123 lines
3.4 KiB
C++
123 lines
3.4 KiB
C++
/***********************************************************************
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* fcheckbox.cpp - Widget FCheckBox *
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* *
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* This file is part of the Final Cut widget toolkit *
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* *
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* Copyright 2014-2020 Markus Gans *
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* *
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* The Final Cut is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Lesser General Public License *
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* as published by the Free Software Foundation; either version 3 of *
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* the License, or (at your option) any later version. *
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* *
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* The Final Cut is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this program. If not, see *
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* <http://www.gnu.org/licenses/>. *
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***********************************************************************/
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#include "final/fc.h"
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#include "final/fcheckbox.h"
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namespace finalcut
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{
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//----------------------------------------------------------------------
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// class FCheckBox
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//----------------------------------------------------------------------
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// constructor and destructor
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//----------------------------------------------------------------------
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FCheckBox::FCheckBox(FWidget* parent)
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: FToggleButton(parent)
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{
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init();
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}
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//----------------------------------------------------------------------
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FCheckBox::FCheckBox (const FString& txt, FWidget* parent)
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: FToggleButton(txt, parent)
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{
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init();
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}
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//----------------------------------------------------------------------
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FCheckBox::~FCheckBox() // destructor
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{ }
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// private methods of FCheckBox
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//----------------------------------------------------------------------
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void FCheckBox::init()
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{
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setLabelOffsetPos(4);
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setButtonWidth(4);
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setVisibleCursor();
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}
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//----------------------------------------------------------------------
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void FCheckBox::draw()
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{
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if ( ! isVisible() )
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return;
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drawCheckButton();
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drawLabel();
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FToggleButton::draw();
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}
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//----------------------------------------------------------------------
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void FCheckBox::drawCheckButton()
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{
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print() << FPoint{1, 1};
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setColor();
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if ( isMonochron() )
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{
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if ( hasFocus() )
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setReverse(false);
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else
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setReverse(true);
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}
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if ( isChecked() )
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drawChecked();
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else
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drawUnchecked();
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if ( isMonochron() )
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setReverse(false);
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}
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//----------------------------------------------------------------------
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inline void FCheckBox::drawChecked()
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{
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if ( isNewFont() )
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print (CHECKBOX_ON);
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else
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{
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print ('[');
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print (fc::Times); // Times ×
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print (']');
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}
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}
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//----------------------------------------------------------------------
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inline void FCheckBox::drawUnchecked()
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{
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if ( isNewFont() )
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print (CHECKBOX);
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else
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{
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print ('[');
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print (' ');
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print (']');
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}
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}
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} // namespace finalcut
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