/*********************************************************************** * fmouse.cpp - Read mouse events * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2018 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #include #include #include #include #include #include #include "final/fmouse.h" #include "final/fterm.h" #include "final/ftermxterminal.h" namespace finalcut { //---------------------------------------------------------------------- // class FMouse //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FMouse::FMouse() { time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; // init bit field with 0 std::memset(&b_state, 0x00, sizeof(b_state)); } // public methods of FMouse //---------------------------------------------------------------------- const char* FMouse::getClassName() const { return "FMouse"; } //---------------------------------------------------------------------- inline FPoint& FMouse::getPos() { return mouse; } //---------------------------------------------------------------------- inline void FMouse::clearEvent() { mouse_event_occurred = false; } //---------------------------------------------------------------------- inline void FMouse::setMaxWidth (uInt16 x_max) { max_width = x_max; } //---------------------------------------------------------------------- inline void FMouse::setMaxHeight (uInt16 y_max) { max_height = y_max; } //---------------------------------------------------------------------- inline void FMouse::setDblclickInterval (const uInt64 timeout) { dblclick_interval = timeout; } //---------------------------------------------------------------------- inline bool FMouse::hasEvent() { return mouse_event_occurred; } //---------------------------------------------------------------------- inline bool FMouse::isLeftButtonPressed() { return bool(b_state.left_button == Pressed); } //---------------------------------------------------------------------- inline bool FMouse::isLeftButtonReleased() { return bool(b_state.left_button == Released); } //---------------------------------------------------------------------- inline bool FMouse::isLeftButtonDoubleClick() { return bool(b_state.left_button == DoubleClick); } //---------------------------------------------------------------------- inline bool FMouse::isRightButtonPressed() { return bool(b_state.right_button == Pressed); } //---------------------------------------------------------------------- inline bool FMouse::isRightButtonReleased() { return bool(b_state.right_button == Released); } //---------------------------------------------------------------------- inline bool FMouse::isMiddleButtonPressed() { return bool(b_state.middle_button == Pressed); } //---------------------------------------------------------------------- inline bool FMouse::isMiddleButtonReleased() { return bool(b_state.middle_button == Released); } //---------------------------------------------------------------------- inline bool FMouse::isShiftKeyPressed() { return bool(b_state.shift_button); } //---------------------------------------------------------------------- inline bool FMouse::isControlKeyPressed() { return bool(b_state.control_button); } //---------------------------------------------------------------------- inline bool FMouse::isMetaKeyPressed() { return bool(b_state.meta_button); } //---------------------------------------------------------------------- inline bool FMouse::isWheelUp() { return bool(b_state.wheel_up); } //---------------------------------------------------------------------- inline bool FMouse::isWheelDown() { return bool(b_state.wheel_down); } //---------------------------------------------------------------------- inline bool FMouse::isMoved() { return bool(b_state.mouse_moved); } //---------------------------------------------------------------------- inline bool FMouse::isInputDataPending() { return input_data_pending; } //---------------------------------------------------------------------- inline FMouse* FMouse::createMouseObject (mouse_type mt) { switch ( mt ) { case none: return 0; case gpm: #ifdef F_HAVE_LIBGPM return new FMouseGPM; #else break; #endif case x11: return new FMouseX11; case sgr: return new FMouseSGR; case urxvt: return new FMouseUrxvt; } return new FMouseX11; } // protected methods of FMouse //---------------------------------------------------------------------- void FMouse::setPos (const FPoint& m) { mouse = m; } //---------------------------------------------------------------------- bool FMouse::isDblclickTimeout (timeval* time) { return FObject::isTimeout (time, dblclick_interval); } #ifdef F_HAVE_LIBGPM //---------------------------------------------------------------------- // class FMouseGPM //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FMouseGPM::FMouseGPM() : FMouse() { gpm_ev.x = -1; } //---------------------------------------------------------------------- FMouseGPM::~FMouseGPM() // destructor { } // public methods of FMouseX11 //---------------------------------------------------------------------- const char* FMouseGPM::getClassName() const { return "FMouseGPM"; } //---------------------------------------------------------------------- void FMouseGPM::setStdinNo (int file_descriptor) { stdin_no = file_descriptor; } //---------------------------------------------------------------------- bool FMouseGPM::hasData() { return has_gpm_mouse_data; } //---------------------------------------------------------------------- void FMouseGPM::setRawData (FKeyboard::keybuffer&) { } //---------------------------------------------------------------------- void FMouseGPM::processEvent (struct timeval*) { // Fill bit field with 0 std::memset(&b_state, 0x00, sizeof(b_state)); if ( Gpm_GetEvent(&gpm_ev) == 1 ) { Gpm_FitEvent (&gpm_ev); if ( ! hasSignificantEvents() ) { GPM_DRAWPOINTER(&gpm_ev); has_gpm_mouse_data = false; mouse_event_occurred = false; return; } if ( gpm_ev.type & GPM_DRAG && gpm_ev.wdx == 0 && gpm_ev.wdy == 0 ) b_state.mouse_moved = true; if ( gpm_ev.wdy > 0 ) b_state.wheel_up = true; else if ( gpm_ev.wdy < 0 ) b_state.wheel_down = true; switch ( gpm_ev.type & 0x0f ) { case GPM_DOWN: case GPM_DRAG: interpretKeyDown(); break; case GPM_UP: interpretKeyUp(); default: break; } setPos (FPoint( std::max(gpm_ev.x, sInt16(1)) , std::max(gpm_ev.y, sInt16(1)) )); if ( gpmEvent(false) == mouse_event ) input_data_pending = true; else input_data_pending = false; GPM_DRAWPOINTER(&gpm_ev); has_gpm_mouse_data = false; mouse_event_occurred = true; return; } else gpm_fd = -1; has_gpm_mouse_data = false; mouse_event_occurred = false; } //---------------------------------------------------------------------- bool FMouseGPM::gpmMouse (bool enable) { // activate/deactivate the gpm mouse support if ( enable ) { Gpm_Connect conn; conn.eventMask = uInt16(~0); // Get all including wheel event conn.defaultMask = GPM_MOVE; conn.maxMod = uInt16(~0); conn.minMod = 0; Gpm_Open(&conn, 0); switch ( gpm_fd ) { case -1: // error return false; case -2: // xterm is in use return false; default: break; } } else { Gpm_Close(); } gpm_mouse_enabled = enable; return enable; } //---------------------------------------------------------------------- bool FMouseGPM::hasSignificantEvents() { return ! (gpm_ev.type & GPM_MOVE) || gpm_ev.wdy != 0 || gpm_ev.buttons & GPM_B_UP || gpm_ev.buttons & GPM_B_DOWN; } //---------------------------------------------------------------------- void FMouseGPM::interpretKeyDown() { if ( gpm_ev.buttons & GPM_B_LEFT ) { if ( gpm_ev.type & GPM_DOUBLE ) b_state.left_button = DoubleClick; else b_state.left_button = Pressed; } if ( gpm_ev.buttons & GPM_B_MIDDLE ) b_state.middle_button = Pressed; if ( gpm_ev.buttons & GPM_B_RIGHT ) b_state.right_button = Pressed; if ( gpm_ev.buttons & GPM_B_UP ) b_state.wheel_up = true; if ( gpm_ev.buttons & GPM_B_DOWN ) b_state.wheel_down = true; // Keyboard modifiers if ( gpm_ev.modifiers & (1 << KG_SHIFT) ) b_state.shift_button = true; if ( gpm_ev.modifiers & ((1 << KG_ALT) | (1 << KG_ALTGR)) ) b_state.meta_button = true; if ( gpm_ev.modifiers & (1 << KG_CTRL) ) b_state.control_button = true; } //---------------------------------------------------------------------- void FMouseGPM::interpretKeyUp() { if ( gpm_ev.buttons & GPM_B_LEFT ) b_state.left_button = Released; if ( gpm_ev.buttons & GPM_B_MIDDLE ) b_state.middle_button = Released; if ( gpm_ev.buttons & GPM_B_RIGHT ) b_state.right_button = Released; } //---------------------------------------------------------------------- bool FMouseGPM::getGpmKeyPressed (bool pending) { input_data_pending = pending; has_gpm_mouse_data = false; int type = gpmEvent(); switch ( type ) { case mouse_event: has_gpm_mouse_data = true; break; case keyboard_event: return true; default: return false; } return false; } //---------------------------------------------------------------------- void FMouseGPM::drawGpmPointer() { if ( isGpmMouseEnabled() && gpm_ev.x != -1 ) GPM_DRAWPOINTER(&gpm_ev); } //---------------------------------------------------------------------- int FMouseGPM::gpmEvent (bool clear) { int result; int max = ( gpm_fd > stdin_no ) ? gpm_fd : stdin_no; fd_set ifds; struct timeval tv; FD_ZERO(&ifds); FD_SET(stdin_no, &ifds); FD_SET(gpm_fd, &ifds); tv.tv_sec = 0; tv.tv_usec = 100000; // 100 ms result = select (max + 1, &ifds, 0, 0, &tv); if ( result > 0 && FD_ISSET(stdin_no, &ifds) ) { if ( clear ) FD_CLR (stdin_no, &ifds); return keyboard_event; } if ( clear && result > 0 && FD_ISSET(gpm_fd, &ifds) ) FD_CLR (gpm_fd, &ifds); if ( result > 0 ) return mouse_event; else return no_event; } #endif // F_HAVE_LIBGPM //---------------------------------------------------------------------- // class FMouseX11 //---------------------------------------------------------------------- // public methods of FMouseX11 //---------------------------------------------------------------------- const char* FMouseX11::getClassName() const { return "FMouseX11"; } //---------------------------------------------------------------------- bool FMouseX11::hasData() { return bool(x11_mouse[0]); } //---------------------------------------------------------------------- void FMouseX11::setRawData (FKeyboard::keybuffer& fifo_buf) { // Import the X11 xterm mouse protocol (SGR-Mode) raw mouse data static constexpr std::size_t len = 6; std::size_t fifo_buf_size = sizeof(fifo_buf); std::size_t n; x11_mouse[0] = fifo_buf[3]; x11_mouse[1] = fifo_buf[4]; x11_mouse[2] = fifo_buf[5]; x11_mouse[3] = '\0'; // Remove founded entry for (n = len; n < fifo_buf_size; n++) fifo_buf[n - len] = fifo_buf[n]; n = fifo_buf_size - len; // Fill rest with '\0' for (; n < fifo_buf_size; n++) fifo_buf[n] = '\0'; input_data_pending = bool(fifo_buf[0] != '\0'); } //---------------------------------------------------------------------- void FMouseX11::processEvent (struct timeval* time) { // Parse and interpret the X11 xterm mouse string const auto& mouse_position = getPos(); uChar x, y; int btn; x = uChar(x11_mouse[1] - 0x20); y = uChar(x11_mouse[2] - 0x20); btn = x11_mouse[0]; new_mouse_position.setPoint (x, y); // Fill bit field with 0 std::memset(&b_state, 0x00, sizeof(b_state)); setKeyState (btn); setMoveState (mouse_position, btn); setButtonState (btn & button_mask, time); if ( new_mouse_position == mouse_position && ! isWheelUp() && ! isWheelDown() && uChar(btn) == x11_button_state ) { mouse_event_occurred = false; x11_mouse[0] = '\0'; // Delete already interpreted data return; } mouse_event_occurred = true; setPos (FPoint(x, y)); // Get the button state from string x11_button_state = uChar(btn); // Delete already interpreted data x11_mouse[0] = '\0'; } // private methods of FMouseX11 //---------------------------------------------------------------------- void FMouseX11::setKeyState (int btn) { if ( (btn & key_shift) == key_shift ) b_state.shift_button = Pressed; if ( (btn & key_meta) == key_meta ) b_state.meta_button = Pressed; if ( (btn & key_ctrl) == key_ctrl ) b_state.control_button = Pressed; } //---------------------------------------------------------------------- void FMouseX11::setMoveState (const FPoint& mouse_position, int btn) { if ( (btn & button_mask) >= button1_pressed_move && (btn & button_mask) <= button3_pressed_move && mouse_position != zero_point ) { b_state.mouse_moved = true; } } //---------------------------------------------------------------------- void FMouseX11::setButtonState (int btn, struct timeval* time) { // Get the x11 mouse button state const auto& mouse_position = getPos(); switch ( btn ) { case button1_pressed: case button1_pressed_move: if ( mouse_position == new_mouse_position && x11_button_state == all_buttons_released && ! isDblclickTimeout(&time_mousepressed) ) { time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.left_button = DoubleClick; } else { time_mousepressed = *time; // save click time b_state.left_button = Pressed; } break; case button2_pressed: case button2_pressed_move: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.middle_button = Pressed; break; case button3_pressed: case button3_pressed_move: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.right_button = Pressed; break; case all_buttons_released: switch ( x11_button_state & button_mask ) { case button1_pressed: case button1_pressed_move: b_state.left_button = Released; break; case button2_pressed: case button2_pressed_move: b_state.middle_button = Released; break; case button3_pressed: case button3_pressed_move: b_state.right_button = Released; break; default: break; } break; case button_up: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.wheel_up = Pressed; break; case button_down: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.wheel_down = Pressed; break; default: break; } } //---------------------------------------------------------------------- // class FMouseSGR //---------------------------------------------------------------------- // public methods of FMouseSGR //---------------------------------------------------------------------- const char* FMouseSGR::getClassName() const { return "FMouseSGR"; } //---------------------------------------------------------------------- bool FMouseSGR::hasData() { return bool(sgr_mouse[0]); } //---------------------------------------------------------------------- void FMouseSGR::setRawData (FKeyboard::keybuffer& fifo_buf) { // Import the X11 xterm mouse protocol (SGR-Mode) raw mouse data std::size_t fifo_buf_size = sizeof(fifo_buf); std::size_t len = std::strlen(fifo_buf); std::size_t n = 3; while ( n < len && n <= MOUSE_BUF_SIZE + 1 ) { sgr_mouse[n - 3] = fifo_buf[n]; n++; if ( fifo_buf[n] == 'M' || fifo_buf[n] == 'm' ) len = n + 1; } sgr_mouse[n - 3] = '\0'; for (n = len; n < fifo_buf_size; n++) // Remove founded entry fifo_buf[n - len] = fifo_buf[n]; n = fifo_buf_size - len; for (; n < fifo_buf_size; n++) // Fill rest with '\0' fifo_buf[n] = '\0'; input_data_pending = bool(fifo_buf[0] != '\0'); } //---------------------------------------------------------------------- void FMouseSGR::processEvent (struct timeval* time) { const auto& mouse_position = getPos(); char* p; int btn; uInt16 x, y; x = 0; y = 0; btn = 0; // parse the SGR mouse string p = sgr_mouse; while ( *p && *p != ';' ) { if ( *p < '0' || *p > '9') { mouse_event_occurred = false; sgr_mouse[0] = '\0'; // Delete already interpreted data return; } btn = 10 * btn + (*p - '0'); p++; } while ( *p++ && *p != ';' ) { if ( *p < '0' || *p > '9') { mouse_event_occurred = false; sgr_mouse[0] = '\0'; // Delete already interpreted data return; } x = uInt16(10 * x + (*p - '0')); } while ( *p++ && *p != 'M' && *p != 'm' ) { if ( *p < '0' || *p > '9') { mouse_event_occurred = false; sgr_mouse[0] = '\0'; // Delete already interpreted data return; } y = uInt16(10 * y + (*p - '0')); } new_mouse_position.setPoint (x, y); // Fill bit field with 0 std::memset(&b_state, 0x00, sizeof(b_state)); setKeyState (btn); setMoveState (mouse_position, btn); if ( *p == pressed ) setPressedButtonState (btn & button_mask, time); else // *p == released setReleasedButtonState (btn & button_mask); if ( mouse_position == new_mouse_position && ! isWheelUp() && ! isWheelDown() && sgr_button_state == uChar(((*p & 0x20) << 2) + btn) ) { mouse_event_occurred = false; sgr_mouse[0] = '\0'; // Delete already interpreted data return; } mouse_event_occurred = true; setPos (FPoint(x, y)); // Get the button state from string sgr_button_state = uChar(((*p & 0x20) << 2) + btn); // Delete already interpreted data sgr_mouse[0] = '\0'; } // private methods of FMouseSGR //---------------------------------------------------------------------- void FMouseSGR::setKeyState (int btn) { if ( (btn & key_shift) == key_shift ) b_state.shift_button = true; if ( (btn & key_meta) == key_meta ) b_state.meta_button = true; if ( (btn & key_ctrl) == key_ctrl ) b_state.control_button = true; } //---------------------------------------------------------------------- void FMouseSGR::setMoveState (const FPoint& mouse_position, int btn) { if ( (btn & button_mask) >= button1_move && (btn & button_mask) <= button3_move && mouse_position != zero_point ) { b_state.mouse_moved = true; } } //---------------------------------------------------------------------- void FMouseSGR::setPressedButtonState (int btn, struct timeval* time) { // Gets the extended x11 mouse mode (SGR) status for pressed buttons const auto& mouse_position = getPos(); switch ( btn ) { case button1: case button1_move: if ( mouse_position == new_mouse_position && (((sgr_button_state & 0x80) >> 2) + 'M') == released && ! isDblclickTimeout(&time_mousepressed) ) { time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.left_button = DoubleClick; } else { time_mousepressed = *time; // save click time b_state.left_button = Pressed; } break; case button2: case button2_move: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.middle_button = Pressed; break; case button3: case button3_move: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.right_button = Pressed; break; case button_up: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.wheel_up = true; break; case button_down: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.wheel_down = true; break; default: break; } } //---------------------------------------------------------------------- void FMouseSGR::setReleasedButtonState (int btn) { // Gets the extended x11 mouse mode (SGR) status for released buttons switch ( btn ) { case button1: case button1_move: b_state.left_button = Released; break; case button2: case button2_move: b_state.middle_button = Released; break; case button3: case button3_move: b_state.right_button = Released; break; default: break; } } //---------------------------------------------------------------------- // class FMouseUrxvt //---------------------------------------------------------------------- // public methods of FMouseUrxvt //---------------------------------------------------------------------- const char* FMouseUrxvt::getClassName() const { return "FMouseUrxvt"; } //---------------------------------------------------------------------- bool FMouseUrxvt::hasData() { return bool(urxvt_mouse[0]); } //---------------------------------------------------------------------- void FMouseUrxvt::setRawData (FKeyboard::keybuffer& fifo_buf) { // Import the X11 xterm mouse protocol (Urxvt-Mode) raw mouse data std::size_t fifo_buf_size = sizeof(fifo_buf); std::size_t len = std::strlen(fifo_buf); std::size_t n = 2; while ( n < len && n <= MOUSE_BUF_SIZE ) { urxvt_mouse[n - 2] = fifo_buf[n]; n++; if ( fifo_buf[n] == 'M' || fifo_buf[n] == 'm' ) len = n + 1; } urxvt_mouse[n - 2] = '\0'; for (n = len; n < fifo_buf_size; n++) // Remove founded entry fifo_buf[n - len] = fifo_buf[n]; n = fifo_buf_size - len; for (; n < fifo_buf_size; n++) // Fill rest with '\0' fifo_buf[n] = '\0'; input_data_pending = bool(fifo_buf[0] != '\0'); } //---------------------------------------------------------------------- void FMouseUrxvt::processEvent (struct timeval* time) { // Parse and interpret the X11 xterm mouse string (Urxvt-Mode) const auto& mouse_position = getPos(); char* p; bool x_neg; bool y_neg; int btn; uInt16 x, y; x = 0; y = 0; btn = 0; // Parse the Urxvt mouse string p = urxvt_mouse; x_neg = false; y_neg = false; while ( *p && *p != ';' ) { if ( *p < '0' || *p > '9') { mouse_event_occurred = false; urxvt_mouse[0] = '\0'; // Delete already interpreted data return; } btn = 10 * btn + (*p - '0'); p++; } if ( *++p == '-' ) { p++; x_neg = true; } while ( *p && *p != ';' ) { if ( *p < '0' || *p > '9') { mouse_event_occurred = false; urxvt_mouse[0] = '\0'; // Delete already interpreted data return; } x = uInt16(10 * x + (*p - '0')); p++; } if ( *++p == '-' ) { p++; y_neg = true; } while ( *p && *p != 'M' ) { if ( *p < '0' || *p > '9') { mouse_event_occurred = false; urxvt_mouse[0] = '\0'; // Delete already interpreted data return; } y = uInt16(10 * y + (*p - '0')); p++; } if ( x_neg || x == 0 ) x = 1; if ( y_neg || y == 0 ) y = 1; if ( x > max_width ) x = max_width; if ( y > max_height ) y = max_height; new_mouse_position.setPoint (x, y); // Fill bit field with 0 std::memset(&b_state, 0x00, sizeof(b_state)); setKeyState (btn); setMoveState (mouse_position, btn); setButtonState (btn & button_mask, time); if ( mouse_position == new_mouse_position && ! isWheelUp() && ! isWheelDown() && urxvt_button_state == uChar(btn) ) { mouse_event_occurred = false; urxvt_mouse[0] = '\0'; // Delete already interpreted data return; } mouse_event_occurred = true; setPos (FPoint(x, y)); urxvt_button_state = uChar(btn); // Delete already interpreted data urxvt_mouse[0] = '\0'; } // private methods of FMouseUrxvt //---------------------------------------------------------------------- void FMouseUrxvt::setKeyState (int btn) { if ( (btn & key_shift) == key_shift ) b_state.shift_button = Pressed; if ( (btn & key_meta) == key_meta ) b_state.meta_button = Pressed; if ( (btn & key_ctrl) == key_ctrl ) b_state.control_button = Pressed; } //---------------------------------------------------------------------- void FMouseUrxvt::setMoveState (const FPoint& mouse_position, int btn) { if ( (btn & button_mask) >= button1_pressed_move && (btn & button_mask) <= button3_pressed_move && mouse_position != zero_point ) { b_state.mouse_moved = true; } } //---------------------------------------------------------------------- void FMouseUrxvt::setButtonState (int btn, struct timeval* time) { // Get the urxvt mouse button state const auto& mouse_position = getPos(); switch ( btn ) { case button1_pressed: case button1_pressed_move: if ( mouse_position == new_mouse_position && urxvt_button_state == all_buttons_released && ! isDblclickTimeout(&time_mousepressed) ) { time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.left_button = DoubleClick; } else { time_mousepressed = *time; // save click time b_state.left_button = Pressed; } break; case button2_pressed: case button2_pressed_move: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.middle_button = Pressed; break; case button3_pressed: case button3_pressed_move: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.right_button = Pressed; break; case all_buttons_released: switch ( urxvt_button_state & button_mask ) { case button1_pressed: case button1_pressed_move: b_state.left_button = Released; break; case button2_pressed: case button2_pressed_move: b_state.middle_button = Released; break; case button3_pressed: case button3_pressed_move: b_state.right_button = Released; break; default: break; } break; case button_up: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.wheel_up = Pressed; break; case button_down: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.wheel_down = Pressed; break; default: break; } } //---------------------------------------------------------------------- // class FMouseControl //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FMouseControl::FMouseControl() { #ifdef F_HAVE_LIBGPM mouse_protocol[FMouse::gpm] = FMouse::createMouseObject(FMouse::gpm); #endif mouse_protocol[FMouse::x11] = FMouse::createMouseObject(FMouse::x11); mouse_protocol[FMouse::sgr] = FMouse::createMouseObject(FMouse::sgr); mouse_protocol[FMouse::urxvt] = FMouse::createMouseObject(FMouse::urxvt); } //---------------------------------------------------------------------- FMouseControl::~FMouseControl() // destructor { for (auto&& m : mouse_protocol) delete m.second; } // public methods of FMouseControl //---------------------------------------------------------------------- FPoint& FMouseControl::getPos() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->getPos(); return zero_point; } //---------------------------------------------------------------------- void FMouseControl::clearEvent() { FMouse* mouse_object; while ( (mouse_object = getMouseWithEvent()) != 0 ) mouse_object->clearEvent(); } //---------------------------------------------------------------------- #ifdef F_HAVE_LIBGPM void FMouseControl::setStdinNo (int file_descriptor) { auto mouse = mouse_protocol[FMouse::gpm]; auto gpm_mouse = static_cast(mouse); if ( gpm_mouse ) gpm_mouse->setStdinNo(file_descriptor); } #else void FMouseControl::setStdinNo (int) { } #endif // F_HAVE_LIBGPM //---------------------------------------------------------------------- void FMouseControl::setMaxWidth (uInt16 x_max) { mouse_protocol[FMouse::urxvt]->setMaxWidth(x_max); } //---------------------------------------------------------------------- void FMouseControl::setMaxHeight (uInt16 y_max) { mouse_protocol[FMouse::urxvt]->setMaxHeight(y_max); } //---------------------------------------------------------------------- void FMouseControl::setDblclickInterval (const uInt64 timeout) { for (auto&& m : mouse_protocol) if ( m.second ) m.second->setDblclickInterval(timeout); } //---------------------------------------------------------------------- void FMouseControl::useGpmMouse (bool enable) { use_gpm_mouse = enable; } //---------------------------------------------------------------------- void FMouseControl::useXtermMouse (bool enable) { use_xterm_mouse = enable; } //---------------------------------------------------------------------- bool FMouseControl::hasData() { auto mouse_object = getMouseWithData(); if ( mouse_object ) // with data return true; return false; } //---------------------------------------------------------------------- bool FMouseControl::hasEvent() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) // with event return true; return false; } //---------------------------------------------------------------------- bool FMouseControl::isLeftButtonPressed() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isLeftButtonPressed(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isLeftButtonReleased() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isLeftButtonReleased(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isLeftButtonDoubleClick() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isLeftButtonDoubleClick(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isRightButtonPressed() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isRightButtonPressed(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isRightButtonReleased() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isRightButtonReleased(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isMiddleButtonPressed() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isMiddleButtonPressed(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isMiddleButtonReleased() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isMiddleButtonReleased(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isShiftKeyPressed() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isShiftKeyPressed(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isControlKeyPressed() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isControlKeyPressed(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isMetaKeyPressed() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isMetaKeyPressed(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isWheelUp() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isWheelUp(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isWheelDown() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isWheelDown(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isMoved() { auto mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isMoved(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isInputDataPending() { for (auto&& m : mouse_protocol) if ( m.second && m.second->isInputDataPending() ) return true; return false; } //---------------------------------------------------------------------- #ifdef F_HAVE_LIBGPM bool FMouseControl::isGpmMouseEnabled() { if ( mouse_protocol.empty() ) return false; auto mouse = mouse_protocol[FMouse::gpm]; auto gpm_mouse = static_cast(mouse); if ( gpm_mouse ) return gpm_mouse->isGpmMouseEnabled(); return false; } #else // F_HAVE_LIBGPM bool FMouseControl::isGpmMouseEnabled() { return false; } #endif // F_HAVE_LIBGPM //---------------------------------------------------------------------- void FMouseControl::enable() { #ifdef F_HAVE_LIBGPM if ( use_gpm_mouse ) { auto mouse = mouse_protocol[FMouse::gpm]; auto gpm_mouse = static_cast(mouse); if ( gpm_mouse ) use_gpm_mouse = gpm_mouse->enableGpmMouse(); } #endif // F_HAVE_LIBGPM if ( use_xterm_mouse ) enableXTermMouse(); } //---------------------------------------------------------------------- void FMouseControl::disable() { #ifdef F_HAVE_LIBGPM if ( use_gpm_mouse ) { auto mouse = mouse_protocol[FMouse::gpm]; auto gpm_mouse = static_cast(mouse); if ( gpm_mouse ) gpm_mouse->disableGpmMouse(); } #endif // F_HAVE_LIBGPM if ( use_xterm_mouse ) disableXTermMouse(); } //---------------------------------------------------------------------- void FMouseControl::setRawData ( FMouse::mouse_type mt , FKeyboard::keybuffer& fifo_buf) { auto mouse = mouse_protocol[mt]; if ( mouse ) mouse->setRawData (fifo_buf); } //---------------------------------------------------------------------- void FMouseControl::processEvent (struct timeval* time) { auto mouse_object = getMouseWithData(); // Clear all old mouse events clearEvent(); if ( mouse_object ) mouse_object->processEvent(time); } //---------------------------------------------------------------------- #ifdef F_HAVE_LIBGPM bool FMouseControl::getGpmKeyPressed (bool pending) { if ( mouse_protocol.empty() ) return false; auto mouse = mouse_protocol[FMouse::gpm]; auto gpm_mouse = static_cast(mouse); if ( gpm_mouse ) return gpm_mouse->getGpmKeyPressed(pending); return false; } #else // F_HAVE_LIBGPM bool FMouseControl::getGpmKeyPressed (bool) { return false; } #endif // F_HAVE_LIBGPM //---------------------------------------------------------------------- #ifdef F_HAVE_LIBGPM void FMouseControl::drawGpmPointer() { if ( mouse_protocol.empty() ) return; auto mouse = mouse_protocol[FMouse::gpm]; auto gpm_mouse = static_cast(mouse); if ( gpm_mouse ) gpm_mouse->drawGpmPointer(); } #else // F_HAVE_LIBGPM void FMouseControl::drawGpmPointer() { } #endif // F_HAVE_LIBGPM // private methods of FMouseControl //---------------------------------------------------------------------- FMouse* FMouseControl::getMouseWithData() { for (auto&& m : mouse_protocol) if ( m.second && m.second->hasData() ) return m.second; return 0; } //---------------------------------------------------------------------- FMouse* FMouseControl::getMouseWithEvent() { for (auto&& m : mouse_protocol) if ( m.second && m.second->hasEvent() ) return m.second; return 0; } //---------------------------------------------------------------------- void FMouseControl::xtermMouse (bool enable) { // activate/deactivate the xterm mouse support if ( ! use_xterm_mouse ) return; FTermXTerminal::setMouseSupport (enable); } } // namespace finalcut