/*********************************************************************** * fscrollbar.h - Widget FScrollbar * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2012-2019 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ /* Inheritance diagram * ═══════════════════ * * ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FTerm ▏ * ▕▁▁▁▁▁▁▁▁▁▏ * ▲ * │ * ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FVTerm ▏ ▕ FObject ▏ * ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏ * ▲ ▲ * │ │ * └─────┬─────┘ * │ * ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FWidget ▏ * ▕▁▁▁▁▁▁▁▁▁▏ * ▲ * │ * ▕▔▔▔▔▔▔▔▔▔▔▔▔▏ * ▕ FScrollbar ▏ * ▕▁▁▁▁▁▁▁▁▁▁▁▁▏ */ #ifndef FSCROLLBAR_H #define FSCROLLBAR_H #if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT) #error "Only can be included directly." #endif #include "final/fwidget.h" namespace finalcut { //---------------------------------------------------------------------- // class FScrollbar //---------------------------------------------------------------------- #pragma pack(push) #pragma pack(1) class FScrollbar : public FWidget { public: // Using-declarations using FWidget::setGeometry; // Enumeration enum sType { noScroll = 0, scrollJump = 1, scrollStepBackward = 2, scrollStepForward = 3, scrollPageBackward = 4, scrollPageForward = 5, scrollWheelUp = 6, scrollWheelDown = 7 }; // Constructors explicit FScrollbar (FWidget* = nullptr); explicit FScrollbar (fc::orientation = fc::vertical, FWidget* = nullptr); // Disable copy constructor FScrollbar (const FScrollbar&) = delete; // Destructor virtual ~FScrollbar(); // Disable assignment operator (=) FScrollbar& operator = (const FScrollbar&) = delete; // Accessors virtual const char* getClassName() const override; int getValue() const; sType getScrollType() const; // Mutators void setMinimum (int); void setMaximum (int); void setRange (int, int); void setValue (int); void setSteps (double); void setPageSize (int, int); void setOrientation (fc::orientation); virtual void setGeometry ( const FPoint&, const FSize& , bool = true ) override; // Methods virtual void resize() override; virtual void redraw() override; void calculateSliderValues(); void drawVerticalBar(); void drawHorizontalBar(); void drawBar(); // Event handlers virtual void onMouseDown (FMouseEvent*) override; virtual void onMouseUp (FMouseEvent*) override; virtual void onMouseMove (FMouseEvent*) override; virtual void onWheel (FWheelEvent*) override; virtual void onTimer (FTimerEvent*) override; private: // Methods void init(); virtual void draw() override; void drawButtons(); sType getClickedScrollType (int, int); sType getVerticalClickedScrollType (int); sType getHorizontalClickedScrollType (int); int getSliderClickPos (int, int); void jumpToClickPos (int, int); void jumpToClickPos (int); void avoidScrollOvershoot(); void processScroll(); // Data Members sType scroll_type{FScrollbar::noScroll}; bool threshold_reached{false}; int threshold_time{500}; int repeat_time{10}; int slider_click_pos{-1}; int slider_click_stop_pos{-1}; int current_slider_pos{-1}; int slider_pos{0}; std::size_t slider_length{18}; // = bar_length std::size_t bar_length{18}; // = length - 2 int val{0}; int min{0}; int max{99}; double steps{1}; int pagesize{0}; std::size_t length{20}; fc::orientation bar_orientation{fc::vertical}; int max_color{getMaxColor()}; }; #pragma pack(pop) // FScrollbar inline functions //---------------------------------------------------------------------- inline const char* FScrollbar::getClassName() const { return "FScrollbar"; } //---------------------------------------------------------------------- inline int FScrollbar::getValue() const { return val; } //---------------------------------------------------------------------- inline FScrollbar::sType FScrollbar::getScrollType() const { return scroll_type; } } // namespace finalcut #endif // FSCROLLBAR_H