/***********************************************************************
* fbuttongroup.h - The FButtonGroup widget organizes FToggleButton *
* widgets in a group. *
* *
* This file is part of the Final Cut widget toolkit *
* *
* Copyright 2014-2018 Markus Gans *
* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* . *
***********************************************************************/
/* Inheritance diagram
* ═══════════════════
*
* ▕▔▔▔▔▔▔▔▔▔▏
* ▕ FTerm ▏
* ▕▁▁▁▁▁▁▁▁▁▏
* ▲
* │
* ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏
* ▕ FVTerm ▏ ▕ FObject ▏
* ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏
* ▲ ▲
* │ │
* └─────┬─────┘
* │
* ▕▔▔▔▔▔▔▔▔▔▏
* ▕ FWidget ▏
* ▕▁▁▁▁▁▁▁▁▁▏
* ▲
* │
* ▕▔▔▔▔▔▔▔▔▔▔▔▔▔▔▏
* ▕ FButtonGroup ▏
* ▕▁▁▁▁▁▁▁▁▁▁▁▁▁▁▏
*/
#ifndef FBUTTONGROUP_H
#define FBUTTONGROUP_H
#if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT)
#error "Only can be included directly."
#endif
#include "final/fscrollview.h"
namespace finalcut
{
// class forward declaration
class FToggleButton;
//----------------------------------------------------------------------
// class FButtonGroup
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FButtonGroup : public FScrollView
{
public:
// Constructors
explicit FButtonGroup (FWidget* = 0);
FButtonGroup (const FString&, FWidget* = 0);
// Destructor
virtual ~FButtonGroup();
// Accessor
const char* getClassName() const;
FToggleButton* getFirstButton();
FToggleButton* getLastButton();
FToggleButton* getButton (int) const;
uInt getCount() const;
FString& getText();
// Mutator
virtual bool setEnable(bool);
virtual bool setEnable();
virtual bool unsetEnable();
virtual bool setDisable();
void setText (const FString&);
// Inquiries
bool isChecked(int) const;
bool hasFocusedButton() const;
bool hasCheckedButton() const;
// Methods
virtual void hide();
void insert (FToggleButton*);
void remove (FToggleButton*);
void checkScrollSize (FToggleButton*);
void checkScrollSize (const FRect&);
// Event handlers
virtual void onMouseDown (FMouseEvent*);
virtual void onAccel (FAccelEvent*);
virtual void onFocusIn (FFocusEvent*);
// Callback method
void cb_buttonToggled (FWidget*, data_ptr);
protected:
// Accessor
uChar getHotkey();
// Mutator
void setHotkeyAccelerator();
// Methods
virtual void draw();
void drawLabel();
private:
// Disable copy constructor
FButtonGroup (const FButtonGroup&);
// Disable assignment operator (=)
FButtonGroup& operator = (const FButtonGroup&);
// Inquiries
bool isRadioButton (FToggleButton*) const;
// Methods
void init();
int getHotkeyPos (wchar_t[], wchar_t[], uInt);
void drawText (wchar_t[], int, uInt);
void directFocus();
// Data Members
FString text;
FObjectList buttonlist;
};
#pragma pack(pop)
// FButtonGroup inline functions
//----------------------------------------------------------------------
inline const char* FButtonGroup::getClassName() const
{ return "FButtonGroup"; }
//----------------------------------------------------------------------
inline bool FButtonGroup::setEnable()
{ return setEnable(true); }
//----------------------------------------------------------------------
inline bool FButtonGroup::unsetEnable()
{ return setEnable(false); }
//----------------------------------------------------------------------
inline bool FButtonGroup::setDisable()
{ return setEnable(false); }
//----------------------------------------------------------------------
inline uInt FButtonGroup::getCount() const
{ return uInt(buttonlist.size()); }
//----------------------------------------------------------------------
inline FString& FButtonGroup::getText()
{ return text; }
} // namespace finalcut
#endif // FBUTTONGROUP_H