144 lines
5.2 KiB
C++
144 lines
5.2 KiB
C++
/***********************************************************************
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* input-dialog.cpp - an input field example *
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* *
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* This file is part of the Final Cut widget toolkit *
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* *
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* Copyright 2015-2018 Markus Gans *
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* *
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* The Final Cut is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Lesser General Public License *
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* as published by the Free Software Foundation; either version 3 of *
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* the License, or (at your option) any later version. *
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* *
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* The Final Cut is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this program. If not, see *
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* <http://www.gnu.org/licenses/>. *
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***********************************************************************/
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#include <final/final.h>
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// function prototypes
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void cb_quit (finalcut::FWidget*, finalcut::FWidget::data_ptr);
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void cb_publish (finalcut::FWidget*, finalcut::FWidget::data_ptr);
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//----------------------------------------------------------------------
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// callback functions
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//----------------------------------------------------------------------
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void cb_quit (finalcut::FWidget*, finalcut::FWidget::data_ptr data)
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{
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finalcut::FApplication* app = static_cast<finalcut::FApplication*>(data);
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app->quit();
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}
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void cb_publish (finalcut::FWidget* widget, finalcut::FWidget::data_ptr data)
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{
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finalcut::FCheckBox* cbox1 = static_cast<finalcut::FCheckBox*>(widget);
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finalcut::FCheckBox* cbox2 = static_cast<finalcut::FCheckBox*>(data);
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if ( cbox1->isChecked() )
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cbox2->setEnable();
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else
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{
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cbox2->unsetChecked();
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cbox2->setDisable();
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}
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cbox2->redraw();
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}
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//----------------------------------------------------------------------
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// main part
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//----------------------------------------------------------------------
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int main (int argc, char* argv[])
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{
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// Create the application object
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finalcut::FApplication app(argc, argv);
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// Create a simple dialog box
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finalcut::FDialog dgl(&app);
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dgl.setText ("Data input");
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dgl.setGeometry (4, 2, 37, 22);
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dgl.setShadow();
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// Create input fields
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finalcut::FLineEdit* name_field = new finalcut::FLineEdit(&dgl);
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finalcut::FLineEdit* email_field = new finalcut::FLineEdit(&dgl);
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finalcut::FLineEdit* org_field = new finalcut::FLineEdit(&dgl);
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finalcut::FLineEdit* city_field = new finalcut::FLineEdit(&dgl);
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finalcut::FLineEdit* st_field = new finalcut::FLineEdit(&dgl);
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finalcut::FLineEdit* c_field = new finalcut::FLineEdit(&dgl);
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name_field->setLabelText(L"&Name");
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email_field->setLabelText(L"&Email");
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org_field->setLabelText(L"Or&ganization");
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city_field->setLabelText(L"&City");
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st_field->setLabelText(L"&State");
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c_field->setLabelText(L"&Country");
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name_field->setGeometry(15, 1, 19, 1);
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email_field->setGeometry(15, 3, 19, 1);
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org_field->setGeometry(15, 5, 19, 1);
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city_field->setGeometry(15, 7, 19, 1);
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st_field->setGeometry(15, 9, 19, 1);
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c_field->setGeometry(15, 11, 4, 1);
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// Create the button group
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finalcut::FButtonGroup* radioButtonGroup = \
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new finalcut::FButtonGroup("Sex", &dgl);
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radioButtonGroup->setGeometry(2, 13, 13, 4);
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// Create radio buttons
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finalcut::FRadioButton* male = \
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new finalcut::FRadioButton("&Male", radioButtonGroup);
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finalcut::FRadioButton* female = \
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new finalcut::FRadioButton("&Female", radioButtonGroup);
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male->setGeometry(1, 1, 8, 1);
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female->setGeometry(1, 2, 10, 1);
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// Create another button group
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finalcut::FButtonGroup* checkButtonGroup = \
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new finalcut::FButtonGroup("&Data options", &dgl);
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checkButtonGroup->setGeometry(16, 13, 19, 4);
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// Create checkbox buttons
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finalcut::FCheckBox* check1 = \
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new finalcut::FCheckBox("Save data", checkButtonGroup);
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finalcut::FCheckBox* check2 = \
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new finalcut::FCheckBox("Encrypt data", checkButtonGroup);
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check1->setGeometry(1, 1, 13, 1);
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check2->setGeometry(1, 2, 16, 1);
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check2->setDisable();
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// Create a OK button
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finalcut::FButton btn("&OK", &dgl);
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btn.setGeometry (24, 18, 10, 1);
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// Connect checkbox signal "clicked" with a callback function
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check1->addCallback
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(
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"clicked",
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F_FUNCTION_CALLBACK (&cb_publish),
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check2
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);
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// Connect the button signal "clicked" with the callback function
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btn.addCallback
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(
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"clicked",
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F_FUNCTION_CALLBACK (&cb_quit),
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&app
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);
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// Set dialog object as main widget
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app.setMainWidget(&dgl);
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// Show and start the application
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dgl.show();
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return app.exec();
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}
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