/*********************************************************************** * fwidgetcolors.cpp - Set widget color theme * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2018 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #include "final/fwidgetcolors.h" namespace finalcut { //---------------------------------------------------------------------- // class FWidgetColors //---------------------------------------------------------------------- // public methods of FWidgetColors //---------------------------------------------------------------------- void FWidgetColors::set8ColorTheme() { term_fg = fc::Black; term_bg = fc::Blue; list_fg = fc::Black; list_bg = fc::LightGray; selected_list_fg = fc::Blue; selected_list_bg = fc::LightGray; dialog_fg = fc::Black; dialog_resize_fg = fc::Red; dialog_emphasis_fg = fc::Blue; dialog_bg = fc::LightGray; error_box_fg = fc::Black; error_box_emphasis_fg = fc::Red; error_box_bg = fc::LightGray; tooltip_fg = fc::LightGray; tooltip_bg = fc::Cyan; shadow_fg = fc::Black; shadow_bg = fc::LightGray; // only for transparent shadow current_element_focus_fg = fc::LightGray; current_element_focus_bg = fc::Red; current_element_fg = fc::LightGray; current_element_bg = fc::Blue; current_inc_search_element_fg = fc::Brown; selected_current_element_focus_fg = fc::Blue; selected_current_element_focus_bg = fc::Red; selected_current_element_fg = fc::Cyan; selected_current_element_bg = fc::Blue; label_fg = fc::Black; label_bg = fc::LightGray; label_inactive_fg = fc::Cyan; label_inactive_bg = fc::LightGray; label_hotkey_fg = fc::Red; label_hotkey_bg = fc::LightGray; label_emphasis_fg = fc::Blue; label_ellipsis_fg = fc::Black; inputfield_active_focus_fg = fc::LightGray; inputfield_active_focus_bg = fc::Blue; inputfield_active_fg = fc::Black; inputfield_active_bg = fc::Cyan; inputfield_inactive_fg = fc::Black; inputfield_inactive_bg = fc::LightGray; toggle_button_active_focus_fg = fc::LightGray; toggle_button_active_focus_bg = fc::Red; toggle_button_active_fg = fc::Black; toggle_button_active_bg = fc::LightGray; toggle_button_inactive_fg = fc::Cyan; toggle_button_inactive_bg = fc::LightGray; button_active_focus_fg = fc::LightGray; button_active_focus_bg = fc::Red; button_active_fg = fc::LightGray; button_active_bg = fc::Blue; button_inactive_fg = fc::Black; button_inactive_bg = fc::Blue; button_hotkey_fg = fc::LightGray; titlebar_active_fg = fc::LightGray; titlebar_active_bg = fc::Red; titlebar_inactive_fg = fc::Black; titlebar_inactive_bg = fc::LightGray; titlebar_button_fg = fc::Black; titlebar_button_bg = fc::LightGray; titlebar_button_focus_fg = fc::LightGray; titlebar_button_focus_bg = fc::Black; menu_active_focus_fg = fc::LightGray; menu_active_focus_bg = fc::Blue; menu_active_fg = fc::Black; menu_active_bg = fc::LightGray; menu_inactive_fg = fc::Cyan; menu_inactive_bg = fc::LightGray; menu_hotkey_fg = fc::Red; menu_hotkey_bg = fc::LightGray; statusbar_fg = fc::Black; statusbar_bg = fc::LightGray; statusbar_hotkey_fg = fc::Red; statusbar_hotkey_bg = fc::LightGray; statusbar_separator_fg = fc::Black; statusbar_active_fg = fc::LightGray; statusbar_active_bg = fc::Black; statusbar_active_hotkey_fg = fc::Red; statusbar_active_hotkey_bg = fc::Black; scrollbar_fg = fc::Black; scrollbar_bg = fc::LightGray; scrollbar_button_fg = fc::Black; scrollbar_button_bg = fc::LightGray; progressbar_fg = fc::Blue; progressbar_bg = fc::LightGray; } //---------------------------------------------------------------------- void FWidgetColors::set16ColorTheme() { term_fg = fc::Black; term_bg = fc::LightBlue; list_fg = fc::Black; list_bg = fc::White; selected_list_fg = fc::Cyan; selected_list_bg = fc::White; dialog_fg = fc::Black; dialog_resize_fg = fc::Cyan; dialog_emphasis_fg = fc::Blue; dialog_bg = fc::White; error_box_fg = fc::White; error_box_emphasis_fg = fc::Yellow; error_box_bg = fc::LightRed; tooltip_fg = fc::Black; tooltip_bg = fc::Yellow; shadow_fg = fc::Black; shadow_bg = fc::LightGray; // only for transparent shadow current_element_focus_fg = fc::White; current_element_focus_bg = fc::Blue; current_element_fg = fc::LightGray; current_element_bg = fc::Blue; current_inc_search_element_fg = fc::LightRed; selected_current_element_focus_fg = fc::LightCyan; selected_current_element_focus_bg = fc::Blue; selected_current_element_fg = fc::LightBlue; selected_current_element_bg = fc::Blue; label_fg = fc::Black; label_bg = fc::White; label_inactive_fg = fc::LightGray; label_inactive_bg = fc::White; label_hotkey_fg = fc::Red; label_hotkey_bg = fc::White; label_emphasis_fg = fc::Blue; label_ellipsis_fg = fc::DarkGray; inputfield_active_focus_fg = fc::White; inputfield_active_focus_bg = fc::Cyan; inputfield_active_fg = fc::Black; inputfield_active_bg = fc::LightGray; inputfield_inactive_fg = fc::DarkGray; inputfield_inactive_bg = fc::LightGray; toggle_button_active_focus_fg = fc::White; toggle_button_active_focus_bg = fc::Cyan; toggle_button_active_fg = fc::Black; toggle_button_active_bg = fc::White; toggle_button_inactive_fg = fc::LightGray; toggle_button_inactive_bg = fc::White; button_active_focus_fg = fc::LightGray; button_active_focus_bg = fc::Blue; button_active_fg = fc::LightGray; button_active_bg = fc::DarkGray; button_inactive_fg = fc::DarkGray; button_inactive_bg = fc::LightGray; button_hotkey_fg = fc::White; titlebar_active_fg = fc::White; titlebar_active_bg = fc::Blue; titlebar_inactive_fg = fc::LightGray; titlebar_inactive_bg = fc::DarkGray; titlebar_button_fg = fc::DarkGray; titlebar_button_bg = fc::LightGray; titlebar_button_focus_fg = fc::LightGray; titlebar_button_focus_bg = fc::Black; menu_active_focus_fg = fc::White; menu_active_focus_bg = fc::Blue; menu_active_fg = fc::Black; menu_active_bg = fc::White; menu_inactive_fg = fc::LightGray; menu_inactive_bg = fc::White; menu_hotkey_fg = fc::Red; menu_hotkey_bg = fc::White; statusbar_fg = fc::White; statusbar_bg = fc::Blue; statusbar_hotkey_fg = fc::LightRed; statusbar_hotkey_bg = fc::Blue; statusbar_separator_fg = fc::Black; statusbar_active_fg = fc::Blue; statusbar_active_bg = fc::White; statusbar_active_hotkey_fg = fc::DarkGray; statusbar_active_hotkey_bg = fc::White; scrollbar_fg = fc::DarkGray; scrollbar_bg = fc::LightBlue; scrollbar_button_fg = fc::Black; scrollbar_button_bg = fc::LightGray; progressbar_fg = fc::DarkGray; progressbar_bg = fc::LightBlue; } } // namespace finalcut