124 lines
3.3 KiB
C++
124 lines
3.3 KiB
C++
// File: fbuttongroup.h
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// Provides: class FButtonGroup
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//
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// Inheritance diagram
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// ═══════════════════
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//
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// ▕▔▔▔▔▔▔▔▔▔▏ ▕▔▔▔▔▔▔▔▔▔▏
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// ▕ FObject ▏ ▕ FTerm ▏
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// ▕▁▁▁▁▁▁▁▁▁▏ ▕▁▁▁▁▁▁▁▁▁▏
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// ▲ ▲
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// │ │
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// └─────┬─────┘
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// │
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// ▕▔▔▔▔▔▔▔▔▔▏
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// ▕ FWidget ▏
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// ▕▁▁▁▁▁▁▁▁▁▏
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// ▲
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// │
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// ▕▔▔▔▔▔▔▔▔▔▔▔▔▔▔▏
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// ▕ FButtonGroup ▏
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// ▕▁▁▁▁▁▁▁▁▁▁▁▁▁▁▏
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#ifndef _FBUTTONGROUP_H
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#define _FBUTTONGROUP_H
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#include "fwidget.h"
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class FToggleButton;
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//----------------------------------------------------------------------
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// class FButtonGroup
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//----------------------------------------------------------------------
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#pragma pack(push)
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#pragma pack(1)
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class FButtonGroup : public FWidget
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{
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private:
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FString text;
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bool border;
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typedef std::vector<FToggleButton*> FButtonList;
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FButtonGroup::FButtonList buttonlist;
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private:
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FButtonGroup (const FButtonGroup&);
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FButtonGroup& operator = (const FButtonGroup&);
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void init();
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bool isRadioButton(FToggleButton*) const;
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void directFocus();
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protected:
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virtual void draw();
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uChar getHotkey();
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void setHotkeyAccelerator();
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void drawLabel();
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public:
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explicit FButtonGroup (FWidget* = 0); // constructor
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FButtonGroup (const FString&, FWidget* = 0); // constructor
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virtual ~FButtonGroup(); // destructor
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const char* getClassName() const;
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void hide();
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FToggleButton* getFirstButton();
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FToggleButton* getLastButton();
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bool hasFocusedButton();
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bool hasCheckedButton();
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void onMouseDown (FMouseEvent*);
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void onAccel (FAccelEvent*);
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void onFocusIn (FFocusEvent*);
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void onFocusOut (FFocusEvent*);
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void insert (FToggleButton*);
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void remove (FToggleButton*);
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void cb_buttonToggled (FWidget*, void*);
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bool setEnable(bool);
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bool setEnable();
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bool unsetEnable();
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bool setDisable();
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bool setBorder(bool);
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bool setBorder();
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bool unsetBorder();
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void setText (const FString&);
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FString& getText();
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};
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#pragma pack(pop)
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// FButtonGroup inline functions
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//----------------------------------------------------------------------
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inline const char* FButtonGroup::getClassName() const
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{ return "FButtonGroup"; }
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//----------------------------------------------------------------------
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inline bool FButtonGroup::setEnable()
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{ return setEnable(true); }
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//----------------------------------------------------------------------
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inline bool FButtonGroup::unsetEnable()
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{ return setEnable(false); }
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//----------------------------------------------------------------------
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inline bool FButtonGroup::setDisable()
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{ return setEnable(false); }
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//----------------------------------------------------------------------
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inline bool FButtonGroup::setBorder()
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{ return setBorder(true); }
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//----------------------------------------------------------------------
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inline bool FButtonGroup::unsetBorder()
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{ return setBorder(false); }
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//----------------------------------------------------------------------
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inline FString& FButtonGroup::getText()
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{ return text; }
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#endif // _FBUTTONGROUP_H
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