finalcut/src/fswitch.cpp

168 lines
4.0 KiB
C++

// fswitch.cpp
// class FSwitch
#include "fswitch.h"
//----------------------------------------------------------------------
// class FSwitch
//----------------------------------------------------------------------
// constructor and destructor
//----------------------------------------------------------------------
FSwitch::FSwitch(FWidget* parent) : FToggleButton(parent)
{
switch_offset_pos = 0;
init();
}
//----------------------------------------------------------------------
FSwitch::FSwitch ( const FString& txt,
FWidget* parent ) : FToggleButton(txt, parent)
{
switch_offset_pos = int(txt.getLength()) + 1;
init();
}
//----------------------------------------------------------------------
FSwitch::~FSwitch() // destructor
{
}
// private methods of FSwitch
//----------------------------------------------------------------------
void FSwitch::init()
{
button_width = 11;
button_pressed = false;
}
//----------------------------------------------------------------------
void FSwitch::draw()
{
setUpdateVTerm(false);
drawLabel();
drawCheckButton();
setUpdateVTerm(true);
FToggleButton::draw();
updateTerminal();
flush_out();
}
//----------------------------------------------------------------------
void FSwitch::drawCheckButton()
{
if ( ! isVisible() )
return;
wchar_t on[6] = L" On ";
wchar_t off[6] = L" Off ";
gotoxy (xpos+xmin-1+switch_offset_pos, ypos+ymin-1);
if ( checked )
{
if ( hasFocus() && ! button_pressed )
{
if ( isMonochron() || getMaxColor() < 16 )
{
wcsncpy ( on, L" <On>", 6);
setColor (wc.button_active_focus_fg, wc.button_active_focus_bg);
}
else
setColor (wc.button_hotkey_fg, wc.button_active_focus_bg);
}
else
if ( isMonochron() || getMaxColor() < 16 )
setColor (wc.button_active_focus_fg, wc.button_active_bg);
else
setColor (wc.button_hotkey_fg, wc.button_active_bg);
print (on);
setColor (wc.button_inactive_fg, wc.button_inactive_bg);
print (off);
setCursorPos ( xpos + xmin + 1 + switch_offset_pos,
ypos + ymin - 1 );
}
else
{
setColor (wc.button_inactive_fg, wc.button_inactive_bg);
print (on);
if ( hasFocus() && ! button_pressed )
{
if ( isMonochron() || getMaxColor() < 16 )
{
wcsncpy ( off, L"<Off>", 6);
setColor (wc.button_active_focus_fg, wc.button_active_focus_bg);
}
else
setColor (wc.button_hotkey_fg, wc.button_active_focus_bg);
}
else
if ( isMonochron() || getMaxColor() < 16 )
setColor (wc.button_active_focus_fg, wc.button_active_bg);
else
setColor (wc.button_hotkey_fg, wc.button_active_bg);
print (off);
setCursorPos ( xpos + xmin + 5 + switch_offset_pos,
ypos + ymin - 1 );
}
}
// public methods of FSwitch
//----------------------------------------------------------------------
void FSwitch::setText (FString txt)
{
FToggleButton::setText(txt);
switch_offset_pos = int(txt.getLength()) + 1;
}
//----------------------------------------------------------------------
void FSwitch::onKeyPress (FKeyEvent* event)
{
switch ( event->key() )
{
case fc::Fkey_home:
case fc::Fkey_left:
setChecked();
event->accept();
break;
case fc::Fkey_end:
case fc::Fkey_right:
unsetChecked();
event->accept();
break;
}
if ( event->isAccepted() )
draw();
else
FToggleButton::onKeyPress(event);
}
//----------------------------------------------------------------------
void FSwitch::onMouseDown (FMouseEvent* event)
{
FToggleButton::onMouseDown(event);
if ( event->getButton() != LeftButton )
return;
button_pressed = true;
draw();
}
//----------------------------------------------------------------------
void FSwitch::onMouseUp (FMouseEvent* event)
{
FToggleButton::onMouseUp(event);
if ( event->getButton() != LeftButton )
return;
button_pressed = false;
draw();
}