finalcut/src/include/final/fcallback.h

427 lines
16 KiB
C++

/***********************************************************************
* fcallback.h - Implements the callback functionality *
* *
* This file is part of the FINAL CUT widget toolkit *
* *
* Copyright 2020 Markus Gans *
* *
* FINAL CUT is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* FINAL CUT is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
/* Standalone class
* ════════════════
*
* ▕▔▔▔▔▔▔▔▔▔▔▔▏1 *▕▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▏
* ▕ FCallback ▏- - - -▕ FCallbackData ▏
* ▕▁▁▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▏
*/
#ifndef FCALLBACK_H
#define FCALLBACK_H
#if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT)
#error "Only <final/final.h> can be included directly."
#endif
#include <utility>
#include <vector>
#include "final/fstring.h"
#include "final/ftypes.h"
namespace finalcut
{
// class forward declaration
class FWidget;
//----------------------------------------------------------------------
// struct FCallbackData
//----------------------------------------------------------------------
struct FCallbackData
{
// Constructor
FCallbackData()
{ }
template <typename FuncPtr>
FCallbackData (const FString& s, FWidget* i, FuncPtr m, const FCall& c)
: cb_signal(s)
, cb_instance(i)
, cb_function_ptr(m)
, cb_function(c)
{ }
FCallbackData (const FCallbackData&) = default;
FCallbackData (FCallbackData&&) = default;
FCallbackData& operator = (const FCallbackData&) = default;
FCallbackData& operator = (FCallbackData&&) noexcept = default;
// Data members
FString cb_signal{};
FWidget* cb_instance{};
void* cb_function_ptr{};
FCall cb_function{};
};
//----------------------------------------------------------------------
// class FCallback
//----------------------------------------------------------------------
class FCallback
{
public:
// Using-declaration
template <typename T>
using ObjectPointer =
typename std::enable_if< ! std::is_member_function_pointer<T>::value
&& ! std::is_function<typename std::remove_pointer<T>::type>::value
&& ! std::is_function<T>::value
&& std::is_pointer<T>::value
&& std::is_object<T>::value
&& ! std::is_class<T>::value
, std::nullptr_t >;
template <typename T>
using ClassObject =
typename std::enable_if< ! std::is_member_function_pointer<T>::value
&& ! std::is_function<typename std::remove_pointer<T>::type>::value
&& ! std::is_function<T>::value
&& ! std::is_pointer<T>::value
&& std::is_object<T>::value
&& std::is_class<T>::value
, std::nullptr_t >;
template <typename T>
using MemberFunctionPointer =
typename std::enable_if< std::is_member_function_pointer<T>::value
&& ! std::is_function<typename std::remove_pointer<T>::type>::value
&& ! std::is_function<T>::value
&& ! std::is_pointer<T>::value
&& std::is_object<T>::value
&& ! std::is_class<T>::value
, std::nullptr_t >;
template <typename T>
using FunctionPointer =
typename std::enable_if< ! std::is_member_function_pointer<T>::value
&& std::is_function<typename std::remove_pointer<T>::type>::value
&& ! std::is_function<T>::value
&& std::is_pointer<T>::value
&& std::is_object<T>::value
&& ! std::is_class<T>::value
, std::nullptr_t >;
template <typename T>
using FunctionReference =
typename std::enable_if< ! std::is_member_function_pointer<T>::value
&& std::is_function<typename std::remove_pointer<T>::type>::value
&& std::is_function<T>::value
&& ! std::is_pointer<T>::value
&& ! std::is_object<T>::value
&& ! std::is_class<T>::value
, std::nullptr_t >;
// Constructors
FCallback() = default;
// Disable copy constructor
FCallback (const FCallback&) = delete;
// Destructor
~FCallback() noexcept = default;
// Disable copy assignment operator (=)
FCallback& operator = (const FCallback&) = delete;
// Accessors
FString getClassName() const;
std::size_t getCallbackCount() const;
// Methods
template <typename Object
, typename Function
, typename ObjectPointer<Object>::type = nullptr
, typename MemberFunctionPointer<Function>::type = nullptr
, typename... Args>
void addCallback ( const FString& cb_signal
, Object&& cb_instance
, Function&& cb_member
, Args&&... args) noexcept;
template <typename Object
, typename Function
, typename ObjectPointer<Object>::type = nullptr
, typename ClassObject<Function>::type = nullptr
, typename... Args>
void addCallback ( const FString& cb_signal
, Object&& cb_instance
, Function&& cb_function
, Args&&... args) noexcept;
template < typename Function
, typename ClassObject<Function>::type = nullptr
, typename... Args>
void addCallback ( const FString& cb_signal
, Function&& cb_function
, Args&&... args) noexcept;
template <typename Function
, typename ClassObject<Function>::type = nullptr
, typename... Args>
void addCallback ( const FString& cb_signal
, Function& cb_function
, Args&&... args) noexcept;
template <typename Function
, typename FunctionReference<Function>::type = nullptr
, typename... Args>
void addCallback ( const FString& cb_signal
, Function& cb_function
, Args&&... args) noexcept;
template <typename Function
, typename FunctionPointer<Function>::type = nullptr
, typename... Args>
void addCallback ( const FString& cb_signal
, Function&& cb_function
, Args&&... args) noexcept;
template <typename Object
, typename ObjectPointer<Object>::type = nullptr>
void delCallback (Object&& cb_instance) noexcept;
void delCallback (const FString& cb_signal);
template <typename Object
, typename ObjectPointer<Object>::type = nullptr>
void delCallback ( const FString& cb_signal
, Object&& cb_instance ) noexcept;
template <typename FunctionPtr
, typename FunctionPointer<FunctionPtr>::type = nullptr>
void delCallback (FunctionPtr&& cb_func_ptr) noexcept;
template <typename Function
, typename FunctionReference<Function>::type = nullptr>
void delCallback (const Function& cb_function);
void delCallback();
void emitCallback (const FString& emit_signal) const;
private:
// Using-declaration
using FCallbackObjects = std::vector<FCallbackData>;
// Data members
FCallbackObjects callback_objects{};
};
// FCallback inline functions
//----------------------------------------------------------------------
inline FString FCallback::getClassName() const
{ return "FCallback"; }
//----------------------------------------------------------------------
inline std::size_t FCallback::getCallbackCount() const
{ return callback_objects.size(); }
//----------------------------------------------------------------------
template <typename Object
, typename Function
, typename FCallback::ObjectPointer<Object>::type
, typename FCallback::MemberFunctionPointer<Function>::type
, typename... Args>
inline void FCallback::addCallback ( const FString& cb_signal
, Object&& cb_instance
, Function&& cb_member
, Args&&... args) noexcept
{
// Add a member function pointer as callback
Object instance = cb_instance;
auto fn = std::bind ( std::forward<Function>(cb_member)
, std::forward<Object>(cb_instance)
, std::forward<Args>(args)... );
FCallbackData obj{ cb_signal, instance, nullptr, fn };
callback_objects.push_back(obj);
}
//----------------------------------------------------------------------
template <typename Object
, typename Function
, typename FCallback::ObjectPointer<Object>::type
, typename FCallback::ClassObject<Function>::type
, typename... Args>
inline void FCallback::addCallback ( const FString& cb_signal
, Object&& cb_instance
, Function&& cb_function
, Args&&... args) noexcept
{
// Add a function object to an instance as callback
auto fn = std::bind (std::forward<Function>(cb_function), std::forward<Args>(args)...);
FCallbackData obj{ cb_signal, cb_instance, nullptr, fn };
callback_objects.push_back(obj);
}
//----------------------------------------------------------------------
template <typename Function
, typename FCallback::ClassObject<Function>::type
, typename... Args>
inline void FCallback::addCallback ( const FString& cb_signal
, Function&& cb_function
, Args&&... args) noexcept
{
// Add a function object as callback
auto fn = std::bind ( std::forward<Function>(cb_function)
, std::forward<Args>(args)... );
FCallbackData obj{ cb_signal, nullptr, nullptr, fn };
callback_objects.push_back(obj);
}
//----------------------------------------------------------------------
template <typename Function
, typename FCallback::ClassObject<Function>::type
, typename... Args>
inline void FCallback::addCallback ( const FString& cb_signal
, Function& cb_function
, Args&&... args) noexcept
{
// Add a function object reference as callback
auto fn = std::bind (cb_function, std::forward<Args>(args)...);
FCallbackData obj{ cb_signal, nullptr, nullptr, fn };
callback_objects.push_back(obj);
}
//----------------------------------------------------------------------
template <typename Function
, typename FCallback::FunctionReference<Function>::type
, typename... Args>
inline void FCallback::addCallback ( const FString& cb_signal
, Function& cb_function
, Args&&... args) noexcept
{
// Add a function reference as callback
auto ptr = reinterpret_cast<void*>(&cb_function);
auto fn = std::bind (cb_function, std::forward<Args>(args)...);
FCallbackData obj{ cb_signal, nullptr, ptr, fn };
callback_objects.push_back(obj);
}
//----------------------------------------------------------------------
template <typename Function
, typename FCallback::FunctionPointer<Function>::type
, typename... Args>
inline void FCallback::addCallback ( const FString& cb_signal
, Function&& cb_function
, Args&&... args) noexcept
{
// Add a function pointer as callback
auto ptr = reinterpret_cast<void*>(cb_function);
auto fn = std::bind ( std::forward<Function>(cb_function)
, std::forward<Args>(args)... );
FCallbackData obj{ cb_signal, nullptr, ptr, fn };
callback_objects.push_back(obj);
}
//----------------------------------------------------------------------
template <typename Object
, typename FCallback::ObjectPointer<Object>::type>
inline void FCallback::delCallback (Object&& cb_instance) noexcept
{
// Deletes entries with the given instance from the callback list
if ( callback_objects.empty() )
return;
auto iter = callback_objects.begin();
while ( iter != callback_objects.end() )
{
if ( iter->cb_instance == cb_instance )
iter = callback_objects.erase(iter);
else
++iter;
}
}
//----------------------------------------------------------------------
template <typename Object
, typename FCallback::ObjectPointer<Object>::type>
inline void FCallback::delCallback ( const FString& cb_signal
, Object&& cb_instance ) noexcept
{
// Deletes entries with the given signal and instance
// from the callback list
if ( callback_objects.empty() )
return;
auto iter = callback_objects.begin();
while ( iter != callback_objects.end() )
{
if ( iter->cb_signal == cb_signal
&& iter->cb_instance == cb_instance )
iter = callback_objects.erase(iter);
else
++iter;
}
}
//----------------------------------------------------------------------
template <typename FunctionPtr
, typename FCallback::FunctionPointer<FunctionPtr>::type>
inline void FCallback::delCallback (FunctionPtr&& cb_func_ptr) noexcept
{
// Deletes entries with the given function pointer
// from the callback list
if ( callback_objects.empty() )
return;
auto ptr = reinterpret_cast<void*>(cb_func_ptr);
auto iter = callback_objects.begin();
while ( iter != callback_objects.end() )
{
if ( iter->cb_function_ptr == ptr )
iter = callback_objects.erase(iter);
else
++iter;
}
}
//----------------------------------------------------------------------
template <typename Function
, typename FCallback::FunctionReference<Function>::type>
inline void FCallback::delCallback (const Function& cb_function)
{
// Deletes entries with the given function reference
// from the callback list
if ( callback_objects.empty() )
return;
auto ptr = reinterpret_cast<void*>(&cb_function);
auto iter = callback_objects.begin();
while ( iter != callback_objects.end() )
{
if ( iter->cb_function_ptr == ptr )
iter = callback_objects.erase(iter);
else
++iter;
}
}
} // namespace finalcut
#endif // FCALLBACK_H