223 lines
4.5 KiB
C++
223 lines
4.5 KiB
C++
// fobject.cpp
|
|
// class FObject
|
|
|
|
#include "fobject.h"
|
|
|
|
// static class attributes
|
|
bool FObject::modify_timer;
|
|
FObject::TimerList* FObject::timer_list = 0;
|
|
|
|
|
|
//----------------------------------------------------------------------
|
|
// class FObject
|
|
//----------------------------------------------------------------------
|
|
|
|
// constructors and destructor
|
|
//----------------------------------------------------------------------
|
|
FObject::FObject (FObject* parent)
|
|
{
|
|
parentObj = parent;
|
|
children_list.clear(); // no children yet
|
|
|
|
if ( parentObj ) // add object to parent
|
|
parentObj->addChild(this);
|
|
|
|
if ( parent == 0 )
|
|
{
|
|
has_parent = false;
|
|
modify_timer = false;
|
|
timer_list = new TimerList;
|
|
}
|
|
else
|
|
has_parent = true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
FObject::~FObject() // destructor
|
|
{
|
|
if ( parentObj )
|
|
parentObj->delChild(this);
|
|
|
|
delAllTimer(); // delete all timers of this object
|
|
|
|
if ( ! has_parent && timer_list )
|
|
{
|
|
delete timer_list;
|
|
timer_list = 0;
|
|
}
|
|
|
|
// delete children objects
|
|
FObject::object_list children = this->children();
|
|
if ( ! children.empty() )
|
|
{
|
|
FObject::object_list::const_iterator iter;
|
|
iter = children.begin();
|
|
|
|
while ( iter != children.end() )
|
|
{
|
|
delete (*iter);
|
|
++iter;
|
|
}
|
|
}
|
|
}
|
|
|
|
// public methods of FObject
|
|
//----------------------------------------------------------------------
|
|
void FObject::addChild (FObject* obj)
|
|
{
|
|
if ( obj->parentObj )
|
|
obj->parentObj->delChild(obj);
|
|
|
|
obj->parentObj = this;
|
|
|
|
this->children_list.push_back(obj);
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
void FObject::delChild (FObject* obj)
|
|
{
|
|
if ( ! children_list.empty() )
|
|
{
|
|
obj->removeParent();
|
|
this->children_list.remove(obj);
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
bool FObject::event (FEvent* ev)
|
|
{
|
|
if ( ev->type() == Timer_Event )
|
|
{
|
|
onTimer ( static_cast<FTimerEvent*>(ev) );
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
void FObject::getCurrentTime (timeval &time)
|
|
{
|
|
gettimeofday(&time, 0);
|
|
|
|
// NTP fix
|
|
while ( time.tv_usec >= 1000000 )
|
|
{
|
|
time.tv_usec -= 1000000;
|
|
time.tv_sec++;
|
|
}
|
|
while ( time.tv_usec < 0 )
|
|
{
|
|
if ( time.tv_sec > 0 )
|
|
{
|
|
time.tv_usec += 1000000;
|
|
time.tv_sec--;
|
|
}
|
|
else
|
|
{
|
|
time.tv_usec = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
int FObject::addTimer (int interval)
|
|
{
|
|
FObject::TimerList::iterator iter, end;
|
|
timeval time_interval;
|
|
timeval currentTime;
|
|
int id = 1;
|
|
|
|
modify_timer = true;
|
|
|
|
if ( ! timer_list )
|
|
timer_list = new TimerList;
|
|
|
|
// find an unused timer id
|
|
if ( ! timer_list->empty() )
|
|
{
|
|
iter = timer_list->begin();
|
|
end = timer_list->end();
|
|
|
|
while ( iter != end )
|
|
{
|
|
if ( (*iter).id == id )
|
|
{
|
|
iter = timer_list->begin();
|
|
id++;
|
|
continue;
|
|
}
|
|
++iter;
|
|
}
|
|
}
|
|
|
|
if ( id <= 0 || id > int(timer_list->size() + 1) )
|
|
return 0;
|
|
|
|
|
|
time_interval.tv_sec = interval / 1000;
|
|
time_interval.tv_usec = (interval % 1000) * 1000;
|
|
getCurrentTime (currentTime);
|
|
timeval timeout = currentTime + time_interval;
|
|
timer_data t = { id, time_interval, timeout, this };
|
|
|
|
// insert in list sorted by timeout
|
|
iter = timer_list->begin();
|
|
end = timer_list->end();
|
|
|
|
while ( iter != end && (*iter).timeout < t.timeout )
|
|
++iter;
|
|
|
|
timer_list->insert (iter, t);
|
|
modify_timer = false;
|
|
|
|
return id;
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
bool FObject::delTimer (int id)
|
|
{
|
|
FObject::TimerList::iterator iter, end;
|
|
|
|
if ( id <= 0 || id > int(timer_list->size()) )
|
|
return false;
|
|
|
|
modify_timer = true;
|
|
iter = timer_list->begin();
|
|
end = timer_list->end();
|
|
|
|
while ( iter != end && (*iter).id != id )
|
|
++iter;
|
|
|
|
if ( iter != end )
|
|
{
|
|
timer_list->erase(iter);
|
|
modify_timer = false;
|
|
return true;
|
|
}
|
|
modify_timer = false;
|
|
|
|
return false;
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
bool FObject::delAllTimer()
|
|
{
|
|
if ( ! timer_list )
|
|
return false;
|
|
if ( timer_list->empty() )
|
|
return false;
|
|
|
|
modify_timer = true;
|
|
timer_list->clear();
|
|
modify_timer = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
// protected methods of FObject
|
|
//----------------------------------------------------------------------
|
|
void FObject::onTimer (FTimerEvent*)
|
|
{
|
|
}
|