89 lines
2.2 KiB
C++
89 lines
2.2 KiB
C++
// fprogressbar.h
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// class FProgressbar
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#ifndef _FPROGRESSBAR_H
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#define _FPROGRESSBAR_H
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#include "fwidget.h"
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//----------------------------------------------------------------------
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// class FProgressbar
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//----------------------------------------------------------------------
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#pragma pack(push)
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#pragma pack(1)
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class FProgressbar : public FWidget
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{
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private:
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int percentage;
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int BarLength;
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private:
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void init();
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void drawPercentage();
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void drawBar();
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protected:
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virtual void draw();
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public:
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explicit FProgressbar(FWidget* parent=0); // constructor
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virtual ~FProgressbar();
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const char* getClassName() const;
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void hide();
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int getPercentage();
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void setPercentage (int);
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void reset();
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void setGeometry (int, int, int, int, bool adjust=true);
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bool setEnable (bool);
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bool setEnable();
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bool unsetEnable();
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bool setDisable();
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bool setShadow (bool);
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bool setShadow();
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bool unsetShadow();
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bool hasShadow();
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};
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#pragma pack(pop)
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// FProgressbar inline functions
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//----------------------------------------------------------------------
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inline const char* FProgressbar::getClassName() const
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{ return "FProgressbar"; }
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//----------------------------------------------------------------------
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inline int FProgressbar::getPercentage()
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{ return percentage; }
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//----------------------------------------------------------------------
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inline bool FProgressbar::setEnable()
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{ return setEnable(true); }
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//----------------------------------------------------------------------
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inline bool FProgressbar::unsetEnable()
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{ return setEnable(false); }
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//----------------------------------------------------------------------
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inline bool FProgressbar::setDisable()
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{ return setEnable(false); }
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//----------------------------------------------------------------------
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inline bool FProgressbar::setShadow()
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{ return setShadow(true); }
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//----------------------------------------------------------------------
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inline bool FProgressbar::unsetShadow()
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{ return setShadow(false); }
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//----------------------------------------------------------------------
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inline bool FProgressbar::hasShadow()
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{ return ((flags & SHADOW) != 0); }
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#endif // _FPROGRESSBAR_H
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