/*********************************************************************** * foptiattr.cpp - Sets video attributes in optimized order * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2016-2019 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #include #include "final/fc.h" #include "final/foptiattr.h" namespace finalcut { //---------------------------------------------------------------------- // class FOptiAttr //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FOptiAttr::FOptiAttr() { // Set bits that must not be reset reset_byte_mask.attr.bit.transparent = true; reset_byte_mask.attr.bit.trans_shadow = true; reset_byte_mask.attr.bit.inherit_bg = true; reset_byte_mask.attr.bit.no_changes = true; reset_byte_mask.attr.bit.printed = true; } //---------------------------------------------------------------------- FOptiAttr::~FOptiAttr() // destructor { } // public methods of FOptiAttr //---------------------------------------------------------------------- void FOptiAttr::setTermEnvironment (termEnv& term_env) { // Set all required termcap values at once // and initialize the FOptiAttr environment set_enter_bold_mode (term_env.t_enter_bold_mode); set_exit_bold_mode (term_env.t_exit_bold_mode); set_enter_dim_mode (term_env.t_enter_dim_mode); set_exit_dim_mode (term_env.t_exit_dim_mode); set_enter_italics_mode (term_env.t_enter_italics_mode); set_exit_italics_mode (term_env.t_exit_italics_mode); set_enter_underline_mode (term_env.t_enter_underline_mode); set_exit_underline_mode (term_env.t_exit_underline_mode); set_enter_blink_mode (term_env.t_enter_blink_mode); set_exit_blink_mode (term_env.t_exit_blink_mode); set_enter_reverse_mode (term_env.t_enter_reverse_mode); set_exit_reverse_mode (term_env.t_exit_reverse_mode); set_enter_standout_mode (term_env.t_enter_standout_mode); set_exit_standout_mode (term_env.t_exit_standout_mode); set_enter_secure_mode (term_env.t_enter_secure_mode); set_exit_secure_mode (term_env.t_exit_secure_mode); set_enter_protected_mode (term_env.t_enter_protected_mode); set_exit_protected_mode (term_env.t_exit_protected_mode); set_enter_crossed_out_mode (term_env.t_enter_crossed_out_mode); set_exit_crossed_out_mode (term_env.t_exit_crossed_out_mode); set_enter_dbl_underline_mode (term_env.t_enter_dbl_underline_mode); set_exit_dbl_underline_mode (term_env.t_exit_dbl_underline_mode); set_set_attributes (term_env.t_set_attributes); set_exit_attribute_mode (term_env.t_exit_attribute_mode); set_enter_alt_charset_mode (term_env.t_enter_alt_charset_mode); set_exit_alt_charset_mode (term_env.t_exit_alt_charset_mode); set_enter_pc_charset_mode (term_env.t_enter_pc_charset_mode); set_exit_pc_charset_mode (term_env.t_exit_pc_charset_mode); set_a_foreground_color (term_env.t_set_a_foreground); set_a_background_color (term_env.t_set_a_background); set_foreground_color (term_env.t_set_foreground); set_background_color (term_env.t_set_background); set_term_color_pair (term_env.t_set_color_pair); set_orig_pair (term_env.t_orig_pair); set_orig_orig_colors (term_env.t_orig_colors); max_color = term_env.max_color; attr_without_color = term_env.attr_without_color; ansi_default_color = term_env.ansi_default_color; initialize(); } //---------------------------------------------------------------------- void FOptiAttr::set_enter_bold_mode (char cap[]) { if ( cap ) { F_enter_bold_mode.cap = cap; F_enter_bold_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_bold_mode (char cap[]) { if ( cap ) { F_exit_bold_mode.cap = cap; F_exit_bold_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_dim_mode (char cap[]) { if ( cap ) { F_enter_dim_mode.cap = cap; F_enter_dim_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_dim_mode (char cap[]) { if ( cap ) { F_exit_dim_mode.cap = cap; F_exit_dim_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_italics_mode (char cap[]) { if ( cap ) { F_enter_italics_mode.cap = cap; F_enter_italics_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_italics_mode (char cap[]) { if ( cap ) { F_exit_italics_mode.cap = cap; F_exit_italics_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_underline_mode (char cap[]) { if ( cap ) { F_enter_underline_mode.cap = cap; F_enter_underline_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_underline_mode (char cap[]) { if ( cap ) { F_exit_underline_mode.cap = cap; F_exit_underline_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_blink_mode (char cap[]) { if ( cap ) { F_enter_blink_mode.cap = cap; F_enter_blink_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_blink_mode (char cap[]) { if ( cap ) { F_exit_blink_mode.cap = cap; F_exit_blink_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_reverse_mode (char cap[]) { if ( cap ) { F_enter_reverse_mode.cap = cap; F_enter_reverse_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_reverse_mode (char cap[]) { if ( cap ) { F_exit_reverse_mode.cap = cap; F_exit_reverse_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_secure_mode (char cap[]) { if ( cap ) { F_enter_secure_mode.cap = cap; F_enter_secure_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_secure_mode (char cap[]) { if ( cap ) { F_exit_secure_mode.cap = cap; F_exit_secure_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_protected_mode (char cap[]) { if ( cap ) { F_enter_protected_mode.cap = cap; F_enter_protected_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_protected_mode (char cap[]) { if ( cap ) { F_exit_protected_mode.cap = cap; F_exit_protected_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_crossed_out_mode (char cap[]) { if ( cap ) { F_enter_crossed_out_mode.cap = cap; F_enter_crossed_out_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_crossed_out_mode (char cap[]) { if ( cap ) { F_exit_crossed_out_mode.cap = cap; F_exit_crossed_out_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_dbl_underline_mode (char cap[]) { if ( cap ) { F_enter_dbl_underline_mode.cap = cap; F_enter_dbl_underline_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_dbl_underline_mode (char cap[]) { if ( cap ) { F_exit_dbl_underline_mode.cap = cap; F_exit_dbl_underline_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_standout_mode (char cap[]) { if ( cap ) { F_enter_standout_mode.cap = cap; F_enter_standout_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_standout_mode (char cap[]) { if ( cap ) { F_exit_standout_mode.cap = cap; F_exit_standout_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_set_attributes (char cap[]) { if ( cap ) { F_set_attributes.cap = cap; F_set_attributes.caused_reset = true; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_attribute_mode (char cap[]) { if ( cap ) { F_exit_attribute_mode.cap = cap; F_exit_attribute_mode.caused_reset = true; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_alt_charset_mode (char cap[]) { if ( cap ) { F_enter_alt_charset_mode.cap = cap; F_enter_alt_charset_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_alt_charset_mode (char cap[]) { if ( cap ) { F_exit_alt_charset_mode.cap = cap; F_exit_alt_charset_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_enter_pc_charset_mode (char cap[]) { if ( cap ) { F_enter_pc_charset_mode.cap = cap; F_enter_pc_charset_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_exit_pc_charset_mode (char cap[]) { if ( cap ) { F_exit_pc_charset_mode.cap = cap; F_exit_pc_charset_mode.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_a_foreground_color (char cap[]) { if ( cap ) { F_set_a_foreground.cap = cap; F_set_a_foreground.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_a_background_color (char cap[]) { if ( cap ) { F_set_a_background.cap = cap; F_set_a_background.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_foreground_color (char cap[]) { if ( cap ) { F_set_foreground.cap = cap; F_set_foreground.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_background_color (char cap[]) { if ( cap ) { F_set_background.cap = cap; F_set_background.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_term_color_pair (char cap[]) { if ( cap ) { F_set_color_pair.cap = cap; F_set_color_pair.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_orig_pair (char cap[]) { if ( cap ) { F_orig_pair.cap = cap; F_orig_pair.caused_reset = false; } } //---------------------------------------------------------------------- void FOptiAttr::set_orig_orig_colors (char cap[]) { if ( cap ) { F_orig_colors.cap = cap; F_orig_colors.caused_reset = false; } } //---------------------------------------------------------------------- bool FOptiAttr::isNormal (charData*& ch) { return hasNoAttribute(ch) && ! hasColor(ch); } //---------------------------------------------------------------------- void FOptiAttr::initialize() { if ( max_color < 8 ) monochron = true; else monochron = false; if ( caused_reset_attributes(F_exit_bold_mode.cap) ) F_exit_bold_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_dim_mode.cap) ) F_exit_dim_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_italics_mode.cap) ) F_exit_italics_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_blink_mode.cap) ) F_exit_blink_mode.caused_reset = true; if ( caused_reset_attributes ( F_exit_underline_mode.cap , all_tests & ~same_like_ue) ) F_exit_underline_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_reverse_mode.cap) ) F_exit_reverse_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_secure_mode.cap) ) F_exit_secure_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_protected_mode.cap) ) F_exit_protected_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_crossed_out_mode.cap) ) F_exit_crossed_out_mode.caused_reset = true; if ( caused_reset_attributes(F_exit_dbl_underline_mode.cap) ) F_exit_dbl_underline_mode.caused_reset = true; if ( caused_reset_attributes ( F_exit_standout_mode.cap , all_tests & ~same_like_se) ) F_exit_standout_mode.caused_reset = true; if ( hasCharsetEquivalence() ) alt_equal_pc_charset = true; } //---------------------------------------------------------------------- FColor FOptiAttr::vga2ansi (FColor color) { // VGA | ANSI // i R G B | i B G R //---------+--------- // 0 0 0 0 | 0 0 0 0 i = intensity bit // 0 0 0 1 | 0 1 0 0 R = red // 0 0 1 0 | 0 0 1 0 G = green // 0 0 1 1 | 0 1 1 0 B = blue // 0 1 0 0 | 0 0 0 1 // 0 1 0 1 | 0 1 0 1 // 0 1 1 0 | 0 0 1 1 // 0 1 1 1 | 0 1 1 1 // 1 0 0 0 | 1 0 0 0 // 1 0 0 1 | 1 1 0 0 // 1 0 1 0 | 1 0 1 0 // 1 0 1 1 | 1 1 1 0 // 1 1 0 0 | 1 0 0 1 // 1 1 0 1 | 1 1 0 1 // 1 1 1 0 | 1 0 1 1 // 1 1 1 1 | 1 1 1 1 if ( color == fc::Default ) color = 0; else if ( color < 16 ) { static const FColor lookup_table[] = { 0, 4, 2, 6, 1, 5, 3, 7, 8, 12, 10, 14, 9, 13, 11, 15 }; color = lookup_table[color]; } return color; } //---------------------------------------------------------------------- char* FOptiAttr::changeAttribute (charData*& term, charData*& next) { const bool next_has_color = hasColor(next); fake_reverse = false; attr_buf[0] = '\0'; if ( ! (term && next) ) return attr_buf; prevent_no_color_video_attributes (term, next_has_color); prevent_no_color_video_attributes (next); detectSwitchOn (term, next); detectSwitchOff (term, next); // Simulate invisible characters if ( ! F_enter_secure_mode.cap && next->attr.bit.invisible ) next->encoded_code = ' '; // Look for no changes if ( ! (switchOn() || switchOff() || hasColorChanged(term, next)) ) return 0; if ( hasNoAttribute(next) ) { deactivateAttributes (term, next); } else if ( F_set_attributes.cap && (! term->attr.bit.pc_charset || alt_equal_pc_charset) ) { changeAttributeSGR (term, next); } else { changeAttributeSeparately (term, next); } return attr_buf; } // private methods of FOptiAttr //---------------------------------------------------------------------- inline bool FOptiAttr::setTermBold (charData*& term) { if ( ! term ) return false; term->attr.bit.bold = true; if ( append_sequence(F_enter_bold_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermBold (charData*& term) { // Back to normal intensity (turns off bold + dim) if ( ! term ) return false; if ( F_exit_bold_mode.caused_reset ) reset(term); else { term->attr.bit.bold = false; term->attr.bit.dim = false; } if ( append_sequence(F_exit_bold_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermDim (charData*& term) { if ( ! term ) return false; term->attr.bit.dim = true; if ( append_sequence(F_enter_dim_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermDim (charData*& term) { // Back to normal intensity (turns off bold + dim) if ( ! term ) return false; if ( F_exit_dim_mode.caused_reset ) reset(term); else { term->attr.bit.bold = false; term->attr.bit.dim = false; } if ( append_sequence(F_exit_dim_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermItalic (charData*& term) { if ( ! term ) return false; term->attr.bit.italic = true; if ( append_sequence(F_enter_italics_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermItalic (charData*& term) { if ( ! term ) return false; if ( F_exit_italics_mode.caused_reset ) reset(term); else term->attr.bit.italic = false; if ( append_sequence(F_exit_italics_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermUnderline (charData*& term) { if ( ! term ) return false; term->attr.bit.underline = true; if ( append_sequence(F_enter_underline_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermUnderline (charData*& term) { // Turns off every underlining if ( ! term ) return false; if ( F_exit_underline_mode.caused_reset ) reset(term); else { term->attr.bit.underline = false; term->attr.bit.dbl_underline = false; } if ( append_sequence(F_exit_underline_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermBlink (charData*& term) { if ( ! term ) return false; term->attr.bit.blink = true; if ( append_sequence(F_enter_blink_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermBlink (charData*& term) { if ( ! term ) return false; if ( F_exit_blink_mode.caused_reset ) reset(term); else term->attr.bit.blink = false; if ( append_sequence(F_exit_blink_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermReverse (charData*& term) { if ( ! term ) return false; term->attr.bit.reverse = true; if ( ! fake_reverse && append_sequence(F_enter_reverse_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermReverse (charData*& term) { if ( ! term ) return false; if ( F_exit_reverse_mode.caused_reset ) reset(term); else term->attr.bit.reverse = false; if ( ! fake_reverse && append_sequence(F_exit_reverse_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermStandout (charData*& term) { if ( ! term ) return false; term->attr.bit.standout = true; if ( ! fake_reverse && append_sequence(F_enter_standout_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermStandout (charData*& term) { if ( ! term ) return false; if ( F_exit_standout_mode.caused_reset ) reset(term); else term->attr.bit.standout = false; if ( ! fake_reverse && append_sequence(F_exit_standout_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermInvisible (charData*& term) { if ( ! term ) return false; term->attr.bit.invisible = true; if ( append_sequence(F_enter_secure_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermInvisible (charData*& term) { if ( ! term ) return false; if ( F_exit_secure_mode.caused_reset ) reset(term); else term->attr.bit.invisible = false; if ( append_sequence(F_exit_secure_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermProtected (charData*& term) { if ( ! term ) return false; term->attr.bit.protect = true; if ( append_sequence(F_enter_protected_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermProtected (charData*& term) { if ( ! term ) return false; if ( F_exit_protected_mode.caused_reset ) reset(term); else term->attr.bit.protect = false; if ( append_sequence(F_exit_protected_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermCrossedOut (charData*& term) { if ( ! term ) return false; term->attr.bit.crossed_out = true; if ( append_sequence(F_enter_crossed_out_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermCrossedOut (charData*& term) { if ( ! term ) return false; if ( F_exit_crossed_out_mode.caused_reset ) reset(term); else term->attr.bit.crossed_out = false; if ( append_sequence(F_exit_crossed_out_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermDoubleUnderline (charData*& term) { if ( ! term ) return false; term->attr.bit.dbl_underline = true; if ( append_sequence(F_enter_dbl_underline_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermDoubleUnderline (charData*& term) { // Turns off every underlining if ( ! term ) return false; if ( F_exit_dbl_underline_mode.caused_reset ) reset(term); else { term->attr.bit.underline = false; term->attr.bit.dbl_underline = false; } if ( append_sequence(F_exit_dbl_underline_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- bool FOptiAttr::setTermAttributes ( charData*& term , bool p1, bool p2, bool p3 , bool p4, bool p5, bool p6 , bool p7, bool p8, bool p9 ) { if ( term && F_set_attributes.cap ) { char* sgr = tparm ( F_set_attributes.cap , p1 && ! fake_reverse , p2 , p3 && ! fake_reverse , p4 , p5 , p6 , p7 , p8 , p9 ); append_sequence (sgr); resetColor(term); term->attr.bit.standout = p1; term->attr.bit.underline = p2; term->attr.bit.reverse = p3; term->attr.bit.blink = p4; term->attr.bit.dim = p5; term->attr.bit.bold = p6; term->attr.bit.invisible = p7; term->attr.bit.protect = p8; term->attr.bit.alt_charset = p9; term->attr.bit.pc_charset = false; term->attr.bit.italic = false; term->attr.bit.crossed_out = false; term->attr.bit.dbl_underline = false; return true; } else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermAttributes (charData*& term) { if ( ! term ) return false; reset(term); if ( append_sequence(F_exit_attribute_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermAltCharset (charData*& term) { if ( ! term ) return false; term->attr.bit.alt_charset = true; if ( alt_equal_pc_charset && term->attr.bit.pc_charset ) return false; if ( append_sequence(F_enter_alt_charset_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermAltCharset (charData*& term) { if ( ! term ) return false; term->attr.bit.alt_charset = false; if ( alt_equal_pc_charset && term->attr.bit.pc_charset ) return false; if ( append_sequence(F_exit_alt_charset_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::setTermPCcharset (charData*& term) { if ( ! term ) return false; term->attr.bit.pc_charset = true; if ( alt_equal_pc_charset && term->attr.bit.alt_charset ) return false; if ( append_sequence(F_enter_pc_charset_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::unsetTermPCcharset (charData*& term) { if ( ! term ) return false; term->attr.bit.pc_charset = false; if ( alt_equal_pc_charset && term->attr.bit.alt_charset ) return false; if ( append_sequence(F_exit_pc_charset_mode.cap) ) return true; else return false; } //---------------------------------------------------------------------- bool FOptiAttr::setTermDefaultColor (charData*& term) { if ( ! term ) return false; term->fg_color = fc::Default; term->bg_color = fc::Default; if ( append_sequence(F_orig_pair.cap) ) return true; else if ( append_sequence(F_orig_colors.cap) ) return true; else if ( ansi_default_color ) { char sgr_39_49[] = CSI "39;49m"; append_sequence (sgr_39_49); return true; } else return false; } //---------------------------------------------------------------------- void FOptiAttr::setAttributesOn (charData*& term) { if ( on.attr.bit.alt_charset ) setTermAltCharset(term); if ( on.attr.bit.pc_charset ) setTermPCcharset(term); if ( on.attr.bit.bold ) setTermBold(term); if ( on.attr.bit.dim ) setTermDim(term); if ( on.attr.bit.italic ) setTermItalic(term); if ( on.attr.bit.underline ) setTermUnderline(term); if ( on.attr.bit.blink ) setTermBlink(term); if ( on.attr.bit.reverse ) setTermReverse(term); if ( on.attr.bit.standout ) setTermStandout(term); if ( on.attr.bit.invisible ) setTermInvisible(term); if ( on.attr.bit.protect ) setTermProtected(term); if ( on.attr.bit.crossed_out ) setTermCrossedOut(term); if ( on.attr.bit.dbl_underline ) setTermDoubleUnderline(term); } //---------------------------------------------------------------------- void FOptiAttr::setAttributesOff (charData*& term) { if ( off.attr.bit.pc_charset ) unsetTermPCcharset(term); if ( off.attr.bit.alt_charset ) unsetTermAltCharset(term); if ( off.attr.bit.bold ) unsetTermBold(term); if ( off.attr.bit.dim ) unsetTermDim(term); if ( off.attr.bit.italic ) unsetTermItalic(term); if ( off.attr.bit.underline ) unsetTermUnderline(term); if ( off.attr.bit.blink ) unsetTermBlink(term); if ( off.attr.bit.reverse ) unsetTermReverse(term); if ( off.attr.bit.standout ) unsetTermStandout(term); if ( off.attr.bit.invisible ) unsetTermInvisible(term); if ( off.attr.bit.protect ) unsetTermProtected(term); if ( off.attr.bit.crossed_out ) unsetTermCrossedOut(term); if ( off.attr.bit.dbl_underline ) unsetTermDoubleUnderline(term); } //---------------------------------------------------------------------- bool FOptiAttr::hasColor (charData*& attr) { if ( attr && attr->fg_color == fc::Default && attr->bg_color == fc::Default ) return false; else return true; } //---------------------------------------------------------------------- bool FOptiAttr::hasAttribute (charData*& attr) { if ( attr ) { return attr->attr.bit.bold == 1 || attr->attr.bit.dim == 1 || attr->attr.bit.italic == 1 || attr->attr.bit.underline == 1 || attr->attr.bit.blink == 1 || attr->attr.bit.reverse == 1 || attr->attr.bit.standout == 1 || attr->attr.bit.invisible == 1 || attr->attr.bit.protect == 1 || attr->attr.bit.crossed_out == 1 || attr->attr.bit.dbl_underline == 1 || attr->attr.bit.alt_charset == 1 || attr->attr.bit.pc_charset == 1; } return false; } //---------------------------------------------------------------------- bool FOptiAttr::hasNoAttribute (charData*& attr) { return ! hasAttribute(attr); } //---------------------------------------------------------------------- inline bool FOptiAttr::hasColorChanged (charData*& term, charData*& next) { if ( term && next ) { bool frev ( ( on.attr.bit.reverse || on.attr.bit.standout || off.attr.bit.reverse || off.attr.bit.standout ) && fake_reverse ); return bool ( frev || term->fg_color != next->fg_color || term->bg_color != next->bg_color ); } return false; } //---------------------------------------------------------------------- inline void FOptiAttr::resetColor (charData*& attr) { if ( attr ) { attr->fg_color = fc::Default; attr->bg_color = fc::Default; } } //---------------------------------------------------------------------- inline void FOptiAttr::prevent_no_color_video_attributes ( charData*& attr , bool next_has_color ) { // Ignore attributes which can not combined with a color if ( ! attr || ! (hasColor(attr) || next_has_color) || attr_without_color <= 0 ) return; for (int bit{1}; bit < no_mode; bit <<= 1) { switch ( bit & attr_without_color ) { case standout_mode: attr->attr.bit.standout = false; break; case underline_mode: attr->attr.bit.underline = false; break; case reverse_mode: fake_reverse = true; break; case blink_mode: attr->attr.bit.blink = false; break; case dim_mode: attr->attr.bit.dim = false; break; case bold_mode: attr->attr.bit.bold = false; break; case invisible_mode: attr->attr.bit.invisible = false; break; case protected_mode: attr->attr.bit.protect = false; break; case alt_charset_mode: attr->attr.bit.alt_charset = false; break; case italic_mode: attr->attr.bit.italic = false; break; default: break; } } } //---------------------------------------------------------------------- inline void FOptiAttr::deactivateAttributes ( charData*& term , charData*& next ) { if ( hasAttribute(term) ) { if ( F_exit_attribute_mode.cap ) { if ( off.attr.bit.alt_charset ) // Required for rxvt terminals unsetTermAltCharset(term); unsetTermAttributes(term); if ( off.attr.bit.pc_charset ) unsetTermPCcharset(term); } else setAttributesOff(term); } if ( hasColorChanged(term, next) ) change_color (term, next); } //---------------------------------------------------------------------- inline void FOptiAttr::changeAttributeSGR ( charData*& term , charData*& next ) { bool pc_charset_usable{true}; if ( ! (term && next) ) return; if ( switchOn() || switchOff() ) setTermAttributes ( term , next->attr.bit.standout , next->attr.bit.underline , next->attr.bit.reverse , next->attr.bit.blink , next->attr.bit.dim , next->attr.bit.bold , next->attr.bit.invisible , next->attr.bit.protect , next->attr.bit.alt_charset ); if ( alt_equal_pc_charset && F_enter_pc_charset_mode.cap && next->attr.bit.alt_charset ) { term->attr.bit.pc_charset = next->attr.bit.pc_charset; off.attr.bit.pc_charset = false; pc_charset_usable = false; } if ( off.attr.bit.pc_charset ) unsetTermPCcharset(term); if ( ! term->attr.bit.italic && next->attr.bit.italic ) setTermItalic(term); if ( ! term->attr.bit.crossed_out && next->attr.bit.crossed_out ) setTermCrossedOut(term); if ( ! term->attr.bit.dbl_underline && next->attr.bit.dbl_underline ) setTermDoubleUnderline(term); if ( ! term->attr.bit.pc_charset && next->attr.bit.pc_charset && pc_charset_usable ) setTermPCcharset(term); if ( hasColorChanged(term, next) ) change_color(term, next); } //---------------------------------------------------------------------- inline void FOptiAttr::changeAttributeSeparately ( charData*& term , charData*& next ) { setAttributesOff(term); if ( hasColorChanged(term, next) ) change_color (term, next); detectSwitchOn (term, next); // After reset all attributes setAttributesOn(term); } //---------------------------------------------------------------------- void FOptiAttr::change_color (charData*& term, charData*& next) { if ( ! (term && next) ) return; if ( monochron ) { next->fg_color = fc::Default; next->bg_color = fc::Default; return; } if ( next->fg_color != fc::Default ) next->fg_color %= max_color; if ( next->bg_color != fc::Default ) next->bg_color %= max_color; FColor fg = next->fg_color; FColor bg = next->bg_color; if ( fg == fc::Default || bg == fc::Default ) change_to_default_color (term, next, fg, bg); if ( fake_reverse && fg == fc::Default && bg == fc::Default ) return; if ( fake_reverse && (next->attr.bit.reverse || next->attr.bit.standout) ) { std::swap (fg, bg); if ( fg == fc::Default || bg == fc::Default ) setTermDefaultColor(term); } change_current_color (term, fg, bg); term->fg_color = next->fg_color; term->bg_color = next->bg_color; } //---------------------------------------------------------------------- inline void FOptiAttr::change_to_default_color ( charData*& term , charData*& next , FColor& fg, FColor& bg ) { if ( ansi_default_color ) { if ( fg == fc::Default && term->fg_color != fc::Default && bg == fc::Default && term->bg_color != fc::Default ) { setTermDefaultColor(term); } else if ( fg == fc::Default && term->fg_color != fc::Default ) { char sgr_39[]{ CSI "39m" }; append_sequence (sgr_39); term->fg_color = fc::Default; } else if ( bg == fc::Default && term->bg_color != fc::Default ) { char* sgr_49; auto& op = F_orig_pair.cap; if ( op && std::strncmp (op, CSI "39;49;25m", 11) == 0 ) sgr_49 = C_STR(CSI "49;25m"); else sgr_49 = C_STR(CSI "49m"); append_sequence (sgr_49); term->bg_color = fc::Default; } } else if ( ! setTermDefaultColor(term) ) { // Fallback to gray on black fg = next->fg_color = fc::LightGray; bg = next->bg_color = fc::Black; } } //---------------------------------------------------------------------- inline void FOptiAttr::change_current_color ( charData*& term , FColor fg, FColor bg ) { char* color_str{}; auto& AF = F_set_a_foreground.cap; auto& AB = F_set_a_background.cap; auto& Sf = F_set_foreground.cap; auto& Sb = F_set_background.cap; auto& sp = F_set_color_pair.cap; bool frev ( ( off.attr.bit.reverse || off.attr.bit.standout || term->attr.bit.reverse || term->attr.bit.standout ) && fake_reverse ); if ( AF && AB ) { auto ansi_fg = vga2ansi(fg); auto ansi_bg = vga2ansi(bg); if ( (term->fg_color != fg || frev) && (color_str = tparm(AF, ansi_fg, 0, 0, 0, 0, 0, 0, 0, 0)) ) append_sequence (color_str); if ( (term->bg_color != bg || frev) && (color_str = tparm(AB, ansi_bg, 0, 0, 0, 0, 0, 0, 0, 0)) ) append_sequence (color_str); } else if ( Sf && Sb ) { if ( (term->fg_color != fg || frev) && (color_str = tparm(Sf, fg, 0, 0, 0, 0, 0, 0, 0, 0)) ) append_sequence (color_str); if ( (term->bg_color != bg || frev) && (color_str = tparm(Sb, bg, 0, 0, 0, 0, 0, 0, 0, 0)) ) append_sequence (color_str); } else if ( sp ) { fg = vga2ansi(fg); bg = vga2ansi(bg); if ( (color_str = tparm(sp, fg, bg, 0, 0, 0, 0, 0, 0, 0)) ) append_sequence (color_str); } } //---------------------------------------------------------------------- inline void FOptiAttr::resetAttribute (charData*& attr) { if ( attr ) { attr->attr.byte[0] = 0; attr->attr.byte[1] &= reset_byte_mask.attr.byte[1]; } } //---------------------------------------------------------------------- inline void FOptiAttr::reset (charData*& attr) { if ( attr ) { resetAttribute(attr); resetColor(attr); } } //---------------------------------------------------------------------- bool FOptiAttr::caused_reset_attributes (char cap[], uChar test) { // test if "cap" reset all attributes if ( cap ) { auto& ue = F_exit_underline_mode.cap; auto& se = F_exit_standout_mode.cap; auto& me = F_exit_attribute_mode.cap; if ( (test & test_ansi_reset) && std::strncmp (cap, CSI "m", 3) == 0 ) return true; if ( (test & test_adm3_reset) && std::strncmp (cap, ESC "G0", 3) == 0 ) return true; if ( (test & same_like_ue) && ue && std::strcmp (cap, ue) == 0 && std::strncmp (cap, CSI "24m", 5) != 0) return true; if ( (test & same_like_se) && se && std::strcmp (cap, se) == 0 && std::strncmp (cap, CSI "27m", 5) != 0 ) return true; if ( (test & same_like_me) && me && std::strcmp (cap, me) == 0 ) return true; } return false; } //---------------------------------------------------------------------- inline bool FOptiAttr::hasCharsetEquivalence() { // Detect if alt charset and pc charset are the same sequences auto& alt_on = F_enter_alt_charset_mode.cap; auto& alt_off = F_enter_pc_charset_mode.cap; auto& pc_on = F_enter_pc_charset_mode.cap; auto& pc_off = F_exit_pc_charset_mode.cap; if ( alt_on && pc_on && std::strcmp (alt_on, pc_on) == 0 ) return true; if ( alt_off && pc_off && std::strcmp (alt_off, pc_off) == 0 ) return true; return false; } //---------------------------------------------------------------------- inline void FOptiAttr::detectSwitchOn (charData*& term, charData*& next) { if ( ! (term && next) ) return; on.attr.bit.bold = ! term->attr.bit.bold && next->attr.bit.bold; on.attr.bit.dim = ! term->attr.bit.dim && next->attr.bit.dim; on.attr.bit.italic = ! term->attr.bit.italic && next->attr.bit.italic; on.attr.bit.underline = ! term->attr.bit.underline && next->attr.bit.underline; on.attr.bit.blink = ! term->attr.bit.blink && next->attr.bit.blink; on.attr.bit.reverse = ! term->attr.bit.reverse && next->attr.bit.reverse; on.attr.bit.standout = ! term->attr.bit.standout && next->attr.bit.standout; on.attr.bit.invisible = ! term->attr.bit.invisible && next->attr.bit.invisible; on.attr.bit.protect = ! term->attr.bit.protect && next->attr.bit.protect; on.attr.bit.crossed_out = ! term->attr.bit.crossed_out && next->attr.bit.crossed_out; on.attr.bit.dbl_underline = ! term->attr.bit.dbl_underline && next->attr.bit.dbl_underline; on.attr.bit.alt_charset = ! term->attr.bit.alt_charset && next->attr.bit.alt_charset; on.attr.bit.pc_charset = ! term->attr.bit.pc_charset && next->attr.bit.pc_charset; } //---------------------------------------------------------------------- inline void FOptiAttr::detectSwitchOff (charData*& term, charData*& next) { if ( ! (term && next) ) return; off.attr.bit.bold = term->attr.bit.bold && ! next->attr.bit.bold; off.attr.bit.dim = term->attr.bit.dim && ! next->attr.bit.dim; off.attr.bit.italic = term->attr.bit.italic && ! next->attr.bit.italic; off.attr.bit.underline = term->attr.bit.underline && ! next->attr.bit.underline; off.attr.bit.blink = term->attr.bit.blink && ! next->attr.bit.blink; off.attr.bit.reverse = term->attr.bit.reverse && ! next->attr.bit.reverse; off.attr.bit.standout = term->attr.bit.standout && ! next->attr.bit.standout; off.attr.bit.invisible = term->attr.bit.invisible && ! next->attr.bit.invisible; off.attr.bit.protect = term->attr.bit.protect && ! next->attr.bit.protect; off.attr.bit.crossed_out = term->attr.bit.crossed_out && ! next->attr.bit.crossed_out; off.attr.bit.dbl_underline = term->attr.bit.dbl_underline && ! next->attr.bit.dbl_underline; off.attr.bit.alt_charset = term->attr.bit.alt_charset && ! next->attr.bit.alt_charset; off.attr.bit.pc_charset = term->attr.bit.pc_charset && ! next->attr.bit.pc_charset; } //---------------------------------------------------------------------- inline bool FOptiAttr::switchOn() { auto on_ptr = &on; return hasAttribute(on_ptr); } //---------------------------------------------------------------------- inline bool FOptiAttr::switchOff() { auto off_ptr = &off; return hasAttribute(off_ptr); } //---------------------------------------------------------------------- inline bool FOptiAttr::append_sequence (char seq[]) { if ( seq ) { std::strncat (attr_ptr, seq, sizeof(attr_buf) - std::strlen(attr_ptr)); attr_buf[sizeof(attr_buf) - 1] = '\0'; return true; } else return false; } } // namespace finalcut