// File: fdialog.h // Provides: class FDialog // // Inheritance diagram // ═══════════════════ // // ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏ // ▕ FObject ▏ ▕ FTerm ▏ // ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏ // ▲ ▲ // │ │ // └─────┬─────┘ // │ // ▕▔▔▔▔▔▔▔▔▔▏ // ▕ FWidget ▏ // ▕▁▁▁▁▁▁▁▁▁▏ // ▲ // │ // ▕▔▔▔▔▔▔▔▔▔▏ // ▕ FWindow ▏ // ▕▁▁▁▁▁▁▁▁▁▏ // ▲ // │ // ▕▔▔▔▔▔▔▔▔▔▏ // ▕ FDialog ▏ // ▕▁▁▁▁▁▁▁▁▁▏ #ifndef _FDIALOG_H #define _FDIALOG_H #include "fmenu.h" #include "fmenuitem.h" #include "fwindow.h" //---------------------------------------------------------------------- // class FDialog //---------------------------------------------------------------------- #pragma pack(push) #pragma pack(1) class FDialog : public FWindow { public: enum DialogCode { Reject = 0, Accept = 1 }; private: FString tb_text; // title bar text int result_code; bool zoom_button_pressed; bool zoom_button_active; FPoint titlebar_click_pos; FPoint resize_click_pos; FRect save_geometry; // required by move/size by keyboard FMenu* dialog_menu; FMenuItem* dgl_menuitem; FMenuItem* move_size_item; FMenuItem* zoom_item; FMenuItem* close_item; private: // Disable copy constructor FDialog (const FDialog&); // Disable assignment operator (=) FDialog& operator = (const FDialog&); void init(); // make every drawBorder from FWidget available using FWidget::drawBorder; virtual void drawBorder(); void drawTitleBar(); void leaveMenu(); void openMenu(); void selectFirstMenuItem(); void setZoomItem(); // Callback methods void cb_move (FWidget*, void*); void cb_zoom (FWidget*, void*); void cb_close (FWidget*, void*); static void addDialog (FWidget*); static void delDialog (FWidget*); protected: virtual void done (int); virtual void draw(); virtual void onShow (FShowEvent*); virtual void onHide (FHideEvent*); virtual void onClose (FCloseEvent*); public: // Constructors explicit FDialog (FWidget* = 0); FDialog (const FString&, FWidget* = 0); // Destructor virtual ~FDialog(); virtual const char* getClassName() const; // Event handlers void onKeyPress (FKeyEvent*); void onMouseDown (FMouseEvent*); void onMouseUp (FMouseEvent*); void onMouseMove (FMouseEvent*); void onMouseDoubleClick (FMouseEvent*); void onAccel (FAccelEvent*); void onWindowActive (FEvent*); void onWindowInactive (FEvent*); void onWindowRaised (FEvent*); void onWindowLowered (FEvent*); void activateDialog(); void drawDialogShadow(); void show(); void hide(); int exec(); void move (const FPoint&); void move (int, int); void setSize (int, int, bool = true); bool setFocus (bool); bool setFocus(); bool unsetFocus(); bool setDialogWidget (bool); bool setDialogWidget(); bool unsetDialogWidget(); bool setModal (bool); bool setModal(); bool unsetModal(); bool isModal(); bool setScrollable (bool); bool setScrollable(); bool unsetScrollable(); bool isScrollable(); bool setResizeable (bool); bool setResizeable(); bool unsetResizeable(); bool isResizeable(); bool setTransparentShadow (bool); bool setTransparentShadow(); bool unsetTransparentShadow(); bool hasTransparentShadow(); bool setShadow (bool); bool setShadow(); bool unsetShadow(); bool hasShadow(); FString getText() const; void setText (const FString&); private: friend class FMenu; }; #pragma pack(pop) // FDialog inline functions //---------------------------------------------------------------------- inline const char* FDialog::getClassName() const { return "FDialog"; } //---------------------------------------------------------------------- inline bool FDialog::setFocus() { return setFocus(true); } //---------------------------------------------------------------------- inline bool FDialog::unsetFocus() { return setFocus(false); } //---------------------------------------------------------------------- inline bool FDialog::setDialogWidget() { return setDialogWidget(true); } //---------------------------------------------------------------------- inline bool FDialog::unsetDialogWidget() { return setDialogWidget(false); } //---------------------------------------------------------------------- inline bool FDialog::setModal() { return setModal(true); } //---------------------------------------------------------------------- inline bool FDialog::unsetModal() { return setModal(false); } //---------------------------------------------------------------------- inline bool FDialog::isModal() { return ((flags & fc::modal) != 0); } //---------------------------------------------------------------------- inline bool FDialog::setScrollable() { return setScrollable(true); } //---------------------------------------------------------------------- inline bool FDialog::unsetScrollable() { return setScrollable(false); } //---------------------------------------------------------------------- inline bool FDialog::isScrollable() { return ((flags & fc::scrollable) != 0); } //---------------------------------------------------------------------- inline bool FDialog::setResizeable() { return setResizeable(true); } //---------------------------------------------------------------------- inline bool FDialog::unsetResizeable() { return setResizeable(false); } //---------------------------------------------------------------------- inline bool FDialog::isResizeable() { return ((flags & fc::resizeable) != 0); } //---------------------------------------------------------------------- inline bool FDialog::setTransparentShadow() { return setTransparentShadow(true); } //---------------------------------------------------------------------- inline bool FDialog::unsetTransparentShadow() { return setTransparentShadow(false); } //---------------------------------------------------------------------- inline bool FDialog::hasTransparentShadow() { return ((flags & fc::trans_shadow) != 0); } //---------------------------------------------------------------------- inline bool FDialog::setShadow() { return setShadow(true); } //---------------------------------------------------------------------- inline bool FDialog::unsetShadow() { return setShadow(false); } //---------------------------------------------------------------------- inline bool FDialog::hasShadow() { return ((flags & fc::shadow) != 0); } //---------------------------------------------------------------------- inline FString FDialog::getText() const { return tb_text; } //---------------------------------------------------------------------- inline void FDialog::setText (const FString& txt) { tb_text = txt; } #endif // _FDIALOG_H