finalcut/src/include/final/flistview.h
2019-01-11 22:16:59 +01:00

643 lines
23 KiB
C++

/***********************************************************************
* flistview.h - Widget FListView and FListViewItem *
* *
* This file is part of the Final Cut widget toolkit *
* *
* Copyright 2017-2019 Markus Gans *
* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
/* Inheritance diagram
* ═══════════════════
*
* ▕▔▔▔▔▔▔▔▔▔▏
* ▕ FTerm ▏
* ▕▁▁▁▁▁▁▁▁▁▏
* ▲
* │
* ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏
* ▕ FVTerm ▏ ▕ FObject ▏
* ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏
* ▲ ▲
* │ │
* └─────┬─────┘
* │
* ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏
* ▕ FWidget ▏ ▕ FObject ▏
* ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏
* ▲ ▲
* │ │
* ▕▔▔▔▔▔▔▔▔▔▔▔▏1 *▕▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▏
* ▕ FListView ▏- - - -▕ FListViewItem ▏
* ▕▁▁▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▏
*/
#ifndef FLISTVIEW_H
#define FLISTVIEW_H
#if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT)
#error "Only <final/final.h> can be included directly."
#endif
#include <list>
#include <memory>
#include <stack>
#include <vector>
#include "final/fscrollbar.h"
#include "final/fstring.h"
#include "final/ftermbuffer.h"
#include "final/fwidget.h"
namespace finalcut
{
// class forward declaration
class FListView;
//----------------------------------------------------------------------
// class FListViewItem
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FListViewItem : public FObject
{
public:
// Constructor
FListViewItem (const FListViewItem&); // copy constructor
explicit FListViewItem (FObjectIterator);
FListViewItem ( const FStringList&
, FDataPtr
, FObjectIterator );
// Destructor
virtual ~FListViewItem();
// Assignment operator (=)
FListViewItem& operator = (const FListViewItem&);
// Accessors
virtual const char* getClassName() const;
uInt getColumnCount() const;
int getSortColumn() const;
FString getText (int) const;
FDataPtr getData() const;
uInt getDepth() const;
// Mutators
void setText (int, const FString&);
void setData (FDataPtr);
void setCheckable (bool);
void setChecked (bool);
// Inquiry
bool isChecked() const;
bool isExpand() const;
// Methods
FObjectIterator insert (FListViewItem*);
FObjectIterator insert (FListViewItem*, FObjectIterator);
void expand();
void collapse();
private:
// Inquiry
bool isExpandable() const;
bool isCheckable() const;
// Methods
template <typename Compare>
void sort (Compare);
FObjectIterator appendItem (FListViewItem*);
void replaceControlCodes();
std::size_t getVisibleLines();
void resetVisibleLineCounter();
// Data Members
FStringList column_list{};
FDataPtr data_pointer{nullptr};
FObjectIterator root{};
std::size_t visible_lines{1};
bool expandable{false};
bool is_expand{false};
bool checkable{false};
bool is_checked{false};
// Friend class
friend class FListView;
friend class FListViewIterator;
};
#pragma pack(pop)
// FListViewItem inline functions
//----------------------------------------------------------------------
inline const char* FListViewItem::getClassName() const
{ return "FListViewItem"; }
//----------------------------------------------------------------------
inline uInt FListViewItem::getColumnCount() const
{ return uInt(column_list.size()); }
//----------------------------------------------------------------------
inline FDataPtr FListViewItem::getData() const
{ return data_pointer; }
//----------------------------------------------------------------------
inline void FListViewItem::setData (FDataPtr data)
{ data_pointer = data; }
//----------------------------------------------------------------------
inline void FListViewItem::setChecked (bool checked)
{ is_checked = checked; }
//----------------------------------------------------------------------
inline bool FListViewItem::isChecked() const
{ return is_checked; }
//----------------------------------------------------------------------
inline bool FListViewItem::isExpand() const
{ return is_expand; }
//----------------------------------------------------------------------
inline bool FListViewItem::isExpandable() const
{ return expandable; }
//----------------------------------------------------------------------
inline bool FListViewItem::isCheckable() const
{ return checkable; }
//----------------------------------------------------------------------
// class FListViewIterator
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FListViewIterator
{
public:
// Typedefs
typedef std::list<FObject*> FObjectList;
typedef FObjectList::iterator FObjectIterator;
typedef std::stack<FObjectIterator> FObjectIteratorStack;
// Constructor
FListViewIterator () = default;
FListViewIterator (FObjectIterator);
// Overloaded operators
FListViewIterator& operator ++ (); // prefix
FListViewIterator operator ++ (int); // postfix
FListViewIterator& operator -- (); // prefix
FListViewIterator operator -- (int); // postfix
FListViewIterator& operator += (volatile int);
FListViewIterator& operator -= (volatile int);
FObject*& operator * () const;
FObject* operator -> () const;
bool operator == (const FListViewIterator&) const;
bool operator != (const FListViewIterator&) const;
// Accessor
const char* getClassName() const;
int getPosition() const;
// Methods
void parentElement();
private:
// Methods
void nextElement (FObjectIterator&);
void prevElement (FObjectIterator&);
// Data Members
FObjectIteratorStack iter_path{};
FObjectIterator node{};
int position{0};
};
#pragma pack(pop)
// FListViewIterator inline functions
//----------------------------------------------------------------------
inline FObject*& FListViewIterator::operator * () const
{ return *node; }
//----------------------------------------------------------------------
inline FObject* FListViewIterator::operator -> () const
{ return *node; }
//----------------------------------------------------------------------
inline bool FListViewIterator::operator == (const FListViewIterator& rhs) const
{ return node == rhs.node; }
//----------------------------------------------------------------------
inline bool FListViewIterator::operator != (const FListViewIterator& rhs) const
{ return node != rhs.node; }
//----------------------------------------------------------------------
inline const char* FListViewIterator::getClassName() const
{ return "FListViewIterator"; }
//----------------------------------------------------------------------
inline int FListViewIterator::getPosition() const
{ return position; }
//----------------------------------------------------------------------
// class FListView
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
class FListView : public FWidget
{
public:
// Using-declaration
using FWidget::setGeometry;
// Constructor
explicit FListView (FWidget* = nullptr);
// Disable copy constructor
FListView (const FListView&) = delete;
// Destructor
virtual ~FListView();
// Disable assignment operator (=)
FListView& operator = (const FListView&) = delete;
// Accessors
virtual const char* getClassName() const override;
std::size_t getCount();
fc::text_alignment getColumnAlignment (int) const;
FString getColumnText (int) const;
fc::sorting_type getColumnSortType (int) const;
fc::sorting_order getSortOrder() const;
int getSortColumn() const;
FListViewItem* getCurrentItem();
// Mutators
virtual void setGeometry ( int, int
, std::size_t, std::size_t
, bool = true ) override;
void setColumnAlignment (int, fc::text_alignment);
void setColumnText (int, const FString&);
void setColumnSortType (int, fc::sorting_type \
= fc::by_name);
void setColumnSort (int, fc::sorting_order \
= fc::ascending);
template <typename Compare>
void setUserAscendingCompare (Compare);
template <typename Compare>
void setUserDescendingCompare (Compare);
void hideSortIndicator (bool);
bool setTreeView (bool);
bool setTreeView();
bool unsetTreeView();
// Methods
virtual int addColumn (const FString&, int = USE_MAX_SIZE);
virtual void hide() override;
FObjectIterator insert (FListViewItem*);
FObjectIterator insert (FListViewItem*, FObjectIterator);
FObjectIterator insert ( const FStringList&
, FDataPtr = nullptr );
FObjectIterator insert ( const FStringList&
, FObjectIterator );
FObjectIterator insert ( const FStringList&
, FDataPtr
, FObjectIterator );
template <typename T>
FObjectIterator insert ( const std::initializer_list<T>&
, FDataPtr = nullptr );
template <typename T>
FObjectIterator insert ( const std::initializer_list<T>&
, FObjectIterator );
template <typename T>
FObjectIterator insert ( const std::initializer_list<T>&
, FDataPtr
, FObjectIterator );
template <typename ColT>
FObjectIterator insert ( const std::vector<ColT>&
, FDataPtr = nullptr );
template <typename ColT>
FObjectIterator insert ( const std::vector<ColT>&
, FObjectIterator );
template <typename ColT>
FObjectIterator insert ( const std::vector<ColT>&
, FDataPtr
, FObjectIterator );
FObjectIterator beginOfList();
FObjectIterator endOfList();
virtual void sort();
// Event handlers
virtual void onKeyPress (FKeyEvent*) override;
virtual void onMouseDown (FMouseEvent*) override;
virtual void onMouseUp (FMouseEvent*) override;
virtual void onMouseMove (FMouseEvent*) override;
virtual void onMouseDoubleClick (FMouseEvent*) override;
virtual void onWheel (FWheelEvent*) override;
virtual void onTimer (FTimerEvent*) override;
virtual void onFocusIn (FFocusEvent*) override;
virtual void onFocusOut (FFocusEvent*) override;
// Data Members
static FObjectIterator null_iter;
protected:
// Methods
void adjustViewport (int);
virtual void adjustSize() override;
private:
// Typedef
struct Header; // forward declaration
typedef std::vector<Header> headerItems;
typedef std::vector<fc::sorting_type> sortTypes;
typedef std::shared_ptr<FScrollbar> FScrollbarPtr;
// Constants
static constexpr int USE_MAX_SIZE = -1;
// Inquiry
bool isHorizontallyScrollable();
bool isVerticallyScrollable();
// Methods
void init();
template <typename Compare>
void sort (Compare);
std::size_t getAlignOffset ( fc::text_alignment
, std::size_t
, std::size_t );
virtual void draw() override;
void drawHeadlines();
void drawList();
void drawListLine (const FListViewItem*, bool, bool);
void setLineAttributes (bool, bool);
FString getCheckBox (const FListViewItem* item);
FString getLinePrefix (const FListViewItem*, std::size_t);
void drawSortIndicator (std::size_t&, std::size_t);
void drawHeadlineLabel (const headerItems::const_iterator&);
void drawHeaderBorder (std::size_t);
void drawColumnEllipsis ( const headerItems::const_iterator&
, const FString& );
void updateDrawing (bool, bool);
std::size_t determineLineWidth (FListViewItem*);
void beforeInsertion (FListViewItem*);
void afterInsertion();
void recalculateHorizontalBar (std::size_t);
void recalculateVerticalBar (std::size_t);
void mouseHeaderClicked();
void wheelUp (int);
void wheelDown (int);
bool dragScrollUp (int);
bool dragScrollDown (int);
void dragUp (int);
void dragDown (int);
void stopDragScroll();
FObjectIterator appendItem (FListViewItem*);
void processClick();
void processChanged();
void keySpace();
void keyLeft (int&);
void keyRight (int&);
void keyHome();
void keyEnd();
bool keyPlus();
bool keyMinus();
void setRelativePosition (int);
void stepForward();
void stepBackward();
void stepForward (int);
void stepBackward (int);
void scrollToX (int);
void scrollToY (int);
void scrollTo (const FPoint &);
void scrollTo (int, int);
void scrollBy (int, int);
bool hasCheckableItems() const;
// Callback methods
void cb_VBarChange (FWidget*, FDataPtr);
void cb_HBarChange (FWidget*, FDataPtr);
// Data Members
FObjectIterator root{};
FObjectList selflist{};
FObjectList itemlist{};
FListViewIterator current_iter{};
FListViewIterator first_visible_line{};
FListViewIterator last_visible_line{};
headerItems header{};
FTermBuffer headerline{};
FScrollbarPtr vbar{nullptr};
FScrollbarPtr hbar{nullptr};
fc::dragScroll drag_scroll{fc::noScroll};
int scroll_repeat{100};
int scroll_distance{1};
bool scroll_timer{false};
bool tree_view{false};
bool hide_sort_indicator{false};
bool has_checkable_items{false};
FPoint clicked_expander_pos{-1, -1};
FPoint clicked_header_pos{-1, -1};
const FListViewItem* clicked_checkbox_item{nullptr};
int xoffset{0};
std::size_t nf_offset{0};
std::size_t max_line_width{1};
int sort_column{-1};
sortTypes sort_type{};
fc::sorting_order sort_order{fc::unsorted};
bool (*user_defined_ascending) (const FObject*, const FObject*){nullptr};
bool (*user_defined_descending) (const FObject*, const FObject*){nullptr};
// Friend class
friend class FListViewItem;
};
#pragma pack(pop)
//----------------------------------------------------------------------
// struct FListView::Header
//----------------------------------------------------------------------
#pragma pack(push)
#pragma pack(1)
struct FListView::Header
{
public:
Header() = default;
FString name{};
int width{0};
bool fixed_width{false};
fc::text_alignment alignment{fc::alignLeft};
};
#pragma pack(pop)
// FListView inline functions
//----------------------------------------------------------------------
inline const char* FListView::getClassName() const
{ return "FListView"; }
//----------------------------------------------------------------------
inline fc::sorting_order FListView::getSortOrder() const
{ return sort_order; }
//----------------------------------------------------------------------
inline int FListView::getSortColumn() const
{ return sort_column; }
//----------------------------------------------------------------------
inline FListViewItem* FListView::getCurrentItem()
{ return static_cast<FListViewItem*>(*current_iter); }
//----------------------------------------------------------------------
template <typename Compare>
inline void FListView::setUserAscendingCompare (Compare cmp)
{ user_defined_ascending = cmp; }
//----------------------------------------------------------------------
template <typename Compare>
inline void FListView::setUserDescendingCompare (Compare cmp)
{ user_defined_descending = cmp; }
//----------------------------------------------------------------------
inline void FListView::hideSortIndicator (bool hide)
{ hide_sort_indicator = hide; }
//----------------------------------------------------------------------
inline bool FListView::setTreeView (bool enable)
{ return (tree_view = enable); }
//----------------------------------------------------------------------
inline bool FListView::setTreeView()
{ return setTreeView(true); }
//----------------------------------------------------------------------
inline bool FListView::unsetTreeView()
{ return setTreeView(false); }
//----------------------------------------------------------------------
inline FObject::FObjectIterator FListView::insert (FListViewItem* item)
{ return insert (item, root); }
//----------------------------------------------------------------------
inline FObject::FObjectIterator
FListView::insert (const FStringList& cols, FDataPtr d)
{ return insert (cols, d, root); }
//----------------------------------------------------------------------
inline FObject::FObjectIterator
FListView::insert ( const FStringList& cols
, FObjectIterator parent_iter )
{ return insert (cols, 0, parent_iter); }
//----------------------------------------------------------------------
template<typename T>
inline FObject::FObjectIterator
FListView::insert (const std::initializer_list<T>& list, FDataPtr d)
{ return insert (list, d, root); }
//----------------------------------------------------------------------
template<typename T>
inline FObject::FObjectIterator
FListView::insert ( const std::initializer_list<T>& list
, FObjectIterator parent_iter )
{ return insert (list, 0, parent_iter); }
//----------------------------------------------------------------------
template<typename T>
FObject::FObjectIterator
FListView::insert ( const std::initializer_list<T>& list
, FDataPtr d
, FObjectIterator parent_iter )
{
FStringList str_cols;
for (auto& col : list)
str_cols.push_back (FString() << col);
auto item_iter = insert (str_cols, d, parent_iter);
return item_iter;
}
//----------------------------------------------------------------------
template <typename ColT>
inline FObject::FObjectIterator
FListView::insert (const std::vector<ColT>& cols, FDataPtr d)
{ return insert (cols, d, root); }
//----------------------------------------------------------------------
template <typename ColT>
inline FObject::FObjectIterator
FListView::insert ( const std::vector<ColT>& cols
, FObjectIterator parent_iter )
{ return insert (cols, 0, parent_iter); }
//----------------------------------------------------------------------
template <typename ColT>
FObject::FObjectIterator
FListView::insert ( const std::vector<ColT>& cols
, FDataPtr d
, FObjectIterator parent_iter )
{
FStringList str_cols;
for (auto& col : cols)
str_cols.push_back (FString() << col);
auto item_iter = insert (str_cols, d, parent_iter);
return item_iter;
}
//----------------------------------------------------------------------
inline FObject::FObjectIterator FListView::beginOfList()
{ return itemlist.begin(); }
//----------------------------------------------------------------------
inline FObject::FObjectIterator FListView::endOfList()
{ return itemlist.end(); }
//----------------------------------------------------------------------
inline bool FListView::isHorizontallyScrollable()
{ return bool( max_line_width > getClientWidth() ); }
//----------------------------------------------------------------------
inline bool FListView::isVerticallyScrollable()
{ return bool( getCount() > getClientHeight() ); }
//----------------------------------------------------------------------
inline void FListView::scrollTo (const FPoint& pos)
{ scrollTo(pos.getX(), pos.getY()); }
//----------------------------------------------------------------------
inline bool FListView::hasCheckableItems() const
{ return has_checkable_items; }
} // namespace finalcut
#endif // FLISTVIEW_H