264 lines
9.0 KiB
C++
264 lines
9.0 KiB
C++
/***********************************************************************
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* fkeyboard.h - Read keyboard events *
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* *
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* This file is part of the FINAL CUT widget toolkit *
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* *
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* Copyright 2018-2020 Markus Gans *
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* *
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* FINAL CUT is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation; either version 3 of *
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* the License, or (at your option) any later version. *
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* *
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* FINAL CUT is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this program. If not, see *
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* <http://www.gnu.org/licenses/>. *
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***********************************************************************/
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/* Standalone class
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* ════════════════
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*
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* ▕▔▔▔▔▔▔▔▔▔▔▔▏
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* ▕ FKeyboard ▏
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* ▕▁▁▁▁▁▁▁▁▁▁▁▏
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*/
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#ifndef FKEYBOARD_H
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#define FKEYBOARD_H
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#if !defined (USE_FINAL_H) && !defined (COMPILE_FINAL_CUT)
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#error "Only <final/final.h> can be included directly."
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#endif
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#include <sys/time.h>
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#include <functional>
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#include "final/fstring.h"
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#include "final/ftypes.h"
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namespace finalcut
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{
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// class forward declaration
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class FApplication;
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class FString;
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class FTermLinux;
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//----------------------------------------------------------------------
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// class FKeyboardCommand
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//----------------------------------------------------------------------
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class FKeyboardCommand final
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{
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public:
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// Constructors
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FKeyboardCommand () = default;
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explicit FKeyboardCommand (const std::function<void()>& fn)
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: handler(fn)
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{ }
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// Method
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void execute() const
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{
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handler();
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}
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private:
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// Data members
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std::function<void()> handler{};
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};
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//----------------------------------------------------------------------
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// class FKeyboard
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//----------------------------------------------------------------------
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class FKeyboard final
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{
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public:
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// Constants
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static constexpr std::size_t FIFO_BUF_SIZE{512};
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// Typedef
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typedef char keybuffer[FIFO_BUF_SIZE];
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// Constructor
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FKeyboard();
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// Disable copy constructor
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FKeyboard (const FKeyboard&) = delete;
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// Destructor
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~FKeyboard();
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// Disable copy assignment operator (=)
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FKeyboard& operator = (const FKeyboard&) = delete;
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// Accessors
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const FString getClassName() const;
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FKey getKey() const;
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const FString getKeyName (const FKey) const;
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keybuffer& getKeyBuffer();
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timeval* getKeyPressedTime();
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static uInt64 getKeypressTimeout();
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static uInt64 getReadBlockingTime();
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// Mutators
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void setTermcapMap (fc::FKeyMap*);
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static void setKeypressTimeout (const uInt64);
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static void setReadBlockingTime (const uInt64);
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void enableUTF8();
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void disableUTF8();
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void enableMouseSequences();
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void disableMouseSequences();
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void setPressCommand (const FKeyboardCommand&);
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void setReleaseCommand (const FKeyboardCommand&);
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void setEscPressedCommand (const FKeyboardCommand&);
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// Inquiry
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bool isInputDataPending() const;
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// Methods
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static void init();
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bool& unprocessedInput();
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bool isKeyPressed() const;
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void clearKeyBuffer();
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void clearKeyBufferOnTimeout();
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void fetchKeyCode();
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void escapeKeyHandling();
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private:
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// Constants
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static constexpr FKey NOT_SET = static_cast<FKey>(-1);
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// Accessors
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FKey getMouseProtocolKey() const;
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FKey getTermcapKey();
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FKey getMetaKey();
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FKey getSingleKey();
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// Mutators
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bool setNonBlockingInput (bool);
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bool setNonBlockingInput();
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bool unsetNonBlockingInput();
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// Inquiry
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static bool isKeypressTimeout();
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// Methods
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FKey UTF8decode (const char[]) const;
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ssize_t readKey();
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void parseKeyBuffer();
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FKey parseKeyString();
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FKey keyCorrection (const FKey&) const;
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void substringKeyHandling();
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void keyPressed();
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void keyReleased();
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void escapeKeyPressed();
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// Data members
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FKeyboardCommand keypressed_cmd{};
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FKeyboardCommand keyreleased_cmd{};
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FKeyboardCommand escape_key_cmd{};
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#if defined(__linux__)
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#undef linux
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static FTermLinux* linux;
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#endif
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static timeval time_keypressed;
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static uInt64 read_blocking_time;
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static uInt64 key_timeout;
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fc::FKeyMap* key_map{nullptr};
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FKey key{0};
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uChar read_character{};
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char fifo_buf[FIFO_BUF_SIZE]{'\0'};
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int fifo_offset{0};
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int stdin_status_flags{0};
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bool fifo_in_use{false};
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bool input_data_pending{false};
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bool utf8_input{false};
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bool mouse_support{true};
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bool non_blocking_stdin{false};
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};
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// FKeyboard inline functions
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//----------------------------------------------------------------------
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inline const FString FKeyboard::getClassName() const
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{ return "FKeyboard"; }
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//----------------------------------------------------------------------
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inline FKey FKeyboard::getKey() const
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{ return key; }
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//----------------------------------------------------------------------
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inline FKeyboard::keybuffer& FKeyboard::getKeyBuffer()
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{ return fifo_buf; }
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//----------------------------------------------------------------------
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inline timeval* FKeyboard::getKeyPressedTime()
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{ return &time_keypressed; }
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//----------------------------------------------------------------------
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inline uInt64 FKeyboard::getKeypressTimeout()
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{ return key_timeout; }
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//----------------------------------------------------------------------
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inline uInt64 FKeyboard::getReadBlockingTime()
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{ return read_blocking_time; }
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//----------------------------------------------------------------------
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inline void FKeyboard::setKeypressTimeout (const uInt64 timeout)
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{ key_timeout = timeout; }
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//----------------------------------------------------------------------
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inline void FKeyboard::setReadBlockingTime (const uInt64 blocking_time)
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{ read_blocking_time = blocking_time; }
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//----------------------------------------------------------------------
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inline void FKeyboard::enableUTF8()
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{ utf8_input = true; }
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//----------------------------------------------------------------------
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inline void FKeyboard::disableUTF8()
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{ utf8_input = false; }
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//----------------------------------------------------------------------
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inline void FKeyboard::enableMouseSequences()
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{ mouse_support = true; }
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//----------------------------------------------------------------------
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inline void FKeyboard::disableMouseSequences()
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{ mouse_support = false; }
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//----------------------------------------------------------------------
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inline void FKeyboard::setPressCommand (const FKeyboardCommand& cmd)
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{ keypressed_cmd = cmd; }
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//----------------------------------------------------------------------
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inline void FKeyboard::setReleaseCommand (const FKeyboardCommand& cmd)
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{ keyreleased_cmd = cmd; }
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//----------------------------------------------------------------------
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inline void FKeyboard::setEscPressedCommand (const FKeyboardCommand& cmd)
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{ escape_key_cmd = cmd; }
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//----------------------------------------------------------------------
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inline bool FKeyboard::isInputDataPending() const
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{ return input_data_pending; }
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//----------------------------------------------------------------------
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inline bool FKeyboard::setNonBlockingInput()
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{ return setNonBlockingInput(true); }
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//----------------------------------------------------------------------
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inline bool FKeyboard::unsetNonBlockingInput()
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{ return setNonBlockingInput(false); }
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} // namespace finalcut
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#endif // FKEYBOARD_H
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