/*********************************************************************** * fradiobutton.cpp - Widget FRadioButton * * * * This file is part of the Final Cut widget toolkit * * * * Copyright 2014-2020 Markus Gans * * * * The Final Cut is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of * * the License, or (at your option) any later version. * * * * The Final Cut is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * ***********************************************************************/ #include "final/fapplication.h" #include "final/fradiobutton.h" namespace finalcut { //---------------------------------------------------------------------- // class FRadioButton //---------------------------------------------------------------------- // constructor and destructor //---------------------------------------------------------------------- FRadioButton::FRadioButton(FWidget* parent) : FToggleButton{parent} { init(); } //---------------------------------------------------------------------- FRadioButton::FRadioButton (const FString& txt, FWidget* parent) : FToggleButton{txt, parent} { init(); } //---------------------------------------------------------------------- FRadioButton::~FRadioButton() // destructor { } // private methods of FRadioButton //---------------------------------------------------------------------- void FRadioButton::init() { setLabelOffsetPos(4); setButtonWidth(4); setVisibleCursor(); } //---------------------------------------------------------------------- void FRadioButton::draw() { if ( ! isVisible() ) return; drawRadioButton(); drawLabel(); FToggleButton::draw(); } //---------------------------------------------------------------------- void FRadioButton::drawRadioButton() { print() << FPoint{1, 1}; useParentWidgetColor(); if ( FTerm::isMonochron() ) { if ( hasFocus() ) setReverse(false); else setReverse(true); } if ( isChecked() ) drawChecked(); else drawUnchecked(); if ( FTerm::isMonochron() ) setReverse(false); } //---------------------------------------------------------------------- inline void FRadioButton::drawChecked() { if ( FTerm::isNewFont() ) print (CHECKED_RADIO_BUTTON); else { print ('('); print (fc::Bullet); // Bullet ● print (')'); } } //---------------------------------------------------------------------- inline void FRadioButton::drawUnchecked() { if ( FTerm::isNewFont() ) print (RADIO_BUTTON); else { print ('('); print (' '); print (')'); } } } // namespace finalcut