// File: fmenulist.h // Provides: class FMenuList // // Base class // ══════════ // // ▕▔▔▔▔▔▔▔▔▔▔▔▏1 *▕▔▔▔▔▔▔▔▔▔▔▔▏ // ▕ FMenuList ▏- - - -▕ FMenuItem ▏ // ▕▁▁▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▁▁▏ // :1 // : *▕▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▏ // ├- - - - - - -▕ FRadioMenuItem ▏ // : ▕▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▏ // : // : *▕▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▏ // └- - - - - - -▕ FCheckMenuItem ▏ // ▕▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▏ #ifndef _FMENULIST_H #define _FMENULIST_H #include "fmenuitem.h" #include "fwidget.h" //---------------------------------------------------------------------- // class FMenuList //---------------------------------------------------------------------- #pragma pack(push) #pragma pack(1) class FMenuList { protected: FMenuItem* selected_item; std::vector item_list; private: FMenuList (const FMenuList&); FMenuList& operator = (const FMenuList&); public: explicit FMenuList(); virtual ~FMenuList(); virtual const char* getClassName() const; uInt count() const; FMenuItem* item (int) const; void enableItem (int); void disableItem (int); bool isSelected (int) const; void selectFirstItem(); void unselectItem(); FMenuItem* getSelectedItem() const; void setSelectedItem (FMenuItem*); bool hasSelectedItem() const; virtual void insert (FMenuItem*); virtual void remove (FMenuItem*); void remove (int); void clear(); }; #pragma pack(pop) // FMenuList inline functions //---------------------------------------------------------------------- inline const char* FMenuList::getClassName() const { return "FMenuList"; } //---------------------------------------------------------------------- inline uInt FMenuList::count() const { return uInt(item_list.size()); } //---------------------------------------------------------------------- inline FMenuItem* FMenuList::item (int index) const { return (index > 0) ? item_list[uInt(index-1)] : 0; } //---------------------------------------------------------------------- inline void FMenuList::enableItem (int index) { item_list[uInt(index-1)]->setEnable(); } //---------------------------------------------------------------------- inline void FMenuList::disableItem (int index) { item_list[uInt(index-1)]->unsetEnable(); } //---------------------------------------------------------------------- inline bool FMenuList::isSelected(int index) const { return (index > 0) ? item_list[uInt(index-1)]->isSelected() : false; } //---------------------------------------------------------------------- inline FMenuItem* FMenuList::getSelectedItem() const { return selected_item; } //---------------------------------------------------------------------- inline void FMenuList::setSelectedItem (FMenuItem* menuitem) { selected_item = menuitem; } //---------------------------------------------------------------------- inline bool FMenuList::hasSelectedItem() const { return selected_item; } #endif // _FMENULIST_H