120 lines
3.5 KiB
C++
120 lines
3.5 KiB
C++
// File: fmenubar.h
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// Provides: class FMenuBar
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//
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// Inheritance diagram
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// ═══════════════════
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//
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// ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏
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// ▕ FObject ▏ ▕ FTerm ▏
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// ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏
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// ▲ ▲
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// │ │
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// └─────┬─────┘
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// │
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// ▕▔▔▔▔▔▔▔▔▏
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// ▕ FVTerm ▏
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// ▕▁▁▁▁▁▁▁▁▏
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// ▲
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// │
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// ▕▔▔▔▔▔▔▔▔▔▏
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// ▕ FWidget ▏
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// ▕▁▁▁▁▁▁▁▁▁▏
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// ▲
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// │
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// ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▔▔▏1 *▕▔▔▔▔▔▔▔▔▔▔▔▏
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// ▕ FWindow ▏ ▕ FMenuList ▏- - - -▕ FMenuItem ▏
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// ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▁▁▏
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// ▲ ▲
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// │ │
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// └─────┬─────┘
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// │
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// ▕▔▔▔▔▔▔▔▔▔▔▏
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// ▕ FMenuBar ▏
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// ▕▁▁▁▁▁▁▁▁▁▁▏
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#ifndef FMENUBAR_H
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#define FMENUBAR_H
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#include "final/fmenu.h"
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#include "final/fmenulist.h"
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#include "final/fwindow.h"
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//----------------------------------------------------------------------
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// class FMenuBar
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//----------------------------------------------------------------------
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#pragma pack(push)
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#pragma pack(1)
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class FMenuBar : public FWindow, public FMenuList
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{
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public:
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// Constructor
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explicit FMenuBar (FWidget* = 0);
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// Destructor
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virtual ~FMenuBar();
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// Accessors
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virtual const char* getClassName() const;
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// Methods
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void hide();
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void resetMenu();
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void adjustSize();
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// Event handlers
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void onKeyPress (FKeyEvent*);
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void onMouseDown (FMouseEvent*);
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void onMouseUp (FMouseEvent*);
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void onMouseMove (FMouseEvent*);
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void onAccel (FAccelEvent*);
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// Callback methods
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void cb_item_deactivated (FWidget*, data_ptr);
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private:
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// Disable copy constructor
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FMenuBar (const FMenuBar&);
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// Disable assignment operator (=)
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FMenuBar& operator = (const FMenuBar&);
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// Inquiry
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bool isMenu (FMenuItem*) const;
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// Methods
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void init();
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void calculateDimensions();
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bool selectNextItem();
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bool selectPrevItem();
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bool hotkeyMenu (FKeyEvent*&);
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int getHotkeyPos (wchar_t*&, wchar_t*&, uInt);
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void draw();
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void drawItems();
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void adjustItems();
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void leaveMenuBar();
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// Friend classes
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friend class FMenu;
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friend class FMenuItem;
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// Data Members
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bool mouse_down;
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bool drop_down;
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};
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#pragma pack(pop)
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// FMenuBar inline functions
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//----------------------------------------------------------------------
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inline const char* FMenuBar::getClassName() const
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{ return "FMenuBar"; }
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//----------------------------------------------------------------------
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inline bool FMenuBar::isMenu (FMenuItem* mi) const
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{ return mi->hasMenu(); }
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#endif // FMENUBAR_H
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