294 lines
8.1 KiB
C++
294 lines
8.1 KiB
C++
/***********************************************************************
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* transparent.cpp - Demonstrates transparent windows *
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* *
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* This file is part of the Final Cut widget toolkit *
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* *
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* Copyright 2016-2019 Markus Gans *
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* *
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* The Final Cut is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Lesser General Public License *
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* as published by the Free Software Foundation; either version 3 of *
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* the License, or (at your option) any later version. *
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* *
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* The Final Cut is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this program. If not, see *
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* <http://www.gnu.org/licenses/>. *
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***********************************************************************/
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#include <final/final.h>
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namespace fc = finalcut::fc;
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using finalcut::FPoint;
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using finalcut::FSize;
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//----------------------------------------------------------------------
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// class Transparent
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//----------------------------------------------------------------------
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class Transparent : public finalcut::FDialog
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{
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public:
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// Typedef and Enumeration
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typedef enum ttype
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{
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transparent = 0,
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shadow = 1,
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inherit_background = 2
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} trans_type;
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// Constructor
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explicit Transparent ( finalcut::FWidget* = nullptr
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, trans_type = transparent );
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// Disable copy constructor
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Transparent (const Transparent&) = delete;
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// Destructor
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~Transparent();
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// Disable assignment operator (=)
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Transparent& operator = (const Transparent&) = delete;
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private:
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// Method
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void draw() override;
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// Event handlers
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void onKeyPress (finalcut::FKeyEvent* ev) override;
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// Data members
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trans_type type;
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};
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//----------------------------------------------------------------------
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Transparent::Transparent ( finalcut::FWidget* parent
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, Transparent::trans_type tt )
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: finalcut::FDialog(parent)
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, type(tt)
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{
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setStatusbarMessage("Press Q to quit");
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}
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//----------------------------------------------------------------------
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Transparent::~Transparent()
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{ }
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//----------------------------------------------------------------------
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void Transparent::draw()
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{
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finalcut::FDialog::draw();
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if ( isMonochron() )
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setReverse(true);
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if ( type == shadow )
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{
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const auto& wc = getFWidgetColors();
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setColor(wc.shadow_bg, wc.shadow_fg);
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setTransShadow();
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}
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else if ( type == inherit_background )
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{
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if ( getMaxColor() > 8 )
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setColor(fc::Blue, fc::Black);
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else
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setColor(fc::Green, fc::Black);
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setInheritBackground();
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}
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else
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setTransparent();
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finalcut::FString line(getClientWidth(), '.');
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for (int n{1}; n <= int(getClientHeight()); n++)
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{
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print() << FPoint(2, 2 + n) << line;
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}
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if ( type == shadow )
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unsetTransShadow();
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else if ( type == inherit_background )
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unsetInheritBackground();
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else
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unsetTransparent();
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if ( isMonochron() )
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setReverse(false);
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}
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//----------------------------------------------------------------------
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void Transparent::onKeyPress (finalcut::FKeyEvent* ev)
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{
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if ( ! ev )
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return;
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if ( ev->key() == 'q' && getParentWidget() )
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{
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getParentWidget()->close();
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ev->accept();
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}
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else
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finalcut::FDialog::onKeyPress(ev);
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}
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//----------------------------------------------------------------------
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// class MainWindow
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//----------------------------------------------------------------------
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class MainWindow : public finalcut::FDialog
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{
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public:
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// Constructor
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explicit MainWindow (finalcut::FWidget* = nullptr);
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// Disable copy constructor
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MainWindow (const MainWindow&) = delete;
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// Destructor
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~MainWindow();
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// Disable assignment operator (=)
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MainWindow& operator = (const MainWindow&) = delete;
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private:
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// Method
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void draw() override;
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// Event handlers
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void onClose (finalcut::FCloseEvent*) override;
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void onShow (finalcut::FShowEvent*) override;
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void onTimer (finalcut::FTimerEvent*) override;
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void onKeyPress (finalcut::FKeyEvent* ev) override
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{
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if ( ! ev )
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return;
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if ( ev->key() == 'q' )
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{
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close();
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ev->accept();
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}
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else
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finalcut::FDialog::onKeyPress(ev);
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}
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// Data members
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finalcut::FString line1{};
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finalcut::FString line2{};
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Transparent* transpwin{nullptr};
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Transparent* shadowwin{nullptr};
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Transparent* ibg{nullptr};
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finalcut::FStatusBar status_bar{this};
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};
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//----------------------------------------------------------------------
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MainWindow::MainWindow (finalcut::FWidget* parent)
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: FDialog(parent)
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{
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line1 = " .-. .-. .-.";
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line2 = "`._.' `._.' `._.' ";
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// The memory allocation for the following three sub windows occurs
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// with the operator new. The lifetime of the generated widget
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// is managed by the parent object (this). The operator delete
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// is not required in this class and would result in a double free.
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transpwin = new Transparent(this);
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transpwin->setText("transparent");
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transpwin->setGeometry (FPoint(6, 3), FSize(29, 12));
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transpwin->unsetTransparentShadow();
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shadowwin = new Transparent(this, Transparent::shadow);
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shadowwin->setText("shadow");
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shadowwin->setGeometry (FPoint(46, 11), FSize(29, 12));
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shadowwin->unsetTransparentShadow();
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ibg = new Transparent(this, Transparent::inherit_background);
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ibg->setText("inherit background");
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ibg->setGeometry (FPoint(42, 3), FSize(29, 7));
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ibg->unsetTransparentShadow();
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// Statusbar at the bottom
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status_bar.setMessage("Press Q to quit");
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unsetTransparentShadow();
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activateDialog();
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}
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//----------------------------------------------------------------------
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MainWindow::~MainWindow()
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{ }
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//----------------------------------------------------------------------
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void MainWindow::draw()
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{
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finalcut::FDialog::draw();
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if ( isMonochron() )
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setReverse(true);
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setColor();
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print() << FPoint(2, 4) << line1;
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print() << FPoint(2, 5) << line2;
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if ( isMonochron() )
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setReverse(false);
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updateTerminal();
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}
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//----------------------------------------------------------------------
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void MainWindow::onClose (finalcut::FCloseEvent* ev)
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{
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finalcut::FApplication::closeConfirmationDialog (this, ev);
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}
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//----------------------------------------------------------------------
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void MainWindow::onShow (finalcut::FShowEvent*)
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{
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addTimer(100);
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}
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//----------------------------------------------------------------------
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void MainWindow::onTimer (finalcut::FTimerEvent*)
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{
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wchar_t first_Char[2];
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std::size_t length = line1.getLength();
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first_Char[0] = line1[0];
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first_Char[1] = line2[0];
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line1 = line1.right(length - 1) + first_Char[0];
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line2 = line2.right(length - 1) + first_Char[1];
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redraw();
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flush_out();
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}
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//----------------------------------------------------------------------
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// main part
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//----------------------------------------------------------------------
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int main (int argc, char* argv[])
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{
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// Create the application object
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finalcut::FApplication app (argc, argv);
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// Create main dialog object
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MainWindow main_dlg (&app);
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main_dlg.setText ("non-transparent");
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main_dlg.setGeometry (FPoint(8, 16), FSize(26, 7));
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// Set dialog main_dlg as main widget
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app.setMainWidget (&main_dlg);
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// Show and start the application
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main_dlg.show();
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return app.exec();
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}
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