finalcut/test/input-dialog.cpp

120 lines
3.3 KiB
C++

// File: input-dialog.cpp
#include "fapp.h"
#include "fbutton.h"
#include "fbuttongroup.h"
#include "fcheckbox.h"
#include "fdialog.h"
#include "flineedit.h"
#include "fradiobutton.h"
// function prototypes
void cb_quit (FWidget*, FWidget::data_ptr);
void cb_publish (FWidget*, FWidget::data_ptr);
//----------------------------------------------------------------------
// callback functions
//----------------------------------------------------------------------
void cb_quit (FWidget*, FWidget::data_ptr data)
{
FApplication* app = static_cast<FApplication*>(data);
app->quit();
}
void cb_publish (FWidget* widget, FWidget::data_ptr data)
{
FCheckBox* cbox1 = static_cast<FCheckBox*>(widget);
FCheckBox* cbox2 = static_cast<FCheckBox*>(data);
if ( cbox1->isChecked() )
cbox2->setEnable();
else
{
cbox2->unsetChecked();
cbox2->setDisable();
}
cbox2->redraw();
}
//----------------------------------------------------------------------
// main part
//----------------------------------------------------------------------
int main (int argc, char* argv[])
{
// Create the application object
FApplication app(argc, argv);
// Create a simple dialog box
FDialog dgl(&app);
dgl.setText ("Data input");
dgl.setGeometry (4, 2, 37, 22);
dgl.setShadow();
// Create input fields
FLineEdit* name_field = new FLineEdit(&dgl);
FLineEdit* email_field = new FLineEdit(&dgl);
FLineEdit* org_field = new FLineEdit(&dgl);
FLineEdit* city_field = new FLineEdit(&dgl);
FLineEdit* st_field = new FLineEdit(&dgl);
FLineEdit* c_field = new FLineEdit(&dgl);
name_field->setLabelText(L"&Name");
email_field->setLabelText(L"&Email");
org_field->setLabelText(L"Or&ganization");
city_field->setLabelText(L"&City");
st_field->setLabelText(L"&State");
c_field->setLabelText(L"&Country");
name_field->setGeometry(15, 1, 19, 1);
email_field->setGeometry(15, 3, 19, 1);
org_field->setGeometry(15, 5, 19, 1);
city_field->setGeometry(15, 7, 19, 1);
st_field->setGeometry(15, 9, 19, 1);
c_field->setGeometry(15, 11, 4, 1);
// Create the button group
FButtonGroup* radioButtonGroup = new FButtonGroup("Sex", &dgl);
radioButtonGroup->setGeometry(2, 13, 13, 4);
// Create radio buttons
FRadioButton* male = new FRadioButton("&Male", radioButtonGroup);
FRadioButton* female = new FRadioButton("&Female", radioButtonGroup);
male->setGeometry(1, 1, 8, 1);
female->setGeometry(1, 2, 10, 1);
// Create another button group
FButtonGroup* checkButtonGroup = new FButtonGroup("&Data options", &dgl);
checkButtonGroup->setGeometry(16, 13, 19, 4);
// Create checkbox buttons
FCheckBox* check1 = new FCheckBox("Save data", checkButtonGroup);
FCheckBox* check2 = new FCheckBox("Encrypt data", checkButtonGroup);
check1->setGeometry(1, 1, 13, 1);
check2->setGeometry(1, 2, 16, 1);
check2->setDisable();
// Create a OK button
FButton btn("&OK", &dgl);
btn.setGeometry (24, 18, 10, 1);
// Connect checkbox signal "clicked" with a callback function
check1->addCallback
(
"clicked",
_FUNCTION_CALLBACK (&cb_publish),
check2
);
// Connect the button signal "clicked" with the callback function
btn.addCallback
(
"clicked",
_FUNCTION_CALLBACK (&cb_quit),
&app
);
app.setMainWidget(&dgl);
dgl.show();
return app.exec();
}