/*********************************************************************** * fscrollview.cpp - Widget FScrollView (a scrolling area with * * on-demand scroll bars) * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2017-2018 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #include "final/fscrollview.h" #include "final/fwindow.h" namespace finalcut { //---------------------------------------------------------------------- // class FScrollView //---------------------------------------------------------------------- // constructors and destructor //---------------------------------------------------------------------- FScrollView::FScrollView (FWidget* parent) : FWidget(parent) { init(parent); } //---------------------------------------------------------------------- FScrollView::~FScrollView() // destructor { removeArea (viewport); child_print_area = viewport = nullptr; } // public methods of FScrollView //---------------------------------------------------------------------- void FScrollView::setScrollWidth (std::size_t width) { if ( width < getViewportWidth() ) width = getViewportWidth(); if ( getScrollWidth() == width ) return; if ( viewport ) { FPoint no_shadow(0, 0); scroll_geometry.setWidth (width); resizeArea (scroll_geometry, no_shadow, viewport); addPreprocessingHandler ( F_PREPROC_HANDLER (this, &FScrollView::copy2area) ); child_print_area = viewport; } hbar->setMaximum (int(width - getViewportWidth())); hbar->setPageSize (int(width), int(getViewportWidth())); hbar->calculateSliderValues(); setHorizontalScrollBarVisibility(); } //---------------------------------------------------------------------- void FScrollView::setScrollHeight (std::size_t height) { if ( height < getViewportHeight() ) height = getViewportHeight(); if ( getScrollHeight() == height ) return; if ( viewport ) { FPoint no_shadow(0, 0); scroll_geometry.setHeight (height); resizeArea (scroll_geometry, no_shadow, viewport); addPreprocessingHandler ( F_PREPROC_HANDLER (this, &FScrollView::copy2area) ); child_print_area = viewport; } vbar->setMaximum (int(height - getViewportHeight())); vbar->setPageSize (int(height), int(getViewportHeight())); vbar->calculateSliderValues(); setVerticalScrollBarVisibility(); } //---------------------------------------------------------------------- void FScrollView::setScrollSize (std::size_t width, std::size_t height) { int xoffset_end , yoffset_end; if ( width < getViewportWidth() ) width = getViewportWidth(); if ( height < getViewportHeight() ) height = getViewportHeight(); if ( getScrollWidth() == width && getScrollHeight() == height ) return; if ( viewport ) { FPoint no_shadow(0, 0); scroll_geometry.setSize (width, height); resizeArea (scroll_geometry, no_shadow, viewport); addPreprocessingHandler ( F_PREPROC_HANDLER (this, &FScrollView::copy2area) ); child_print_area = viewport; } xoffset_end = int(getScrollWidth() - getViewportWidth()); yoffset_end = int(getScrollHeight() - getViewportHeight()); setTopPadding (1 - getScrollY()); setLeftPadding (1 - getScrollX()); setBottomPadding (1 - (yoffset_end - getScrollY())); setRightPadding (1 - (xoffset_end - getScrollX()) + int(nf_offset)); hbar->setMaximum (int(width - getViewportWidth())); hbar->setPageSize (int(width), int(getViewportWidth())); hbar->calculateSliderValues(); setHorizontalScrollBarVisibility(); vbar->setMaximum (int(height - getViewportHeight())); vbar->setPageSize (int(height), int(getViewportHeight())); vbar->calculateSliderValues(); setVerticalScrollBarVisibility(); } //---------------------------------------------------------------------- void FScrollView::setX (int x, bool adjust) { FWidget::setX (x, adjust); if ( ! adjust ) { scroll_geometry.setX (getTermX() + getLeftPadding() - 1); if ( viewport ) { viewport->offset_left = scroll_geometry.getX(); viewport->offset_top = scroll_geometry.getY(); } } } //---------------------------------------------------------------------- void FScrollView::setY (int y, bool adjust) { FWidget::setY (y, adjust); if ( ! adjust ) { scroll_geometry.setY (getTermY() + getTopPadding() - 1); if ( viewport ) { viewport->offset_left = scroll_geometry.getX(); viewport->offset_top = scroll_geometry.getY(); } } } //---------------------------------------------------------------------- void FScrollView::setPos (int x, int y, bool adjust) { FWidget::setPos (x, y, adjust); scroll_geometry.setPos ( getTermX() + getLeftPadding() - 1 , getTermY() + getTopPadding() - 1 ); if ( ! adjust ) { if ( viewport ) { viewport->offset_left = scroll_geometry.getX(); viewport->offset_top = scroll_geometry.getY(); } } } //---------------------------------------------------------------------- void FScrollView::setWidth (std::size_t w, bool adjust) { FWidget::setWidth (w, adjust); viewport_geometry.setWidth(w - vertical_border_spacing - nf_offset); calculateScrollbarPos(); if ( getScrollWidth() < getViewportWidth() ) setScrollWidth (getViewportWidth()); } //---------------------------------------------------------------------- void FScrollView::setHeight (std::size_t h, bool adjust) { FWidget::setHeight (h, adjust); viewport_geometry.setHeight(h - horizontal_border_spacing); calculateScrollbarPos(); if ( getScrollHeight() < getViewportHeight() ) setScrollHeight (getViewportHeight()); } //---------------------------------------------------------------------- void FScrollView::setSize (std::size_t w, std::size_t h, bool adjust) { FWidget::setSize (w, h, adjust); viewport_geometry.setSize ( w - vertical_border_spacing - nf_offset , h - horizontal_border_spacing ); calculateScrollbarPos(); if ( getScrollWidth() < getViewportWidth() || getScrollHeight() < getViewportHeight() ) setScrollSize (getViewportWidth(), getViewportHeight()); } //---------------------------------------------------------------------- void FScrollView::setGeometry ( int x, int y , std::size_t w, std::size_t h , bool adjust ) { // Set the scroll view geometry FWidget::setGeometry (x, y, w, h, adjust); scroll_geometry.setPos ( getTermX() + getLeftPadding() - 1 , getTermY() + getTopPadding() - 1 ); viewport_geometry.setSize ( w - vertical_border_spacing - nf_offset , h - horizontal_border_spacing ); calculateScrollbarPos(); if ( getScrollWidth() < getViewportWidth() || getScrollHeight() < getViewportHeight() ) { setScrollSize (getViewportWidth(), getViewportHeight()); } else if ( ! adjust && viewport ) { viewport->offset_left = scroll_geometry.getX(); viewport->offset_top = scroll_geometry.getY(); } } //---------------------------------------------------------------------- void FScrollView::setCursorPos (int x, int y) { FWidget::setCursorPos (x + getLeftPadding(), y + getTopPadding()); } //---------------------------------------------------------------------- void FScrollView::setPrintPos (int x, int y) { FWidget::setPrintPos (x + getLeftPadding(), y + getTopPadding()); } //---------------------------------------------------------------------- bool FScrollView::setViewportPrint (bool enable) { return (use_own_print_area = ! enable); } //---------------------------------------------------------------------- bool FScrollView::setBorder (bool enable) { return (border = enable); } //---------------------------------------------------------------------- void FScrollView::setHorizontalScrollBarMode (fc::scrollBarMode mode) { hMode = mode; setHorizontalScrollBarVisibility(); } //---------------------------------------------------------------------- void FScrollView::setVerticalScrollBarMode (fc::scrollBarMode mode) { vMode = mode; setVerticalScrollBarVisibility(); } //---------------------------------------------------------------------- void FScrollView::clearArea (int fillchar) { if ( viewport ) clearArea (viewport, fillchar); } //---------------------------------------------------------------------- void FScrollView::scrollToX (int x) { scrollTo (x, viewport_geometry.getY() + 1); } //---------------------------------------------------------------------- void FScrollView::scrollToY (int y) { scrollTo (viewport_geometry.getX() + 1, y); } //---------------------------------------------------------------------- void FScrollView::scrollTo (int x, int y) { int& xoffset = viewport_geometry.x1_ref(); int& yoffset = viewport_geometry.y1_ref(); int xoffset_before = xoffset; int yoffset_before = yoffset; int xoffset_end = int(getScrollWidth() - getViewportWidth()); int yoffset_end = int(getScrollHeight() - getViewportHeight()); std::size_t save_width = viewport_geometry.getWidth(); std::size_t save_height = viewport_geometry.getHeight(); bool changeX = false; bool changeY = false; x--; y--; if ( xoffset == x && yoffset == y ) return; xoffset = x; yoffset = y; if ( yoffset < 0 ) yoffset = 0; if ( yoffset > yoffset_end ) yoffset = yoffset_end; if ( xoffset < 0 ) xoffset = 0; if ( xoffset > xoffset_end ) xoffset = xoffset_end; changeX = bool(xoffset_before != xoffset); changeY = bool(yoffset_before != yoffset); if ( ! isVisible() || ! viewport || ! (changeX || changeY) ) return; if ( changeX ) { viewport_geometry.setWidth(save_width); setLeftPadding (1 - xoffset); setRightPadding (1 - (xoffset_end - xoffset) + int(nf_offset)); if ( update_scrollbar ) { hbar->setValue (xoffset); drawHBar(); } } if ( changeY ) { viewport_geometry.setHeight(save_height); setTopPadding (1 - yoffset); setBottomPadding (1 - (yoffset_end - yoffset)); if ( update_scrollbar ) { vbar->setValue (yoffset); drawVBar(); } } viewport->has_changes = true; copy2area(); updateTerminal(); } //---------------------------------------------------------------------- void FScrollView::scrollBy (int dx, int dy) { scrollTo (1 + getScrollX() + dx, 1 + getScrollY() + dy); } //---------------------------------------------------------------------- void FScrollView::draw() { unsetViewportPrint(); if ( isMonochron() ) setReverse(true); if ( auto p = getParentWidget() ) setColor (p->getForegroundColor(), p->getBackgroundColor()); else setColor(); if ( border ) { if ( isNewFont() ) drawBorder (1, 1, int(getWidth()) - 1, int(getHeight())); else drawBorder(); } if ( isMonochron() ) setReverse(false); setViewportPrint(); copy2area(); redrawVBar(); redrawHBar(); } //---------------------------------------------------------------------- void FScrollView::onKeyPress (FKeyEvent* ev) { int yoffset_end = int(getScrollHeight() - getViewportHeight()); switch ( ev->key() ) { case fc::Fkey_up: scrollBy (0, -1); ev->accept(); break; case fc::Fkey_down: scrollBy (0, 1); ev->accept(); break; case fc::Fkey_left: scrollBy (-1, 0); ev->accept(); break; case fc::Fkey_right: scrollBy (1, 0); ev->accept(); break; case fc::Fkey_ppage: scrollBy (0, int(-getViewportHeight())); ev->accept(); break; case fc::Fkey_npage: scrollBy (0, int(getViewportHeight())); ev->accept(); break; case fc::Fkey_home: scrollToY (1); ev->accept(); break; case fc::Fkey_end: scrollToY (1 + yoffset_end); ev->accept(); break; default: break; } } //---------------------------------------------------------------------- void FScrollView::onWheel (FWheelEvent* ev) { int distance = 4; switch ( ev->getWheel() ) { case fc::WheelUp: scrollBy (0, -distance); break; case fc::WheelDown: scrollBy (0, distance); break; default: break; } } //---------------------------------------------------------------------- void FScrollView::onFocusIn (FFocusEvent* in_ev) { // Sets the focus to a child widget if it exists if ( hasChildren() ) { auto prev_element = getFocusWidget(); if ( in_ev->getFocusType() == fc::FocusNextWidget ) focusFirstChild(); else if ( in_ev->getFocusType() == fc::FocusPreviousWidget ) focusLastChild(); if ( prev_element ) prev_element->redraw(); if ( getFocusWidget() ) getFocusWidget()->redraw(); FFocusEvent cfi (fc::ChildFocusIn_Event); onChildFocusIn(&cfi); } } //---------------------------------------------------------------------- void FScrollView::onChildFocusIn (FFocusEvent*) { // Scrolls the viewport so that the focused widget is visible FRect widget_geometry; FRect vp_geometry; auto focus = FWidget::getFocusWidget(); if ( ! focus ) return; widget_geometry = focus->getGeometryWithShadow(); vp_geometry = viewport_geometry; vp_geometry.move(1, 1); if ( ! vp_geometry.contains(widget_geometry) ) { int x , y , vx = vp_geometry.getX() , vy = vp_geometry.getY() , wx = widget_geometry.getX() , wy = widget_geometry.getY(); if ( wx > vx ) x = widget_geometry.getX2() - int(vp_geometry.getWidth()) + 1; else x = wx; if ( wy > vy ) y = widget_geometry.getY2() - int(vp_geometry.getHeight()) + 1; else y = wy; scrollTo (x, y); } } //---------------------------------------------------------------------- void FScrollView::onChildFocusOut (FFocusEvent* out_ev) { // Change the focus away from FScrollView to another widget auto focus = FWidget::getFocusWidget(); if ( out_ev->getFocusType() == fc::FocusNextWidget ) { auto last_widget = getLastFocusableWidget(getChildren()); if ( focus == last_widget ) { out_ev->accept(); focusNextChild(); } } else if ( out_ev->getFocusType() == fc::FocusPreviousWidget ) { auto first_widget = getFirstFocusableWidget(getChildren()); if ( focus == first_widget ) { out_ev->accept(); focusPrevChild(); } } } // protected methods of FScrollView //---------------------------------------------------------------------- FVTerm::term_area* FScrollView::getPrintArea() { // returns print area or viewport if ( use_own_print_area || ! viewport ) { child_print_area = nullptr; auto area = FWidget::getPrintArea(); child_print_area = viewport; return area; } else return viewport; } //---------------------------------------------------------------------- void FScrollView::adjustSize() { FWidget::adjustSize(); std::size_t width = getWidth(); std::size_t height = getHeight(); int xoffset = viewport_geometry.getX(); int yoffset = viewport_geometry.getY(); scroll_geometry.setPos ( getTermX() + getLeftPadding() - 1 , getTermY() + getTopPadding() - 1 ); if ( viewport ) { viewport->offset_left = scroll_geometry.getX(); viewport->offset_top = scroll_geometry.getY(); } hbar->setMaximum (int(getScrollWidth() - getViewportWidth())); hbar->setPageSize (int(getScrollWidth()), int(getViewportWidth())); hbar->setY (int(height)); hbar->setWidth (width - 2, false); hbar->setValue (xoffset); hbar->resize(); setHorizontalScrollBarVisibility(); vbar->setMaximum (int(getScrollHeight() - getViewportHeight())); vbar->setPageSize (int(getScrollHeight()), int(getViewportHeight())); vbar->setX (int(width)); vbar->setHeight (height - 2, false); vbar->setValue (yoffset); vbar->resize(); setVerticalScrollBarVisibility(); } //---------------------------------------------------------------------- void FScrollView::copy2area() { // copy viewport to area if ( ! hasPrintArea() ) FWidget::getPrintArea(); if ( ! (hasPrintArea() && viewport) ) return; if ( ! viewport->has_changes ) return; int ax = getTermX() - print_area->offset_left , ay = getTermY() - print_area->offset_top , dx = viewport_geometry.getX() , dy = viewport_geometry.getY() , y_end = int(getViewportHeight()) , x_end = int(getViewportWidth()); // viewport width does not fit into the print_area if ( print_area->width <= ax + x_end ) x_end = print_area->width - ax; // viewport height does not fit into the print_area if ( print_area->height <= ay + y_end ) y_end = print_area->height - ay; for (int y = 0; y < y_end; y++) // line loop { charData* vc; // viewport character charData* ac; // area character int v_line_len = viewport->width; int a_line_len = print_area->width + print_area->right_shadow; vc = &viewport->text[(dy + y) * v_line_len + dx]; ac = &print_area->text[(ay + y) * a_line_len + ax]; std::memcpy (ac, vc, sizeof(charData) * unsigned(x_end)); if ( int(print_area->changes[ay + y].xmin) > ax ) print_area->changes[ay + y].xmin = uInt(ax); if ( int(print_area->changes[ay + y].xmax) < ax + x_end - 1 ) print_area->changes[ay + y].xmax = uInt(ax + x_end - 1); } setViewportCursor(); viewport->has_changes = false; print_area->has_changes = true; } // private methods of FScrollView //---------------------------------------------------------------------- inline FPoint FScrollView::getViewportCursorPos() { auto window = FWindow::getWindowWidget(this); if ( window ) { int widget_offsetX = getTermX() - window->getTermX() , widget_offsetY = getTermY() - window->getTermY() , x = widget_offsetX + viewport->input_cursor_x - viewport_geometry.getX() , y = widget_offsetY + viewport->input_cursor_y - viewport_geometry.getY(); return FPoint (x, y); } else return FPoint (-1, -1); } //---------------------------------------------------------------------- void FScrollView::init (FWidget* parent) { int xoffset_end; int yoffset_end; assert ( parent != 0 ); assert ( ! parent->isInstanceOf("FScrollView") ); setForegroundColor (wc.dialog_fg); setBackgroundColor (wc.dialog_bg); init_scrollbar(); setGeometry (1, 1, 4, 4); setMinimumSize (4, 4); xoffset_end = int(getScrollWidth() - getViewportWidth()); yoffset_end = int(getScrollHeight() - getViewportHeight()); nf_offset = isNewFont() ? 1 : 0; setTopPadding (1 - getScrollY()); setLeftPadding (1 - getScrollX()); setBottomPadding (1 - (yoffset_end - getScrollY())); setRightPadding (1 - (xoffset_end - getScrollX()) + nf_offset); FPoint no_shadow(0, 0); std::size_t w = getViewportWidth(); std::size_t h = getViewportHeight(); if ( w < 1 ) w = 1; if ( h < 1 ) h = 1; scroll_geometry.setRect (0, 0, w, h); createArea (scroll_geometry, no_shadow, viewport); addPreprocessingHandler ( F_PREPROC_HANDLER (this, &FScrollView::copy2area) ); if ( viewport ) child_print_area = viewport; } //---------------------------------------------------------------------- void FScrollView::init_scrollbar() { try { vbar = std::make_shared(fc::vertical, this); vbar->setMinimum(0); vbar->setValue(0); vbar->hide(); hbar = std::make_shared(fc::horizontal, this); hbar->setMinimum(0); hbar->setValue(0); hbar->hide(); } catch (const std::bad_alloc& ex) { std::cerr << bad_alloc_str << ex.what() << std::endl; return; } vbar->addCallback ( "change-value", F_METHOD_CALLBACK (this, &FScrollView::cb_VBarChange) ); hbar->addCallback ( "change-value", F_METHOD_CALLBACK (this, &FScrollView::cb_HBarChange) ); } //---------------------------------------------------------------------- void FScrollView::calculateScrollbarPos() { std::size_t width = getWidth(); std::size_t height = getHeight(); if ( isNewFont() ) { vbar->setGeometry (int(width), 2, 2, height - 2); hbar->setGeometry (1, int(height), width - 2, 1); } else { vbar->setGeometry (int(width), 2, 1, height - 2); hbar->setGeometry (2, int(height), width - 2, 1); } vbar->resize(); hbar->resize(); } //---------------------------------------------------------------------- void FScrollView::setHorizontalScrollBarVisibility() { switch ( hMode ) { case fc::Auto: if ( getScrollWidth() > getViewportWidth() ) hbar->setVisible(); else hbar->hide(); break; case fc::Hidden: hbar->hide(); break; case fc::Scroll: hbar->setVisible(); break; } } //---------------------------------------------------------------------- void FScrollView::setVerticalScrollBarVisibility() { switch ( vMode ) { case fc::Auto: if ( getScrollHeight() > getViewportHeight() ) vbar->setVisible(); else vbar->hide(); break; case fc::Hidden: vbar->hide(); break; case fc::Scroll: vbar->setVisible(); break; } } //---------------------------------------------------------------------- void FScrollView::setViewportCursor() { if ( ! isChild(getFocusWidget()) ) return; FPoint cursor_pos ( viewport->input_cursor_x - 1 , viewport->input_cursor_y - 1 ); FPoint window_cursor_pos = getViewportCursorPos(); print_area->input_cursor_x = window_cursor_pos.getX(); print_area->input_cursor_y = window_cursor_pos.getY(); if ( viewport->input_cursor_visible && viewport_geometry.contains(cursor_pos) ) print_area->input_cursor_visible = true; else print_area->input_cursor_visible = false; } //---------------------------------------------------------------------- void FScrollView::cb_VBarChange (FWidget*, FDataPtr) { FScrollbar::sType scrollType = vbar->getScrollType(); int distance = 1; int wheel_distance = 4; if ( scrollType >= FScrollbar::scrollStepBackward && scrollType <= FScrollbar::scrollWheelDown ) { update_scrollbar = true; } else { update_scrollbar = false; } switch ( scrollType ) { case FScrollbar::noScroll: break; case FScrollbar::scrollPageBackward: distance = int(getViewportHeight()); // fall through case FScrollbar::scrollStepBackward: scrollBy (0, -distance); break; case FScrollbar::scrollPageForward: distance = int(getViewportHeight()); // fall through case FScrollbar::scrollStepForward: scrollBy (0, distance); break; case FScrollbar::scrollJump: scrollToY (1 + int(vbar->getValue())); break; case FScrollbar::scrollWheelUp: scrollBy (0, -wheel_distance); break; case FScrollbar::scrollWheelDown: scrollBy (0, wheel_distance); break; } update_scrollbar = true; } //---------------------------------------------------------------------- void FScrollView::cb_HBarChange (FWidget*, FDataPtr) { FScrollbar::sType scrollType = hbar->getScrollType(); int distance = 1; int wheel_distance = 4; if ( scrollType >= FScrollbar::scrollStepBackward && scrollType <= FScrollbar::scrollWheelDown ) { update_scrollbar = true; } else { update_scrollbar = false; } switch ( scrollType ) { case FScrollbar::noScroll: break; case FScrollbar::scrollPageBackward: distance = int(getViewportWidth()); // fall through case FScrollbar::scrollStepBackward: scrollBy (-distance, 0); break; case FScrollbar::scrollPageForward: distance = int(getViewportWidth()); // fall through case FScrollbar::scrollStepForward: scrollBy (distance, 0); break; case FScrollbar::scrollJump: scrollToX (1 + int(hbar->getValue())); break; case FScrollbar::scrollWheelUp: scrollBy (-wheel_distance, 0); break; case FScrollbar::scrollWheelDown: scrollBy (wheel_distance, 0); break; } update_scrollbar = true; } //---------------------------------------------------------------------- inline void FScrollView::redrawHBar() { child_print_area = nullptr; if ( hbar->isVisible() ) hbar->redraw(); child_print_area = viewport; } //---------------------------------------------------------------------- inline void FScrollView::redrawVBar() { child_print_area = nullptr; if ( vbar->isVisible() ) vbar->redraw(); child_print_area = viewport; } //---------------------------------------------------------------------- inline void FScrollView::drawHBar() { child_print_area = nullptr; if ( hbar->isVisible() ) hbar->drawBar(); child_print_area = viewport; } //---------------------------------------------------------------------- inline void FScrollView::drawVBar() { child_print_area = nullptr; if ( vbar->isVisible() ) vbar->drawBar(); child_print_area = viewport; } } // namespace finalcut