279 lines
8.0 KiB
C++
279 lines
8.0 KiB
C++
/***********************************************************************
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* scrollview.cpp - Shows client widgets in a scroll area *
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* *
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* This file is part of the FINAL CUT widget toolkit *
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* *
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* Copyright 2017-2020 Markus Gans *
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* *
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* FINAL CUT is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation; either version 3 of *
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* the License, or (at your option) any later version. *
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* *
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* FINAL CUT is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this program. If not, see *
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* <http://www.gnu.org/licenses/>. *
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***********************************************************************/
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#include <final/final.h>
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namespace fc = finalcut::fc;
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using finalcut::FPoint;
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using finalcut::FSize;
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//----------------------------------------------------------------------
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// class Scrollview
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//----------------------------------------------------------------------
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class Scrollview final : public finalcut::FScrollView
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{
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public:
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// Constructor
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explicit Scrollview (finalcut::FWidget* = nullptr);
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// Disable copy constructor
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Scrollview (const Scrollview&) = delete;
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// Destructor
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~Scrollview() override;
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// Disable copy assignment operator (=)
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Scrollview& operator = (const Scrollview&) = delete;
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// Mutator
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void setScrollSize (const FSize&) override;
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private:
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// Method
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void draw() override;
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// Callback methods
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void cb_goEast();
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void cb_goSouth();
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void cb_goWest();
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void cb_goNorth();
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// Data members
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wchar_t pointer_right{fc::BlackRightPointingPointer};
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wchar_t pointer_down{fc::BlackDownPointingTriangle};
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wchar_t pointer_left{fc::BlackLeftPointingPointer};
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wchar_t pointer_up{fc::BlackUpPointingTriangle};
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finalcut::FButton go_east{pointer_right, this};
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finalcut::FButton go_south{pointer_down, this};
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finalcut::FButton go_west{pointer_left, this};
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finalcut::FButton go_north{pointer_up, this};
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};
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//----------------------------------------------------------------------
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Scrollview::Scrollview (finalcut::FWidget* parent)
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: finalcut::FScrollView{parent}
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{
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// Sets the navigation button geometry
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go_east.setGeometry (FPoint{1, 1}, FSize{5, 1});
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go_south.setGeometry ( FPoint{int(getScrollWidth()) - 5, 1}
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, FSize{5, 1} );
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go_west.setGeometry ( FPoint{ int(getScrollWidth()) - 5
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, int(getScrollHeight()) - 2 }
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, FSize{5, 1} );
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go_north.setGeometry ( FPoint{1, int(getScrollHeight()) - 2}
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, FSize{5, 1} );
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// Add scroll function callbacks to the buttons
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go_east.addCallback
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(
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"clicked",
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this, &Scrollview::cb_goEast
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);
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go_south.addCallback
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(
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"clicked",
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this, &Scrollview::cb_goSouth
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);
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go_west.addCallback
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(
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"clicked",
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this, &Scrollview::cb_goWest
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);
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go_north.addCallback
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(
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"clicked",
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this, &Scrollview::cb_goNorth
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);
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}
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//----------------------------------------------------------------------
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Scrollview::~Scrollview()
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{ }
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//----------------------------------------------------------------------
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void Scrollview::setScrollSize (const FSize& size)
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{
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FScrollView::setScrollSize (size);
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const int width = int(size.getWidth());
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const int height = int(size.getHeight());
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go_south.setPos (FPoint{width - 5, 1});
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go_west.setPos (FPoint{width - 5, height - 1});
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go_north.setPos (FPoint{1, height - 1});
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}
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//----------------------------------------------------------------------
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void Scrollview::draw()
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{
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if ( finalcut::FTerm::isMonochron() )
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setReverse(true);
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const auto& wc = getColorTheme();
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setColor (wc->label_inactive_fg, wc->dialog_bg);
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clearArea();
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for (int y{0}; y < int(getScrollHeight()); y++)
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{
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print() << FPoint{1, 1 + y};
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for (int x{0}; x < int(getScrollWidth()); x++)
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print (32 + ((x + y) % 0x5f));
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}
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if ( finalcut::FTerm::isMonochron() )
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setReverse(false);
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FScrollView::draw();
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}
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//----------------------------------------------------------------------
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void Scrollview::cb_goEast()
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{
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scrollToX (int(getScrollWidth() - getViewportWidth()) + 1);
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go_south.setFocus();
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go_east.redraw();
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go_south.redraw();
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}
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//----------------------------------------------------------------------
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void Scrollview::cb_goSouth()
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{
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scrollToY (int(getScrollHeight() - getViewportHeight()) + 1);
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go_west.setFocus();
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go_south.redraw();
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go_west.redraw();
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}
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//----------------------------------------------------------------------
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void Scrollview::cb_goWest()
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{
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scrollToX (1);
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go_north.setFocus();
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go_west.redraw();
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go_north.redraw();
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}
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//----------------------------------------------------------------------
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void Scrollview::cb_goNorth()
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{
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scrollToY (1);
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go_east.setFocus();
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go_north.redraw();
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go_east.redraw();
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}
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//----------------------------------------------------------------------
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// class Scrollviewdemo
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//----------------------------------------------------------------------
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class Scrollviewdemo final : public finalcut::FDialog
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{
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public:
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// Constructor
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explicit Scrollviewdemo (finalcut::FWidget* = nullptr);
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// Destructor
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~Scrollviewdemo() override;
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// Event handler
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void onClose (finalcut::FCloseEvent*) override;
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// Callback method
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void cb_quit (const finalcut::FWidget* = nullptr, const FDataPtr = nullptr);
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// Data members
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Scrollview sview{this};
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finalcut::FButton quit_btn{"&Quit", this};
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finalcut::FLabel label{this};
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};
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//----------------------------------------------------------------------
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Scrollviewdemo::Scrollviewdemo (finalcut::FWidget* parent)
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: finalcut::FDialog{parent}
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{
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FDialog::setGeometry (FPoint{16, 3}, FSize{50, 19});
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FDialog::setText ("Scrolling viewport example");
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// The scrolling viewport widget
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sview.setGeometry(FPoint{3, 2}, FSize{44, 12});
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sview.setScrollSize(FSize{188, 124});
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// Quit button
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quit_btn.setGeometry(FPoint{37, 15}, FSize{10, 1});
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// Add function callback
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quit_btn.addCallback
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(
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"clicked",
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finalcut::getFApplication(),
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&finalcut::FApplication::cb_exitApp,
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this
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);
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// Text label
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label.setGeometry(FPoint{2, 1}, FSize{46, 1});
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label.setEmphasis();
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label << L"Use scrollbars to change the viewport position";
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}
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//----------------------------------------------------------------------
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Scrollviewdemo::~Scrollviewdemo()
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{ }
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//----------------------------------------------------------------------
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void Scrollviewdemo::cb_quit (const finalcut::FWidget*, const FDataPtr)
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{
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close();
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}
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//----------------------------------------------------------------------
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void Scrollviewdemo::onClose (finalcut::FCloseEvent* ev)
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{
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finalcut::FApplication::closeConfirmationDialog (this, ev);
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}
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//----------------------------------------------------------------------
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// main part
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//----------------------------------------------------------------------
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int main (int argc, char* argv[])
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{
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// Create the application object
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finalcut::FApplication app{argc, argv};
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// Create a simple dialog box
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Scrollviewdemo svdemo{&app};
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// Set dialog main_dlg as main widget
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finalcut::FWidget::setMainWidget(&svdemo);
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// Show and start the application
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svdemo.show();
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return app.exec();
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}
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