finalcut/src/fradiomenuitem.cpp

95 lines
3.1 KiB
C++

/***********************************************************************
* fradiomenuitem.cpp - Widget FRadioMenuItem *
* *
* This file is part of the Final Cut widget toolkit *
* *
* Copyright 2015-2017 Markus Gans *
* *
* The Final Cut is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public License *
* as published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* The Final Cut is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
#include "final/fradiomenuitem.h"
#include "final/fmenu.h"
namespace finalcut
{
//----------------------------------------------------------------------
// class FRadioMenuItem
//----------------------------------------------------------------------
// constructor and destructor
//----------------------------------------------------------------------
FRadioMenuItem::FRadioMenuItem (FWidget* parent)
: FMenuItem(parent)
{
init (parent);
}
//----------------------------------------------------------------------
FRadioMenuItem::FRadioMenuItem (const FString& txt, FWidget* parent)
: FMenuItem(txt, parent)
{
init (parent);
}
//----------------------------------------------------------------------
FRadioMenuItem::~FRadioMenuItem() // destructor
{ }
// private methods of FRadioMenuItem
//----------------------------------------------------------------------
void FRadioMenuItem::init (FWidget* parent)
{
checkable = true;
radio_button = true;
if ( ! parent )
return;
if ( isMenu(parent) ) // Parent is menu
{
FMenu* menu_ptr = static_cast<FMenu*>(parent);
menu_ptr->has_checkable_items = true;
addCallback // for this element
(
"toggled",
F_METHOD_CALLBACK (parent, &FMenu::cb_menuitem_toggled)
);
}
}
//----------------------------------------------------------------------
void FRadioMenuItem::processToggle()
{
emitCallback("toggled");
}
//----------------------------------------------------------------------
void FRadioMenuItem::processClicked()
{
if ( ! checked )
{
checked = true;
processToggle();
}
emitCallback("clicked");
}
} // namespace finalcut