280 lines
8.2 KiB
C++
280 lines
8.2 KiB
C++
/***********************************************************************
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* transparent.cpp - Demonstrates transparent windows *
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* *
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* This file is part of the FINAL CUT widget toolkit *
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* *
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* Copyright 2016-2020 Markus Gans *
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* *
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* FINAL CUT is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation; either version 3 of *
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* the License, or (at your option) any later version. *
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* *
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* FINAL CUT is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this program. If not, see *
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* <http://www.gnu.org/licenses/>. *
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***********************************************************************/
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#include <final/final.h>
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namespace fc = finalcut::fc;
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using finalcut::FColorPair;
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using finalcut::FPoint;
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using finalcut::FSize;
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using finalcut::FStyle;
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//----------------------------------------------------------------------
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// class Transparent
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//----------------------------------------------------------------------
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class Transparent final : public finalcut::FDialog
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{
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public:
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// Enumeration
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enum class Type
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{
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transparent = 0,
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shadow = 1,
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inherit_background = 2
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};
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// Constructor
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explicit Transparent ( finalcut::FWidget* = nullptr
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, Type = Type::transparent );
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// Disable copy constructor
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Transparent (const Transparent&) = delete;
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// Destructor
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~Transparent() override = default;
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// Disable copy assignment operator (=)
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Transparent& operator = (const Transparent&) = delete;
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private:
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// Method
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void draw() override;
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// Event handlers
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void onKeyPress (finalcut::FKeyEvent* ev) override;
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// Data members
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Type type;
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};
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//----------------------------------------------------------------------
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Transparent::Transparent ( finalcut::FWidget* parent
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, Transparent::Type tt )
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: finalcut::FDialog{parent}
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, type{tt}
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{
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// Set statusbar text for this window
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// Avoids calling a virtual function from the constructor
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// (CERT, OOP50-CPP)
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FWidget::setStatusbarMessage("Press Q to quit");
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}
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//----------------------------------------------------------------------
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void Transparent::draw()
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{
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finalcut::FDialog::draw();
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if ( finalcut::FTerm::isMonochron() )
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setReverse(true);
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if ( type == Type::shadow )
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{
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const auto& wc = getColorTheme();
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print() << FColorPair {wc->shadow_bg, wc->shadow_fg}
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<< FStyle {fc::ColorOverlay};
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}
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else if ( type == Type::inherit_background )
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{
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if ( finalcut::FTerm::getMaxColor() > 8 )
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print() << FColorPair {fc::Blue, fc::Black};
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else
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print() << FColorPair {fc::Green, fc::Black};
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print() << FStyle {fc::InheritBackground};
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}
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else
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print() << FStyle {fc::Transparent};
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const finalcut::FString line{getClientWidth(), '.'};
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// Fill window area
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for (auto n{1}; n <= int(getClientHeight()); n++)
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{
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print() << FPoint{2, 2 + n}
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<< line;
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}
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print() << FStyle{fc::Reset};
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}
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//----------------------------------------------------------------------
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void Transparent::onKeyPress (finalcut::FKeyEvent* ev)
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{
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if ( ! ev )
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return;
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if ( ev->key() == 'q' && getParentWidget() )
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{
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getParentWidget()->close();
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ev->accept();
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}
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else
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finalcut::FDialog::onKeyPress(ev);
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}
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//----------------------------------------------------------------------
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// class MainWindow
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//----------------------------------------------------------------------
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class MainWindow final : public finalcut::FDialog
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{
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public:
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// Constructor
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explicit MainWindow (finalcut::FWidget* = nullptr);
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// Disable copy constructor
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MainWindow (const MainWindow&) = delete;
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// Destructor
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~MainWindow() override = default;
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// Disable copy assignment operator (=)
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MainWindow& operator = (const MainWindow&) = delete;
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private:
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// Method
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void draw() override;
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// Event handlers
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void onClose (finalcut::FCloseEvent*) override;
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void onShow (finalcut::FShowEvent*) override;
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void onTimer (finalcut::FTimerEvent*) override;
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void onKeyPress (finalcut::FKeyEvent* ev) override
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{
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if ( ! ev )
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return;
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if ( ev->key() == 'q' )
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{
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close();
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ev->accept();
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}
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else
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finalcut::FDialog::onKeyPress(ev);
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}
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// Data members
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finalcut::FString line1{" .-. .-. .-."};
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finalcut::FString line2{"`._.' `._.' `._.' "};
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Transparent* transpwin{nullptr};
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Transparent* shadowwin{nullptr};
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Transparent* ibg{nullptr};
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finalcut::FStatusBar status_bar{this};
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};
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//----------------------------------------------------------------------
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MainWindow::MainWindow (finalcut::FWidget* parent)
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: FDialog{parent}
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{
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// The memory allocation for the following three sub windows occurs
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// with the operator new. The lifetime of the generated widget
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// is managed by the parent object (this). The operator delete
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// is not required in this class and would result in a double free.
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transpwin = new Transparent(this);
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transpwin->setText("transparent");
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transpwin->setGeometry (FPoint{6, 3}, FSize{29, 12});
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transpwin->unsetTransparentShadow();
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shadowwin = new Transparent(this, Transparent::Type::shadow);
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shadowwin->setText("shadow");
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shadowwin->setGeometry (FPoint{46, 11}, FSize{29, 12});
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shadowwin->unsetTransparentShadow();
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ibg = new Transparent(this, Transparent::Type::inherit_background);
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ibg->setText("inherit background");
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ibg->setGeometry (FPoint{42, 3}, FSize{29, 7});
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ibg->unsetTransparentShadow();
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// Set statusbar text for this window
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FDialog::setStatusbarMessage("Press Q to quit");
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unsetTransparentShadow();
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activateDialog();
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}
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//----------------------------------------------------------------------
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void MainWindow::draw()
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{
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finalcut::FDialog::draw();
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if ( finalcut::FTerm::isMonochron() )
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setReverse(true);
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setColor();
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print() << FPoint{2, 4} << line1;
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print() << FPoint{2, 5} << line2;
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if ( finalcut::FTerm::isMonochron() )
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setReverse(false);
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}
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//----------------------------------------------------------------------
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void MainWindow::onClose (finalcut::FCloseEvent* ev)
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{
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finalcut::FApplication::closeConfirmationDialog (this, ev);
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}
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//----------------------------------------------------------------------
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void MainWindow::onShow (finalcut::FShowEvent*)
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{
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addTimer(90); // Call onTimer() every 90 ms
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}
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//----------------------------------------------------------------------
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void MainWindow::onTimer (finalcut::FTimerEvent*)
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{
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std::size_t length = line1.getLength();
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const wchar_t first_char1 = line1[0];
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const wchar_t first_char2 = line2[0];
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line1 = line1.right(length - 1) + first_char1;
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line2 = line2.right(length - 1) + first_char2;
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redraw();
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flush();
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}
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//----------------------------------------------------------------------
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// main part
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//----------------------------------------------------------------------
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int main (int argc, char* argv[])
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{
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// Create the application object
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finalcut::FApplication app {argc, argv};
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app.setNonBlockingRead();
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// Create main dialog object
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MainWindow main_dlg {&app};
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main_dlg.setText ("non-transparent");
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main_dlg.setGeometry (FPoint{8, 16}, FSize{26, 7});
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// Set dialog main_dlg as main widget
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finalcut::FWidget::setMainWidget (&main_dlg);
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// Show and start the application
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main_dlg.show();
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return app.exec();
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}
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