/*********************************************************************** * fkeyboard.h - Read keyboard events * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2018 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ /* Standalone class * ════════════════ * * ▕▔▔▔▔▔▔▔▔▔▔▔▏ * ▕ FKeyboard ▏ * ▕▁▁▁▁▁▁▁▁▁▁▁▏ */ #ifndef FKEYBOARD_H #define FKEYBOARD_H #if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT) #error "Only can be included directly." #endif #include "final/fobject.h" #include "final/ftypes.h" #if defined(__linux__) #include "final/ftermlinux.h" #endif // class forward declaration class FApplication; //---------------------------------------------------------------------- // class FKeyboardCommand //---------------------------------------------------------------------- #pragma pack(push) #pragma pack(1) class FKeyboardCommand { public: // Constructor FKeyboardCommand (FApplication* = 0, void(FApplication::*)() = 0); // Method void execute(); private: // Data Members FApplication* instance; void (FApplication::*handler)(); }; #pragma pack(pop) //---------------------------------------------------------------------- // class FKeyboard //---------------------------------------------------------------------- #pragma pack(push) #pragma pack(1) class FKeyboard { public: // Constructor FKeyboard(); // Destructor ~FKeyboard(); // Accessors int getKey(); const FString getKeyName (int); char* getKeyBuffer(); int getKeyBufferSize(); timeval* getKeyPressedTime(); // Mutators void setTermcapMap (fc::fkeymap*); void setKeypressTimeout (const long); void enableUTF8(); void disableUTF8(); void enableMouseSequences(); void disableMouseSequences(); #if defined(__linux__) void setFTermLinux (FTermLinux*); #endif void setPressCommand (FKeyboardCommand); void setReleaseCommand (FKeyboardCommand); void setEscPressedCommand (FKeyboardCommand); // Inquiry bool isInputDataPending(); // Methods bool& unprocessedInput(); bool isKeyPressed(); void emptyKeyBufferOnTimeout(); void fetchKeyCode(); void escapeKeyHandling(); private: // Constants static const int NEED_MORE_DATA = -1; // Disable copy constructor FKeyboard (const FKeyboard&); // Disable assignment operator (=) FKeyboard& operator = (const FKeyboard&); // Accessors int getMouseProtocolKey(); int getTermcapKey(); int getMetaKey(); int getSingleKey(); // Mutators bool setNonBlockingInput (bool); bool setNonBlockingInput(); bool unsetNonBlockingInput(); // Inquiry static bool isKeypressTimeout (timeval*); // Methods int UTF8decode (const char[]); ssize_t readKey(); void parseKeyBuffer(); int parseKeyString(); int keyCorrection (const int&); void keyPressed(); void keyReleased(); void escapeKeyPressed(); // Data Members int key; char k_buf[1024]; char fifo_buf[512]; int fifo_offset; bool fifo_in_use; int fifo_buf_size; int stdin_status_flags; static long key_timeout; bool input_data_pending; bool utf8_input; bool mouse_support; bool non_blocking_stdin; FKeyboardCommand keypressed_cmd; FKeyboardCommand keyreleased_cmd; FKeyboardCommand escape_key_cmd; struct timeval time_keypressed; fc::fkeymap* termcap_map; //void* termcap_map; #if defined(__linux__) #undef linux static FTermLinux* linux; #endif }; #pragma pack(pop) // FKeyboard inline functions //---------------------------------------------------------------------- inline int FKeyboard::getKey() { return key; } inline char* FKeyboard::getKeyBuffer() { return fifo_buf; } //---------------------------------------------------------------------- inline int FKeyboard::getKeyBufferSize() { return fifo_buf_size; } //---------------------------------------------------------------------- inline struct timeval* FKeyboard::getKeyPressedTime() { return &time_keypressed; } //---------------------------------------------------------------------- inline void FKeyboard::setKeypressTimeout (const long timeout) { key_timeout = timeout; } //---------------------------------------------------------------------- inline void FKeyboard::enableUTF8() { utf8_input = true; } //---------------------------------------------------------------------- inline void FKeyboard::disableUTF8() { utf8_input = false; } //---------------------------------------------------------------------- inline void FKeyboard::enableMouseSequences() { mouse_support = true; } //---------------------------------------------------------------------- inline void FKeyboard::disableMouseSequences() { mouse_support = false; } #if defined(__linux__) //---------------------------------------------------------------------- inline void FKeyboard::setFTermLinux (FTermLinux* linux_obj) { linux = linux_obj; } #endif //---------------------------------------------------------------------- inline void FKeyboard::setPressCommand (FKeyboardCommand cmd) { keypressed_cmd = cmd; } //---------------------------------------------------------------------- inline void FKeyboard::setReleaseCommand (FKeyboardCommand cmd) { keyreleased_cmd = cmd; } //---------------------------------------------------------------------- inline void FKeyboard::setEscPressedCommand (FKeyboardCommand cmd) { escape_key_cmd = cmd; } //---------------------------------------------------------------------- inline bool FKeyboard::isKeypressTimeout (timeval* time) { return FObject::isTimeout (time, key_timeout); } //---------------------------------------------------------------------- inline bool FKeyboard::isInputDataPending() { return input_data_pending; } //---------------------------------------------------------------------- inline bool FKeyboard::setNonBlockingInput() { return setNonBlockingInput(true); } //---------------------------------------------------------------------- inline bool FKeyboard::unsetNonBlockingInput() { return setNonBlockingInput(false); } #endif // FKEYBOARD_H