/*********************************************************************** * dialog.cpp - A FDialog example * * * * This file is part of the FINAL CUT widget toolkit * * * * Copyright 2015-2020 Markus Gans * * * * FINAL CUT is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * FINAL CUT is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #include using finalcut::FPoint; using finalcut::FSize; // function prototype void cb_quit (const finalcut::FApplication&); //---------------------------------------------------------------------- // callback function //---------------------------------------------------------------------- void cb_quit (const finalcut::FApplication& app) { app.quit(); } //---------------------------------------------------------------------- // main part //---------------------------------------------------------------------- int main (int argc, char* argv[]) { // Create the application object finalcut::FApplication app{argc, argv}; // Create a simple dialog box finalcut::FDialog dgl{&app}; dgl.setText ("FDialog"); dgl.setGeometry (FPoint{4, 3}, FSize{41, 11}); // Create text labels finalcut::FLabel label_1{&dgl}; finalcut::FLabel label_2{&dgl}; label_1 << finalcut::fc::BlackUpPointingTriangle << std::wstring{L"\n"} << finalcut::fc::BoxDrawingsUpAndRight << finalcut::FString{2, finalcut::fc::BoxDrawingsHorizontal} << " Double click the title bar button,"; label_2 << "press Q on the keyboard,\n" << "or push the button below to exit\n" << "the program."; label_1.setGeometry (FPoint{1, 1}, FSize{38, 2}); label_2.setGeometry (FPoint{5, 3}, FSize{34, 3}); // Create the quit button finalcut::FButton btn{"&Quit", &dgl}; btn.setGeometry (FPoint{16, 7}, FSize{9, 1}); // Connect the button signal "clicked" with the callback function btn.addCallback ( "clicked", &cb_quit, std::ref(app) ); // Set dialog object as main widget finalcut::FWidget::setMainWidget(&dgl); // Show and start the application dgl.show(); return app.exec(); }