finalcut/src/fmenu.cpp
2015-12-16 23:57:14 +01:00

1439 lines
35 KiB
C++

// File: fmenu.cpp
// Provides: class FMenu
#include "fapp.h"
#include "fmenu.h"
#include "fstatusbar.h"
//----------------------------------------------------------------------
// class FMenu
//----------------------------------------------------------------------
// constructor and destructor
//----------------------------------------------------------------------
FMenu::FMenu(FWidget* parent)
: FWindow(parent)
, item(0)
, super_menu(0)
, open_sub_menu(0)
, maxItemWidth(0)
, mouse_down(false)
, has_checkable_items(false)
{
init(parent);
}
//----------------------------------------------------------------------
FMenu::FMenu (FString& txt, FWidget* parent)
: FWindow(parent)
, item(0)
, super_menu(0)
, open_sub_menu(0)
, maxItemWidth(0)
, mouse_down(false)
, has_checkable_items(false)
{
item = new FMenuItem(txt, parent);
init(parent);
}
//----------------------------------------------------------------------
FMenu::FMenu (const std::string& txt, FWidget* parent)
: FWindow(parent)
, item(0)
, super_menu(0)
, open_sub_menu(0)
, maxItemWidth(0)
, mouse_down(false)
, has_checkable_items(false)
{
item = new FMenuItem(txt, parent);
init(parent);
}
//----------------------------------------------------------------------
FMenu::FMenu (const char* txt, FWidget* parent)
: FWindow(parent)
, item(0)
, super_menu(0)
, open_sub_menu(0)
, maxItemWidth(0)
, mouse_down(false)
, has_checkable_items(false)
{
item = new FMenuItem(txt, parent);
init(parent);
}
//----------------------------------------------------------------------
FMenu::~FMenu()
{
activatePrevWindow();
delWindow(this);
const FRect& geometry = getGeometryGlobalShadow();
restoreVTerm (geometry);
if ( vwin != 0 )
{
if ( vwin->changes != 0 )
delete[] vwin->changes;
if ( vwin->text != 0 )
delete[] vwin->text;
delete vwin;
}
}
// private methods of FMenu
//----------------------------------------------------------------------
void FMenu::init(FWidget* parent)
{
width = 10;
height = 2;
xmin = 1;
ymin = 1;
xmax = width;
ymax = height;
client_xmin = 1;
client_ymin = 1;
client_xmax = width;
client_ymax = height;
top_padding = 1;
left_padding = 1;
bottom_padding = 1;
right_padding = 1;
createArea (vwin);
setGeometry (1, 1 , 10, 2, false); // initialize geometry values
setTransparentShadow();
window_object = true;
addWindow(this);
hide();
foregroundColor = wc.menu_active_fg;
backgroundColor = wc.menu_active_bg;
item->setMenu(this);
if ( parent )
{
if ( isMenuBar(parent) )
{
FMenuBar* mbar = dynamic_cast<FMenuBar*>(parent);
if ( mbar )
mbar->menu_dimension();
}
else if ( isMenu(parent) )
{
FMenu* smenu = dynamic_cast<FMenu*>(parent);
if ( smenu )
smenu->menu_dimension();
}
setSuperMenu(parent);
}
menu_dimension();
}
//----------------------------------------------------------------------
void FMenu::menu_dimension()
{
int item_X, item_Y, adjust_X;
std::vector<FMenuItem*>::const_iterator iter, end;
iter = itemlist.begin();
end = itemlist.end();
maxItemWidth = 10; // minimum width
// find the maximum item width
while ( iter != end )
{
uInt item_width = (*iter)->getTextLength() + 2;
int accel_key = (*iter)->accel_key;
bool has_menu = (*iter)->hasMenu();
if ( has_menu )
{
item_width += 3;
}
else if ( accel_key )
{
uInt accel_len = getKeyName(accel_key).getLength();
item_width += accel_len + 2;
}
if ( has_checkable_items )
item_width++;
if ( item_width > maxItemWidth )
maxItemWidth = item_width;
++iter;
}
adjust_X = adjustX(xpos);
// set widget geometry
setGeometry (adjust_X, ypos, int(maxItemWidth + 2), int(count() + 2));
// set geometry of all items
iter = itemlist.begin();
item_X = 1;
item_Y = 1;
while ( iter != end )
{
(*iter)->setGeometry (item_X, item_Y, int(maxItemWidth), 1);
if ( (*iter)->hasMenu() )
{
int menu_X = getGlobalX() + int(maxItemWidth) + 1;
int menu_Y = (*iter)->getGlobalY() - 2;
// set sub-menu position
(*iter)->getMenu()->setPos (menu_X, menu_Y, false);
}
item_Y++;
++iter;
}
}
//----------------------------------------------------------------------
void FMenu::adjustItems()
{
std::vector<FMenuItem*>::const_iterator end, iter;
iter = itemlist.begin();
end = itemlist.end();
while ( iter != end )
{
if ( (*iter)->hasMenu() )
{
int menu_X, menu_Y;
FMenu* menu = (*iter)->getMenu();
menu_X = getGlobalX() + int(maxItemWidth) + 1;
menu_X = menu->adjustX(menu_X);
menu_Y = (*iter)->getGlobalY() - 2;
// set sub-menu position
menu->move (menu_X, menu_Y);
// call sub-menu adjustItems()
if ( menu->count() > 0 )
menu->adjustItems();
}
++iter;
}
}
//----------------------------------------------------------------------
int FMenu::adjustX (int x_pos)
{
// Is menu outside on the right of the screen?
if ( x_pos+int(maxItemWidth)+2 > getColumnNumber() )
{
x_pos = getColumnNumber() - int(maxItemWidth + 1);
// Menu to large for the screen
if ( x_pos < 1 )
x_pos = 1;
}
return x_pos;
}
//----------------------------------------------------------------------
void FMenu::adjustSize()
{
//int adjust_X = adjustX(xpos);
FWidget::adjustSize();
//move (adjust_X, ypos);
}
//----------------------------------------------------------------------
bool FMenu::isMenuBar (FWidget* w) const
{
return bool ( strcmp ( w->getClassName()
, const_cast<char*>("FMenuBar") ) == 0 );
}
//----------------------------------------------------------------------
bool FMenu::isMenu (FWidget* w) const
{
return bool ( strcmp ( w->getClassName()
, const_cast<char*>("FMenu") ) == 0 );
}
//----------------------------------------------------------------------
bool FMenu::isRadioMenuItem (FWidget* w) const
{
return bool ( strcmp ( w->getClassName()
, const_cast<char*>("FRadioMenuItem") ) == 0 );
}
//----------------------------------------------------------------------
bool FMenu::isSubMenu() const
{
FWidget* super = getSuperMenu();
if ( super && isMenu(super) )
return true;
else
return false;
}
//----------------------------------------------------------------------
void FMenu::openSubMenu (FMenu* sub_menu)
{
if ( sub_menu->isVisible() )
return;
// open sub menu
sub_menu->selectFirstItem();
if ( sub_menu->hasSelectedItem() )
sub_menu->getSelectedItem()->setFocus();
sub_menu->setVisible();
sub_menu->show();
open_sub_menu = sub_menu;
raiseWindow (sub_menu);
sub_menu->redraw();
if ( statusBar() )
statusBar()->drawMessage();
updateTerminal();
flush_out();
}
//----------------------------------------------------------------------
void FMenu::hideSubMenus()
{
// hide all sub-menus
if ( open_sub_menu )
{
open_sub_menu->hideSubMenus();
open_sub_menu->hide();
open_sub_menu = 0;
}
unselectItem();
}
//----------------------------------------------------------------------
void FMenu::hideSuperMenus()
{
// hide all menus to the top
FWidget* super = getSuperMenu();
if ( super )
{
if ( isMenuBar(super) )
{
FMenuBar* mbar = reinterpret_cast<FMenuBar*>(super);
if ( mbar->hasSelectedItem() )
mbar->leaveMenuBar();
}
else if ( isMenu(super) )
{
FMenu* m = reinterpret_cast<FMenu*>(super);
m->hide();
m->hideSuperMenus();
}
}
}
//----------------------------------------------------------------------
bool FMenu::containsMenuStructure (int x, int y) const
{
// Check mouse click position for item, menu and all sub menus
FMenuItem* si = getSelectedItem();
if ( getGeometryGlobal().contains(x,y) )
return true;
else if ( si && si->hasMenu() && open_sub_menu )
return si->getMenu()->containsMenuStructure(x,y);
else if ( item && item->getGeometryGlobal().contains(x,y) )
return true;
else
return false;
}
//----------------------------------------------------------------------
FMenu* FMenu::superMenuAt (int x, int y) const
{
// Check mouse click position for super menu
if ( getGeometryGlobal().contains(x,y) )
return 0;
FWidget* super = getSuperMenu();
if ( super && isMenu(super) )
{
if ( super->getGeometryGlobal().contains(x,y) )
return dynamic_cast<FMenu*>(super);
else
{
FMenu* smenu = dynamic_cast<FMenu*>(getSuperMenu());
return smenu->superMenuAt(x,y);
}
}
return 0;
}
//----------------------------------------------------------------------
bool FMenu::selectNextItem()
{
std::vector<FMenuItem*>::const_iterator iter, end;
iter = itemlist.begin();
end = itemlist.end();
while ( iter != end )
{
if ( (*iter)->isSelected() )
{
FMenuItem* next;
std::vector<FMenuItem*>::const_iterator next_element;
next_element = iter;
do
{
++next_element;
if ( next_element == itemlist.end() )
next_element = itemlist.begin();
next = static_cast<FMenuItem*>(*next_element);
} while ( ! next->isEnabled()
|| ! next->acceptFocus()
|| ! next->isVisible()
|| next->isSeparator() );
if ( next == *iter )
return false;
unselectItem();
next->setSelected();
setSelectedItem(next);
redraw();
next->setFocus();
if ( statusBar() )
statusBar()->drawMessage();
updateTerminal();
flush_out();
break;
}
++iter;
}
return true;
}
//----------------------------------------------------------------------
bool FMenu::selectPrevItem()
{
std::vector<FMenuItem*>::const_iterator iter, begin;
iter = itemlist.end();
begin = itemlist.begin();
do
{
--iter;
if ( (*iter)->isSelected() )
{
FMenuItem* prev;
std::vector<FMenuItem*>::const_iterator prev_element;
prev_element = iter;
do
{
if ( prev_element == itemlist.begin() )
prev_element = itemlist.end();
--prev_element;
prev = static_cast<FMenuItem*>(*prev_element);
} while ( ! prev->isEnabled()
|| ! prev->acceptFocus()
|| ! prev->isVisible()
|| prev->isSeparator() );
if ( prev == *iter )
return false;
unselectItem();
prev->setSelected();
setSelectedItem(prev);
prev->setFocus();
if ( statusBar() )
statusBar()->drawMessage();
redraw();
updateTerminal();
flush_out();
break;
}
} while ( iter != begin );
return true;
}
//----------------------------------------------------------------------
void FMenu::keypressMenuBar (FKeyEvent*& ev)
{
FMenuBar* mbar = menuBar();
if ( mbar )
mbar->onKeyPress(ev);
}
//----------------------------------------------------------------------
bool FMenu::hotkeyMenu (FKeyEvent*& ev)
{
std::vector<FMenuItem*>::const_iterator iter, end;
iter = itemlist.begin();
end = itemlist.end();
while ( iter != end )
{
if ( (*iter)->hasHotkey() )
{
bool found = false;
int hotkey = (*iter)->getHotkey();
int key = ev->key();
if ( isalpha(hotkey) || isdigit(hotkey) )
{
if ( tolower(hotkey) == key || toupper(hotkey) == key )
found = true;
}
else if ( hotkey == key )
found = true;
if ( found )
{
if ( (*iter)->hasMenu() )
{
FMenu* sub_menu = (*iter)->getMenu();
unselectItem();
(*iter)->setSelected();
setSelectedItem (*iter);
redraw();
openSubMenu (sub_menu);
sub_menu->redraw();
}
else
{
unselectItem();
hideSubMenus();
hide();
hideSuperMenus();
updateTerminal();
flush_out();
ev->accept();
(*iter)->processClicked();
}
return true;
}
}
++iter;
}
return false;
}
//----------------------------------------------------------------------
int FMenu::getHotkeyPos (wchar_t*& src, wchar_t*& dest, uInt length)
{
// find hotkey position in string
// + generate a new string without the '&'-sign
int hotkeypos = -1;
wchar_t* txt = src;
for (uInt i=0; i < length; i++)
{
if ( (i < length) && (txt[i] == L'&') && (hotkeypos == -1) )
{
hotkeypos = int(i);
i++;
src++;
}
*dest++ = *src++;
}
return hotkeypos;
}
//----------------------------------------------------------------------
void FMenu::draw()
{
// fill the background
setColor (wc.menu_active_fg, wc.menu_active_bg);
setUpdateVTerm(false);
if ( isMonochron() )
setReverse(true);
clrscr();
drawBorder();
drawItems();
if ( isMonochron() )
setReverse(false);
if ( (flags & SHADOW) != 0 )
drawMenuShadow();
setUpdateVTerm(true);
}
//----------------------------------------------------------------------
void FMenu::drawBorder()
{
int x1, x2, y1, y2;
x1 = xpos+xmin-1;
x2 = xpos+xmin-2+width;
y1 = ypos+ymin-1;
y2 = ypos+ymin-2+height;
if ( isNewFont() )
{
gotoxy (x1, y1);
print (fc::NF_border_corner_upper_left); // ⎡
for (int x=x1+1; x < x2; x++)
print (fc::NF_border_line_upper); // ¯
print (fc::NF_rev_border_corner_upper_right); // ⎤
for (int y=y1+1; y <= y2; y++)
{
gotoxy (x1, y);
// border left ⎸
print (fc::NF_border_line_left);
gotoxy (x2, y);
// border right⎹
print (fc::NF_rev_border_line_right);
}
gotoxy (x1, y2);
// lower left corner border ⎣
print (fc::NF_border_corner_lower_left);
for (int x=1; x < width-1; x++) // low line _
print (fc::NF_border_line_bottom);
gotoxy (x2, y2);
// lower right corner border ⎦
print (fc::NF_rev_border_corner_lower_right);
}
else
{
gotoxy (x1, y1);
print (fc::BoxDrawingsDownAndRight); // ┌
for (int x=x1+1; x < x2; x++)
print (fc::BoxDrawingsHorizontal); // ─
print (fc::BoxDrawingsDownAndLeft); // ┐
gotoxy (x1, y2);
print (fc::BoxDrawingsUpAndRight); // └
for (int x=x1+1; x < x2; x++)
print (fc::BoxDrawingsHorizontal); // ─
print (fc::BoxDrawingsUpAndLeft); // ┘
for (int y=y1+1; y < y2; y++)
{
gotoxy (x1, y);
print (fc::BoxDrawingsVertical); // │
gotoxy (x2, y);
print (fc::BoxDrawingsVertical); // │
}
}
}
//----------------------------------------------------------------------
void FMenu::drawMenuShadow()
{
drawShadow();
}
//----------------------------------------------------------------------
void FMenu::drawItems()
{
std::vector<FMenuItem*>::const_iterator iter, end;
int c = 0;
int y = 0;
iter = itemlist.begin();
end = itemlist.end();
if ( has_checkable_items )
c = 1;
while ( iter != end )
{
wchar_t* src;
wchar_t* dest;
wchar_t* item_text;
FString txt;
uInt txt_length;
int hotkeypos, to_char;
int accel_key = (*iter)->accel_key;
bool has_menu = (*iter)->hasMenu();
bool is_enabled = (*iter)->isEnabled();
bool is_checked = (*iter)->isChecked();
bool is_checkable = (*iter)->checkable;
bool is_radio_btn = (*iter)->radio_button;
bool is_selected = (*iter)->isSelected();
bool is_noUnderline = (((*iter)->getFlags() & NO_UNDERLINE) != 0);
bool is_separator = (*iter)->isSeparator();
if ( is_separator )
{
drawSeparator(y);
}
else
{
if ( is_enabled )
{
if ( is_selected )
{
foregroundColor = wc.menu_active_focus_fg;
backgroundColor = wc.menu_active_focus_bg;
if ( isMonochron() )
setReverse(false);
}
else
{
foregroundColor = wc.menu_active_fg;
backgroundColor = wc.menu_active_bg;
if ( isMonochron() )
setReverse(true);
}
}
else
{
foregroundColor = wc.menu_inactive_fg;
backgroundColor = wc.menu_inactive_bg;
if ( isMonochron() )
setReverse(true);
}
gotoxy (xpos+xmin, ypos+ymin+y);
setColor (foregroundColor, backgroundColor);
if ( has_checkable_items )
{
if ( is_checkable )
{
if ( is_checked )
{
if ( is_radio_btn )
{
if ( isNewFont() )
print (fc::NF_Bullet); // NF_Bullet ●
else
print (fc::Bullet); // Bullet ●
}
else
{
if ( isNewFont() )
print (fc::NF_check_mark); // NF_check_mark ✓
else
print (fc::SquareRoot); // SquareRoot √
}
}
else
{
setColor (wc.menu_inactive_fg, backgroundColor);
if ( getEncoding() == "ASCII" )
print ('-');
else
print (fc::SmallBullet);
setColor (foregroundColor, backgroundColor);
}
}
else
print (' ');
}
print (' ');
txt = (*iter)->getText();
txt_length = uInt(txt.getLength());
item_text = new wchar_t[txt_length+1]();
src = const_cast<wchar_t*>(txt.wc_str());
dest = const_cast<wchar_t*>(item_text);
to_char = int(txt_length);
hotkeypos = getHotkeyPos (src, dest, txt_length);
if ( hotkeypos == -1 )
{
if ( is_selected )
setCursorPos ( xpos+xmin+1
, ypos+ymin+y ); // first character
}
else
{
if ( is_selected )
setCursorPos ( xpos+xmin+1+hotkeypos
, ypos+ymin+y ); // hotkey
txt_length--;
to_char--;
}
for (int z=0; z < to_char; z++)
{
if ( ! iswprint(wint_t(item_text[z])) )
{
if ( ! isNewFont() && ( int(item_text[z]) < fc::NF_rev_left_arrow2
|| int(item_text[z]) > fc::NF_check_mark ) )
{
item_text[z] = L' ';
}
}
if ( (z == hotkeypos) && is_enabled && ! is_selected )
{
setColor (wc.menu_hotkey_fg, wc.menu_hotkey_bg);
if ( ! is_noUnderline )
setUnderline();
print (item_text[z]);
if ( ! is_noUnderline )
unsetUnderline();
setColor (foregroundColor, backgroundColor);
}
else
print (item_text[z]);
}
if ( has_menu )
{
int len = int(maxItemWidth) - (to_char + c + 3);
if ( len > 0 )
{
FString spaces (len, wchar_t(' '));
// BlackRightPointingPointer ►
print (spaces + wchar_t(fc::BlackRightPointingPointer));
to_char = int(maxItemWidth) - (c + 2);
}
}
else if ( accel_key )
{
FString accel_name (getKeyName(accel_key));
int accel_len = int(accel_name.getLength());
int len = int(maxItemWidth) - (to_char + accel_len + c + 2);
if ( len > 0 )
{
FString spaces (len, wchar_t(' '));
print (spaces + accel_name);
to_char = int(maxItemWidth) - (c + 2);
}
}
if ( is_selected )
{
for (uInt i=uInt(to_char+c); i < maxItemWidth-1; i++)
print (' ');
}
if ( isMonochron() && is_enabled && is_selected )
setReverse(true);
delete[] item_text;
}
++iter;
y++;
}
if ( hasFocus() )
setCursor();
}
//----------------------------------------------------------------------
inline void FMenu::drawSeparator(int y)
{
gotoxy (xpos+xmin-1, ypos+ymin+y);
setColor (wc.menu_active_fg, wc.menu_active_bg);
if ( isMonochron() )
setReverse(true);
if ( isNewFont() )
{
print (fc::NF_border_line_vertical_right);
FString line(width-2, wchar_t(fc::BoxDrawingsHorizontal));
print (line);
print (fc::NF_rev_border_line_vertical_left);
}
else
{
print (fc::BoxDrawingsVerticalAndRight);
FString line(width-2, wchar_t(fc::BoxDrawingsHorizontal));
print (line);
print (fc::BoxDrawingsVerticalAndLeft);
}
if ( isMonochron() )
setReverse(false);
}
//----------------------------------------------------------------------
void FMenu::processActivate()
{
emitCallback("activate");
}
// public methods of FMenu
//----------------------------------------------------------------------
void FMenu::onKeyPress (FKeyEvent* ev)
{
// looking for menu hotkey
if ( hotkeyMenu(ev) )
return;
// looking for menu bar hotkey
FWidget* menubar = menuBar();
if ( menubar )
{
FMenuBar* mbar = reinterpret_cast<FMenuBar*>(menubar);
if ( mbar->hotkeyMenu(ev) )
return;
}
switch ( ev->key() )
{
case fc::Fkey_return:
case fc::Fkey_enter:
if ( hasSelectedItem() )
{
FMenuItem* sel_item = getSelectedItem();
if ( sel_item->hasMenu() )
openSubMenu (sel_item->getMenu());
else
{
unselectItem();
hide();
hideSuperMenus();
sel_item->processClicked();
}
}
break;
case fc::Fkey_up:
selectPrevItem();
break;
case fc::Fkey_down:
selectNextItem();
break;
case fc::Fkey_left:
if ( isSubMenu() )
{
FMenu* smenu = reinterpret_cast<FMenu*>(getSuperMenu());
hideSubMenus();
hide();
smenu->getSelectedItem()->setFocus();
smenu->redraw();
if ( statusBar() )
statusBar()->drawMessage();
updateTerminal();
flush_out();
}
else
keypressMenuBar(ev); // select previous menu
break;
case fc::Fkey_right:
if ( hasSelectedItem() && getSelectedItem()->hasMenu() )
{
FMenu* sub_menu = getSelectedItem()->getMenu();
if ( ! sub_menu->isVisible() )
openSubMenu (sub_menu);
else
keypressMenuBar(ev); // select next menu
}
else
keypressMenuBar(ev); // select next menu
break;
case fc::Fkey_escape:
case fc::Fkey_escape_mintty:
unselectItem();
hideSubMenus();
hide();
if ( isSubMenu() )
{
FMenu* smenu = reinterpret_cast<FMenu*>(getSuperMenu());
smenu->getSelectedItem()->setFocus();
smenu->redraw();
}
else
{
hideSuperMenus();
activatePrevWindow();
raiseWindow (getActiveWindow());
getActiveWindow()->getFocusWidget()->setFocus();
getActiveWindow()->redraw();
}
if ( statusBar() )
statusBar()->drawMessage();
updateTerminal();
flush_out();
break;
default:
break;
}
// always accept key event -> no forwarding to the parent widget
ev->accept();
}
//----------------------------------------------------------------------
void FMenu::onMouseDown (FMouseEvent* ev)
{
if ( ev->getButton() != LeftButton )
return;
if ( mouse_down )
return;
if ( ! isActiveWindow() )
setActiveWindow(this);
mouse_down = true;
if ( ! itemlist.empty() )
{
std::vector<FMenuItem*>::const_iterator iter, end;
FMenu* show_sub_menu = 0;
bool focus_changed = false;
FPoint mouse_pos;
iter = itemlist.begin();
end = itemlist.end();
mouse_pos = ev->getPos();
mouse_pos -= FPoint(getRightPadding(),getTopPadding());
while ( iter != end )
{
int x1, x2, y, mouse_x, mouse_y;
x1 = (*iter)->getX();
x2 = (*iter)->getX() + (*iter)->getWidth() - 1;
y = (*iter)->getY();
mouse_x = mouse_pos.getX();
mouse_y = mouse_pos.getY();
if ( mouse_x >= x1
&& mouse_x <= x2
&& mouse_y == y )
{
// Mouse pointer over item
if ( hasSelectedItem() )
{
FMenuItem* sel_item = getSelectedItem();
if ( sel_item
&& sel_item->hasMenu()
&& sel_item->getMenu() == open_sub_menu )
{
if ( sel_item != *iter )
hideSubMenus();
else
{
open_sub_menu->unselectItem();
raiseWindow (open_sub_menu);
open_sub_menu->redraw();
sel_item->setFocus();
if ( statusBar() )
statusBar()->drawMessage();
updateTerminal();
flush_out();
}
}
}
if ( ! (*iter)->isSelected() )
{
unselectItem();
FWidget* focused_widget = getFocusWidget();
FFocusEvent out (FocusOut_Event);
FApplication::queueEvent(focused_widget, &out);
(*iter)->setSelected();
setSelectedItem(*iter);
(*iter)->setFocus();
if ( focused_widget )
focused_widget->redraw();
if ( statusBar() )
statusBar()->drawMessage();
if ( (*iter)->hasMenu() )
{
FMenu* sub_menu = (*iter)->getMenu();
if ( ! sub_menu->isVisible() )
show_sub_menu = sub_menu;
}
focus_changed = true;
}
}
++iter;
}
if ( focus_changed )
redraw();
if ( show_sub_menu )
{
// open sub menu
show_sub_menu->setVisible();
show_sub_menu->show();
open_sub_menu = show_sub_menu;
raiseWindow (show_sub_menu);
show_sub_menu->redraw();
updateTerminal();
flush_out();
}
}
}
//----------------------------------------------------------------------
void FMenu::onMouseUp (FMouseEvent* ev)
{
if ( ev->getButton() != LeftButton )
return;
if ( mouse_down )
{
mouse_down = false;
if ( ! itemlist.empty() )
{
std::vector<FMenuItem*>::const_iterator iter, end;
FPoint mouse_pos;
iter = itemlist.begin();
end = itemlist.end();
mouse_pos = ev->getPos();
mouse_pos -= FPoint(getRightPadding(),getTopPadding());
while ( iter != end )
{
int x1, x2, y;
x1 = (*iter)->getX();
x2 = (*iter)->getX() + (*iter)->getWidth() - 1;
y = (*iter)->getY();
if ( (*iter)->isSelected() )
{
int mouse_x = mouse_pos.getX();
int mouse_y = mouse_pos.getY();
if ( mouse_x >= x1
&& mouse_x <= x2
&& mouse_y == y )
{
// Mouse pointer over item
if ( (*iter)->hasMenu() )
{
FMenu* sub_menu = (*iter)->getMenu();
if ( ! sub_menu->isVisible() )
openSubMenu (sub_menu);
else if ( open_sub_menu )
{
open_sub_menu->selectFirstItem();
if ( open_sub_menu->hasSelectedItem() )
open_sub_menu->getSelectedItem()->setFocus();
open_sub_menu->redraw();
if ( statusBar() )
statusBar()->drawMessage();
updateTerminal();
flush_out();
}
return;
}
else
{
unselectItem();
hide();
hideSuperMenus();
(*iter)->processClicked();
}
}
}
++iter;
}
// Click on a non-FMenuItem (border or separator line)
unselectItem();
hide();
hideSuperMenus();
}
}
}
//----------------------------------------------------------------------
void FMenu::onMouseMove (FMouseEvent* ev)
{
if ( ev->getButton() != LeftButton )
return;
if ( ! isActiveWindow() )
setActiveWindow(this);
if ( mouse_down && ! itemlist.empty() )
{
std::vector<FMenuItem*>::const_iterator iter, end;
FMenu* smenu = 0;
bool focus_changed = false;
bool mouse_over_menu = false;
bool mouse_over_submenu = false;
bool mouse_over_supermenu = false;
bool mouse_over_menubar = false;
bool hide_sub_menu = false;
FMenu* show_sub_menu = 0;
FPoint mouse_pos;
iter = itemlist.begin();
end = itemlist.end();
mouse_pos = ev->getPos();
mouse_pos -= FPoint(getRightPadding(),getTopPadding());
if ( getGeometryGlobal().contains(ev->getGlobalPos()) )
mouse_over_menu = true;
if ( open_sub_menu )
{
const FRect& submenu_geometry = open_sub_menu->getGeometryGlobal();
if ( submenu_geometry.contains(ev->getGlobalPos()) )
mouse_over_submenu = true;
}
if ( isSubMenu() )
{
smenu = superMenuAt (ev->getGlobalPos());
if ( smenu )
mouse_over_supermenu = true;
}
if ( menuBar()
&& isMenuBar(menuBar())
&& menuBar()->getGeometryGlobal().contains(ev->getGlobalPos()) )
{
mouse_over_menubar = true;
}
while ( iter != end )
{
int x1, x2, y, mouse_x, mouse_y;
x1 = (*iter)->getX();
x2 = (*iter)->getX() + (*iter)->getWidth() - 1;
y = (*iter)->getY();
mouse_x = mouse_pos.getX();
mouse_y = mouse_pos.getY();
if ( mouse_x >= x1
&& mouse_x <= x2
&& mouse_y == y )
{
if ( (*iter)->isEnabled()
&& ! (*iter)->isSelected()
&& ! (*iter)->isSeparator() )
{
// Mouse pointer over item
FWidget* focused_widget = getFocusWidget();
FFocusEvent out (FocusOut_Event);
FApplication::queueEvent(focused_widget, &out);
(*iter)->setSelected();
setSelectedItem(*iter);
(*iter)->setFocus();
if ( focused_widget )
focused_widget->redraw();
if ( statusBar() )
statusBar()->drawMessage();
// sub menu handling
if ( (*iter)->hasMenu() )
{
FMenu* sub_menu = (*iter)->getMenu();
if ( ! sub_menu->isVisible() )
show_sub_menu = sub_menu;
}
else if ( open_sub_menu )
hide_sub_menu = true;
focus_changed = true;
}
}
else
{
if ( mouse_over_menu
&& (*iter)->isEnabled()
&& (*iter)->isSelected()
&& ! mouse_over_submenu )
{
// Unselect selected item without mouse focus
(*iter)->unsetSelected();
if ( getSelectedItem() == *iter )
setSelectedItem(0);
focus_changed = true;
}
}
++iter;
}
if ( mouse_over_submenu )
{
// Mouse event handover to sub-menu
const FPoint& g = ev->getGlobalPos();
const FPoint& p = open_sub_menu->globalToLocalPos(g);
int b = ev->getButton();
FMouseEvent* _ev = new FMouseEvent (MouseMove_Event, p, g, b);
open_sub_menu->mouse_down = true;
setClickedWidget(open_sub_menu);
open_sub_menu->onMouseMove(_ev);
delete _ev;
return;
}
else if ( ! mouse_over_menu && mouse_over_supermenu )
{
// Mouse event handover to super-menu
const FPoint& g = ev->getGlobalPos();
const FPoint& p = smenu->globalToLocalPos(g);
int b = ev->getButton();
FMouseEvent* _ev = new FMouseEvent (MouseMove_Event, p, g, b);
smenu->mouse_down = true;
setClickedWidget(smenu);
smenu->onMouseMove(_ev);
delete _ev;
return;
}
else if ( mouse_over_menubar )
{
// Mouse event handover to the menu bar
FWidget* menubar = menuBar();
const FPoint& g = ev->getGlobalPos();
const FPoint& p = menubar->globalToLocalPos(g);
int b = ev->getButton();
FMouseEvent* _ev = new FMouseEvent (MouseMove_Event, p, g, b);
setClickedWidget(menubar);
FMenuBar* mbar = reinterpret_cast<FMenuBar*>(menubar);
mbar->mouse_down = true;
mbar->onMouseMove(_ev);
delete _ev;
return;
}
else if ( ! hasSelectedItem() && statusBar() && mouse_over_menu )
{
// Mouse is over border or separator
FString msg = getStatusbarMessage();
FString curMsg = statusBar()->getMessage();
if ( curMsg != msg )
{
statusBar()->setMessage(msg);
statusBar()->drawMessage();
}
if ( open_sub_menu )
hide_sub_menu = true;
}
if ( focus_changed )
redraw();
if ( show_sub_menu )
{
// close open sub menu
if ( open_sub_menu )
{
open_sub_menu->hideSubMenus();
open_sub_menu->hide();
}
// open sub menu
show_sub_menu->setVisible();
show_sub_menu->show();
open_sub_menu = show_sub_menu;
raiseWindow (show_sub_menu);
show_sub_menu->redraw();
updateTerminal();
flush_out();
}
else if ( hide_sub_menu )
{
open_sub_menu->hideSubMenus();
open_sub_menu->hide();
open_sub_menu = 0;
updateTerminal();
flush_out();
}
}
}
//----------------------------------------------------------------------
void FMenu::show()
{
if ( ! isVisible() )
return;
FWindow::show();
// set the cursor to the focus widget
if ( FWidget::getFocusWidget()
&& FWidget::getFocusWidget()->isVisible()
&& FWidget::getFocusWidget()->hasVisibleCursor()
&& FWidget::getFocusWidget()->isCursorInside() )
{
FWidget::getFocusWidget()->setCursor();
showCursor();
flush_out();
}
}
//----------------------------------------------------------------------
void FMenu::hide()
{
if ( isVisible() )
{
FWindow::hide();
restoreVTerm (getGeometryGlobalShadow());
updateTerminal();
flush_out();
if ( ! isSubMenu() )
{
FMenu* open_menu = static_cast<FMenu*>(getOpenMenu());
if ( open_menu && open_menu != this )
open_menu->hide();
setOpenMenu(0);
}
mouse_down = false;
}
}
//----------------------------------------------------------------------
void FMenu::setGeometry (int xx, int yy, int ww, int hh, bool adjust)
{
int old_width = width;
int old_height = height;
FWidget::setGeometry (xx, yy, ww, hh, adjust);
if ( vwin && (width != old_width || height != old_height) )
resizeArea (vwin);
}
//----------------------------------------------------------------------
void FMenu::setStatusbarMessage(FString msg)
{
FWidget::setStatusbarMessage(msg);
if ( item )
item->setStatusbarMessage(msg);
}
//----------------------------------------------------------------------
void FMenu::cb_menuitem_toggled (FWidget* widget, void*)
{
FMenuItem* menuitem = static_cast<FMenuItem*>(widget);
std::vector<FMenuItem*>::const_iterator iter, end;
if ( ! has_checkable_items )
return;
if ( ! menuitem->isChecked() )
return;
if ( itemlist.empty() )
return;
iter = itemlist.begin();
end = itemlist.end();
while ( iter != end )
{
if ( (*iter) != menuitem
&& (*iter)->isChecked()
&& isRadioMenuItem(*iter) )
{
(*iter)->unsetChecked();
}
++iter;
}
}
//----------------------------------------------------------------------
bool FMenu::setTransparentShadow (bool on)
{
if ( on )
{
flags |= SHADOW;
flags |= TRANS_SHADOW;
shadow.setPoint(2,1);
adjustWidgetSizeShadow = getGeometry() + getShadow();
adjustWidgetSizeGlobalShadow = getGeometryGlobal() + getShadow();
}
else
{
flags &= ~SHADOW;
flags &= ~TRANS_SHADOW;
shadow.setPoint(0,0);
adjustWidgetSizeShadow = getGeometry() + getShadow();
adjustWidgetSizeGlobalShadow = getGeometryGlobal() + getShadow();
}
resizeArea (vwin);
return on;
}