finalcut/src/fradiobutton.cpp

123 lines
3.5 KiB
C++

/***********************************************************************
* fradiobutton.cpp - Widget FRadioButton *
* *
* This file is part of the FINAL CUT widget toolkit *
* *
* Copyright 2014-2020 Markus Gans *
* *
* FINAL CUT is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation; either version 3 of *
* the License, or (at your option) any later version. *
* *
* FINAL CUT is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this program. If not, see *
* <http://www.gnu.org/licenses/>. *
***********************************************************************/
#include "final/fapplication.h"
#include "final/fradiobutton.h"
namespace finalcut
{
//----------------------------------------------------------------------
// class FRadioButton
//----------------------------------------------------------------------
// constructor and destructor
//----------------------------------------------------------------------
FRadioButton::FRadioButton(FWidget* parent)
: FToggleButton{parent}
{
init();
}
//----------------------------------------------------------------------
FRadioButton::FRadioButton (const FString& txt, FWidget* parent)
: FToggleButton{txt, parent}
{
init();
}
//----------------------------------------------------------------------
FRadioButton::~FRadioButton() // destructor
{ }
// private methods of FRadioButton
//----------------------------------------------------------------------
void FRadioButton::init()
{
setLabelOffsetPos(4);
setButtonWidth(4);
setVisibleCursor();
}
//----------------------------------------------------------------------
void FRadioButton::draw()
{
if ( ! isVisible() )
return;
drawRadioButton();
drawLabel();
FToggleButton::draw();
}
//----------------------------------------------------------------------
void FRadioButton::drawRadioButton()
{
print() << FPoint{1, 1};
setColor();
if ( FTerm::isMonochron() )
{
if ( hasFocus() )
setReverse(false);
else
setReverse(true);
}
if ( isChecked() )
drawChecked();
else
drawUnchecked();
if ( FTerm::isMonochron() )
setReverse(false);
}
//----------------------------------------------------------------------
inline void FRadioButton::drawChecked()
{
if ( FTerm::isNewFont() )
print (CHECKED_RADIO_BUTTON);
else
{
print ('(');
print (fc::Bullet); // Bullet ●
print (')');
}
}
//----------------------------------------------------------------------
inline void FRadioButton::drawUnchecked()
{
if ( FTerm::isNewFont() )
print (RADIO_BUTTON);
else
{
print ('(');
print (' ');
print (')');
}
}
} // namespace finalcut