/*********************************************************************** * background-color.cpp - Sets the background color palette * * * * This file is part of the FINAL CUT widget toolkit * * * * Copyright 2019-2020 Markus Gans * * * * FINAL CUT is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * FINAL CUT is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #include #include #include #include using finalcut::FPoint; using finalcut::FRect; using finalcut::FSize; //---------------------------------------------------------------------- // class Background //---------------------------------------------------------------------- class Background final : public finalcut::FDialog { public: // Using-declaration using RGB = std::tuple; // Constructor explicit Background (finalcut::FWidget* = nullptr); // Disable copy constructor Background (const Background&) = delete; // Destructor ~Background() noexcept override; // Disable copy assignment operator (=) Background& operator = (const Background&) = delete; private: // Callback method void cb_changed(); void cb_choice(); // Data members finalcut::FComboBox color_choice{this}; finalcut::FSpinBox red{this}; finalcut::FSpinBox green{this}; finalcut::FSpinBox blue{this}; finalcut::FButton quit{"&Quit", this}; std::vector> color_list { { "Light blue" , std::make_tuple(0x80, 0xa4, 0xec) }, { "Vivid blue" , std::make_tuple(0x37, 0x97, 0xfd) }, { "Bright blue" , std::make_tuple(0x3c, 0x85, 0xd2) }, { "Strong blue" , std::make_tuple(0x32, 0x64, 0x9f) }, { "Light cyan" , std::make_tuple(0x6c, 0xfe, 0xfe) }, { "Vivid cyan" , std::make_tuple(0x0b, 0xdd, 0xd4) }, { "Soft cyan" , std::make_tuple(0x49, 0xa8, 0xac) }, { "Light green" , std::make_tuple(0x81, 0xdf, 0xbb) }, { "Vivid green" , std::make_tuple(0x5c, 0x9e, 0x4a) }, { "Bright green" , std::make_tuple(0x0f, 0xba, 0x78) }, { "Strong green" , std::make_tuple(0x03, 0x8f, 0x68) }, { "Mint green" , std::make_tuple(0x4a, 0xfd, 0x91) }, { "Green" , std::make_tuple(0x6b, 0xe8, 0x1b) }, { "Dark green" , std::make_tuple(0x01, 0x65, 0x05) }, { "Dark sea green", std::make_tuple(0x7d, 0xb6, 0x96) }, { "Bright purple" , std::make_tuple(0x83, 0x76, 0xa2) }, { "Taupe" , std::make_tuple(0xa6, 0x8c, 0x99) }, { "Silver" , std::make_tuple(0xc1, 0xc1, 0xcb) } }; }; //---------------------------------------------------------------------- Background::Background (finalcut::FWidget* parent) : FDialog{parent} { // Dialog settings // Avoids calling a virtual function from the constructor // (CERT, OOP50-CPP) FDialog::setText ("Background color palette"); FDialog::setGeometry (FPoint{25, 5}, FSize{32, 12}); // Combobox color_choice.setGeometry (FPoint{2, 2}, FSize{18, 1}); color_choice.setLabelOrientation (finalcut::FLineEdit::LabelOrientation::above); color_choice.setLabelText ("Color choice"); color_choice.unsetEditable(); for (auto& c : color_list) { finalcut::FListBoxItem item (c.first, c.second); color_choice.insert(item); } // Spin boxes red.setGeometry (FPoint{2, 5}, FSize{7, 1}); red.setLabelOrientation (finalcut::FLineEdit::LabelOrientation::above); red.setLabelText ("Red"); red.setRange (0, 255); red.setValue (0x80); green.setGeometry (FPoint{12, 5}, FSize{7, 1}); green.setLabelOrientation (finalcut::FLineEdit::LabelOrientation::above); green.setLabelText ("Green"); green.setRange (0, 255); green.setValue (0xa4); blue.setGeometry (FPoint{22, 5}, FSize{7, 1}); blue.setLabelOrientation (finalcut::FLineEdit::LabelOrientation::above); blue.setLabelText ("Blue"); blue.setRange (0, 255); blue.setValue (0xec); // Set the initial palette values if ( finalcut::FTerm::canChangeColorPalette() ) { finalcut::FTerm::setPalette ( finalcut::fc::LightMagenta , int(red.getValue()) , int(green.getValue()) , int(blue.getValue()) ); } // Quit button quit.setGeometry(FPoint{19, 8}, FSize{10, 1}); // Add some function callbacks quit.addCallback ( "clicked", finalcut::getFApplication(), &finalcut::FApplication::cb_exitApp, this ); for (const auto spinbox : {&red, &green, &blue}) { spinbox->addCallback ( "changed", this, &Background::cb_changed ); } for (const auto& signal : {"row-changed", "clicked"}) { color_choice.addCallback ( signal, this, &Background::cb_choice ); } } //---------------------------------------------------------------------- Background::~Background() noexcept = default; // destructor //---------------------------------------------------------------------- void Background::cb_changed() { if ( ! finalcut::FTerm::canChangeColorPalette() ) return; finalcut::FTerm::setPalette ( finalcut::fc::LightMagenta , int(red.getValue()) , int(green.getValue()) , int(blue.getValue()) ); redraw(); } //---------------------------------------------------------------------- void Background::cb_choice() { if ( ! finalcut::FTerm::canChangeColorPalette() ) return; uChar r{}; uChar g{}; uChar b{}; const RGB rgb = color_choice.getItemData(); std::tie(r, g, b) = rgb; red.setValue(r); green.setValue(g); blue.setValue(b); finalcut::FTerm::setPalette ( finalcut::fc::LightMagenta , int(red.getValue()) , int(green.getValue()) , int(blue.getValue()) ); redraw(); } //---------------------------------------------------------------------- // main part //---------------------------------------------------------------------- int main (int argc, char* argv[]) { // Create the application object finalcut::FApplication app(argc, argv); // Force terminal initialization without calling show() app.initTerminal(); // The following lines require an initialized terminal if ( finalcut::FTerm::canChangeColorPalette() ) app.setBackgroundColor(finalcut::fc::LightMagenta); Background dialog(&app); finalcut::FWidget::setMainWidget(&dialog); dialog.show(); return app.exec(); }