attr->attr.bit.standout = false; break; case underline_mode: if ( attr->attr.bit.underline ) attr->attr.bit.underline = false; break; case reverse_mode: if ( attr->attr.bit.reverse ) { attr->attr.bit.reverse = false; if ( attr->fg_color != attr->bg_color ) fake_reverse = true; } break; case blink_mode: if ( attr->attr.bit.blink ) attr->attr.bit.blink = false; break; case dim_mode: if ( attr->attr.bit.dim ) attr->attr.bit.dim = false; break; case bold_mode: if ( attr->attr.bit.bold ) attr->attr.bit.bold = false; break; case invisible_mode: if ( attr->attr.bit.invisible ) attr->attr.bit.invisible = false; break; case protected_mode: if ( attr->attr.bit.protect ) attr->attr.bit.protect = false; break; case alt_charset_mode: if ( attr->attr.bit.alt_charset ) attr->attr.bit.alt_charset = false; break; case italic_mode: if ( attr->attr.bit.italic ) attr->attr.bit.italic = false; break; default: break; } } } } //---------------------------------------------------------------------- void FOptiAttr::change_color (char_data*& term, char_data*& next) { char* color_str; char* AF = F_set_a_foreground.cap; char* AB = F_set_a_background.cap; char* Sf = F_set_foreground.cap; char* Sb = F_set_background.cap; char* sp = F_set_color_pair.cap; short fg, bg; if ( monochron || ! (term && next) ) return; fg = next->fg_color; bg = next->bg_color; if ( fg == Default || bg == Default ) { if ( ansi_default_color ) { if ( fg == Default && term->fg_color != Default && bg == Default && term->bg_color != Default ) { setTermDefaultColor(term); } else if ( fg == Default && term->fg_color != Default ) { char* sgr_39 = const_cast(CSI "39m"); append_sequence (sgr_39); term->fg_color = Default; } else if ( bg == Default && term->bg_color != Default ) { char* sgr_49; char* op = F_orig_pair.cap; if ( op && std::strncmp (op, CSI "39;49;25m", 11) == 0 ) sgr_49 = const_cast(CSI "49;25m"); else sgr_49 = const_cast(CSI "49m"); append_sequence (sgr_49); term->bg_color = Default; } } else if ( ! setTermDefaultColor(term) ) { // fallback to gray on black fg = next->fg_color = LightGray; bg = next->bg_color = Black; } } if ( ! fake_reverse && fg < 0 && bg < 0 ) return; if ( fake_reverse ) { std::swap (fg, bg); if ( fg == Default || bg == Default ) setTermDefaultColor(term); } if ( AF && AB ) { short ansi_fg = vga2ansi(fg); short ansi_bg = vga2ansi(bg); if ( term->fg_color != fg && (color_str = tparm(AF, ansi_fg, 0, 0, 0, 0, 0, 0, 0, 0)) ) append_sequence (color_str); if ( term->bg_color != bg && (color_str = tparm(AB, ansi_bg, 0, 0, 0, 0, 0, 0, 0, 0)) ) append_sequence (color_str); } else if ( Sf && Sb ) { if ( term->fg_color != fg && (color_str = tparm(Sf, fg, 0, 0, 0, 0, 0, 0, 0, 0)) ) append_sequence (color_str); if ( term->bg_color != bg && (color_str = tparm(Sb, bg, 0, 0, 0, 0, 0, 0, 0, 0)) ) append_sequence (color_str); } else if ( sp ) { fg = vga2ansi(fg); bg = vga2ansi(bg); if ( (color_str = tparm(sp, fg, bg, 0, 0, 0, 0, 0, 0, 0)) ) append_sequence (color_str); } term->fg_color = next->fg_color; term->bg_color = next->bg_color; } //---------------------------------------------------------------------- inline void FOptiAttr::resetAttribute (char_data*& attr) { if ( attr ) { attr->attr.bit.bold = \ attr->attr.bit.dim = \ attr->attr.bit.italic = \ attr->attr.bit.underline = \ attr->attr.bit.blink = \ attr->attr.bit.reverse = \ attr->attr.bit.standout = \ attr->attr.bit.invisible = \ attr->attr.bit.protect = \ attr->attr.bit.crossed_out = \ attr->attr.bit.dbl_underline = \ attr->attr.bit.alt_charset = \ attr->attr.bit.pc_charset = 0; } } //---------------------------------------------------------------------- inline void FOptiAttr::reset (char_data*& attr) { if ( attr ) { resetAttribute(attr); resetColor(attr); } } //---------------------------------------------------------------------- bool FOptiAttr::caused_reset_attributes (char*& cap, uChar test) { // test if "cap" reset all attributes char* ue = F_exit_underline_mode.cap; char* se = F_exit_standout_mode.cap; char* me = F_exit_attribute_mode.cap; if ( cap ) { if ( (test & test_ansi_reset) && std::strncmp (cap, CSI "m", 3) == 0 ) return true; if ( (test & test_adm3_reset) && std::strncmp (cap, ESC "G0", 3) == 0 ) return true; if ( (test & same_like_ue) && ue && std::strcmp (cap, ue) == 0 ) return true; if ( (test & same_like_se) && se && std::strcmp (cap, se) == 0 ) return true; if ( (test & same_like_me) && me && std::strcmp (cap, me) == 0 ) return true; } return false; } //---------------------------------------------------------------------- inline void FOptiAttr::detectSwitchOn (char_data*& term, char_data*& next) { if ( ! (term && next) ) return; on.attr.bit.bold = ! term->attr.bit.bold && next->attr.bit.bold; on.attr.bit.dim = ! term->attr.bit.dim && next->attr.bit.dim; on.attr.bit.italic = ! term->attr.bit.italic && next->attr.bit.italic; on.attr.bit.underline = ! term->attr.bit.underline && next->attr.bit.underline; on.attr.bit.blink = ! term->attr.bit.blink && next->attr.bit.blink; on.attr.bit.reverse = ! term->attr.bit.reverse && next->attr.bit.reverse; on.attr.bit.standout = ! term->attr.bit.standout && next->attr.bit.standout; on.attr.bit.invisible = ! term->attr.bit.invisible && next->attr.bit.invisible; on.attr.bit.protect = ! term->attr.bit.protect && next->attr.bit.protect; on.attr.bit.crossed_out = ! term->attr.bit.crossed_out && next->attr.bit.crossed_out; on.attr.bit.dbl_underline = ! term->attr.bit.dbl_underline && next->attr.bit.dbl_underline; on.attr.bit.alt_charset = ! term->attr.bit.alt_charset && next->attr.bit.alt_charset; on.attr.bit.pc_charset = ! term->attr.bit.pc_charset && next->attr.bit.pc_charset; } //---------------------------------------------------------------------- inline void FOptiAttr::detectSwitchOff (char_data*& term, char_data*& next) { if ( ! (term && next) ) return; off.attr.bit.bold = term->attr.bit.bold && ! next->attr.bit.bold; off.attr.bit.dim = term->attr.bit.dim && ! next->attr.bit.dim; off.attr.bit.italic = term->attr.bit.italic && ! next->attr.bit.italic; off.attr.bit.underline = term->attr.bit.underline && ! next->attr.bit.underline; off.attr.bit.blink = term->attr.bit.blink && ! next->attr.bit.blink; off.attr.bit.reverse = term->attr.bit.reverse && ! next->attr.bit.reverse; off.attr.bit.standout = term->attr.bit.standout && ! next->attr.bit.standout; off.attr.bit.invisible = term->attr.bit.invisible && ! next->attr.bit.invisible; off.attr.bit.protect = term->attr.bit.protect && ! next->attr.bit.protect; off.attr.bit.crossed_out = term->attr.bit.crossed_out && ! next->attr.bit.crossed_out; off.attr.bit.dbl_underline = term->attr.bit.dbl_underline && ! next->attr.bit.dbl_underline; off.attr.bit.alt_charset = term->attr.bit.alt_charset && ! next->attr.bit.alt_charset; off.attr.bit.pc_charset = term->attr.bit.pc_charset && ! next->attr.bit.pc_charset; } //---------------------------------------------------------------------- inline bool FOptiAttr::switchOn() { char_data* on_ptr = &on; return hasAttribute(on_ptr); } //---------------------------------------------------------------------- inline bool FOptiAttr::switchOff() { char_data* off_ptr = &off; return hasAttribute(off_ptr); } //---------------------------------------------------------------------- inline bool FOptiAttr::append_sequence (char*& seq) { if ( seq ) { std::strncat (attr_ptr, seq, sizeof(attr_buf) - std::strlen(attr_ptr) - 1 ); return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::replace_sequence (char*& seq) { if ( seq ) { std::strncpy (attr_ptr, seq, sizeof(attr_buf) - 1); return true; } else return false; }