/*********************************************************************** * fmouse.cpp - Read mouse events * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2018 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #include #include #include #include #include #include "final/fmouse.h" #include "final/fterm.h" //---------------------------------------------------------------------- // class FMouse //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FMouse::FMouse() : b_state() , mouse_event_occurred(false) , input_data_pending(false) , dblclick_interval(500000) // 500 ms , max_width(80) , max_height(25) , time_mousepressed() , zero_point(0,0) // zero point (x=0, y=0) , mouse(0,0) // mouse click position , new_mouse_position() { time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; // init bit field with 0 std::memset(&b_state, 0x00, sizeof(b_state)); } // public methods of FMouse //---------------------------------------------------------------------- const char* FMouse::getClassName() const { return "FMouse"; } //---------------------------------------------------------------------- inline FPoint& FMouse::getPos() { return mouse; } //---------------------------------------------------------------------- inline void FMouse::clearEvent() { mouse_event_occurred = false; } //---------------------------------------------------------------------- inline void FMouse::setMaxWidth (short x_max) { max_width = x_max; } //---------------------------------------------------------------------- inline void FMouse::setMaxHeight (short y_max) { max_height = y_max; } //---------------------------------------------------------------------- inline void FMouse::setDblclickInterval (const long timeout) { dblclick_interval = timeout; } //---------------------------------------------------------------------- inline bool FMouse::hasEvent() { return mouse_event_occurred; } //---------------------------------------------------------------------- inline bool FMouse::isLeftButtonPressed() { return bool(b_state.left_button == Pressed); } //---------------------------------------------------------------------- inline bool FMouse::isLeftButtonReleased() { return bool(b_state.left_button == Released); } //---------------------------------------------------------------------- inline bool FMouse::isLeftButtonDoubleClick() { return bool(b_state.left_button == DoubleClick); } //---------------------------------------------------------------------- inline bool FMouse::isRightButtonPressed() { return bool(b_state.right_button == Pressed); } //---------------------------------------------------------------------- inline bool FMouse::isRightButtonReleased() { return bool(b_state.right_button == Released); } //---------------------------------------------------------------------- inline bool FMouse::isMiddleButtonPressed() { return bool(b_state.middle_button == Pressed); } //---------------------------------------------------------------------- inline bool FMouse::isMiddleButtonReleased() { return bool(b_state.middle_button == Released); } //---------------------------------------------------------------------- inline bool FMouse::isShiftKeyPressed() { return bool(b_state.shift_button); } //---------------------------------------------------------------------- inline bool FMouse::isControlKeyPressed() { return bool(b_state.control_button); } //---------------------------------------------------------------------- inline bool FMouse::isMetaKeyPressed() { return bool(b_state.meta_button); } //---------------------------------------------------------------------- inline bool FMouse::isWheelUp() { return bool(b_state.wheel_up); } //---------------------------------------------------------------------- inline bool FMouse::isWheelDown() { return bool(b_state.wheel_down); } //---------------------------------------------------------------------- inline bool FMouse::isMoved() { return bool(b_state.mouse_moved); } //---------------------------------------------------------------------- inline bool FMouse::isInputDataPending() { return input_data_pending; } //---------------------------------------------------------------------- inline FMouse* FMouse::createMouseObject (mouse_type mt) { switch ( mt ) { case none: return 0; case gpm: #ifdef F_HAVE_LIBGPM return new FMouseGPM; #else break; #endif case x11: return new FMouseX11; case sgr: return new FMouseSGR; case urxvt: return new FMouseUrxvt; } return new FMouseX11; } // protected methods of FMouse //---------------------------------------------------------------------- void FMouse::setPos (const FPoint& m) { mouse = m; } //---------------------------------------------------------------------- bool FMouse::isDblclickTimeout (timeval* time) { return FObject::isTimeout (time, dblclick_interval); } #ifdef F_HAVE_LIBGPM //---------------------------------------------------------------------- // class FMouseGPM //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FMouseGPM::FMouseGPM() : FMouse() , gpm_ev() , has_gpm_mouse_data(false) , gpm_mouse_enabled(false) , stdin_no(0) { gpm_ev.x = -1; } //---------------------------------------------------------------------- FMouseGPM::~FMouseGPM() // destructor { } // public methods of FMouseX11 //---------------------------------------------------------------------- const char* FMouseGPM::getClassName() const { return "FMouseGPM"; } //---------------------------------------------------------------------- void FMouseGPM::setStdinNo (int file_descriptor) { stdin_no = file_descriptor; } //---------------------------------------------------------------------- bool FMouseGPM::hasData() { return has_gpm_mouse_data; } //---------------------------------------------------------------------- void FMouseGPM::setRawData (char[], int) { } //---------------------------------------------------------------------- void FMouseGPM::processEvent (struct timeval*) { // Fill bit field with 0 std::memset(&b_state, 0x00, sizeof(b_state)); if ( Gpm_GetEvent(&gpm_ev) == 1 ) { Gpm_FitEvent (&gpm_ev); if ( gpm_ev.type & GPM_DRAG && gpm_ev.wdx == 0 && gpm_ev.wdy == 0 ) b_state.mouse_moved = true; if ( gpm_ev.wdy > 0 ) b_state.wheel_up = true; else if ( gpm_ev.wdy < 0 ) b_state.wheel_down = true; switch ( gpm_ev.type & 0x0f ) { case GPM_DOWN: case GPM_DRAG: if ( gpm_ev.buttons & GPM_B_LEFT ) { if ( gpm_ev.type & GPM_DOUBLE ) b_state.left_button = DoubleClick; else b_state.left_button = Pressed; } if ( gpm_ev.buttons & GPM_B_MIDDLE ) b_state.middle_button = Pressed; if ( gpm_ev.buttons & GPM_B_RIGHT ) b_state.right_button = Pressed; if ( gpm_ev.buttons & GPM_B_UP ) b_state.wheel_up = true; if ( gpm_ev.buttons & GPM_B_DOWN ) b_state.wheel_down = true; // Keyboard modifiers if ( gpm_ev.modifiers & (1 << KG_SHIFT) ) b_state.shift_button = true; if ( gpm_ev.modifiers & ((1 << KG_ALT) | (1 << KG_ALTGR)) ) b_state.meta_button = true; if ( gpm_ev.modifiers & (1 << KG_CTRL) ) b_state.control_button = true; break; case GPM_UP: if ( gpm_ev.buttons & GPM_B_LEFT ) b_state.left_button = Released; if ( gpm_ev.buttons & GPM_B_MIDDLE ) b_state.middle_button = Released; if ( gpm_ev.buttons & GPM_B_RIGHT ) b_state.right_button = Released; default: break; } setPos (FPoint(gpm_ev.x, gpm_ev.y)); if ( gpmEvent(false) == mouse_event ) input_data_pending = true; else input_data_pending = false; GPM_DRAWPOINTER(&gpm_ev); has_gpm_mouse_data = false; mouse_event_occurred = true; return; } has_gpm_mouse_data = false; mouse_event_occurred = false; } //---------------------------------------------------------------------- bool FMouseGPM::gpmMouse (bool on) { // activate/deactivate the gpm mouse support if ( on ) { Gpm_Connect conn; conn.eventMask = uInt16(~GPM_MOVE); conn.defaultMask = GPM_MOVE; conn.maxMod = uInt16(~0); conn.minMod = 0; Gpm_Open(&conn, 0); switch ( gpm_fd ) { case -1: return false; case -2: Gpm_Close(); return false; default: break; } } else { Gpm_Close(); } gpm_mouse_enabled = on; return on; } //---------------------------------------------------------------------- bool FMouseGPM::getGpmKeyPressed (bool pending) { input_data_pending = pending; has_gpm_mouse_data = false; int type = gpmEvent(); switch ( type ) { case mouse_event: has_gpm_mouse_data = true; break; case keyboard_event: return true; default: return false; } return false; } //---------------------------------------------------------------------- void FMouseGPM::drawGpmPointer() { if ( isGpmMouseEnabled() && gpm_ev.x != -1 ) GPM_DRAWPOINTER(&gpm_ev); } //---------------------------------------------------------------------- int FMouseGPM::gpmEvent (bool clear) { register int result; register int max = ( gpm_fd > stdin_no ) ? gpm_fd : stdin_no; fd_set ifds; struct timeval tv; FD_ZERO(&ifds); FD_SET(stdin_no, &ifds); FD_SET(gpm_fd, &ifds); tv.tv_sec = 0; tv.tv_usec = 100000; // 100 ms result = select (max + 1, &ifds, 0, 0, &tv); if ( result > 0 && FD_ISSET(stdin_no, &ifds) ) { if ( clear ) FD_CLR (stdin_no, &ifds); return keyboard_event; } if ( clear && result > 0 && FD_ISSET(gpm_fd, &ifds) ) FD_CLR (gpm_fd, &ifds); if ( result > 0 ) return mouse_event; else return no_event; } #endif //---------------------------------------------------------------------- // class FMouseX11 //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FMouseX11::FMouseX11() : FMouse() , x11_mouse() , x11_button_state(all_buttons_released) { x11_mouse[0] = '\0'; } //---------------------------------------------------------------------- FMouseX11::~FMouseX11() // destructor { } // public methods of FMouseX11 //---------------------------------------------------------------------- const char* FMouseX11::getClassName() const { return "FMouseX11"; } //---------------------------------------------------------------------- bool FMouseX11::hasData() { return bool(x11_mouse[0]); } //---------------------------------------------------------------------- void FMouseX11::setRawData (char fifo_buf[], int fifo_buf_size) { // Import the X11 xterm mouse protocol (SGR-Mode) raw mouse data static const int len = 6; int n; x11_mouse[0] = fifo_buf[3]; x11_mouse[1] = fifo_buf[4]; x11_mouse[2] = fifo_buf[5]; x11_mouse[3] = '\0'; // Remove founded entry for (n = len; n < fifo_buf_size; n++) fifo_buf[n - len] = fifo_buf[n]; n = fifo_buf_size - len - 1; // Fill rest with '\0' for (; n < fifo_buf_size; n++) fifo_buf[n - len] = '\0'; input_data_pending = bool(fifo_buf[0] != '\0'); } //---------------------------------------------------------------------- void FMouseX11::processEvent (struct timeval* time) { // Parse and interpret the X11 xterm mouse string const FPoint& mouse_position = getPos(); uChar x, y; int button; x = uChar(x11_mouse[1] - 0x20); y = uChar(x11_mouse[2] - 0x20); button = x11_mouse[0]; new_mouse_position.setPoint (x, y); // Fill bit field with 0 std::memset(&b_state, 0x00, sizeof(b_state)); setKeyState (button); setMoveState (mouse_position, button); setButtonState (button & button_mask, time); if ( new_mouse_position == mouse_position && ! isWheelUp() && ! isWheelDown() && uChar(button) == x11_button_state ) { mouse_event_occurred = false; return; } mouse_event_occurred = true; setPos (FPoint(x, y)); // Get the button state from string x11_button_state = uChar(button); // Delete already interpreted data x11_mouse[0] = '\0'; } // private methods of FMouseX11 //---------------------------------------------------------------------- void FMouseX11::setKeyState (int button) { if ( (button & key_shift) == key_shift ) b_state.shift_button = Pressed; if ( (button & key_meta) == key_meta ) b_state.meta_button = Pressed; if ( (button & key_ctrl) == key_ctrl ) b_state.control_button = Pressed; } //---------------------------------------------------------------------- void FMouseX11::setMoveState (const FPoint& mouse_position, int button) { if ( (button & button_mask) >= button1_pressed_move && (button & button_mask) <= button3_pressed_move && mouse_position != zero_point ) { b_state.mouse_moved = true; } } //---------------------------------------------------------------------- void FMouseX11::setButtonState (int button, struct timeval* time) { // Get the x11 mouse button state const FPoint& mouse_position = getPos(); switch ( button ) { case button1_pressed: case button1_pressed_move: if ( mouse_position == new_mouse_position && x11_button_state == all_buttons_released && ! isDblclickTimeout(&time_mousepressed) ) { time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.left_button = DoubleClick; } else { time_mousepressed = *time; // save click time b_state.left_button = Pressed; } break; case button2_pressed: case button2_pressed_move: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.middle_button = Pressed; break; case button3_pressed: case button3_pressed_move: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.right_button = Pressed; break; case all_buttons_released: switch ( x11_button_state & button_mask ) { case button1_pressed: case button1_pressed_move: b_state.left_button = Released; break; case button2_pressed: case button2_pressed_move: b_state.middle_button = Released; break; case button3_pressed: case button3_pressed_move: b_state.right_button = Released; break; default: break; } break; case button_up: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.wheel_up = Pressed; break; case button_down: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.wheel_down = Pressed; break; default: break; } } //---------------------------------------------------------------------- // class FMouseSGR //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FMouseSGR::FMouseSGR() : FMouse() , sgr_mouse() , sgr_button_state(0x23) { sgr_mouse[0] = '\0'; } //---------------------------------------------------------------------- FMouseSGR::~FMouseSGR() // destructor { } // public methods of FMouseSGR //---------------------------------------------------------------------- const char* FMouseSGR::getClassName() const { return "FMouseSGR"; } //---------------------------------------------------------------------- bool FMouseSGR::hasData() { return bool(sgr_mouse[0]); } //---------------------------------------------------------------------- void FMouseSGR::setRawData (char fifo_buf[], int fifo_buf_size) { // Import the X11 xterm mouse protocol (SGR-Mode) raw mouse data int len = int(std::strlen(fifo_buf)); int n = 3; while ( n < len && n < fifo_buf_size ) { sgr_mouse[n - 3] = fifo_buf[n]; n++; if ( fifo_buf[n] == 'M' || fifo_buf[n] == 'm' ) len = n + 1; } sgr_mouse[n - 3] = '\0'; for (n = len; n < fifo_buf_size; n++) // Remove founded entry fifo_buf[n - len] = fifo_buf[n]; n = fifo_buf_size - len - 1; for (; n < fifo_buf_size; n++) // Fill rest with '\0' fifo_buf[n - len] = '\0'; input_data_pending = bool(fifo_buf[0] != '\0'); } //---------------------------------------------------------------------- void FMouseSGR::processEvent (struct timeval* time) { const FPoint& mouse_position = getPos(); register char* p; int button; short x, y; x = 0; y = 0; button = 0; // parse the SGR mouse string p = sgr_mouse; while ( *p && *p != ';' ) { if ( *p < '0' || *p > '9') { mouse_event_occurred = false; return; } button = 10 * button + (*p - '0'); p++; } while ( *p++ && *p != ';' ) { if ( *p < '0' || *p > '9') { mouse_event_occurred = false; return; } x = short(10 * x + (*p - '0')); } while ( *p++ && *p != 'M' && *p != 'm' ) { if ( *p < '0' || *p > '9') { mouse_event_occurred = false; return; } y = short(10 * y + (*p - '0')); } new_mouse_position.setPoint (x, y); // Fill bit field with 0 std::memset(&b_state, 0x00, sizeof(b_state)); setKeyState (button); setMoveState (mouse_position, button); if ( *p == pressed ) setPressedButtonState (button & button_mask, time); else // *p == released setReleasedButtonState (button & button_mask); if ( mouse_position == new_mouse_position && ! isWheelUp() && ! isWheelDown() && sgr_button_state == uChar(((*p & 0x20) << 2) + button) ) { mouse_event_occurred = false; return; } mouse_event_occurred = true; setPos (FPoint(x, y)); // Get the button state from string sgr_button_state = uChar(((*p & 0x20) << 2) + button); // Delete already interpreted data sgr_mouse[0] = '\0'; } // private methods of FMouseSGR //---------------------------------------------------------------------- void FMouseSGR::setKeyState (int button) { if ( (button & key_shift) == key_shift ) b_state.shift_button = true; if ( (button & key_meta) == key_meta ) b_state.meta_button = true; if ( (button & key_ctrl) == key_ctrl ) b_state.control_button = true; } //---------------------------------------------------------------------- void FMouseSGR::setMoveState (const FPoint& mouse_position, int button) { if ( (button & button_mask) >= button1_move && (button & button_mask) <= button3_move && mouse_position != zero_point ) { b_state.mouse_moved = true; } } //---------------------------------------------------------------------- void FMouseSGR::setPressedButtonState (int button, struct timeval* time) { // Gets the extended x11 mouse mode (SGR) status for pressed buttons const FPoint& mouse_position = getPos(); switch ( button ) { case button1: case button1_move: if ( mouse_position == new_mouse_position && (((sgr_button_state & 0x80) >> 2) + 'M') == released && ! isDblclickTimeout(&time_mousepressed) ) { time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.left_button = DoubleClick; } else { time_mousepressed = *time; // save click time b_state.left_button = Pressed; } break; case button2: case button2_move: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.middle_button = Pressed; break; case button3: case button3_move: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.right_button = Pressed; break; case button_up: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.wheel_up = true; break; case button_down: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.wheel_down = true; break; default: break; } } //---------------------------------------------------------------------- void FMouseSGR::setReleasedButtonState (int button) { // Gets the extended x11 mouse mode (SGR) status for released buttons switch ( button ) { case button1: case button1_move: b_state.left_button = Released; break; case button2: case button2_move: b_state.middle_button = Released; break; case button3: case button3_move: b_state.right_button = Released; break; default: break; } } //---------------------------------------------------------------------- // class FMouseUrxvt //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FMouseUrxvt::FMouseUrxvt() : FMouse() , urxvt_mouse() , urxvt_button_state(0x23) { urxvt_mouse[0] = '\0'; } //---------------------------------------------------------------------- FMouseUrxvt::~FMouseUrxvt() // destructor { } // public methods of FMouseUrxvt //---------------------------------------------------------------------- const char* FMouseUrxvt::getClassName() const { return "FMouseUrxvt"; } //---------------------------------------------------------------------- bool FMouseUrxvt::hasData() { return bool(urxvt_mouse[0]); } //---------------------------------------------------------------------- void FMouseUrxvt::setRawData (char fifo_buf[], int fifo_buf_size) { // Import the X11 xterm mouse protocol (Urxvt-Mode) raw mouse data int len = int(std::strlen(fifo_buf)); int n = 2; while ( n < len && n < fifo_buf_size ) { urxvt_mouse[n - 2] = fifo_buf[n]; n++; if ( fifo_buf[n] == 'M' || fifo_buf[n] == 'm' ) len = n + 1; } urxvt_mouse[n - 2] = '\0'; for (n = len; n < fifo_buf_size; n++) // Remove founded entry fifo_buf[n - len] = fifo_buf[n]; n = fifo_buf_size - len - 1; for (; n < fifo_buf_size; n++) // Fill rest with '\0' fifo_buf[n - len] = '\0'; input_data_pending = bool(fifo_buf[0] != '\0'); } //---------------------------------------------------------------------- void FMouseUrxvt::processEvent (struct timeval* time) { // Parse and interpret the X11 xterm mouse string (Urxvt-Mode) const FPoint& mouse_position = getPos(); register char* p; register bool x_neg; register bool y_neg; int button; short x, y; x = 0; y = 0; button = 0; // Parse the Urxvt mouse string p = urxvt_mouse; x_neg = false; y_neg = false; while ( *p && *p != ';' ) { if ( *p < '0' || *p > '9') { mouse_event_occurred = false; return; } button = 10 * button + (*p - '0'); p++; } if ( *++p == '-' ) { p++; x_neg = true; } while ( *p && *p != ';' ) { if ( *p < '0' || *p > '9') { mouse_event_occurred = false; return; } x = short(10 * x + (*p - '0')); p++; } if ( *++p == '-' ) { p++; y_neg = true; } while ( *p && *p != 'M' ) { if ( *p < '0' || *p > '9') { mouse_event_occurred = false; return; } y = short(10 * y + (*p - '0')); p++; } if ( x_neg || x == 0 ) x = 1; if ( y_neg || y == 0 ) y = 1; if ( x > max_width ) x = max_width; if ( y > max_height ) y = max_height; new_mouse_position.setPoint (x, y); // Fill bit field with 0 std::memset(&b_state, 0x00, sizeof(b_state)); setKeyState (button); setMoveState (mouse_position, button); setButtonState (button & button_mask, time); if ( mouse_position == new_mouse_position && ! isWheelUp() && ! isWheelDown() && urxvt_button_state == uChar(button) ) { mouse_event_occurred = false; return; } mouse_event_occurred = true; setPos (FPoint(x, y)); urxvt_button_state = uChar(button); urxvt_mouse[0] = '\0'; } // private methods of FMouseUrxvt //---------------------------------------------------------------------- void FMouseUrxvt::setKeyState (int button) { if ( (button & key_shift) == key_shift ) b_state.shift_button = Pressed; if ( (button & key_meta) == key_meta ) b_state.meta_button = Pressed; if ( (button & key_ctrl) == key_ctrl ) b_state.control_button = Pressed; } //---------------------------------------------------------------------- void FMouseUrxvt::setMoveState (const FPoint& mouse_position, int button) { if ( (button & button_mask) >= button1_pressed_move && (button & button_mask) <= button3_pressed_move && mouse_position != zero_point ) { b_state.mouse_moved = true; } } //---------------------------------------------------------------------- void FMouseUrxvt::setButtonState (int button, struct timeval* time) { // Get the urxvt mouse button state const FPoint& mouse_position = getPos(); switch ( button ) { case button1_pressed: case button1_pressed_move: if ( mouse_position == new_mouse_position && urxvt_button_state == all_buttons_released && ! isDblclickTimeout(&time_mousepressed) ) { time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.left_button = DoubleClick; } else { time_mousepressed = *time; // save click time b_state.left_button = Pressed; } break; case button2_pressed: case button2_pressed_move: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.middle_button = Pressed; break; case button3_pressed: case button3_pressed_move: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.right_button = Pressed; break; case all_buttons_released: switch ( urxvt_button_state & button_mask ) { case button1_pressed: case button1_pressed_move: b_state.left_button = Released; break; case button2_pressed: case button2_pressed_move: b_state.middle_button = Released; break; case button3_pressed: case button3_pressed_move: b_state.right_button = Released; break; default: break; } break; case button_up: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.wheel_up = Pressed; break; case button_down: time_mousepressed.tv_sec = 0; time_mousepressed.tv_usec = 0; b_state.wheel_down = Pressed; break; default: break; } } //---------------------------------------------------------------------- // class FMouseControl //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FMouseControl::FMouseControl() : mouse_protocol() , iter() , zero_point(0,0) , use_gpm_mouse(false) , use_xterm_mouse(false) { #ifdef F_HAVE_LIBGPM mouse_protocol[FMouse::gpm] = FMouse::createMouseObject(FMouse::gpm); #endif mouse_protocol[FMouse::x11] = FMouse::createMouseObject(FMouse::x11); mouse_protocol[FMouse::sgr] = FMouse::createMouseObject(FMouse::sgr); mouse_protocol[FMouse::urxvt] = FMouse::createMouseObject(FMouse::urxvt); } //---------------------------------------------------------------------- FMouseControl::~FMouseControl() // destructor { iter = mouse_protocol.begin(); while ( iter != mouse_protocol.end() ) { if ( iter->second ) delete iter->second; ++iter; } } // public methods of FMouseControl //---------------------------------------------------------------------- FPoint& FMouseControl::getPos() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->getPos(); return zero_point; } //---------------------------------------------------------------------- void FMouseControl::clearEvent() { FMouse* mouse_object; while ( (mouse_object = getMouseWithEvent()) != 0 ) mouse_object->clearEvent(); } //---------------------------------------------------------------------- void FMouseControl::setStdinNo (int file_descriptor) { #ifdef F_HAVE_LIBGPM FMouse* mouse = mouse_protocol[FMouse::gpm]; FMouseGPM* gpm_mouse = static_cast(mouse); if ( gpm_mouse ) gpm_mouse->setStdinNo(file_descriptor); #endif } //---------------------------------------------------------------------- void FMouseControl::setMaxWidth (short x_max) { mouse_protocol[FMouse::urxvt]->setMaxWidth(x_max); } //---------------------------------------------------------------------- void FMouseControl::setMaxHeight (short y_max) { mouse_protocol[FMouse::urxvt]->setMaxHeight(y_max); } //---------------------------------------------------------------------- void FMouseControl::setDblclickInterval (const long timeout) { iter = mouse_protocol.begin(); while ( iter != mouse_protocol.end() ) { if ( iter->second ) return iter->second->setDblclickInterval(timeout); ++iter; } } //---------------------------------------------------------------------- void FMouseControl::useGpmMouse (bool on) { use_gpm_mouse = on; } //---------------------------------------------------------------------- void FMouseControl::useXtermMouse (bool on) { use_xterm_mouse = on; } //---------------------------------------------------------------------- bool FMouseControl::hasData() { FMouse* mouse_object = getMouseWithData(); if ( mouse_object ) // with data return true; return false; } //---------------------------------------------------------------------- bool FMouseControl::hasEvent() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) // with event return true; return false; } //---------------------------------------------------------------------- bool FMouseControl::isLeftButtonPressed() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isLeftButtonPressed(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isLeftButtonReleased() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isLeftButtonReleased(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isLeftButtonDoubleClick() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isLeftButtonDoubleClick(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isRightButtonPressed() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isRightButtonPressed(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isRightButtonReleased() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isRightButtonReleased(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isMiddleButtonPressed() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isMiddleButtonPressed(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isMiddleButtonReleased() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isMiddleButtonReleased(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isShiftKeyPressed() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isShiftKeyPressed(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isControlKeyPressed() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isControlKeyPressed(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isMetaKeyPressed() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isMetaKeyPressed(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isWheelUp() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isWheelUp(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isWheelDown() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isWheelDown(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isMoved() { FMouse* mouse_object = getMouseWithEvent(); if ( mouse_object ) return mouse_object->isMoved(); return false; } //---------------------------------------------------------------------- bool FMouseControl::isInputDataPending() { iter = mouse_protocol.begin(); while ( iter != mouse_protocol.end() ) { if ( iter->second ) return iter->second->isInputDataPending(); ++iter; } return false; } //---------------------------------------------------------------------- bool FMouseControl::isGpmMouseEnabled() { if ( mouse_protocol.empty() ) return false; #ifdef F_HAVE_LIBGPM FMouse* mouse = mouse_protocol[FMouse::gpm]; FMouseGPM* gpm_mouse = static_cast(mouse); if ( gpm_mouse ) return gpm_mouse->isGpmMouseEnabled(); #endif return false; } //---------------------------------------------------------------------- void FMouseControl::enable() { if ( use_gpm_mouse ) { #ifdef F_HAVE_LIBGPM FMouse* mouse = mouse_protocol[FMouse::gpm]; FMouseGPM* gpm_mouse = static_cast(mouse); if ( gpm_mouse ) use_gpm_mouse = gpm_mouse->enableGpmMouse(); #endif } if ( use_xterm_mouse ) enableXTermMouse(); } //---------------------------------------------------------------------- void FMouseControl::disable() { if ( use_gpm_mouse ) { #ifdef F_HAVE_LIBGPM FMouse* mouse = mouse_protocol[FMouse::gpm]; FMouseGPM* gpm_mouse = static_cast(mouse); if ( gpm_mouse ) gpm_mouse->disableGpmMouse(); #endif } if ( use_xterm_mouse ) disableXTermMouse(); } //---------------------------------------------------------------------- void FMouseControl::xtermMouse (bool on) { // activate/deactivate the xterm mouse support if ( ! use_xterm_mouse ) return; if ( on ) putstring (CSI "?1001s" // save old highlight mouse tracking CSI "?1000h" // enable x11 mouse tracking CSI "?1002h" // enable cell motion mouse tracking CSI "?1015h" // enable urxvt mouse mode CSI "?1006h"); // enable SGR mouse mode else putstring (CSI "?1006l" // disable SGR mouse mode CSI "?1015l" // disable urxvt mouse mode CSI "?1002l" // disable cell motion mouse tracking CSI "?1000l" // disable x11 mouse tracking CSI "?1001r"); // restore old highlight mouse tracking std::fflush(stdout); } //---------------------------------------------------------------------- void FMouseControl::setRawData ( FMouse::mouse_type mt , char fifo_buf[] , int fifo_buf_size ) { FMouse* mouse = mouse_protocol[mt]; if ( mouse ) mouse->setRawData (fifo_buf, fifo_buf_size); } //---------------------------------------------------------------------- void FMouseControl::processEvent (struct timeval* time) { FMouse* mouse_object = getMouseWithData(); if ( mouse_object ) mouse_object->processEvent(time); } //---------------------------------------------------------------------- bool FMouseControl::getGpmKeyPressed (bool pending) { if ( mouse_protocol.empty() ) return false; #ifdef F_HAVE_LIBGPM FMouse* mouse = mouse_protocol[FMouse::gpm]; FMouseGPM* gpm_mouse = static_cast(mouse); if ( gpm_mouse ) return gpm_mouse->getGpmKeyPressed(pending); #endif return false; } //---------------------------------------------------------------------- void FMouseControl::drawGpmPointer() { if ( mouse_protocol.empty() ) return; #ifdef F_HAVE_LIBGPM FMouse* mouse = mouse_protocol[FMouse::gpm]; FMouseGPM* gpm_mouse = static_cast(mouse); if ( gpm_mouse ) gpm_mouse->drawGpmPointer(); #endif } // private methods of FMouseControl //---------------------------------------------------------------------- FMouse* FMouseControl::getMouseWithData() { iter = mouse_protocol.begin(); while ( iter != mouse_protocol.end() ) { if ( iter->second && iter->second->hasData() ) return iter->second; ++iter; } return 0; } //---------------------------------------------------------------------- FMouse* FMouseControl::getMouseWithEvent() { iter = mouse_protocol.begin(); while ( iter != mouse_protocol.end() ) { if ( iter->second && iter->second->hasEvent() ) return iter->second; ++iter; } return 0; } //---------------------------------------------------------------------- void FMouseControl::putstring (const char s[], int affcnt) { FTerm::putstring (s, affcnt); }