// File: ftogglebutton.h // Provides: class FToggleButton // // Inheritance diagram // ═══════════════════ // // ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏ // ▕ FObject ▏ ▕ FTerm ▏ // ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏ // ▲ ▲ // │ │ // └─────┬─────┘ // │ // ▕▔▔▔▔▔▔▔▔▏ // ▕ FVTerm ▏ // ▕▁▁▁▁▁▁▁▁▏ // ▲ // │ // ▕▔▔▔▔▔▔▔▔▔▏ // ▕ FWidget ▏ // ▕▁▁▁▁▁▁▁▁▁▏ // ▲ // │ // ▕▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▏ // ▕ FToggleButton ▏ // ▕▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▏ #ifndef _FTOGGLEBUTTON_H #define _FTOGGLEBUTTON_H #include "fwidget.h" // class forward declaration class FButtonGroup; //---------------------------------------------------------------------- // class FToggleButton - abstract class for FRadioButton, FCheckBox, ... //---------------------------------------------------------------------- #pragma pack(push) #pragma pack(1) class FToggleButton : public FWidget { public: // Using-declaration using FWidget::setGeometry; // Constructors explicit FToggleButton (FWidget* = 0); FToggleButton (const FString&, FWidget* = 0); // Destructor virtual ~FToggleButton(); // Accessors virtual const char* getClassName() const; FString& getText(); // Mutators void setGeometry (int, int, int, int, bool = true); bool setNoUnderline (bool); bool setNoUnderline(); bool unsetNoUnderline(); bool setEnable (bool); bool setEnable(); bool unsetEnable(); bool setDisable(); bool setFocus (bool); bool setFocus(); bool unsetFocus(); bool setChecked (bool); bool setChecked(); bool unsetChecked(); virtual void setText (const FString); // Inquiries bool isChecked(); // Methods void hide(); // Event handlers void onMouseDown (FMouseEvent*); void onMouseUp (FMouseEvent*); void onWheel (FWheelEvent*); void onAccel (FAccelEvent*); void onFocusIn (FFocusEvent*); void onFocusOut (FFocusEvent*); protected: // Accessor uChar getHotkey(); FButtonGroup* getGroup() const; // Mutator void setHotkeyAccelerator(); // Inquiries bool isRadioButton() const; bool isCheckboxButton() const; bool hasGroup() const; // Methods virtual void draw(); void drawLabel(); void processClick(); void processToggle(); // Event handler virtual void onKeyPress (FKeyEvent*); // Data Members bool checked; int label_offset_pos; int button_width; // plus margin spaces private: // Disable copy constructor FToggleButton (const FToggleButton&); // Disable assignment operator (=) FToggleButton& operator = (const FToggleButton&); // Mutator void setGroup (FButtonGroup*); // Methods void init(); // Friend classes friend class FButtonGroup; // Data Members FButtonGroup* button_group; bool focus_inside_group; FString text; }; #pragma pack(pop) // FRadioButton inline functions //---------------------------------------------------------------------- inline const char* FToggleButton::getClassName() const { return "FToggleButton"; } //---------------------------------------------------------------------- inline FString& FToggleButton::getText() { return text; } //---------------------------------------------------------------------- inline bool FToggleButton::setNoUnderline() { return setNoUnderline(true); } //---------------------------------------------------------------------- inline bool FToggleButton::unsetNoUnderline() { return setNoUnderline(false); } //---------------------------------------------------------------------- inline bool FToggleButton::setEnable() { return setEnable(true); } //---------------------------------------------------------------------- inline bool FToggleButton::unsetEnable() { return setEnable(false); } //---------------------------------------------------------------------- inline bool FToggleButton::setDisable() { return setEnable(false); } //---------------------------------------------------------------------- inline bool FToggleButton::setFocus() { return setFocus(true); } //---------------------------------------------------------------------- inline bool FToggleButton::unsetFocus() { return setFocus(false); } //---------------------------------------------------------------------- inline bool FToggleButton::setChecked() { return setChecked(true); } //---------------------------------------------------------------------- inline bool FToggleButton::unsetChecked() { return setChecked(false); } //---------------------------------------------------------------------- inline bool FToggleButton::isChecked() { return checked; } //---------------------------------------------------------------------- inline FButtonGroup* FToggleButton::getGroup() const { return button_group; } //---------------------------------------------------------------------- inline bool FToggleButton::hasGroup() const { return button_group; } #endif // _FTOGGLEBUTTON_H