// File: fmenubar.cpp // Provides: class FMenuBar #include "fapp.h" #include "fmenubar.h" #include "fstatusbar.h" //---------------------------------------------------------------------- // class FMenuBar //---------------------------------------------------------------------- // constructor and destructor //---------------------------------------------------------------------- FMenuBar::FMenuBar(FWidget* parent) : FWindow(parent) , mouse_down(false) , drop_down(false) { init(); } //---------------------------------------------------------------------- FMenuBar::~FMenuBar() { delWindow(this); removeArea (vwin); setMenuBar(0); } // private methods of FMenuBar //---------------------------------------------------------------------- void FMenuBar::init() { FWidget* r = getRootWidget(); int w = r->getWidth(); // initialize geometry values setGeometry (1, 1, w, 1, false); createArea (vwin); setAlwaysOnTop(); addWindow(this); setMenuBar(this); ignorePadding(); if ( getRootWidget() ) getRootWidget()->setTopPadding(1, true); addAccelerator (fc::Fkey_f10); addAccelerator (fc::Fckey_space); setForegroundColor (wc.menu_active_fg); setBackgroundColor (wc.menu_active_bg); unsetFocusable(); } //---------------------------------------------------------------------- void FMenuBar::calculateDimensions() { int item_X = 1; int item_Y = 1; std::vector::const_iterator end, iter; iter = item_list.begin(); end = item_list.end(); // find the maximum item width while ( iter != end ) { uInt len = (*iter)->getTextLength(); int item_width = int(len + 2); // set item geometry (*iter)->setGeometry (item_X, item_Y, item_width, 1, false); // set menu position if ( (*iter)->hasMenu() ) (*iter)->getMenu()->setPos (item_X, item_Y, false); item_X += item_width; ++iter; } } //---------------------------------------------------------------------- bool FMenuBar::isMenu (FMenuItem* mi) const { return mi->hasMenu(); } //---------------------------------------------------------------------- bool FMenuBar::selectNextItem() { std::vector::const_iterator iter, end; iter = item_list.begin(); end = item_list.end(); while ( iter != end ) { if ( (*iter)->isSelected() ) { FMenuItem* next; std::vector::const_iterator next_element; next_element = iter; do { ++next_element; if ( next_element == item_list.end() ) next_element = item_list.begin(); next = static_cast(*next_element); } while ( ! next->isEnabled() || ! next->acceptFocus() || ! next->isVisible() || next->isSeparator() ); if ( next == *iter ) return false; unselectItem(); next->setSelected(); setSelectedItem(next); next->setFocus(); if ( drop_down && next->hasMenu() ) { FMenuItem* first_item; FMenu* menu = next->getMenu(); next->openMenu(); menu->selectFirstItem(); first_item = menu->getSelectedItem(); if ( first_item ) first_item->setFocus(); menu->redraw(); } if ( statusBar() ) statusBar()->drawMessage(); redraw(); break; } ++iter; } return true; } //---------------------------------------------------------------------- bool FMenuBar::selectPrevItem() { std::vector::const_iterator iter, begin; iter = item_list.end(); begin = item_list.begin(); do { --iter; if ( (*iter)->isSelected() ) { FMenuItem* prev; std::vector::const_iterator prev_element; prev_element = iter; do { if ( prev_element == item_list.begin() ) prev_element = item_list.end(); --prev_element; prev = static_cast(*prev_element); } while ( ! prev->isEnabled() || ! prev->acceptFocus() || ! prev->isVisible() || prev->isSeparator() ); if ( prev == *iter ) return false; unselectItem(); prev->setSelected(); prev->setFocus(); if ( drop_down && prev->hasMenu() ) { FMenuItem* first_item; FMenu* menu = prev->getMenu(); prev->openMenu(); menu->selectFirstItem(); first_item = menu->getSelectedItem(); if ( first_item ) first_item->setFocus(); menu->redraw(); } if ( statusBar() ) statusBar()->drawMessage(); setSelectedItem(prev); redraw(); break; } } while ( iter != begin ); return true; } //---------------------------------------------------------------------- bool FMenuBar::hotkeyMenu (FKeyEvent*& ev) { std::vector::const_iterator iter, end; iter = item_list.begin(); end = item_list.end(); while ( iter != end ) { if ( (*iter)->isEnabled() ) { int hotkey = (*iter)->getHotkey(); int key = ev->key(); if ( fc::Fmkey_meta + tolower(hotkey) == key ) { FMenuItem* sel_item = getSelectedItem(); if ( sel_item && sel_item->hasMenu() ) sel_item->getMenu()->unselectItem(); unselectItem(); if ( (*iter)->hasMenu() ) { FMenuItem* first_item; FMenu* menu = (*iter)->getMenu(); (*iter)->setSelected(); setSelectedItem(*iter); (*iter)->setFocus(); (*iter)->openMenu(); menu->selectFirstItem(); first_item = menu->getSelectedItem(); if ( first_item ) first_item->setFocus(); menu->redraw(); if ( statusBar() ) statusBar()->drawMessage(); redraw(); drop_down = true; } else { setSelectedItem(0); redraw(); drop_down = false; (*iter)->processClicked(); } ev->accept(); return true; } } ++iter; } return false; } //---------------------------------------------------------------------- int FMenuBar::getHotkeyPos (wchar_t*& src, wchar_t*& dest, uInt length) { // find hotkey position in string // + generate a new string without the '&'-sign int hotkeypos = -1; wchar_t* txt = src; for (uInt i=0; i < length; i++) { if ( (i < length) && (txt[i] == L'&') && (hotkeypos == -1) ) { hotkeypos = int(i); i++; src++; } *dest++ = *src++; } return hotkeypos; } //---------------------------------------------------------------------- void FMenuBar::draw() { drawItems(); } //---------------------------------------------------------------------- void FMenuBar::drawItems() { std::vector::const_iterator iter, end; int screenWidth; int x = 1; screenWidth = getColumnNumber(); if ( item_list.empty() ) return; updateVTerm(false); printPos (1,1); if ( isMonochron() ) setReverse(true); iter = item_list.begin(); end = item_list.end(); while ( iter != end ) { wchar_t* src; wchar_t* dest; wchar_t* item_text; FString txt; uInt txt_length; int hotkeypos, startpos, to_char; bool is_active, is_selected, is_noUnderline; startpos = x + 1; is_active = (*iter)->isEnabled(); is_selected = (*iter)->isSelected(); is_noUnderline = (((*iter)->getFlags() & fc::no_underline) != 0); if ( is_active ) { if ( is_selected ) { if ( isMonochron() ) setReverse(false); setForegroundColor (wc.menu_active_focus_fg); setBackgroundColor (wc.menu_active_focus_bg); } else { setForegroundColor (wc.menu_active_fg); setBackgroundColor (wc.menu_active_bg); } } else { setForegroundColor (wc.menu_inactive_fg); setBackgroundColor (wc.menu_inactive_bg); } setColor(); if ( x < screenWidth ) { x++; print (' '); } txt = (*iter)->getText(); txt_length = uInt(txt.getLength()); item_text = new wchar_t[txt_length+1](); src = const_cast(txt.wc_str()); dest = const_cast(item_text); if ( x-1 <= screenWidth ) to_char = int(txt_length); else to_char = int(txt_length) - (screenWidth-x-1); hotkeypos = getHotkeyPos (src, dest, txt_length); if ( hotkeypos != -1 ) { txt_length--; to_char--; } x += int(txt_length); for (int z=0; z < to_char; z++) { if ( startpos > screenWidth-z ) break; if ( ! iswprint(wint_t(item_text[z])) ) { if ( ! isNewFont() && ( int(item_text[z]) < fc::NF_rev_left_arrow2 || int(item_text[z]) > fc::NF_check_mark ) ) { item_text[z] = L' '; } } if ( (z == hotkeypos) && is_active && ! is_selected ) { setColor (wc.menu_hotkey_fg, wc.menu_hotkey_bg); if ( ! is_noUnderline ) setUnderline(); print (item_text[z]); if ( ! is_noUnderline ) unsetUnderline(); setColor(); } else print (item_text[z]); } if ( x > screenWidth+1 ) { if ( startpos < screenWidth ) { printPos (screenWidth - 1, 1); print (".."); } else if ( startpos-1 <= screenWidth ) { printPos (screenWidth, 1); print (' '); } } if ( x < screenWidth ) { x++; print (' '); } setColor (wc.menu_active_fg, wc.menu_active_bg); if ( isMonochron() && is_active && is_selected ) setReverse(true); delete[] item_text; ++iter; } for (; x <= screenWidth; x++) print (' '); if ( isMonochron() ) setReverse(false); updateVTerm(true); } //---------------------------------------------------------------------- void FMenuBar::adjustItems() { int item_X = 1; int item_Y = 1; std::vector::const_iterator end, iter; iter = item_list.begin(); end = item_list.end(); while ( iter != end ) { // get item width int item_width = (*iter)->getWidth(); if ( (*iter)->hasMenu() ) { FMenu* menu = (*iter)->getMenu(); // set menu position menu->move (menu->adjustX(item_X), item_Y); // call menu adjustItems() menu->adjustItems(); } item_X += item_width; ++iter; } } //---------------------------------------------------------------------- void FMenuBar::leaveMenuBar() { resetMenu(); redraw(); if ( statusBar() ) statusBar()->clearMessage(); switchToPrevWindow(); if ( statusBar() ) statusBar()->drawMessage(); updateTerminal(); flush_out(); mouse_down = false; } // public methods of FMenuBar //---------------------------------------------------------------------- void FMenuBar::onKeyPress (FKeyEvent* ev) { switch ( ev->key() ) { case fc::Fkey_return: case fc::Fkey_enter: case fc::Fkey_up: case fc::Fkey_down: if ( hasSelectedItem() ) { FMenuItem* sel_item = getSelectedItem(); if ( sel_item->hasMenu() ) { FMenuItem* first_item; FMenu* menu = sel_item->getMenu(); sel_item->openMenu(); menu->selectFirstItem(); first_item = menu->getSelectedItem(); if ( first_item ) first_item->setFocus(); menu->redraw(); if ( statusBar() ) statusBar()->drawMessage(); redraw(); drop_down = true; } else if ( ev->key() == fc::Fkey_return || ev->key() == fc::Fkey_enter ) { unselectItem(); redraw(); sel_item->processClicked(); } } ev->accept(); break; case fc::Fkey_left: selectPrevItem(); ev->accept(); break; case fc::Fkey_right: selectNextItem(); ev->accept(); break; case fc::Fkey_escape: case fc::Fkey_escape_mintty: leaveMenuBar(); ev->accept(); break; default: break; } } //---------------------------------------------------------------------- void FMenuBar::onMouseDown (FMouseEvent* ev) { if ( ev->getButton() != fc::LeftButton ) { mouse_down = false; if ( ! item_list.empty() && hasSelectedItem() ) leaveMenuBar(); else return; if ( statusBar() ) statusBar()->clearMessage(); return; } if ( mouse_down ) return; mouse_down = true; if ( ! isActiveWindow() ) setActiveWindow(this); if ( ! item_list.empty() ) { std::vector::const_iterator iter, end; int mouse_x, mouse_y; bool focus_changed = false; iter = item_list.begin(); end = item_list.end(); mouse_x = ev->getX(); mouse_y = ev->getY(); while ( iter != end ) { int x1, x2; x1 = (*iter)->getX(); x2 = (*iter)->getX() + (*iter)->getWidth(); if ( mouse_y == 1 ) { if ( mouse_x >= x1 && mouse_x < x2 ) { // Mouse pointer over item if ( (*iter)->isEnabled() && ! (*iter)->isSelected() ) { FWidget* focused_widget = getFocusWidget(); FFocusEvent out (fc::FocusOut_Event); FApplication::queueEvent(focused_widget, &out); (*iter)->setSelected(); (*iter)->setFocus(); if ( focused_widget && ! focused_widget->isWindowWidget() ) focused_widget->redraw(); (*iter)->openMenu(); setSelectedItem(*iter); focus_changed = true; if ( (*iter)->hasMenu() ) { FMenu* menu = (*iter)->getMenu(); if ( menu->hasSelectedItem() ) { menu->unselectItem(); menu->redraw(); drop_down = true; } } } } else if ( (*iter)->isEnabled() && (*iter)->isSelected() ) { (*iter)->unsetSelected(); if ( getSelectedItem() == *iter ) setSelectedItem(0); focus_changed = true; } } ++iter; } if ( statusBar() ) statusBar()->drawMessage(); if ( focus_changed ) { redraw(); updateTerminal(); } } } //---------------------------------------------------------------------- void FMenuBar::onMouseUp (FMouseEvent* ev) { if ( ev->getButton() != fc::LeftButton ) return; if ( mouse_down ) { mouse_down = false; if ( ! item_list.empty() ) { int mouse_x, mouse_y; std::vector::const_iterator iter, end; iter = item_list.begin(); end = item_list.end(); mouse_x = ev->getX(); mouse_y = ev->getY(); while ( iter != end ) { int x1, x2; x1 = (*iter)->getX(); x2 = (*iter)->getX() + (*iter)->getWidth(); if ( mouse_y == 1 ) { if ( (*iter)->isEnabled() && (*iter)->isSelected() ) { if ( mouse_x >= x1 && mouse_x < x2 ) { // Mouse pointer over item if ( (*iter)->hasMenu() ) { FMenu* menu = (*iter)->getMenu(); if ( ! menu->hasSelectedItem() ) { FMenuItem* first_item; menu->selectFirstItem(); first_item = menu->getSelectedItem(); if ( first_item ) first_item->setFocus(); menu->redraw(); if ( statusBar() ) statusBar()->drawMessage(); redraw(); drop_down = true; } } else { (*iter)->unsetSelected(); if ( getSelectedItem() == *iter ) { setSelectedItem(0); leaveMenuBar(); drop_down = false; (*iter)->processClicked(); return; } } } else { (*iter)->unsetSelected(); if ( getSelectedItem() == *iter ) setSelectedItem(0); redraw(); } } } ++iter; } if ( ! hasSelectedItem() ) leaveMenuBar(); } } } //---------------------------------------------------------------------- void FMenuBar::onMouseMove (FMouseEvent* ev) { if ( ev->getButton() != fc::LeftButton ) return; if ( ! isActiveWindow() ) setActiveWindow(this); if ( mouse_down && ! item_list.empty() ) { std::vector::const_iterator iter, end; int mouse_x, mouse_y; bool mouse_over_menubar = false; bool focus_changed = false; iter = item_list.begin(); end = item_list.end(); mouse_x = ev->getX(); mouse_y = ev->getY(); if ( getTermGeometry().contains(ev->getTermPos()) ) mouse_over_menubar = true; while ( iter != end ) { int x1, x2; x1 = (*iter)->getX(); x2 = (*iter)->getX() + (*iter)->getWidth(); if ( mouse_x >= x1 && mouse_x < x2 && mouse_y == 1 ) { // Mouse pointer over item if ( (*iter)->isEnabled() && ! (*iter)->isSelected() ) { FWidget* focused_widget = getFocusWidget(); FFocusEvent out (fc::FocusOut_Event); FApplication::queueEvent(focused_widget, &out); (*iter)->setSelected(); (*iter)->setFocus(); if ( focused_widget && ! focused_widget->isWindowWidget() ) focused_widget->redraw(); (*iter)->openMenu(); setSelectedItem(*iter); focus_changed = true; if ( (*iter)->hasMenu() ) { FMenu* menu = (*iter)->getMenu(); if ( menu->hasSelectedItem() ) { menu->unselectItem(); menu->redraw(); drop_down = true; } } } else if ( statusBar() ) statusBar()->clearMessage(); } else { if ( mouse_over_menubar && (*iter)->isEnabled() && (*iter)->isSelected() ) { // Unselect selected item without mouse focus (*iter)->unsetSelected(); if ( getSelectedItem() == *iter ) setSelectedItem(0); focus_changed = true; drop_down = false; } else if ( hasSelectedItem() && getSelectedItem()->hasMenu() ) { // Mouse event handover to the menu FMenu* menu = getSelectedItem()->getMenu(); const FRect& menu_geometry = menu->getTermGeometry(); if ( menu->count() > 0 && menu_geometry.contains(ev->getTermPos()) ) { FMouseEvent* _ev; const FPoint& t = ev->getTermPos(); const FPoint& p = menu->termToWidgetPos(t); int b = ev->getButton(); _ev = new FMouseEvent (fc::MouseMove_Event, p, t, b); menu->mouse_down = true; setClickedWidget(menu); menu->onMouseMove(_ev); delete _ev; } } } ++iter; } if ( statusBar() ) statusBar()->drawMessage(); if ( focus_changed ) { redraw(); updateTerminal(); } } } //---------------------------------------------------------------------- void FMenuBar::onAccel (FAccelEvent* ev) { unselectItem(); selectFirstItem(); getSelectedItem()->setFocus(); if ( statusBar() ) statusBar()->drawMessage(); redraw(); ev->accept(); } //---------------------------------------------------------------------- void FMenuBar::hide() { int screenWidth; short fg, bg; char* blank; FWindow::hide(); fg = wc.term_fg; bg = wc.term_bg; setColor (fg, bg); screenWidth = getColumnNumber(); if ( screenWidth < 0 ) return; blank = new char[screenWidth+1]; memset(blank, ' ', uLong(screenWidth)); blank[screenWidth] = '\0'; printPos (1,1); print (blank); delete[] blank; } //---------------------------------------------------------------------- void FMenuBar::resetMenu() { unselectItem(); drop_down = false; } //---------------------------------------------------------------------- void FMenuBar::adjustSize() { setGeometry (1, 1, getColumnNumber(), 1, false); adjustItems(); } //---------------------------------------------------------------------- void FMenuBar::cb_item_deactivated (FWidget* widget, void*) { FMenuItem* menuitem = static_cast(widget); if ( menuitem->hasMenu() ) { FMenu* menu = menuitem->getMenu(); menu->hide(); menu->hideSubMenus(); } }