/*********************************************************************** * fcheckbox.h - Widget FCheckBox * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2014-2018 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ /* Inheritance diagram * ═══════════════════ * * ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FTerm ▏ * ▕▁▁▁▁▁▁▁▁▁▏ * ▲ * │ * ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FVTerm ▏ ▕ FObject ▏ * ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏ * ▲ ▲ * │ │ * └─────┬─────┘ * │ * ▕▔▔▔▔▔▔▔▔▔▏ * ▕ FWidget ▏ * ▕▁▁▁▁▁▁▁▁▁▏ * ▲ * │ * ▕▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▏ * ▕ FToggleButton ▏ * ▕▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▏ * ▲ * │ * ▕▔▔▔▔▔▔▔▔▔▔▔▏ * ▕ FCheckBox ▏ * ▕▁▁▁▁▁▁▁▁▁▁▁▏ */ #ifndef FCHECKBOX_H #define FCHECKBOX_H #if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT) #error "Only can be included directly." #endif #include "final/ftogglebutton.h" namespace finalcut { //---------------------------------------------------------------------- // class FCheckBox //---------------------------------------------------------------------- #pragma pack(push) #pragma pack(1) class FCheckBox : public FToggleButton { public: // Constructors explicit FCheckBox (FWidget* = nullptr); explicit FCheckBox (const FString&, FWidget* = nullptr); // Disable copy constructor FCheckBox (const FCheckBox&) = delete; // Destructor virtual ~FCheckBox(); // Disable assignment operator (=) FCheckBox& operator = (const FCheckBox&) = delete; // Accessor const char* getClassName() const; private: // Methods void init(); virtual void draw(); void drawCheckButton(); }; #pragma pack(pop) // FCheckBox inline functions //---------------------------------------------------------------------- inline const char* FCheckBox::getClassName() const { return "FCheckBox"; } } // namespace finalcut #endif // FCHECKBOX_H